Package robocode

Class DeathEvent

java.lang.Object
robocode.Event
robocode.DeathEvent
All Implemented Interfaces:
Serializable, Comparable<Event>

public final class DeathEvent extends Event
This event is sent to onDeath() when your robot dies.
Author:
Mathew A. Nelson (original), Flemming N. Larsen (contributor)
See Also:
  • Constructor Details

    • DeathEvent

      public DeathEvent()
      Called by the game to create a new DeathEvent.
  • Method Details

    • getPriority

      public final int getPriority()
      Returns the priority of this event.

      An event priority is a value from 0 - 99. The higher value, the higher priority.

      The default priority is 80, but varies depending on the type of event.

      Overrides:
      getPriority in class Event
      Returns:
      the priority of this event.