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globjects
1.0.0.000000000000
Strict OpenGL objects wrapper.
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Wrapper of render buffer attachments of a frame buffer object. More...
#include <globjects/include/globjects/AttachedRenderbuffer.h>
Protected Attributes | |
ref_ptr< Renderbuffer > | m_renderBuffer |
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Framebuffer * | m_fbo |
gl::GLenum | m_attachment |
Additional Inherited Members | |
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virtual | ~Referenced () |
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virtual | ~HeapOnly () |
Wrapper of render buffer attachments of a frame buffer object.
This class is a link between a RenderBufferObject and the FrameBufferObject it is attached to. To get the attached render buffer, call renderBuffer().
globjects::AttachedRenderbuffer::AttachedRenderbuffer | ( | Framebuffer * | fbo, |
gl::GLenum | attachment, | ||
Renderbuffer * | renderBuffer | ||
) |
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overridevirtual |
Reimplemented from globjects::FramebufferAttachment.
Renderbuffer * globjects::AttachedRenderbuffer::renderBuffer | ( | ) |
const Renderbuffer * globjects::AttachedRenderbuffer::renderBuffer | ( | ) | const |
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protected |