Crazy Eddie's GUI System 0.8.7
RenderEffectFactory.h
1/***********************************************************************
2 created: Sat Dec 26 2009
3 author: Paul D Turner <paul@cegui.org.uk>
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUIRenderEffectFactory_h_
28#define _CEGUIRenderEffectFactory_h_
29
30#include "CEGUI/RenderEffect.h"
31
32// Start of CEGUI namespace section
33namespace CEGUI
34{
40class RenderEffectFactory : public
41 AllocatedObject<RenderEffectFactory>
42{
43public:
46
48 virtual RenderEffect& create(Window* window) = 0;
49
51 virtual void destroy(RenderEffect& effect) = 0;
52};
53
55template <typename T>
57{
58public:
59 // Implement RenderEffectFactory interface
60 RenderEffect& create(Window* window);
61 void destroy(RenderEffect& effect);
62};
63
64//---------------------------------------------------------------------------//
65template <typename T>
67{
68 return *CEGUI_NEW_AO T(window);
69}
70
71//---------------------------------------------------------------------------//
72template <typename T>
74{
75 CEGUI_DELETE_AO &effect;
76}
77
78//---------------------------------------------------------------------------//
79
80} // End of CEGUI namespace section
81
82#endif // end of guard _CEGUIRenderEffectFactory_h_
83
Definition: MemoryAllocatedObject.h:110
Interface for factory objects that create RenderEffect instances. Currently this interface is intende...
Definition: RenderEffectFactory.h:42
virtual ~RenderEffectFactory()
base class virtual destructor.
Definition: RenderEffectFactory.h:45
virtual void destroy(RenderEffect &effect)=0
Destroy an instance of the RenderEffect that this factory creates.
virtual RenderEffect & create(Window *window)=0
Create an instance of the RenderEffect that this factory creates.
Interface for objects that hook into RenderingWindow to affect the rendering process,...
Definition: RenderEffect.h:42
Templatised RenderEffectFactory subclass used internally by the system.
Definition: RenderEffectFactory.h:57
RenderEffect & create(Window *window)
Create an instance of the RenderEffect that this factory creates.
Definition: RenderEffectFactory.h:66
void destroy(RenderEffect &effect)
Destroy an instance of the RenderEffect that this factory creates.
Definition: RenderEffectFactory.h:73
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition: Window.h:151
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1