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globjects
1.0.0.000000000000
Strict OpenGL objects wrapper.
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#include <globjects/globjects_api.h>
#include <globjects/base/LogMessageBuilder.h>
#include <globjects/objectlogging.inl>
Go to the source code of this file.
Namespaces | |
namespace | globjects |
Contains all the classes that wrap OpenGL functionality. | |
Functions | |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Object *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Buffer *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Framebuffer *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Program *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Query *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Renderbuffer *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Sampler *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Shader *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Texture *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const TransformFeedback *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const VertexArray *object) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Sync *sync) |
GLOBJECTS_API LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const AbstractUniform *uniform) |
template<typename T > | |
LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, const Uniform< T > *uniform) |
template<typename T > | |
LogMessageBuilder | globjects::operator<< (LogMessageBuilder builder, Uniform< T > *uniform) |