Visual Servoing Platform version 3.5.0
vpPoseVector Member List

This is the complete list of members for vpPoseVector, including all inherited members.

buildFrom(double tx, double ty, double tz, double tux, double tuy, double tuz)vpPoseVector
buildFrom(const vpHomogeneousMatrix &M)vpPoseVector
buildFrom(const vpTranslationVector &tv, const vpThetaUVector &tu)vpPoseVector
buildFrom(const vpTranslationVector &tv, const vpRotationMatrix &R)vpPoseVector
colNumvpArray2D< double >protected
datavpArray2D< double >
dsizevpArray2D< double >protected
extract(vpRotationMatrix &R) constvpPoseVector
extract(vpThetaUVector &tu) constvpPoseVector
extract(vpTranslationVector &tv) constvpPoseVector
extract(vpQuaternionVector &q) constvpPoseVector
getCols() constvpArray2D< double >inline
getMaxValue() constvpArray2D< double >
getMinValue() constvpArray2D< double >
getRotationMatrix() constvpPoseVector
getRows() constvpArray2D< double >inline
getThetaUVector() constvpPoseVector
getTranslationVector() constvpPoseVector
hadamard(const vpArray2D< double > &m) constvpArray2D< double >
init()vpPoseVectorinline
load(std::ifstream &f)vpPoseVector
vpArray2D< double >::load(const std::string &filename, vpArray2D< double > &A, bool binary=false, char *header=NULL)vpArray2D< double >inlinestatic
loadYAML(const std::string &filename, vpArray2D< double > &A, char *header=NULL)vpArray2D< double >inlinestatic
operator!=(const vpArray2D< double > &A) constvpArray2D< double >
operator=(double x)vpArray2D< double >inline
operator=(const vpArray2D< double > &A)vpArray2D< double >inline
operator=(vpArray2D< double > &&other) noexceptvpArray2D< double >inline
operator=(const std::initializer_list< double > &list)vpArray2D< double >inline
operator=(const std::initializer_list< std::initializer_list< double > > &lists)vpArray2D< double >inline
operator==(const vpArray2D< double > &A) constvpArray2D< double >
operator==(const vpArray2D< double > &A) constvpArray2D< double >related
operator==(const vpArray2D< float > &A) constvpArray2D< double >inline
operator[](unsigned int i)vpPoseVectorinline
operator[](unsigned int i) constvpPoseVectorinline
print() constvpPoseVector
print(std::ostream &s, unsigned int length, char const *intro=0) constvpPoseVector
reshape(unsigned int nrows, unsigned int ncols)vpArray2D< double >inline
resize(unsigned int nrows, unsigned int ncols, bool flagNullify=true)vpPoseVectorinline
vpArray2D< double >::resize(unsigned int nrows, unsigned int ncols, bool flagNullify=true, bool recopy_=true)vpArray2D< double >inline
rowNumvpArray2D< double >protected
rowPtrsvpArray2D< double >protected
save(std::ofstream &f) constvpPoseVector
vpArray2D< double >::save(const std::string &filename, const vpArray2D< double > &A, bool binary=false, const char *header="")vpArray2D< double >inlinestatic
saveYAML(const std::string &filename, const vpArray2D< double > &A, const char *header="")vpArray2D< double >inlinestatic
set(double tx, double ty, double tz, double tux, double tuy, double tuz)vpPoseVector
size() constvpArray2D< double >inline
t() constvpPoseVector
vpArray2D()vpArray2D< double >inline
vpArray2D(const vpArray2D< double > &A)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c)vpArray2D< double >inline
vpArray2D(unsigned int r, unsigned int c, double val)vpArray2D< double >inline
vpArray2D(vpArray2D< double > &&A) noexceptvpArray2D< double >inline
vpArray2D(const std::initializer_list< double > &list)vpArray2D< double >inlineexplicit
vpArray2D(unsigned int nrows, unsigned int ncols, const std::initializer_list< double > &list)vpArray2D< double >inlineexplicit
vpArray2D(const std::initializer_list< std::initializer_list< double > > &lists)vpArray2D< double >inlineexplicit
vpGEMM(const vpArray2D< double > &A, const vpArray2D< double > &B, const double &alpha, const vpArray2D< double > &C, const double &beta, vpArray2D< double > &D, const unsigned int &ops=0)vpArray2D< double >related
vpGEMMmethod enum namevpArray2D< double >related
vpPoseVector()vpPoseVector
vpPoseVector(double tx, double ty, double tz, double tux, double tuy, double tuz)vpPoseVector
vpPoseVector(const vpHomogeneousMatrix &M)vpPoseVectorexplicit
vpPoseVector(const vpTranslationVector &tv, const vpThetaUVector &tu)vpPoseVector
vpPoseVector(const vpTranslationVector &tv, const vpRotationMatrix &R)vpPoseVector
~vpArray2D()vpArray2D< double >inlinevirtual
~vpPoseVector()vpPoseVectorinlinevirtual