PortAudio 2.0
Utility Functions

In addition to the functions described elsewhere in this tutorial, PortAudio provides a number of Utility functions that are useful in a variety of circumstances. You'll want to read the portaudio.h reference, which documents the entire V19 API for details, but we'll try to cover the basics here.

Version Information

PortAudio offers two functions to determine the PortAudio Version. This is most useful when you are using PortAudio as a dynamic library, but it may also be useful at other times.

int Pa_GetVersion (void)
const char * Pa_GetVersionText (void)
const char * Pa_GetVersionText(void)
int Pa_GetVersion(void)

Error Text

PortAudio allows you to get error text from an error number.

const char * Pa_GetErrorText (PaError errorCode)
int PaError
Definition: portaudio.h:121
const char * Pa_GetErrorText(PaError errorCode)

Stream State

PortAudio Streams exist in 3 states: Active, Stopped, and Callback Stopped. If a stream is in callback stopped state, you'll need to stop it before you can start it again. If you need to query the state of a PortAudio stream, there are two functions for doing so:

void PaStream
Definition: portaudio.h:635
PaError Pa_IsStreamActive(PaStream *stream)
PaError Pa_IsStreamStopped(PaStream *stream)

Stream Info

If you need to retrieve info about a given stream, such as latency, and sample rate info, there's a function for that too:

const PaStreamInfo * Pa_GetStreamInfo(PaStream *stream)

Stream Time

If you need to synchronise other activities such as display updates or MIDI output with the PortAudio callback you need to know the current time according to the same timebase used by the stream callback timestamps.

PaTime Pa_GetStreamTime(PaStream *stream)
double PaTime
Definition: portaudio.h:460

Usage

To determine how much CPU is being used by the callback, use these:

double Pa_GetStreamCpuLoad (PaStream *stream)
double Pa_GetStreamCpuLoad(PaStream *stream)

Other utilities

These functions allow you to determine the size of a sample from its format and sleep for a given amount of time. The sleep function should not be used for precise timing or synchronization because it makes few guarantees about the exact length of time it waits. It is most useful for testing.

void Pa_Sleep (long msec)
void Pa_Sleep(long msec)
unsigned long PaSampleFormat
Definition: portaudio.h:484
PaError Pa_GetSampleSize(PaSampleFormat format)

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