Package robocode.control.snapshot


package robocode.control.snapshot
Snapshots of the battle turns, robots, bullets, scores etc.
  • Class
    Description
    Defines a bullet state, which can be: just fired, moving somewhere, hitting a victim, hitting another bullet, hitting the wall, exploded, or inactive.
    Interface of a bullet snapshot at a specific time in a battle.
    Interface of a debug property, which is a key-value pair.
    Interface of a robot snapshot at a specific time in a battle.
    Interface of a score snapshot at a specific time in a battle.
    Interface of a battle turn snapshot at a specific time in a battle.
    Defines a robot state, which can be: active on the battlefield, hitting a wall or robot this turn, or dead.