globjects  1.0.0.000000000000
Strict OpenGL objects wrapper.
Texture.h File Reference
#include <glbinding/gl/types.h>
#include <vector>
#include <glm/fwd.hpp>
#include <globjects/globjects_api.h>
#include <globjects/Object.h>

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Classes

class  globjects::Texture
 Wraps OpenGL texture objects. A Texture provides both interfaces to bind them for the OpenGL pipeline: binding and bindless texture. Bindless textures are only available if the graphics driver supports them. More...
 

Namespaces

namespace  globjects
 Contains all the classes that wrap OpenGL functionality.