glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl45/functions.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/functions.h>
5
6
7namespace gl45
8{
9
10
11using gl::glAccum;
12using gl::glActiveShaderProgram;
13using gl::glActiveTexture;
14using gl::glAlphaFunc;
15using gl::glAreTexturesResident;
16using gl::glArrayElement;
17using gl::glAttachShader;
18using gl::glBegin;
19using gl::glBeginConditionalRender;
20using gl::glBeginQuery;
21using gl::glBeginQueryIndexed;
22using gl::glBeginTransformFeedback;
23using gl::glBindAttribLocation;
24using gl::glBindBuffer;
25using gl::glBindBufferBase;
26using gl::glBindBufferRange;
27using gl::glBindBuffersBase;
28using gl::glBindBuffersRange;
29using gl::glBindFragDataLocation;
30using gl::glBindFragDataLocationIndexed;
31using gl::glBindFramebuffer;
32using gl::glBindImageTexture;
33using gl::glBindImageTextures;
34using gl::glBindProgramPipeline;
35using gl::glBindRenderbuffer;
36using gl::glBindSampler;
37using gl::glBindSamplers;
38using gl::glBindTexture;
39using gl::glBindTextureUnit;
40using gl::glBindTextures;
41using gl::glBindTransformFeedback;
42using gl::glBindVertexArray;
43using gl::glBindVertexBuffer;
44using gl::glBindVertexBuffers;
45using gl::glBitmap;
46using gl::glBlendColor;
47using gl::glBlendEquation;
48using gl::glBlendEquationSeparate;
49using gl::glBlendEquationSeparatei;
50using gl::glBlendEquationi;
51using gl::glBlendFunc;
52using gl::glBlendFuncSeparate;
53using gl::glBlendFuncSeparatei;
54using gl::glBlendFunci;
55using gl::glBlitFramebuffer;
56using gl::glBlitNamedFramebuffer;
57using gl::glBufferData;
58using gl::glBufferStorage;
59using gl::glBufferSubData;
60using gl::glCallList;
61using gl::glCallLists;
62using gl::glCheckFramebufferStatus;
63using gl::glCheckNamedFramebufferStatus;
64using gl::glClampColor;
65using gl::glClear;
66using gl::glClearAccum;
67using gl::glClearBufferData;
68using gl::glClearBufferSubData;
69using gl::glClearBufferfi;
70using gl::glClearBufferfv;
71using gl::glClearBufferiv;
72using gl::glClearBufferuiv;
73using gl::glClearColor;
74using gl::glClearDepth;
75using gl::glClearDepthf;
76using gl::glClearIndex;
77using gl::glClearNamedBufferData;
78using gl::glClearNamedBufferSubData;
79using gl::glClearNamedFramebufferfi;
80using gl::glClearNamedFramebufferfv;
81using gl::glClearNamedFramebufferiv;
82using gl::glClearNamedFramebufferuiv;
83using gl::glClearStencil;
84using gl::glClearTexImage;
85using gl::glClearTexSubImage;
86using gl::glClientActiveTexture;
87using gl::glClientWaitSync;
88using gl::glClipControl;
89using gl::glClipPlane;
90using gl::glColor3b;
91using gl::glColor3bv;
92using gl::glColor3d;
93using gl::glColor3dv;
94using gl::glColor3f;
95using gl::glColor3fv;
96using gl::glColor3i;
97using gl::glColor3iv;
98using gl::glColor3s;
99using gl::glColor3sv;
100using gl::glColor3ub;
101using gl::glColor3ubv;
102using gl::glColor3ui;
103using gl::glColor3uiv;
104using gl::glColor3us;
105using gl::glColor3usv;
106using gl::glColor4b;
107using gl::glColor4bv;
108using gl::glColor4d;
109using gl::glColor4dv;
110using gl::glColor4f;
111using gl::glColor4fv;
112using gl::glColor4i;
113using gl::glColor4iv;
114using gl::glColor4s;
115using gl::glColor4sv;
116using gl::glColor4ub;
117using gl::glColor4ubv;
118using gl::glColor4ui;
119using gl::glColor4uiv;
120using gl::glColor4us;
121using gl::glColor4usv;
122using gl::glColorMask;
123using gl::glColorMaski;
124using gl::glColorMaterial;
125using gl::glColorP3ui;
126using gl::glColorP3uiv;
127using gl::glColorP4ui;
128using gl::glColorP4uiv;
129using gl::glColorPointer;
130using gl::glCompileShader;
131using gl::glCompressedTexImage1D;
132using gl::glCompressedTexImage2D;
133using gl::glCompressedTexImage3D;
134using gl::glCompressedTexSubImage1D;
135using gl::glCompressedTexSubImage2D;
136using gl::glCompressedTexSubImage3D;
137using gl::glCompressedTextureSubImage1D;
138using gl::glCompressedTextureSubImage2D;
139using gl::glCompressedTextureSubImage3D;
140using gl::glCopyBufferSubData;
141using gl::glCopyImageSubData;
142using gl::glCopyNamedBufferSubData;
143using gl::glCopyPixels;
144using gl::glCopyTexImage1D;
145using gl::glCopyTexImage2D;
146using gl::glCopyTexSubImage1D;
147using gl::glCopyTexSubImage2D;
148using gl::glCopyTexSubImage3D;
149using gl::glCopyTextureSubImage1D;
150using gl::glCopyTextureSubImage2D;
151using gl::glCopyTextureSubImage3D;
152using gl::glCreateBuffers;
153using gl::glCreateFramebuffers;
154using gl::glCreateProgram;
155using gl::glCreateProgramPipelines;
156using gl::glCreateQueries;
157using gl::glCreateRenderbuffers;
158using gl::glCreateSamplers;
159using gl::glCreateShader;
160using gl::glCreateShaderProgramv;
161using gl::glCreateTextures;
162using gl::glCreateTransformFeedbacks;
163using gl::glCreateVertexArrays;
164using gl::glCullFace;
165using gl::glDebugMessageCallback;
166using gl::glDebugMessageControl;
167using gl::glDebugMessageInsert;
168using gl::glDeleteBuffers;
169using gl::glDeleteFramebuffers;
170using gl::glDeleteLists;
171using gl::glDeleteProgram;
172using gl::glDeleteProgramPipelines;
173using gl::glDeleteQueries;
174using gl::glDeleteRenderbuffers;
175using gl::glDeleteSamplers;
176using gl::glDeleteShader;
177using gl::glDeleteSync;
178using gl::glDeleteTextures;
179using gl::glDeleteTransformFeedbacks;
180using gl::glDeleteVertexArrays;
181using gl::glDepthFunc;
182using gl::glDepthMask;
183using gl::glDepthRange;
184using gl::glDepthRangeArrayv;
185using gl::glDepthRangeIndexed;
186using gl::glDepthRangef;
187using gl::glDetachShader;
188using gl::glDisable;
189using gl::glDisableClientState;
190using gl::glDisableVertexArrayAttrib;
191using gl::glDisableVertexAttribArray;
192using gl::glDisablei;
193using gl::glDispatchCompute;
194using gl::glDispatchComputeIndirect;
195using gl::glDrawArrays;
196using gl::glDrawArraysIndirect;
197using gl::glDrawArraysInstanced;
198using gl::glDrawArraysInstancedBaseInstance;
199using gl::glDrawBuffer;
200using gl::glDrawBuffers;
201using gl::glDrawElements;
202using gl::glDrawElementsBaseVertex;
203using gl::glDrawElementsIndirect;
204using gl::glDrawElementsInstanced;
205using gl::glDrawElementsInstancedBaseInstance;
206using gl::glDrawElementsInstancedBaseVertex;
207using gl::glDrawElementsInstancedBaseVertexBaseInstance;
208using gl::glDrawPixels;
209using gl::glDrawRangeElements;
210using gl::glDrawRangeElementsBaseVertex;
211using gl::glDrawTransformFeedback;
212using gl::glDrawTransformFeedbackInstanced;
213using gl::glDrawTransformFeedbackStream;
214using gl::glDrawTransformFeedbackStreamInstanced;
215using gl::glEdgeFlag;
216using gl::glEdgeFlagPointer;
217using gl::glEdgeFlagv;
218using gl::glEnable;
219using gl::glEnableClientState;
220using gl::glEnableVertexArrayAttrib;
221using gl::glEnableVertexAttribArray;
222using gl::glEnablei;
223using gl::glEnd;
224using gl::glEndConditionalRender;
225using gl::glEndList;
226using gl::glEndQuery;
227using gl::glEndQueryIndexed;
228using gl::glEndTransformFeedback;
229using gl::glEvalCoord1d;
230using gl::glEvalCoord1dv;
231using gl::glEvalCoord1f;
232using gl::glEvalCoord1fv;
233using gl::glEvalCoord2d;
234using gl::glEvalCoord2dv;
235using gl::glEvalCoord2f;
236using gl::glEvalCoord2fv;
237using gl::glEvalMesh1;
238using gl::glEvalMesh2;
239using gl::glEvalPoint1;
240using gl::glEvalPoint2;
241using gl::glFeedbackBuffer;
242using gl::glFenceSync;
243using gl::glFinish;
244using gl::glFlush;
245using gl::glFlushMappedBufferRange;
246using gl::glFlushMappedNamedBufferRange;
247using gl::glFogCoordPointer;
248using gl::glFogCoordd;
249using gl::glFogCoorddv;
250using gl::glFogCoordf;
251using gl::glFogCoordfv;
252using gl::glFogf;
253using gl::glFogfv;
254using gl::glFogi;
255using gl::glFogiv;
256using gl::glFramebufferParameteri;
257using gl::glFramebufferRenderbuffer;
258using gl::glFramebufferTexture;
259using gl::glFramebufferTexture1D;
260using gl::glFramebufferTexture2D;
261using gl::glFramebufferTexture3D;
262using gl::glFramebufferTextureLayer;
263using gl::glFrontFace;
264using gl::glFrustum;
265using gl::glGenBuffers;
266using gl::glGenFramebuffers;
267using gl::glGenLists;
268using gl::glGenProgramPipelines;
269using gl::glGenQueries;
270using gl::glGenRenderbuffers;
271using gl::glGenSamplers;
272using gl::glGenTextures;
273using gl::glGenTransformFeedbacks;
274using gl::glGenVertexArrays;
275using gl::glGenerateMipmap;
276using gl::glGenerateTextureMipmap;
277using gl::glGetActiveAtomicCounterBufferiv;
278using gl::glGetActiveAttrib;
279using gl::glGetActiveSubroutineName;
280using gl::glGetActiveSubroutineUniformName;
281using gl::glGetActiveSubroutineUniformiv;
282using gl::glGetActiveUniform;
283using gl::glGetActiveUniformBlockName;
284using gl::glGetActiveUniformBlockiv;
285using gl::glGetActiveUniformName;
286using gl::glGetActiveUniformsiv;
287using gl::glGetAttachedShaders;
288using gl::glGetAttribLocation;
289using gl::glGetBooleani_v;
290using gl::glGetBooleanv;
291using gl::glGetBufferParameteri64v;
292using gl::glGetBufferParameteriv;
293using gl::glGetBufferPointerv;
294using gl::glGetBufferSubData;
295using gl::glGetClipPlane;
296using gl::glGetCompressedTexImage;
297using gl::glGetCompressedTextureImage;
298using gl::glGetCompressedTextureSubImage;
299using gl::glGetDebugMessageLog;
300using gl::glGetDoublei_v;
301using gl::glGetDoublev;
302using gl::glGetError;
303using gl::glGetFloati_v;
304using gl::glGetFloatv;
305using gl::glGetFragDataIndex;
306using gl::glGetFragDataLocation;
307using gl::glGetFramebufferAttachmentParameteriv;
308using gl::glGetFramebufferParameteriv;
309using gl::glGetGraphicsResetStatus;
310using gl::glGetInteger64i_v;
311using gl::glGetInteger64v;
312using gl::glGetIntegeri_v;
313using gl::glGetIntegerv;
314using gl::glGetInternalformati64v;
315using gl::glGetInternalformativ;
316using gl::glGetLightfv;
317using gl::glGetLightiv;
318using gl::glGetMapdv;
319using gl::glGetMapfv;
320using gl::glGetMapiv;
321using gl::glGetMaterialfv;
322using gl::glGetMaterialiv;
323using gl::glGetMultisamplefv;
324using gl::glGetNamedBufferParameteri64v;
325using gl::glGetNamedBufferParameteriv;
326using gl::glGetNamedBufferPointerv;
327using gl::glGetNamedBufferSubData;
328using gl::glGetNamedFramebufferAttachmentParameteriv;
329using gl::glGetNamedFramebufferParameteriv;
330using gl::glGetNamedRenderbufferParameteriv;
331using gl::glGetObjectLabel;
332using gl::glGetObjectPtrLabel;
333using gl::glGetPixelMapfv;
334using gl::glGetPixelMapuiv;
335using gl::glGetPixelMapusv;
336using gl::glGetPointerv;
337using gl::glGetPolygonStipple;
338using gl::glGetProgramBinary;
339using gl::glGetProgramInfoLog;
340using gl::glGetProgramInterfaceiv;
341using gl::glGetProgramPipelineInfoLog;
342using gl::glGetProgramPipelineiv;
343using gl::glGetProgramResourceIndex;
344using gl::glGetProgramResourceLocation;
345using gl::glGetProgramResourceLocationIndex;
346using gl::glGetProgramResourceName;
347using gl::glGetProgramResourceiv;
348using gl::glGetProgramStageiv;
349using gl::glGetProgramiv;
350using gl::glGetQueryBufferObjecti64v;
351using gl::glGetQueryBufferObjectiv;
352using gl::glGetQueryBufferObjectui64v;
353using gl::glGetQueryBufferObjectuiv;
354using gl::glGetQueryIndexediv;
355using gl::glGetQueryObjecti64v;
356using gl::glGetQueryObjectiv;
357using gl::glGetQueryObjectui64v;
358using gl::glGetQueryObjectuiv;
359using gl::glGetQueryiv;
360using gl::glGetRenderbufferParameteriv;
361using gl::glGetSamplerParameterIiv;
362using gl::glGetSamplerParameterIuiv;
363using gl::glGetSamplerParameterfv;
364using gl::glGetSamplerParameteriv;
365using gl::glGetShaderInfoLog;
366using gl::glGetShaderPrecisionFormat;
367using gl::glGetShaderSource;
368using gl::glGetShaderiv;
369using gl::glGetString;
370using gl::glGetStringi;
371using gl::glGetSubroutineIndex;
372using gl::glGetSubroutineUniformLocation;
373using gl::glGetSynciv;
374using gl::glGetTexEnvfv;
375using gl::glGetTexEnviv;
376using gl::glGetTexGendv;
377using gl::glGetTexGenfv;
378using gl::glGetTexGeniv;
379using gl::glGetTexImage;
380using gl::glGetTexLevelParameterfv;
381using gl::glGetTexLevelParameteriv;
382using gl::glGetTexParameterIiv;
383using gl::glGetTexParameterIuiv;
384using gl::glGetTexParameterfv;
385using gl::glGetTexParameteriv;
386using gl::glGetTextureImage;
387using gl::glGetTextureLevelParameterfv;
388using gl::glGetTextureLevelParameteriv;
389using gl::glGetTextureParameterIiv;
390using gl::glGetTextureParameterIuiv;
391using gl::glGetTextureParameterfv;
392using gl::glGetTextureParameteriv;
393using gl::glGetTextureSubImage;
394using gl::glGetTransformFeedbackVarying;
395using gl::glGetTransformFeedbacki64_v;
396using gl::glGetTransformFeedbacki_v;
397using gl::glGetTransformFeedbackiv;
398using gl::glGetUniformBlockIndex;
399using gl::glGetUniformIndices;
400using gl::glGetUniformLocation;
401using gl::glGetUniformSubroutineuiv;
402using gl::glGetUniformdv;
403using gl::glGetUniformfv;
404using gl::glGetUniformiv;
405using gl::glGetUniformuiv;
406using gl::glGetVertexArrayIndexed64iv;
407using gl::glGetVertexArrayIndexediv;
408using gl::glGetVertexArrayiv;
409using gl::glGetVertexAttribIiv;
410using gl::glGetVertexAttribIuiv;
411using gl::glGetVertexAttribLdv;
412using gl::glGetVertexAttribPointerv;
413using gl::glGetVertexAttribdv;
414using gl::glGetVertexAttribfv;
415using gl::glGetVertexAttribiv;
416using gl::glGetnColorTable;
417using gl::glGetnCompressedTexImage;
418using gl::glGetnConvolutionFilter;
419using gl::glGetnHistogram;
420using gl::glGetnMapdv;
421using gl::glGetnMapfv;
422using gl::glGetnMapiv;
423using gl::glGetnMinmax;
424using gl::glGetnPixelMapfv;
425using gl::glGetnPixelMapuiv;
426using gl::glGetnPixelMapusv;
427using gl::glGetnPolygonStipple;
428using gl::glGetnSeparableFilter;
429using gl::glGetnTexImage;
430using gl::glGetnUniformdv;
431using gl::glGetnUniformfv;
432using gl::glGetnUniformiv;
433using gl::glGetnUniformuiv;
434using gl::glHint;
435using gl::glIndexMask;
436using gl::glIndexPointer;
437using gl::glIndexd;
438using gl::glIndexdv;
439using gl::glIndexf;
440using gl::glIndexfv;
441using gl::glIndexi;
442using gl::glIndexiv;
443using gl::glIndexs;
444using gl::glIndexsv;
445using gl::glIndexub;
446using gl::glIndexubv;
447using gl::glInitNames;
448using gl::glInterleavedArrays;
449using gl::glInvalidateBufferData;
450using gl::glInvalidateBufferSubData;
451using gl::glInvalidateFramebuffer;
452using gl::glInvalidateNamedFramebufferData;
453using gl::glInvalidateNamedFramebufferSubData;
454using gl::glInvalidateSubFramebuffer;
455using gl::glInvalidateTexImage;
456using gl::glInvalidateTexSubImage;
457using gl::glIsBuffer;
458using gl::glIsEnabled;
459using gl::glIsEnabledi;
460using gl::glIsFramebuffer;
461using gl::glIsList;
462using gl::glIsProgram;
463using gl::glIsProgramPipeline;
464using gl::glIsQuery;
465using gl::glIsRenderbuffer;
466using gl::glIsSampler;
467using gl::glIsShader;
468using gl::glIsSync;
469using gl::glIsTexture;
470using gl::glIsTransformFeedback;
471using gl::glIsVertexArray;
472using gl::glLightModelf;
473using gl::glLightModelfv;
474using gl::glLightModeli;
475using gl::glLightModeliv;
476using gl::glLightf;
477using gl::glLightfv;
478using gl::glLighti;
479using gl::glLightiv;
480using gl::glLineStipple;
481using gl::glLineWidth;
482using gl::glLinkProgram;
483using gl::glListBase;
484using gl::glLoadIdentity;
485using gl::glLoadMatrixd;
486using gl::glLoadMatrixf;
487using gl::glLoadName;
488using gl::glLoadTransposeMatrixd;
489using gl::glLoadTransposeMatrixf;
490using gl::glLogicOp;
491using gl::glMap1d;
492using gl::glMap1f;
493using gl::glMap2d;
494using gl::glMap2f;
495using gl::glMapBuffer;
496using gl::glMapBufferRange;
497using gl::glMapGrid1d;
498using gl::glMapGrid1f;
499using gl::glMapGrid2d;
500using gl::glMapGrid2f;
501using gl::glMapNamedBuffer;
502using gl::glMapNamedBufferRange;
503using gl::glMaterialf;
504using gl::glMaterialfv;
505using gl::glMateriali;
506using gl::glMaterialiv;
507using gl::glMatrixMode;
508using gl::glMemoryBarrier;
509using gl::glMemoryBarrierByRegion;
510using gl::glMinSampleShading;
511using gl::glMultMatrixd;
512using gl::glMultMatrixf;
513using gl::glMultTransposeMatrixd;
514using gl::glMultTransposeMatrixf;
515using gl::glMultiDrawArrays;
516using gl::glMultiDrawArraysIndirect;
517using gl::glMultiDrawElements;
518using gl::glMultiDrawElementsBaseVertex;
519using gl::glMultiDrawElementsIndirect;
520using gl::glMultiTexCoord1d;
521using gl::glMultiTexCoord1dv;
522using gl::glMultiTexCoord1f;
523using gl::glMultiTexCoord1fv;
524using gl::glMultiTexCoord1i;
525using gl::glMultiTexCoord1iv;
526using gl::glMultiTexCoord1s;
527using gl::glMultiTexCoord1sv;
528using gl::glMultiTexCoord2d;
529using gl::glMultiTexCoord2dv;
530using gl::glMultiTexCoord2f;
531using gl::glMultiTexCoord2fv;
532using gl::glMultiTexCoord2i;
533using gl::glMultiTexCoord2iv;
534using gl::glMultiTexCoord2s;
535using gl::glMultiTexCoord2sv;
536using gl::glMultiTexCoord3d;
537using gl::glMultiTexCoord3dv;
538using gl::glMultiTexCoord3f;
539using gl::glMultiTexCoord3fv;
540using gl::glMultiTexCoord3i;
541using gl::glMultiTexCoord3iv;
542using gl::glMultiTexCoord3s;
543using gl::glMultiTexCoord3sv;
544using gl::glMultiTexCoord4d;
545using gl::glMultiTexCoord4dv;
546using gl::glMultiTexCoord4f;
547using gl::glMultiTexCoord4fv;
548using gl::glMultiTexCoord4i;
549using gl::glMultiTexCoord4iv;
550using gl::glMultiTexCoord4s;
551using gl::glMultiTexCoord4sv;
552using gl::glMultiTexCoordP1ui;
553using gl::glMultiTexCoordP1uiv;
554using gl::glMultiTexCoordP2ui;
555using gl::glMultiTexCoordP2uiv;
556using gl::glMultiTexCoordP3ui;
557using gl::glMultiTexCoordP3uiv;
558using gl::glMultiTexCoordP4ui;
559using gl::glMultiTexCoordP4uiv;
560using gl::glNamedBufferData;
561using gl::glNamedBufferStorage;
562using gl::glNamedBufferSubData;
563using gl::glNamedFramebufferDrawBuffer;
564using gl::glNamedFramebufferDrawBuffers;
565using gl::glNamedFramebufferParameteri;
566using gl::glNamedFramebufferReadBuffer;
567using gl::glNamedFramebufferRenderbuffer;
568using gl::glNamedFramebufferTexture;
569using gl::glNamedFramebufferTextureLayer;
570using gl::glNamedRenderbufferStorage;
571using gl::glNamedRenderbufferStorageMultisample;
572using gl::glNewList;
573using gl::glNormal3b;
574using gl::glNormal3bv;
575using gl::glNormal3d;
576using gl::glNormal3dv;
577using gl::glNormal3f;
578using gl::glNormal3fv;
579using gl::glNormal3i;
580using gl::glNormal3iv;
581using gl::glNormal3s;
582using gl::glNormal3sv;
583using gl::glNormalP3ui;
584using gl::glNormalP3uiv;
585using gl::glNormalPointer;
586using gl::glObjectLabel;
587using gl::glObjectPtrLabel;
588using gl::glOrtho;
589using gl::glPassThrough;
590using gl::glPatchParameterfv;
591using gl::glPatchParameteri;
592using gl::glPauseTransformFeedback;
593using gl::glPixelMapfv;
594using gl::glPixelMapuiv;
595using gl::glPixelMapusv;
596using gl::glPixelStoref;
597using gl::glPixelStorei;
598using gl::glPixelTransferf;
599using gl::glPixelTransferi;
600using gl::glPixelZoom;
601using gl::glPointParameterf;
602using gl::glPointParameterfv;
603using gl::glPointParameteri;
604using gl::glPointParameteriv;
605using gl::glPointSize;
606using gl::glPolygonMode;
607using gl::glPolygonOffset;
608using gl::glPolygonStipple;
609using gl::glPopAttrib;
610using gl::glPopClientAttrib;
611using gl::glPopDebugGroup;
612using gl::glPopMatrix;
613using gl::glPopName;
614using gl::glPrimitiveRestartIndex;
615using gl::glPrioritizeTextures;
616using gl::glProgramBinary;
617using gl::glProgramParameteri;
618using gl::glProgramUniform1d;
619using gl::glProgramUniform1dv;
620using gl::glProgramUniform1f;
621using gl::glProgramUniform1fv;
622using gl::glProgramUniform1i;
623using gl::glProgramUniform1iv;
624using gl::glProgramUniform1ui;
625using gl::glProgramUniform1uiv;
626using gl::glProgramUniform2d;
627using gl::glProgramUniform2dv;
628using gl::glProgramUniform2f;
629using gl::glProgramUniform2fv;
630using gl::glProgramUniform2i;
631using gl::glProgramUniform2iv;
632using gl::glProgramUniform2ui;
633using gl::glProgramUniform2uiv;
634using gl::glProgramUniform3d;
635using gl::glProgramUniform3dv;
636using gl::glProgramUniform3f;
637using gl::glProgramUniform3fv;
638using gl::glProgramUniform3i;
639using gl::glProgramUniform3iv;
640using gl::glProgramUniform3ui;
641using gl::glProgramUniform3uiv;
642using gl::glProgramUniform4d;
643using gl::glProgramUniform4dv;
644using gl::glProgramUniform4f;
645using gl::glProgramUniform4fv;
646using gl::glProgramUniform4i;
647using gl::glProgramUniform4iv;
648using gl::glProgramUniform4ui;
649using gl::glProgramUniform4uiv;
650using gl::glProgramUniformMatrix2dv;
651using gl::glProgramUniformMatrix2fv;
652using gl::glProgramUniformMatrix2x3dv;
653using gl::glProgramUniformMatrix2x3fv;
654using gl::glProgramUniformMatrix2x4dv;
655using gl::glProgramUniformMatrix2x4fv;
656using gl::glProgramUniformMatrix3dv;
657using gl::glProgramUniformMatrix3fv;
658using gl::glProgramUniformMatrix3x2dv;
659using gl::glProgramUniformMatrix3x2fv;
660using gl::glProgramUniformMatrix3x4dv;
661using gl::glProgramUniformMatrix3x4fv;
662using gl::glProgramUniformMatrix4dv;
663using gl::glProgramUniformMatrix4fv;
664using gl::glProgramUniformMatrix4x2dv;
665using gl::glProgramUniformMatrix4x2fv;
666using gl::glProgramUniformMatrix4x3dv;
667using gl::glProgramUniformMatrix4x3fv;
668using gl::glProvokingVertex;
669using gl::glPushAttrib;
670using gl::glPushClientAttrib;
671using gl::glPushDebugGroup;
672using gl::glPushMatrix;
673using gl::glPushName;
674using gl::glQueryCounter;
675using gl::glRasterPos2d;
676using gl::glRasterPos2dv;
677using gl::glRasterPos2f;
678using gl::glRasterPos2fv;
679using gl::glRasterPos2i;
680using gl::glRasterPos2iv;
681using gl::glRasterPos2s;
682using gl::glRasterPos2sv;
683using gl::glRasterPos3d;
684using gl::glRasterPos3dv;
685using gl::glRasterPos3f;
686using gl::glRasterPos3fv;
687using gl::glRasterPos3i;
688using gl::glRasterPos3iv;
689using gl::glRasterPos3s;
690using gl::glRasterPos3sv;
691using gl::glRasterPos4d;
692using gl::glRasterPos4dv;
693using gl::glRasterPos4f;
694using gl::glRasterPos4fv;
695using gl::glRasterPos4i;
696using gl::glRasterPos4iv;
697using gl::glRasterPos4s;
698using gl::glRasterPos4sv;
699using gl::glReadBuffer;
700using gl::glReadPixels;
701using gl::glReadnPixels;
702using gl::glRectd;
703using gl::glRectdv;
704using gl::glRectf;
705using gl::glRectfv;
706using gl::glRecti;
707using gl::glRectiv;
708using gl::glRects;
709using gl::glRectsv;
710using gl::glReleaseShaderCompiler;
711using gl::glRenderMode;
712using gl::glRenderbufferStorage;
713using gl::glRenderbufferStorageMultisample;
714using gl::glResumeTransformFeedback;
715using gl::glRotated;
716using gl::glRotatef;
717using gl::glSampleCoverage;
718using gl::glSampleMaski;
719using gl::glSamplerParameterIiv;
720using gl::glSamplerParameterIuiv;
721using gl::glSamplerParameterf;
722using gl::glSamplerParameterfv;
723using gl::glSamplerParameteri;
724using gl::glSamplerParameteriv;
725using gl::glScaled;
726using gl::glScalef;
727using gl::glScissor;
728using gl::glScissorArrayv;
729using gl::glScissorIndexed;
730using gl::glScissorIndexedv;
731using gl::glSecondaryColor3b;
732using gl::glSecondaryColor3bv;
733using gl::glSecondaryColor3d;
734using gl::glSecondaryColor3dv;
735using gl::glSecondaryColor3f;
736using gl::glSecondaryColor3fv;
737using gl::glSecondaryColor3i;
738using gl::glSecondaryColor3iv;
739using gl::glSecondaryColor3s;
740using gl::glSecondaryColor3sv;
741using gl::glSecondaryColor3ub;
742using gl::glSecondaryColor3ubv;
743using gl::glSecondaryColor3ui;
744using gl::glSecondaryColor3uiv;
745using gl::glSecondaryColor3us;
746using gl::glSecondaryColor3usv;
747using gl::glSecondaryColorP3ui;
748using gl::glSecondaryColorP3uiv;
749using gl::glSecondaryColorPointer;
750using gl::glSelectBuffer;
751using gl::glShadeModel;
752using gl::glShaderBinary;
753using gl::glShaderSource;
754using gl::glShaderStorageBlockBinding;
755using gl::glStencilFunc;
756using gl::glStencilFuncSeparate;
757using gl::glStencilMask;
758using gl::glStencilMaskSeparate;
759using gl::glStencilOp;
760using gl::glStencilOpSeparate;
761using gl::glTexBuffer;
762using gl::glTexBufferRange;
763using gl::glTexCoord1d;
764using gl::glTexCoord1dv;
765using gl::glTexCoord1f;
766using gl::glTexCoord1fv;
767using gl::glTexCoord1i;
768using gl::glTexCoord1iv;
769using gl::glTexCoord1s;
770using gl::glTexCoord1sv;
771using gl::glTexCoord2d;
772using gl::glTexCoord2dv;
773using gl::glTexCoord2f;
774using gl::glTexCoord2fv;
775using gl::glTexCoord2i;
776using gl::glTexCoord2iv;
777using gl::glTexCoord2s;
778using gl::glTexCoord2sv;
779using gl::glTexCoord3d;
780using gl::glTexCoord3dv;
781using gl::glTexCoord3f;
782using gl::glTexCoord3fv;
783using gl::glTexCoord3i;
784using gl::glTexCoord3iv;
785using gl::glTexCoord3s;
786using gl::glTexCoord3sv;
787using gl::glTexCoord4d;
788using gl::glTexCoord4dv;
789using gl::glTexCoord4f;
790using gl::glTexCoord4fv;
791using gl::glTexCoord4i;
792using gl::glTexCoord4iv;
793using gl::glTexCoord4s;
794using gl::glTexCoord4sv;
795using gl::glTexCoordP1ui;
796using gl::glTexCoordP1uiv;
797using gl::glTexCoordP2ui;
798using gl::glTexCoordP2uiv;
799using gl::glTexCoordP3ui;
800using gl::glTexCoordP3uiv;
801using gl::glTexCoordP4ui;
802using gl::glTexCoordP4uiv;
803using gl::glTexCoordPointer;
804using gl::glTexEnvf;
805using gl::glTexEnvfv;
806using gl::glTexEnvi;
807using gl::glTexEnviv;
808using gl::glTexGend;
809using gl::glTexGendv;
810using gl::glTexGenf;
811using gl::glTexGenfv;
812using gl::glTexGeni;
813using gl::glTexGeniv;
814using gl::glTexImage1D;
815using gl::glTexImage2D;
816using gl::glTexImage2DMultisample;
817using gl::glTexImage3D;
818using gl::glTexImage3DMultisample;
819using gl::glTexParameterIiv;
820using gl::glTexParameterIuiv;
821using gl::glTexParameterf;
822using gl::glTexParameterfv;
823using gl::glTexParameteri;
824using gl::glTexParameteriv;
825using gl::glTexStorage1D;
826using gl::glTexStorage2D;
827using gl::glTexStorage2DMultisample;
828using gl::glTexStorage3D;
829using gl::glTexStorage3DMultisample;
830using gl::glTexSubImage1D;
831using gl::glTexSubImage2D;
832using gl::glTexSubImage3D;
833using gl::glTextureBarrier;
834using gl::glTextureBuffer;
835using gl::glTextureBufferRange;
836using gl::glTextureParameterIiv;
837using gl::glTextureParameterIuiv;
838using gl::glTextureParameterf;
839using gl::glTextureParameterfv;
840using gl::glTextureParameteri;
841using gl::glTextureParameteriv;
842using gl::glTextureStorage1D;
843using gl::glTextureStorage2D;
844using gl::glTextureStorage2DMultisample;
845using gl::glTextureStorage3D;
846using gl::glTextureStorage3DMultisample;
847using gl::glTextureSubImage1D;
848using gl::glTextureSubImage2D;
849using gl::glTextureSubImage3D;
850using gl::glTextureView;
851using gl::glTransformFeedbackBufferBase;
852using gl::glTransformFeedbackBufferRange;
853using gl::glTransformFeedbackVaryings;
854using gl::glTranslated;
855using gl::glTranslatef;
856using gl::glUniform1d;
857using gl::glUniform1dv;
858using gl::glUniform1f;
859using gl::glUniform1fv;
860using gl::glUniform1i;
861using gl::glUniform1iv;
862using gl::glUniform1ui;
863using gl::glUniform1uiv;
864using gl::glUniform2d;
865using gl::glUniform2dv;
866using gl::glUniform2f;
867using gl::glUniform2fv;
868using gl::glUniform2i;
869using gl::glUniform2iv;
870using gl::glUniform2ui;
871using gl::glUniform2uiv;
872using gl::glUniform3d;
873using gl::glUniform3dv;
874using gl::glUniform3f;
875using gl::glUniform3fv;
876using gl::glUniform3i;
877using gl::glUniform3iv;
878using gl::glUniform3ui;
879using gl::glUniform3uiv;
880using gl::glUniform4d;
881using gl::glUniform4dv;
882using gl::glUniform4f;
883using gl::glUniform4fv;
884using gl::glUniform4i;
885using gl::glUniform4iv;
886using gl::glUniform4ui;
887using gl::glUniform4uiv;
888using gl::glUniformBlockBinding;
889using gl::glUniformMatrix2dv;
890using gl::glUniformMatrix2fv;
891using gl::glUniformMatrix2x3dv;
892using gl::glUniformMatrix2x3fv;
893using gl::glUniformMatrix2x4dv;
894using gl::glUniformMatrix2x4fv;
895using gl::glUniformMatrix3dv;
896using gl::glUniformMatrix3fv;
897using gl::glUniformMatrix3x2dv;
898using gl::glUniformMatrix3x2fv;
899using gl::glUniformMatrix3x4dv;
900using gl::glUniformMatrix3x4fv;
901using gl::glUniformMatrix4dv;
902using gl::glUniformMatrix4fv;
903using gl::glUniformMatrix4x2dv;
904using gl::glUniformMatrix4x2fv;
905using gl::glUniformMatrix4x3dv;
906using gl::glUniformMatrix4x3fv;
907using gl::glUniformSubroutinesuiv;
908using gl::glUnmapBuffer;
909using gl::glUnmapNamedBuffer;
910using gl::glUseProgram;
911using gl::glUseProgramStages;
912using gl::glValidateProgram;
913using gl::glValidateProgramPipeline;
914using gl::glVertex2d;
915using gl::glVertex2dv;
916using gl::glVertex2f;
917using gl::glVertex2fv;
918using gl::glVertex2i;
919using gl::glVertex2iv;
920using gl::glVertex2s;
921using gl::glVertex2sv;
922using gl::glVertex3d;
923using gl::glVertex3dv;
924using gl::glVertex3f;
925using gl::glVertex3fv;
926using gl::glVertex3i;
927using gl::glVertex3iv;
928using gl::glVertex3s;
929using gl::glVertex3sv;
930using gl::glVertex4d;
931using gl::glVertex4dv;
932using gl::glVertex4f;
933using gl::glVertex4fv;
934using gl::glVertex4i;
935using gl::glVertex4iv;
936using gl::glVertex4s;
937using gl::glVertex4sv;
938using gl::glVertexArrayAttribBinding;
939using gl::glVertexArrayAttribFormat;
940using gl::glVertexArrayAttribIFormat;
941using gl::glVertexArrayAttribLFormat;
942using gl::glVertexArrayBindingDivisor;
943using gl::glVertexArrayElementBuffer;
944using gl::glVertexArrayVertexBuffer;
945using gl::glVertexArrayVertexBuffers;
946using gl::glVertexAttrib1d;
947using gl::glVertexAttrib1dv;
948using gl::glVertexAttrib1f;
949using gl::glVertexAttrib1fv;
950using gl::glVertexAttrib1s;
951using gl::glVertexAttrib1sv;
952using gl::glVertexAttrib2d;
953using gl::glVertexAttrib2dv;
954using gl::glVertexAttrib2f;
955using gl::glVertexAttrib2fv;
956using gl::glVertexAttrib2s;
957using gl::glVertexAttrib2sv;
958using gl::glVertexAttrib3d;
959using gl::glVertexAttrib3dv;
960using gl::glVertexAttrib3f;
961using gl::glVertexAttrib3fv;
962using gl::glVertexAttrib3s;
963using gl::glVertexAttrib3sv;
964using gl::glVertexAttrib4Nbv;
965using gl::glVertexAttrib4Niv;
966using gl::glVertexAttrib4Nsv;
967using gl::glVertexAttrib4Nub;
968using gl::glVertexAttrib4Nubv;
969using gl::glVertexAttrib4Nuiv;
970using gl::glVertexAttrib4Nusv;
971using gl::glVertexAttrib4bv;
972using gl::glVertexAttrib4d;
973using gl::glVertexAttrib4dv;
974using gl::glVertexAttrib4f;
975using gl::glVertexAttrib4fv;
976using gl::glVertexAttrib4iv;
977using gl::glVertexAttrib4s;
978using gl::glVertexAttrib4sv;
979using gl::glVertexAttrib4ubv;
980using gl::glVertexAttrib4uiv;
981using gl::glVertexAttrib4usv;
982using gl::glVertexAttribBinding;
983using gl::glVertexAttribDivisor;
984using gl::glVertexAttribFormat;
985using gl::glVertexAttribI1i;
986using gl::glVertexAttribI1iv;
987using gl::glVertexAttribI1ui;
988using gl::glVertexAttribI1uiv;
989using gl::glVertexAttribI2i;
990using gl::glVertexAttribI2iv;
991using gl::glVertexAttribI2ui;
992using gl::glVertexAttribI2uiv;
993using gl::glVertexAttribI3i;
994using gl::glVertexAttribI3iv;
995using gl::glVertexAttribI3ui;
996using gl::glVertexAttribI3uiv;
997using gl::glVertexAttribI4bv;
998using gl::glVertexAttribI4i;
999using gl::glVertexAttribI4iv;
1000using gl::glVertexAttribI4sv;
1001using gl::glVertexAttribI4ubv;
1002using gl::glVertexAttribI4ui;
1003using gl::glVertexAttribI4uiv;
1004using gl::glVertexAttribI4usv;
1005using gl::glVertexAttribIFormat;
1006using gl::glVertexAttribIPointer;
1007using gl::glVertexAttribL1d;
1008using gl::glVertexAttribL1dv;
1009using gl::glVertexAttribL2d;
1010using gl::glVertexAttribL2dv;
1011using gl::glVertexAttribL3d;
1012using gl::glVertexAttribL3dv;
1013using gl::glVertexAttribL4d;
1014using gl::glVertexAttribL4dv;
1015using gl::glVertexAttribLFormat;
1016using gl::glVertexAttribLPointer;
1017using gl::glVertexAttribP1ui;
1018using gl::glVertexAttribP1uiv;
1019using gl::glVertexAttribP2ui;
1020using gl::glVertexAttribP2uiv;
1021using gl::glVertexAttribP3ui;
1022using gl::glVertexAttribP3uiv;
1023using gl::glVertexAttribP4ui;
1024using gl::glVertexAttribP4uiv;
1025using gl::glVertexAttribPointer;
1026using gl::glVertexBindingDivisor;
1027using gl::glVertexP2ui;
1028using gl::glVertexP2uiv;
1029using gl::glVertexP3ui;
1030using gl::glVertexP3uiv;
1031using gl::glVertexP4ui;
1032using gl::glVertexP4uiv;
1033using gl::glVertexPointer;
1034using gl::glViewport;
1035using gl::glViewportArrayv;
1036using gl::glViewportIndexedf;
1037using gl::glViewportIndexedfv;
1038using gl::glWaitSync;
1039using gl::glWindowPos2d;
1040using gl::glWindowPos2dv;
1041using gl::glWindowPos2f;
1042using gl::glWindowPos2fv;
1043using gl::glWindowPos2i;
1044using gl::glWindowPos2iv;
1045using gl::glWindowPos2s;
1046using gl::glWindowPos2sv;
1047using gl::glWindowPos3d;
1048using gl::glWindowPos3dv;
1049using gl::glWindowPos3f;
1050using gl::glWindowPos3fv;
1051using gl::glWindowPos3i;
1052using gl::glWindowPos3iv;
1053using gl::glWindowPos3s;
1054using gl::glWindowPos3sv;
1055
1056
1057} // namespace gl45
Definition: gl45/bitfield.h:9