OpenShot Library | libopenshot
0.2.7
AudioDeviceInfo.h
Go to the documentation of this file.
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/**
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* @file
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* @brief Header file for Audio Device Info struct
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENSHOT_AUDIODEVICEINFO_H
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#define OPENSHOT_AUDIODEVICEINFO_H
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/**
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* @brief This struct hold information about Audio Devices
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*
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* The type and name of the audio device.
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*/
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namespace
openshot
{
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struct
AudioDeviceInfo
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{
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std::string
name
;
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std::string
type
;
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};
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}
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#endif
openshot
This namespace is the default namespace for all code in the openshot library.
Definition:
Compressor.h:47
openshot::AudioDeviceInfo
Definition:
AudioDeviceInfo.h:42
openshot::AudioDeviceInfo::type
std::string type
Definition:
AudioDeviceInfo.h:44
openshot::AudioDeviceInfo::name
std::string name
Definition:
AudioDeviceInfo.h:43
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