4#include <glbinding/gl/functions.h>
13using gl::glAreTexturesResident;
14using gl::glArrayElement;
16using gl::glBindTexture;
22using gl::glClearAccum;
23using gl::glClearColor;
24using gl::glClearDepth;
25using gl::glClearIndex;
26using gl::glClearStencil;
61using gl::glColorMaterial;
62using gl::glColorPointer;
63using gl::glCopyPixels;
64using gl::glCopyTexImage1D;
65using gl::glCopyTexImage2D;
66using gl::glCopyTexSubImage1D;
67using gl::glCopyTexSubImage2D;
69using gl::glDeleteLists;
70using gl::glDeleteTextures;
73using gl::glDepthRange;
75using gl::glDisableClientState;
76using gl::glDrawArrays;
77using gl::glDrawBuffer;
78using gl::glDrawElements;
79using gl::glDrawPixels;
81using gl::glEdgeFlagPointer;
84using gl::glEnableClientState;
87using gl::glEvalCoord1d;
88using gl::glEvalCoord1dv;
89using gl::glEvalCoord1f;
90using gl::glEvalCoord1fv;
91using gl::glEvalCoord2d;
92using gl::glEvalCoord2dv;
93using gl::glEvalCoord2f;
94using gl::glEvalCoord2fv;
97using gl::glEvalPoint1;
98using gl::glEvalPoint2;
99using gl::glFeedbackBuffer;
106using gl::glFrontFace;
109using gl::glGenTextures;
110using gl::glGetBooleanv;
111using gl::glGetClipPlane;
112using gl::glGetDoublev;
114using gl::glGetFloatv;
115using gl::glGetIntegerv;
116using gl::glGetLightfv;
117using gl::glGetLightiv;
121using gl::glGetMaterialfv;
122using gl::glGetMaterialiv;
123using gl::glGetPixelMapfv;
124using gl::glGetPixelMapuiv;
125using gl::glGetPixelMapusv;
126using gl::glGetPointerv;
127using gl::glGetPolygonStipple;
128using gl::glGetString;
129using gl::glGetTexEnvfv;
130using gl::glGetTexEnviv;
131using gl::glGetTexGendv;
132using gl::glGetTexGenfv;
133using gl::glGetTexGeniv;
134using gl::glGetTexImage;
135using gl::glGetTexLevelParameterfv;
136using gl::glGetTexLevelParameteriv;
137using gl::glGetTexParameterfv;
138using gl::glGetTexParameteriv;
140using gl::glIndexMask;
141using gl::glIndexPointer;
152using gl::glInitNames;
153using gl::glInterleavedArrays;
154using gl::glIsEnabled;
156using gl::glIsTexture;
157using gl::glLightModelf;
158using gl::glLightModelfv;
159using gl::glLightModeli;
160using gl::glLightModeliv;
165using gl::glLineStipple;
166using gl::glLineWidth;
168using gl::glLoadIdentity;
169using gl::glLoadMatrixd;
170using gl::glLoadMatrixf;
177using gl::glMapGrid1d;
178using gl::glMapGrid1f;
179using gl::glMapGrid2d;
180using gl::glMapGrid2f;
181using gl::glMaterialf;
182using gl::glMaterialfv;
183using gl::glMateriali;
184using gl::glMaterialiv;
185using gl::glMatrixMode;
186using gl::glMultMatrixd;
187using gl::glMultMatrixf;
190using gl::glNormal3bv;
192using gl::glNormal3dv;
194using gl::glNormal3fv;
196using gl::glNormal3iv;
198using gl::glNormal3sv;
199using gl::glNormalPointer;
201using gl::glPassThrough;
202using gl::glPixelMapfv;
203using gl::glPixelMapuiv;
204using gl::glPixelMapusv;
205using gl::glPixelStoref;
206using gl::glPixelStorei;
207using gl::glPixelTransferf;
208using gl::glPixelTransferi;
209using gl::glPixelZoom;
210using gl::glPointSize;
211using gl::glPolygonMode;
212using gl::glPolygonOffset;
213using gl::glPolygonStipple;
214using gl::glPopAttrib;
215using gl::glPopClientAttrib;
216using gl::glPopMatrix;
218using gl::glPrioritizeTextures;
219using gl::glPushAttrib;
220using gl::glPushClientAttrib;
221using gl::glPushMatrix;
223using gl::glRasterPos2d;
224using gl::glRasterPos2dv;
225using gl::glRasterPos2f;
226using gl::glRasterPos2fv;
227using gl::glRasterPos2i;
228using gl::glRasterPos2iv;
229using gl::glRasterPos2s;
230using gl::glRasterPos2sv;
231using gl::glRasterPos3d;
232using gl::glRasterPos3dv;
233using gl::glRasterPos3f;
234using gl::glRasterPos3fv;
235using gl::glRasterPos3i;
236using gl::glRasterPos3iv;
237using gl::glRasterPos3s;
238using gl::glRasterPos3sv;
239using gl::glRasterPos4d;
240using gl::glRasterPos4dv;
241using gl::glRasterPos4f;
242using gl::glRasterPos4fv;
243using gl::glRasterPos4i;
244using gl::glRasterPos4iv;
245using gl::glRasterPos4s;
246using gl::glRasterPos4sv;
247using gl::glReadBuffer;
248using gl::glReadPixels;
257using gl::glRenderMode;
263using gl::glSelectBuffer;
264using gl::glShadeModel;
265using gl::glStencilFunc;
266using gl::glStencilMask;
267using gl::glStencilOp;
268using gl::glTexCoord1d;
269using gl::glTexCoord1dv;
270using gl::glTexCoord1f;
271using gl::glTexCoord1fv;
272using gl::glTexCoord1i;
273using gl::glTexCoord1iv;
274using gl::glTexCoord1s;
275using gl::glTexCoord1sv;
276using gl::glTexCoord2d;
277using gl::glTexCoord2dv;
278using gl::glTexCoord2f;
279using gl::glTexCoord2fv;
280using gl::glTexCoord2i;
281using gl::glTexCoord2iv;
282using gl::glTexCoord2s;
283using gl::glTexCoord2sv;
284using gl::glTexCoord3d;
285using gl::glTexCoord3dv;
286using gl::glTexCoord3f;
287using gl::glTexCoord3fv;
288using gl::glTexCoord3i;
289using gl::glTexCoord3iv;
290using gl::glTexCoord3s;
291using gl::glTexCoord3sv;
292using gl::glTexCoord4d;
293using gl::glTexCoord4dv;
294using gl::glTexCoord4f;
295using gl::glTexCoord4fv;
296using gl::glTexCoord4i;
297using gl::glTexCoord4iv;
298using gl::glTexCoord4s;
299using gl::glTexCoord4sv;
300using gl::glTexCoordPointer;
311using gl::glTexImage1D;
312using gl::glTexImage2D;
313using gl::glTexParameterf;
314using gl::glTexParameterfv;
315using gl::glTexParameteri;
316using gl::glTexParameteriv;
317using gl::glTexSubImage1D;
318using gl::glTexSubImage2D;
319using gl::glTranslated;
320using gl::glTranslatef;
322using gl::glVertex2dv;
324using gl::glVertex2fv;
326using gl::glVertex2iv;
328using gl::glVertex2sv;
330using gl::glVertex3dv;
332using gl::glVertex3fv;
334using gl::glVertex3iv;
336using gl::glVertex3sv;
338using gl::glVertex4dv;
340using gl::glVertex4fv;
342using gl::glVertex4iv;
344using gl::glVertex4sv;
345using gl::glVertexPointer;
Definition: gl11/bitfield.h:9