glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl41/functions.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/functions.h>
5
6
7namespace gl41
8{
9
10
11using gl::glAccum;
12using gl::glActiveShaderProgram;
13using gl::glActiveTexture;
14using gl::glAlphaFunc;
15using gl::glAreTexturesResident;
16using gl::glArrayElement;
17using gl::glAttachShader;
18using gl::glBegin;
19using gl::glBeginConditionalRender;
20using gl::glBeginQuery;
21using gl::glBeginQueryIndexed;
22using gl::glBeginTransformFeedback;
23using gl::glBindAttribLocation;
24using gl::glBindBuffer;
25using gl::glBindBufferBase;
26using gl::glBindBufferRange;
27using gl::glBindFragDataLocation;
28using gl::glBindFragDataLocationIndexed;
29using gl::glBindFramebuffer;
30using gl::glBindProgramPipeline;
31using gl::glBindRenderbuffer;
32using gl::glBindSampler;
33using gl::glBindTexture;
34using gl::glBindTransformFeedback;
35using gl::glBindVertexArray;
36using gl::glBitmap;
37using gl::glBlendColor;
38using gl::glBlendEquation;
39using gl::glBlendEquationSeparate;
40using gl::glBlendEquationSeparatei;
41using gl::glBlendEquationi;
42using gl::glBlendFunc;
43using gl::glBlendFuncSeparate;
44using gl::glBlendFuncSeparatei;
45using gl::glBlendFunci;
46using gl::glBlitFramebuffer;
47using gl::glBufferData;
48using gl::glBufferSubData;
49using gl::glCallList;
50using gl::glCallLists;
51using gl::glCheckFramebufferStatus;
52using gl::glClampColor;
53using gl::glClear;
54using gl::glClearAccum;
55using gl::glClearBufferfi;
56using gl::glClearBufferfv;
57using gl::glClearBufferiv;
58using gl::glClearBufferuiv;
59using gl::glClearColor;
60using gl::glClearDepth;
61using gl::glClearDepthf;
62using gl::glClearIndex;
63using gl::glClearStencil;
64using gl::glClientActiveTexture;
65using gl::glClientWaitSync;
66using gl::glClipPlane;
67using gl::glColor3b;
68using gl::glColor3bv;
69using gl::glColor3d;
70using gl::glColor3dv;
71using gl::glColor3f;
72using gl::glColor3fv;
73using gl::glColor3i;
74using gl::glColor3iv;
75using gl::glColor3s;
76using gl::glColor3sv;
77using gl::glColor3ub;
78using gl::glColor3ubv;
79using gl::glColor3ui;
80using gl::glColor3uiv;
81using gl::glColor3us;
82using gl::glColor3usv;
83using gl::glColor4b;
84using gl::glColor4bv;
85using gl::glColor4d;
86using gl::glColor4dv;
87using gl::glColor4f;
88using gl::glColor4fv;
89using gl::glColor4i;
90using gl::glColor4iv;
91using gl::glColor4s;
92using gl::glColor4sv;
93using gl::glColor4ub;
94using gl::glColor4ubv;
95using gl::glColor4ui;
96using gl::glColor4uiv;
97using gl::glColor4us;
98using gl::glColor4usv;
99using gl::glColorMask;
100using gl::glColorMaski;
101using gl::glColorMaterial;
102using gl::glColorP3ui;
103using gl::glColorP3uiv;
104using gl::glColorP4ui;
105using gl::glColorP4uiv;
106using gl::glColorPointer;
107using gl::glCompileShader;
108using gl::glCompressedTexImage1D;
109using gl::glCompressedTexImage2D;
110using gl::glCompressedTexImage3D;
111using gl::glCompressedTexSubImage1D;
112using gl::glCompressedTexSubImage2D;
113using gl::glCompressedTexSubImage3D;
114using gl::glCopyBufferSubData;
115using gl::glCopyPixels;
116using gl::glCopyTexImage1D;
117using gl::glCopyTexImage2D;
118using gl::glCopyTexSubImage1D;
119using gl::glCopyTexSubImage2D;
120using gl::glCopyTexSubImage3D;
121using gl::glCreateProgram;
122using gl::glCreateShader;
123using gl::glCreateShaderProgramv;
124using gl::glCullFace;
125using gl::glDeleteBuffers;
126using gl::glDeleteFramebuffers;
127using gl::glDeleteLists;
128using gl::glDeleteProgram;
129using gl::glDeleteProgramPipelines;
130using gl::glDeleteQueries;
131using gl::glDeleteRenderbuffers;
132using gl::glDeleteSamplers;
133using gl::glDeleteShader;
134using gl::glDeleteSync;
135using gl::glDeleteTextures;
136using gl::glDeleteTransformFeedbacks;
137using gl::glDeleteVertexArrays;
138using gl::glDepthFunc;
139using gl::glDepthMask;
140using gl::glDepthRange;
141using gl::glDepthRangeArrayv;
142using gl::glDepthRangeIndexed;
143using gl::glDepthRangef;
144using gl::glDetachShader;
145using gl::glDisable;
146using gl::glDisableClientState;
147using gl::glDisableVertexAttribArray;
148using gl::glDisablei;
149using gl::glDrawArrays;
150using gl::glDrawArraysIndirect;
151using gl::glDrawArraysInstanced;
152using gl::glDrawBuffer;
153using gl::glDrawBuffers;
154using gl::glDrawElements;
155using gl::glDrawElementsBaseVertex;
156using gl::glDrawElementsIndirect;
157using gl::glDrawElementsInstanced;
158using gl::glDrawElementsInstancedBaseVertex;
159using gl::glDrawPixels;
160using gl::glDrawRangeElements;
161using gl::glDrawRangeElementsBaseVertex;
162using gl::glDrawTransformFeedback;
163using gl::glDrawTransformFeedbackStream;
164using gl::glEdgeFlag;
165using gl::glEdgeFlagPointer;
166using gl::glEdgeFlagv;
167using gl::glEnable;
168using gl::glEnableClientState;
169using gl::glEnableVertexAttribArray;
170using gl::glEnablei;
171using gl::glEnd;
172using gl::glEndConditionalRender;
173using gl::glEndList;
174using gl::glEndQuery;
175using gl::glEndQueryIndexed;
176using gl::glEndTransformFeedback;
177using gl::glEvalCoord1d;
178using gl::glEvalCoord1dv;
179using gl::glEvalCoord1f;
180using gl::glEvalCoord1fv;
181using gl::glEvalCoord2d;
182using gl::glEvalCoord2dv;
183using gl::glEvalCoord2f;
184using gl::glEvalCoord2fv;
185using gl::glEvalMesh1;
186using gl::glEvalMesh2;
187using gl::glEvalPoint1;
188using gl::glEvalPoint2;
189using gl::glFeedbackBuffer;
190using gl::glFenceSync;
191using gl::glFinish;
192using gl::glFlush;
193using gl::glFlushMappedBufferRange;
194using gl::glFogCoordPointer;
195using gl::glFogCoordd;
196using gl::glFogCoorddv;
197using gl::glFogCoordf;
198using gl::glFogCoordfv;
199using gl::glFogf;
200using gl::glFogfv;
201using gl::glFogi;
202using gl::glFogiv;
203using gl::glFramebufferRenderbuffer;
204using gl::glFramebufferTexture;
205using gl::glFramebufferTexture1D;
206using gl::glFramebufferTexture2D;
207using gl::glFramebufferTexture3D;
208using gl::glFramebufferTextureLayer;
209using gl::glFrontFace;
210using gl::glFrustum;
211using gl::glGenBuffers;
212using gl::glGenFramebuffers;
213using gl::glGenLists;
214using gl::glGenProgramPipelines;
215using gl::glGenQueries;
216using gl::glGenRenderbuffers;
217using gl::glGenSamplers;
218using gl::glGenTextures;
219using gl::glGenTransformFeedbacks;
220using gl::glGenVertexArrays;
221using gl::glGenerateMipmap;
222using gl::glGetActiveAttrib;
223using gl::glGetActiveSubroutineName;
224using gl::glGetActiveSubroutineUniformName;
225using gl::glGetActiveSubroutineUniformiv;
226using gl::glGetActiveUniform;
227using gl::glGetActiveUniformBlockName;
228using gl::glGetActiveUniformBlockiv;
229using gl::glGetActiveUniformName;
230using gl::glGetActiveUniformsiv;
231using gl::glGetAttachedShaders;
232using gl::glGetAttribLocation;
233using gl::glGetBooleani_v;
234using gl::glGetBooleanv;
235using gl::glGetBufferParameteri64v;
236using gl::glGetBufferParameteriv;
237using gl::glGetBufferPointerv;
238using gl::glGetBufferSubData;
239using gl::glGetClipPlane;
240using gl::glGetCompressedTexImage;
241using gl::glGetDoublei_v;
242using gl::glGetDoublev;
243using gl::glGetError;
244using gl::glGetFloati_v;
245using gl::glGetFloatv;
246using gl::glGetFragDataIndex;
247using gl::glGetFragDataLocation;
248using gl::glGetFramebufferAttachmentParameteriv;
249using gl::glGetInteger64i_v;
250using gl::glGetInteger64v;
251using gl::glGetIntegeri_v;
252using gl::glGetIntegerv;
253using gl::glGetLightfv;
254using gl::glGetLightiv;
255using gl::glGetMapdv;
256using gl::glGetMapfv;
257using gl::glGetMapiv;
258using gl::glGetMaterialfv;
259using gl::glGetMaterialiv;
260using gl::glGetMultisamplefv;
261using gl::glGetPixelMapfv;
262using gl::glGetPixelMapuiv;
263using gl::glGetPixelMapusv;
264using gl::glGetPointerv;
265using gl::glGetPolygonStipple;
266using gl::glGetProgramBinary;
267using gl::glGetProgramInfoLog;
268using gl::glGetProgramPipelineInfoLog;
269using gl::glGetProgramPipelineiv;
270using gl::glGetProgramStageiv;
271using gl::glGetProgramiv;
272using gl::glGetQueryIndexediv;
273using gl::glGetQueryObjecti64v;
274using gl::glGetQueryObjectiv;
275using gl::glGetQueryObjectui64v;
276using gl::glGetQueryObjectuiv;
277using gl::glGetQueryiv;
278using gl::glGetRenderbufferParameteriv;
279using gl::glGetSamplerParameterIiv;
280using gl::glGetSamplerParameterIuiv;
281using gl::glGetSamplerParameterfv;
282using gl::glGetSamplerParameteriv;
283using gl::glGetShaderInfoLog;
284using gl::glGetShaderPrecisionFormat;
285using gl::glGetShaderSource;
286using gl::glGetShaderiv;
287using gl::glGetString;
288using gl::glGetStringi;
289using gl::glGetSubroutineIndex;
290using gl::glGetSubroutineUniformLocation;
291using gl::glGetSynciv;
292using gl::glGetTexEnvfv;
293using gl::glGetTexEnviv;
294using gl::glGetTexGendv;
295using gl::glGetTexGenfv;
296using gl::glGetTexGeniv;
297using gl::glGetTexImage;
298using gl::glGetTexLevelParameterfv;
299using gl::glGetTexLevelParameteriv;
300using gl::glGetTexParameterIiv;
301using gl::glGetTexParameterIuiv;
302using gl::glGetTexParameterfv;
303using gl::glGetTexParameteriv;
304using gl::glGetTransformFeedbackVarying;
305using gl::glGetUniformBlockIndex;
306using gl::glGetUniformIndices;
307using gl::glGetUniformLocation;
308using gl::glGetUniformSubroutineuiv;
309using gl::glGetUniformdv;
310using gl::glGetUniformfv;
311using gl::glGetUniformiv;
312using gl::glGetUniformuiv;
313using gl::glGetVertexAttribIiv;
314using gl::glGetVertexAttribIuiv;
315using gl::glGetVertexAttribLdv;
316using gl::glGetVertexAttribPointerv;
317using gl::glGetVertexAttribdv;
318using gl::glGetVertexAttribfv;
319using gl::glGetVertexAttribiv;
320using gl::glHint;
321using gl::glIndexMask;
322using gl::glIndexPointer;
323using gl::glIndexd;
324using gl::glIndexdv;
325using gl::glIndexf;
326using gl::glIndexfv;
327using gl::glIndexi;
328using gl::glIndexiv;
329using gl::glIndexs;
330using gl::glIndexsv;
331using gl::glIndexub;
332using gl::glIndexubv;
333using gl::glInitNames;
334using gl::glInterleavedArrays;
335using gl::glIsBuffer;
336using gl::glIsEnabled;
337using gl::glIsEnabledi;
338using gl::glIsFramebuffer;
339using gl::glIsList;
340using gl::glIsProgram;
341using gl::glIsProgramPipeline;
342using gl::glIsQuery;
343using gl::glIsRenderbuffer;
344using gl::glIsSampler;
345using gl::glIsShader;
346using gl::glIsSync;
347using gl::glIsTexture;
348using gl::glIsTransformFeedback;
349using gl::glIsVertexArray;
350using gl::glLightModelf;
351using gl::glLightModelfv;
352using gl::glLightModeli;
353using gl::glLightModeliv;
354using gl::glLightf;
355using gl::glLightfv;
356using gl::glLighti;
357using gl::glLightiv;
358using gl::glLineStipple;
359using gl::glLineWidth;
360using gl::glLinkProgram;
361using gl::glListBase;
362using gl::glLoadIdentity;
363using gl::glLoadMatrixd;
364using gl::glLoadMatrixf;
365using gl::glLoadName;
366using gl::glLoadTransposeMatrixd;
367using gl::glLoadTransposeMatrixf;
368using gl::glLogicOp;
369using gl::glMap1d;
370using gl::glMap1f;
371using gl::glMap2d;
372using gl::glMap2f;
373using gl::glMapBuffer;
374using gl::glMapBufferRange;
375using gl::glMapGrid1d;
376using gl::glMapGrid1f;
377using gl::glMapGrid2d;
378using gl::glMapGrid2f;
379using gl::glMaterialf;
380using gl::glMaterialfv;
381using gl::glMateriali;
382using gl::glMaterialiv;
383using gl::glMatrixMode;
384using gl::glMinSampleShading;
385using gl::glMultMatrixd;
386using gl::glMultMatrixf;
387using gl::glMultTransposeMatrixd;
388using gl::glMultTransposeMatrixf;
389using gl::glMultiDrawArrays;
390using gl::glMultiDrawElements;
391using gl::glMultiDrawElementsBaseVertex;
392using gl::glMultiTexCoord1d;
393using gl::glMultiTexCoord1dv;
394using gl::glMultiTexCoord1f;
395using gl::glMultiTexCoord1fv;
396using gl::glMultiTexCoord1i;
397using gl::glMultiTexCoord1iv;
398using gl::glMultiTexCoord1s;
399using gl::glMultiTexCoord1sv;
400using gl::glMultiTexCoord2d;
401using gl::glMultiTexCoord2dv;
402using gl::glMultiTexCoord2f;
403using gl::glMultiTexCoord2fv;
404using gl::glMultiTexCoord2i;
405using gl::glMultiTexCoord2iv;
406using gl::glMultiTexCoord2s;
407using gl::glMultiTexCoord2sv;
408using gl::glMultiTexCoord3d;
409using gl::glMultiTexCoord3dv;
410using gl::glMultiTexCoord3f;
411using gl::glMultiTexCoord3fv;
412using gl::glMultiTexCoord3i;
413using gl::glMultiTexCoord3iv;
414using gl::glMultiTexCoord3s;
415using gl::glMultiTexCoord3sv;
416using gl::glMultiTexCoord4d;
417using gl::glMultiTexCoord4dv;
418using gl::glMultiTexCoord4f;
419using gl::glMultiTexCoord4fv;
420using gl::glMultiTexCoord4i;
421using gl::glMultiTexCoord4iv;
422using gl::glMultiTexCoord4s;
423using gl::glMultiTexCoord4sv;
424using gl::glMultiTexCoordP1ui;
425using gl::glMultiTexCoordP1uiv;
426using gl::glMultiTexCoordP2ui;
427using gl::glMultiTexCoordP2uiv;
428using gl::glMultiTexCoordP3ui;
429using gl::glMultiTexCoordP3uiv;
430using gl::glMultiTexCoordP4ui;
431using gl::glMultiTexCoordP4uiv;
432using gl::glNewList;
433using gl::glNormal3b;
434using gl::glNormal3bv;
435using gl::glNormal3d;
436using gl::glNormal3dv;
437using gl::glNormal3f;
438using gl::glNormal3fv;
439using gl::glNormal3i;
440using gl::glNormal3iv;
441using gl::glNormal3s;
442using gl::glNormal3sv;
443using gl::glNormalP3ui;
444using gl::glNormalP3uiv;
445using gl::glNormalPointer;
446using gl::glOrtho;
447using gl::glPassThrough;
448using gl::glPatchParameterfv;
449using gl::glPatchParameteri;
450using gl::glPauseTransformFeedback;
451using gl::glPixelMapfv;
452using gl::glPixelMapuiv;
453using gl::glPixelMapusv;
454using gl::glPixelStoref;
455using gl::glPixelStorei;
456using gl::glPixelTransferf;
457using gl::glPixelTransferi;
458using gl::glPixelZoom;
459using gl::glPointParameterf;
460using gl::glPointParameterfv;
461using gl::glPointParameteri;
462using gl::glPointParameteriv;
463using gl::glPointSize;
464using gl::glPolygonMode;
465using gl::glPolygonOffset;
466using gl::glPolygonStipple;
467using gl::glPopAttrib;
468using gl::glPopClientAttrib;
469using gl::glPopMatrix;
470using gl::glPopName;
471using gl::glPrimitiveRestartIndex;
472using gl::glPrioritizeTextures;
473using gl::glProgramBinary;
474using gl::glProgramParameteri;
475using gl::glProgramUniform1d;
476using gl::glProgramUniform1dv;
477using gl::glProgramUniform1f;
478using gl::glProgramUniform1fv;
479using gl::glProgramUniform1i;
480using gl::glProgramUniform1iv;
481using gl::glProgramUniform1ui;
482using gl::glProgramUniform1uiv;
483using gl::glProgramUniform2d;
484using gl::glProgramUniform2dv;
485using gl::glProgramUniform2f;
486using gl::glProgramUniform2fv;
487using gl::glProgramUniform2i;
488using gl::glProgramUniform2iv;
489using gl::glProgramUniform2ui;
490using gl::glProgramUniform2uiv;
491using gl::glProgramUniform3d;
492using gl::glProgramUniform3dv;
493using gl::glProgramUniform3f;
494using gl::glProgramUniform3fv;
495using gl::glProgramUniform3i;
496using gl::glProgramUniform3iv;
497using gl::glProgramUniform3ui;
498using gl::glProgramUniform3uiv;
499using gl::glProgramUniform4d;
500using gl::glProgramUniform4dv;
501using gl::glProgramUniform4f;
502using gl::glProgramUniform4fv;
503using gl::glProgramUniform4i;
504using gl::glProgramUniform4iv;
505using gl::glProgramUniform4ui;
506using gl::glProgramUniform4uiv;
507using gl::glProgramUniformMatrix2dv;
508using gl::glProgramUniformMatrix2fv;
509using gl::glProgramUniformMatrix2x3dv;
510using gl::glProgramUniformMatrix2x3fv;
511using gl::glProgramUniformMatrix2x4dv;
512using gl::glProgramUniformMatrix2x4fv;
513using gl::glProgramUniformMatrix3dv;
514using gl::glProgramUniformMatrix3fv;
515using gl::glProgramUniformMatrix3x2dv;
516using gl::glProgramUniformMatrix3x2fv;
517using gl::glProgramUniformMatrix3x4dv;
518using gl::glProgramUniformMatrix3x4fv;
519using gl::glProgramUniformMatrix4dv;
520using gl::glProgramUniformMatrix4fv;
521using gl::glProgramUniformMatrix4x2dv;
522using gl::glProgramUniformMatrix4x2fv;
523using gl::glProgramUniformMatrix4x3dv;
524using gl::glProgramUniformMatrix4x3fv;
525using gl::glProvokingVertex;
526using gl::glPushAttrib;
527using gl::glPushClientAttrib;
528using gl::glPushMatrix;
529using gl::glPushName;
530using gl::glQueryCounter;
531using gl::glRasterPos2d;
532using gl::glRasterPos2dv;
533using gl::glRasterPos2f;
534using gl::glRasterPos2fv;
535using gl::glRasterPos2i;
536using gl::glRasterPos2iv;
537using gl::glRasterPos2s;
538using gl::glRasterPos2sv;
539using gl::glRasterPos3d;
540using gl::glRasterPos3dv;
541using gl::glRasterPos3f;
542using gl::glRasterPos3fv;
543using gl::glRasterPos3i;
544using gl::glRasterPos3iv;
545using gl::glRasterPos3s;
546using gl::glRasterPos3sv;
547using gl::glRasterPos4d;
548using gl::glRasterPos4dv;
549using gl::glRasterPos4f;
550using gl::glRasterPos4fv;
551using gl::glRasterPos4i;
552using gl::glRasterPos4iv;
553using gl::glRasterPos4s;
554using gl::glRasterPos4sv;
555using gl::glReadBuffer;
556using gl::glReadPixels;
557using gl::glRectd;
558using gl::glRectdv;
559using gl::glRectf;
560using gl::glRectfv;
561using gl::glRecti;
562using gl::glRectiv;
563using gl::glRects;
564using gl::glRectsv;
565using gl::glReleaseShaderCompiler;
566using gl::glRenderMode;
567using gl::glRenderbufferStorage;
568using gl::glRenderbufferStorageMultisample;
569using gl::glResumeTransformFeedback;
570using gl::glRotated;
571using gl::glRotatef;
572using gl::glSampleCoverage;
573using gl::glSampleMaski;
574using gl::glSamplerParameterIiv;
575using gl::glSamplerParameterIuiv;
576using gl::glSamplerParameterf;
577using gl::glSamplerParameterfv;
578using gl::glSamplerParameteri;
579using gl::glSamplerParameteriv;
580using gl::glScaled;
581using gl::glScalef;
582using gl::glScissor;
583using gl::glScissorArrayv;
584using gl::glScissorIndexed;
585using gl::glScissorIndexedv;
586using gl::glSecondaryColor3b;
587using gl::glSecondaryColor3bv;
588using gl::glSecondaryColor3d;
589using gl::glSecondaryColor3dv;
590using gl::glSecondaryColor3f;
591using gl::glSecondaryColor3fv;
592using gl::glSecondaryColor3i;
593using gl::glSecondaryColor3iv;
594using gl::glSecondaryColor3s;
595using gl::glSecondaryColor3sv;
596using gl::glSecondaryColor3ub;
597using gl::glSecondaryColor3ubv;
598using gl::glSecondaryColor3ui;
599using gl::glSecondaryColor3uiv;
600using gl::glSecondaryColor3us;
601using gl::glSecondaryColor3usv;
602using gl::glSecondaryColorP3ui;
603using gl::glSecondaryColorP3uiv;
604using gl::glSecondaryColorPointer;
605using gl::glSelectBuffer;
606using gl::glShadeModel;
607using gl::glShaderBinary;
608using gl::glShaderSource;
609using gl::glStencilFunc;
610using gl::glStencilFuncSeparate;
611using gl::glStencilMask;
612using gl::glStencilMaskSeparate;
613using gl::glStencilOp;
614using gl::glStencilOpSeparate;
615using gl::glTexBuffer;
616using gl::glTexCoord1d;
617using gl::glTexCoord1dv;
618using gl::glTexCoord1f;
619using gl::glTexCoord1fv;
620using gl::glTexCoord1i;
621using gl::glTexCoord1iv;
622using gl::glTexCoord1s;
623using gl::glTexCoord1sv;
624using gl::glTexCoord2d;
625using gl::glTexCoord2dv;
626using gl::glTexCoord2f;
627using gl::glTexCoord2fv;
628using gl::glTexCoord2i;
629using gl::glTexCoord2iv;
630using gl::glTexCoord2s;
631using gl::glTexCoord2sv;
632using gl::glTexCoord3d;
633using gl::glTexCoord3dv;
634using gl::glTexCoord3f;
635using gl::glTexCoord3fv;
636using gl::glTexCoord3i;
637using gl::glTexCoord3iv;
638using gl::glTexCoord3s;
639using gl::glTexCoord3sv;
640using gl::glTexCoord4d;
641using gl::glTexCoord4dv;
642using gl::glTexCoord4f;
643using gl::glTexCoord4fv;
644using gl::glTexCoord4i;
645using gl::glTexCoord4iv;
646using gl::glTexCoord4s;
647using gl::glTexCoord4sv;
648using gl::glTexCoordP1ui;
649using gl::glTexCoordP1uiv;
650using gl::glTexCoordP2ui;
651using gl::glTexCoordP2uiv;
652using gl::glTexCoordP3ui;
653using gl::glTexCoordP3uiv;
654using gl::glTexCoordP4ui;
655using gl::glTexCoordP4uiv;
656using gl::glTexCoordPointer;
657using gl::glTexEnvf;
658using gl::glTexEnvfv;
659using gl::glTexEnvi;
660using gl::glTexEnviv;
661using gl::glTexGend;
662using gl::glTexGendv;
663using gl::glTexGenf;
664using gl::glTexGenfv;
665using gl::glTexGeni;
666using gl::glTexGeniv;
667using gl::glTexImage1D;
668using gl::glTexImage2D;
669using gl::glTexImage2DMultisample;
670using gl::glTexImage3D;
671using gl::glTexImage3DMultisample;
672using gl::glTexParameterIiv;
673using gl::glTexParameterIuiv;
674using gl::glTexParameterf;
675using gl::glTexParameterfv;
676using gl::glTexParameteri;
677using gl::glTexParameteriv;
678using gl::glTexSubImage1D;
679using gl::glTexSubImage2D;
680using gl::glTexSubImage3D;
681using gl::glTransformFeedbackVaryings;
682using gl::glTranslated;
683using gl::glTranslatef;
684using gl::glUniform1d;
685using gl::glUniform1dv;
686using gl::glUniform1f;
687using gl::glUniform1fv;
688using gl::glUniform1i;
689using gl::glUniform1iv;
690using gl::glUniform1ui;
691using gl::glUniform1uiv;
692using gl::glUniform2d;
693using gl::glUniform2dv;
694using gl::glUniform2f;
695using gl::glUniform2fv;
696using gl::glUniform2i;
697using gl::glUniform2iv;
698using gl::glUniform2ui;
699using gl::glUniform2uiv;
700using gl::glUniform3d;
701using gl::glUniform3dv;
702using gl::glUniform3f;
703using gl::glUniform3fv;
704using gl::glUniform3i;
705using gl::glUniform3iv;
706using gl::glUniform3ui;
707using gl::glUniform3uiv;
708using gl::glUniform4d;
709using gl::glUniform4dv;
710using gl::glUniform4f;
711using gl::glUniform4fv;
712using gl::glUniform4i;
713using gl::glUniform4iv;
714using gl::glUniform4ui;
715using gl::glUniform4uiv;
716using gl::glUniformBlockBinding;
717using gl::glUniformMatrix2dv;
718using gl::glUniformMatrix2fv;
719using gl::glUniformMatrix2x3dv;
720using gl::glUniformMatrix2x3fv;
721using gl::glUniformMatrix2x4dv;
722using gl::glUniformMatrix2x4fv;
723using gl::glUniformMatrix3dv;
724using gl::glUniformMatrix3fv;
725using gl::glUniformMatrix3x2dv;
726using gl::glUniformMatrix3x2fv;
727using gl::glUniformMatrix3x4dv;
728using gl::glUniformMatrix3x4fv;
729using gl::glUniformMatrix4dv;
730using gl::glUniformMatrix4fv;
731using gl::glUniformMatrix4x2dv;
732using gl::glUniformMatrix4x2fv;
733using gl::glUniformMatrix4x3dv;
734using gl::glUniformMatrix4x3fv;
735using gl::glUniformSubroutinesuiv;
736using gl::glUnmapBuffer;
737using gl::glUseProgram;
738using gl::glUseProgramStages;
739using gl::glValidateProgram;
740using gl::glValidateProgramPipeline;
741using gl::glVertex2d;
742using gl::glVertex2dv;
743using gl::glVertex2f;
744using gl::glVertex2fv;
745using gl::glVertex2i;
746using gl::glVertex2iv;
747using gl::glVertex2s;
748using gl::glVertex2sv;
749using gl::glVertex3d;
750using gl::glVertex3dv;
751using gl::glVertex3f;
752using gl::glVertex3fv;
753using gl::glVertex3i;
754using gl::glVertex3iv;
755using gl::glVertex3s;
756using gl::glVertex3sv;
757using gl::glVertex4d;
758using gl::glVertex4dv;
759using gl::glVertex4f;
760using gl::glVertex4fv;
761using gl::glVertex4i;
762using gl::glVertex4iv;
763using gl::glVertex4s;
764using gl::glVertex4sv;
765using gl::glVertexAttrib1d;
766using gl::glVertexAttrib1dv;
767using gl::glVertexAttrib1f;
768using gl::glVertexAttrib1fv;
769using gl::glVertexAttrib1s;
770using gl::glVertexAttrib1sv;
771using gl::glVertexAttrib2d;
772using gl::glVertexAttrib2dv;
773using gl::glVertexAttrib2f;
774using gl::glVertexAttrib2fv;
775using gl::glVertexAttrib2s;
776using gl::glVertexAttrib2sv;
777using gl::glVertexAttrib3d;
778using gl::glVertexAttrib3dv;
779using gl::glVertexAttrib3f;
780using gl::glVertexAttrib3fv;
781using gl::glVertexAttrib3s;
782using gl::glVertexAttrib3sv;
783using gl::glVertexAttrib4Nbv;
784using gl::glVertexAttrib4Niv;
785using gl::glVertexAttrib4Nsv;
786using gl::glVertexAttrib4Nub;
787using gl::glVertexAttrib4Nubv;
788using gl::glVertexAttrib4Nuiv;
789using gl::glVertexAttrib4Nusv;
790using gl::glVertexAttrib4bv;
791using gl::glVertexAttrib4d;
792using gl::glVertexAttrib4dv;
793using gl::glVertexAttrib4f;
794using gl::glVertexAttrib4fv;
795using gl::glVertexAttrib4iv;
796using gl::glVertexAttrib4s;
797using gl::glVertexAttrib4sv;
798using gl::glVertexAttrib4ubv;
799using gl::glVertexAttrib4uiv;
800using gl::glVertexAttrib4usv;
801using gl::glVertexAttribDivisor;
802using gl::glVertexAttribI1i;
803using gl::glVertexAttribI1iv;
804using gl::glVertexAttribI1ui;
805using gl::glVertexAttribI1uiv;
806using gl::glVertexAttribI2i;
807using gl::glVertexAttribI2iv;
808using gl::glVertexAttribI2ui;
809using gl::glVertexAttribI2uiv;
810using gl::glVertexAttribI3i;
811using gl::glVertexAttribI3iv;
812using gl::glVertexAttribI3ui;
813using gl::glVertexAttribI3uiv;
814using gl::glVertexAttribI4bv;
815using gl::glVertexAttribI4i;
816using gl::glVertexAttribI4iv;
817using gl::glVertexAttribI4sv;
818using gl::glVertexAttribI4ubv;
819using gl::glVertexAttribI4ui;
820using gl::glVertexAttribI4uiv;
821using gl::glVertexAttribI4usv;
822using gl::glVertexAttribIPointer;
823using gl::glVertexAttribL1d;
824using gl::glVertexAttribL1dv;
825using gl::glVertexAttribL2d;
826using gl::glVertexAttribL2dv;
827using gl::glVertexAttribL3d;
828using gl::glVertexAttribL3dv;
829using gl::glVertexAttribL4d;
830using gl::glVertexAttribL4dv;
831using gl::glVertexAttribLPointer;
832using gl::glVertexAttribP1ui;
833using gl::glVertexAttribP1uiv;
834using gl::glVertexAttribP2ui;
835using gl::glVertexAttribP2uiv;
836using gl::glVertexAttribP3ui;
837using gl::glVertexAttribP3uiv;
838using gl::glVertexAttribP4ui;
839using gl::glVertexAttribP4uiv;
840using gl::glVertexAttribPointer;
841using gl::glVertexP2ui;
842using gl::glVertexP2uiv;
843using gl::glVertexP3ui;
844using gl::glVertexP3uiv;
845using gl::glVertexP4ui;
846using gl::glVertexP4uiv;
847using gl::glVertexPointer;
848using gl::glViewport;
849using gl::glViewportArrayv;
850using gl::glViewportIndexedf;
851using gl::glViewportIndexedfv;
852using gl::glWaitSync;
853using gl::glWindowPos2d;
854using gl::glWindowPos2dv;
855using gl::glWindowPos2f;
856using gl::glWindowPos2fv;
857using gl::glWindowPos2i;
858using gl::glWindowPos2iv;
859using gl::glWindowPos2s;
860using gl::glWindowPos2sv;
861using gl::glWindowPos3d;
862using gl::glWindowPos3dv;
863using gl::glWindowPos3f;
864using gl::glWindowPos3fv;
865using gl::glWindowPos3i;
866using gl::glWindowPos3iv;
867using gl::glWindowPos3s;
868using gl::glWindowPos3sv;
869
870
871} // namespace gl41
Definition: gl41/bitfield.h:9