4#include <glbinding/gl/types.h>
8#include <globjects/globjects_api.h>
Wrapper of render buffer attachments of a frame buffer object.
Definition: AttachedRenderbuffer.h:28
Renderbuffer * renderBuffer()
const Renderbuffer * renderBuffer() const
virtual bool isRenderBufferAttachment() const override
AttachedRenderbuffer(Framebuffer *fbo, gl::GLenum attachment, Renderbuffer *renderBuffer)
ref_ptr< Renderbuffer > m_renderBuffer
Definition: AttachedRenderbuffer.h:38
Wraps attachments to a FrameBufferObject.
Definition: FramebufferAttachment.h:30
Enables creation of arbitrary render targets that are not directly drawn on the screen.
Definition: Framebuffer.h:47
Encapsulates OpenGL render buffer objects.
Definition: Renderbuffer.h:19
The ref_ptr class provides the interface for a reference pointer.
Definition: ref_ptr.h:33
Contains all the classes that wrap OpenGL functionality.