Definition: TextureHandle.h:19
glm::uvec2 asUVec2() const
TextureHandle(gl::GLuint64 handle)
TextureHandle(const Texture *texture, const Sampler *sampler)
TextureHandle(const Texture *texture)
gl::GLuint64 handle() const
Wraps OpenGL texture objects. A Texture provides both interfaces to bind them for the OpenGL pipeline...
Definition: Texture.h:31