4#include <glbinding/gl/functions.h>
12using gl::glActiveTexture;
14using gl::glAreTexturesResident;
15using gl::glArrayElement;
16using gl::glAttachShader;
18using gl::glBeginConditionalRender;
19using gl::glBeginQuery;
20using gl::glBeginQueryIndexed;
21using gl::glBeginTransformFeedback;
22using gl::glBindAttribLocation;
23using gl::glBindBuffer;
24using gl::glBindBufferBase;
25using gl::glBindBufferRange;
26using gl::glBindFragDataLocation;
27using gl::glBindFragDataLocationIndexed;
28using gl::glBindFramebuffer;
29using gl::glBindRenderbuffer;
30using gl::glBindSampler;
31using gl::glBindTexture;
32using gl::glBindTransformFeedback;
33using gl::glBindVertexArray;
35using gl::glBlendColor;
36using gl::glBlendEquation;
37using gl::glBlendEquationSeparate;
38using gl::glBlendEquationSeparatei;
39using gl::glBlendEquationi;
41using gl::glBlendFuncSeparate;
42using gl::glBlendFuncSeparatei;
43using gl::glBlendFunci;
44using gl::glBlitFramebuffer;
45using gl::glBufferData;
46using gl::glBufferSubData;
49using gl::glCheckFramebufferStatus;
50using gl::glClampColor;
52using gl::glClearAccum;
53using gl::glClearBufferfi;
54using gl::glClearBufferfv;
55using gl::glClearBufferiv;
56using gl::glClearBufferuiv;
57using gl::glClearColor;
58using gl::glClearDepth;
59using gl::glClearIndex;
60using gl::glClearStencil;
61using gl::glClientActiveTexture;
62using gl::glClientWaitSync;
97using gl::glColorMaski;
98using gl::glColorMaterial;
100using gl::glColorP3uiv;
101using gl::glColorP4ui;
102using gl::glColorP4uiv;
103using gl::glColorPointer;
104using gl::glCompileShader;
105using gl::glCompressedTexImage1D;
106using gl::glCompressedTexImage2D;
107using gl::glCompressedTexImage3D;
108using gl::glCompressedTexSubImage1D;
109using gl::glCompressedTexSubImage2D;
110using gl::glCompressedTexSubImage3D;
111using gl::glCopyBufferSubData;
112using gl::glCopyPixels;
113using gl::glCopyTexImage1D;
114using gl::glCopyTexImage2D;
115using gl::glCopyTexSubImage1D;
116using gl::glCopyTexSubImage2D;
117using gl::glCopyTexSubImage3D;
118using gl::glCreateProgram;
119using gl::glCreateShader;
121using gl::glDeleteBuffers;
122using gl::glDeleteFramebuffers;
123using gl::glDeleteLists;
124using gl::glDeleteProgram;
125using gl::glDeleteQueries;
126using gl::glDeleteRenderbuffers;
127using gl::glDeleteSamplers;
128using gl::glDeleteShader;
129using gl::glDeleteSync;
130using gl::glDeleteTextures;
131using gl::glDeleteTransformFeedbacks;
132using gl::glDeleteVertexArrays;
133using gl::glDepthFunc;
134using gl::glDepthMask;
135using gl::glDepthRange;
136using gl::glDetachShader;
138using gl::glDisableClientState;
139using gl::glDisableVertexAttribArray;
141using gl::glDrawArrays;
142using gl::glDrawArraysIndirect;
143using gl::glDrawArraysInstanced;
144using gl::glDrawBuffer;
145using gl::glDrawBuffers;
146using gl::glDrawElements;
147using gl::glDrawElementsBaseVertex;
148using gl::glDrawElementsIndirect;
149using gl::glDrawElementsInstanced;
150using gl::glDrawElementsInstancedBaseVertex;
151using gl::glDrawPixels;
152using gl::glDrawRangeElements;
153using gl::glDrawRangeElementsBaseVertex;
154using gl::glDrawTransformFeedback;
155using gl::glDrawTransformFeedbackStream;
157using gl::glEdgeFlagPointer;
158using gl::glEdgeFlagv;
160using gl::glEnableClientState;
161using gl::glEnableVertexAttribArray;
164using gl::glEndConditionalRender;
167using gl::glEndQueryIndexed;
168using gl::glEndTransformFeedback;
169using gl::glEvalCoord1d;
170using gl::glEvalCoord1dv;
171using gl::glEvalCoord1f;
172using gl::glEvalCoord1fv;
173using gl::glEvalCoord2d;
174using gl::glEvalCoord2dv;
175using gl::glEvalCoord2f;
176using gl::glEvalCoord2fv;
177using gl::glEvalMesh1;
178using gl::glEvalMesh2;
179using gl::glEvalPoint1;
180using gl::glEvalPoint2;
181using gl::glFeedbackBuffer;
182using gl::glFenceSync;
185using gl::glFlushMappedBufferRange;
186using gl::glFogCoordPointer;
187using gl::glFogCoordd;
188using gl::glFogCoorddv;
189using gl::glFogCoordf;
190using gl::glFogCoordfv;
195using gl::glFramebufferRenderbuffer;
196using gl::glFramebufferTexture;
197using gl::glFramebufferTexture1D;
198using gl::glFramebufferTexture2D;
199using gl::glFramebufferTexture3D;
200using gl::glFramebufferTextureLayer;
201using gl::glFrontFace;
203using gl::glGenBuffers;
204using gl::glGenFramebuffers;
206using gl::glGenQueries;
207using gl::glGenRenderbuffers;
208using gl::glGenSamplers;
209using gl::glGenTextures;
210using gl::glGenTransformFeedbacks;
211using gl::glGenVertexArrays;
212using gl::glGenerateMipmap;
213using gl::glGetActiveAttrib;
214using gl::glGetActiveSubroutineName;
215using gl::glGetActiveSubroutineUniformName;
216using gl::glGetActiveSubroutineUniformiv;
217using gl::glGetActiveUniform;
218using gl::glGetActiveUniformBlockName;
219using gl::glGetActiveUniformBlockiv;
220using gl::glGetActiveUniformName;
221using gl::glGetActiveUniformsiv;
222using gl::glGetAttachedShaders;
223using gl::glGetAttribLocation;
224using gl::glGetBooleani_v;
225using gl::glGetBooleanv;
226using gl::glGetBufferParameteri64v;
227using gl::glGetBufferParameteriv;
228using gl::glGetBufferPointerv;
229using gl::glGetBufferSubData;
230using gl::glGetClipPlane;
231using gl::glGetCompressedTexImage;
232using gl::glGetDoublev;
234using gl::glGetFloatv;
235using gl::glGetFragDataIndex;
236using gl::glGetFragDataLocation;
237using gl::glGetFramebufferAttachmentParameteriv;
238using gl::glGetInteger64i_v;
239using gl::glGetInteger64v;
240using gl::glGetIntegeri_v;
241using gl::glGetIntegerv;
242using gl::glGetLightfv;
243using gl::glGetLightiv;
247using gl::glGetMaterialfv;
248using gl::glGetMaterialiv;
249using gl::glGetMultisamplefv;
250using gl::glGetPixelMapfv;
251using gl::glGetPixelMapuiv;
252using gl::glGetPixelMapusv;
253using gl::glGetPointerv;
254using gl::glGetPolygonStipple;
255using gl::glGetProgramInfoLog;
256using gl::glGetProgramStageiv;
257using gl::glGetProgramiv;
258using gl::glGetQueryIndexediv;
259using gl::glGetQueryObjecti64v;
260using gl::glGetQueryObjectiv;
261using gl::glGetQueryObjectui64v;
262using gl::glGetQueryObjectuiv;
263using gl::glGetQueryiv;
264using gl::glGetRenderbufferParameteriv;
265using gl::glGetSamplerParameterIiv;
266using gl::glGetSamplerParameterIuiv;
267using gl::glGetSamplerParameterfv;
268using gl::glGetSamplerParameteriv;
269using gl::glGetShaderInfoLog;
270using gl::glGetShaderSource;
271using gl::glGetShaderiv;
272using gl::glGetString;
273using gl::glGetStringi;
274using gl::glGetSubroutineIndex;
275using gl::glGetSubroutineUniformLocation;
276using gl::glGetSynciv;
277using gl::glGetTexEnvfv;
278using gl::glGetTexEnviv;
279using gl::glGetTexGendv;
280using gl::glGetTexGenfv;
281using gl::glGetTexGeniv;
282using gl::glGetTexImage;
283using gl::glGetTexLevelParameterfv;
284using gl::glGetTexLevelParameteriv;
285using gl::glGetTexParameterIiv;
286using gl::glGetTexParameterIuiv;
287using gl::glGetTexParameterfv;
288using gl::glGetTexParameteriv;
289using gl::glGetTransformFeedbackVarying;
290using gl::glGetUniformBlockIndex;
291using gl::glGetUniformIndices;
292using gl::glGetUniformLocation;
293using gl::glGetUniformSubroutineuiv;
294using gl::glGetUniformdv;
295using gl::glGetUniformfv;
296using gl::glGetUniformiv;
297using gl::glGetUniformuiv;
298using gl::glGetVertexAttribIiv;
299using gl::glGetVertexAttribIuiv;
300using gl::glGetVertexAttribPointerv;
301using gl::glGetVertexAttribdv;
302using gl::glGetVertexAttribfv;
303using gl::glGetVertexAttribiv;
305using gl::glIndexMask;
306using gl::glIndexPointer;
317using gl::glInitNames;
318using gl::glInterleavedArrays;
320using gl::glIsEnabled;
321using gl::glIsEnabledi;
322using gl::glIsFramebuffer;
324using gl::glIsProgram;
326using gl::glIsRenderbuffer;
327using gl::glIsSampler;
330using gl::glIsTexture;
331using gl::glIsTransformFeedback;
332using gl::glIsVertexArray;
333using gl::glLightModelf;
334using gl::glLightModelfv;
335using gl::glLightModeli;
336using gl::glLightModeliv;
341using gl::glLineStipple;
342using gl::glLineWidth;
343using gl::glLinkProgram;
345using gl::glLoadIdentity;
346using gl::glLoadMatrixd;
347using gl::glLoadMatrixf;
349using gl::glLoadTransposeMatrixd;
350using gl::glLoadTransposeMatrixf;
356using gl::glMapBuffer;
357using gl::glMapBufferRange;
358using gl::glMapGrid1d;
359using gl::glMapGrid1f;
360using gl::glMapGrid2d;
361using gl::glMapGrid2f;
362using gl::glMaterialf;
363using gl::glMaterialfv;
364using gl::glMateriali;
365using gl::glMaterialiv;
366using gl::glMatrixMode;
367using gl::glMinSampleShading;
368using gl::glMultMatrixd;
369using gl::glMultMatrixf;
370using gl::glMultTransposeMatrixd;
371using gl::glMultTransposeMatrixf;
372using gl::glMultiDrawArrays;
373using gl::glMultiDrawElements;
374using gl::glMultiDrawElementsBaseVertex;
375using gl::glMultiTexCoord1d;
376using gl::glMultiTexCoord1dv;
377using gl::glMultiTexCoord1f;
378using gl::glMultiTexCoord1fv;
379using gl::glMultiTexCoord1i;
380using gl::glMultiTexCoord1iv;
381using gl::glMultiTexCoord1s;
382using gl::glMultiTexCoord1sv;
383using gl::glMultiTexCoord2d;
384using gl::glMultiTexCoord2dv;
385using gl::glMultiTexCoord2f;
386using gl::glMultiTexCoord2fv;
387using gl::glMultiTexCoord2i;
388using gl::glMultiTexCoord2iv;
389using gl::glMultiTexCoord2s;
390using gl::glMultiTexCoord2sv;
391using gl::glMultiTexCoord3d;
392using gl::glMultiTexCoord3dv;
393using gl::glMultiTexCoord3f;
394using gl::glMultiTexCoord3fv;
395using gl::glMultiTexCoord3i;
396using gl::glMultiTexCoord3iv;
397using gl::glMultiTexCoord3s;
398using gl::glMultiTexCoord3sv;
399using gl::glMultiTexCoord4d;
400using gl::glMultiTexCoord4dv;
401using gl::glMultiTexCoord4f;
402using gl::glMultiTexCoord4fv;
403using gl::glMultiTexCoord4i;
404using gl::glMultiTexCoord4iv;
405using gl::glMultiTexCoord4s;
406using gl::glMultiTexCoord4sv;
407using gl::glMultiTexCoordP1ui;
408using gl::glMultiTexCoordP1uiv;
409using gl::glMultiTexCoordP2ui;
410using gl::glMultiTexCoordP2uiv;
411using gl::glMultiTexCoordP3ui;
412using gl::glMultiTexCoordP3uiv;
413using gl::glMultiTexCoordP4ui;
414using gl::glMultiTexCoordP4uiv;
417using gl::glNormal3bv;
419using gl::glNormal3dv;
421using gl::glNormal3fv;
423using gl::glNormal3iv;
425using gl::glNormal3sv;
426using gl::glNormalP3ui;
427using gl::glNormalP3uiv;
428using gl::glNormalPointer;
430using gl::glPassThrough;
431using gl::glPatchParameterfv;
432using gl::glPatchParameteri;
433using gl::glPauseTransformFeedback;
434using gl::glPixelMapfv;
435using gl::glPixelMapuiv;
436using gl::glPixelMapusv;
437using gl::glPixelStoref;
438using gl::glPixelStorei;
439using gl::glPixelTransferf;
440using gl::glPixelTransferi;
441using gl::glPixelZoom;
442using gl::glPointParameterf;
443using gl::glPointParameterfv;
444using gl::glPointParameteri;
445using gl::glPointParameteriv;
446using gl::glPointSize;
447using gl::glPolygonMode;
448using gl::glPolygonOffset;
449using gl::glPolygonStipple;
450using gl::glPopAttrib;
451using gl::glPopClientAttrib;
452using gl::glPopMatrix;
454using gl::glPrimitiveRestartIndex;
455using gl::glPrioritizeTextures;
456using gl::glProvokingVertex;
457using gl::glPushAttrib;
458using gl::glPushClientAttrib;
459using gl::glPushMatrix;
461using gl::glQueryCounter;
462using gl::glRasterPos2d;
463using gl::glRasterPos2dv;
464using gl::glRasterPos2f;
465using gl::glRasterPos2fv;
466using gl::glRasterPos2i;
467using gl::glRasterPos2iv;
468using gl::glRasterPos2s;
469using gl::glRasterPos2sv;
470using gl::glRasterPos3d;
471using gl::glRasterPos3dv;
472using gl::glRasterPos3f;
473using gl::glRasterPos3fv;
474using gl::glRasterPos3i;
475using gl::glRasterPos3iv;
476using gl::glRasterPos3s;
477using gl::glRasterPos3sv;
478using gl::glRasterPos4d;
479using gl::glRasterPos4dv;
480using gl::glRasterPos4f;
481using gl::glRasterPos4fv;
482using gl::glRasterPos4i;
483using gl::glRasterPos4iv;
484using gl::glRasterPos4s;
485using gl::glRasterPos4sv;
486using gl::glReadBuffer;
487using gl::glReadPixels;
496using gl::glRenderMode;
497using gl::glRenderbufferStorage;
498using gl::glRenderbufferStorageMultisample;
499using gl::glResumeTransformFeedback;
502using gl::glSampleCoverage;
503using gl::glSampleMaski;
504using gl::glSamplerParameterIiv;
505using gl::glSamplerParameterIuiv;
506using gl::glSamplerParameterf;
507using gl::glSamplerParameterfv;
508using gl::glSamplerParameteri;
509using gl::glSamplerParameteriv;
513using gl::glSecondaryColor3b;
514using gl::glSecondaryColor3bv;
515using gl::glSecondaryColor3d;
516using gl::glSecondaryColor3dv;
517using gl::glSecondaryColor3f;
518using gl::glSecondaryColor3fv;
519using gl::glSecondaryColor3i;
520using gl::glSecondaryColor3iv;
521using gl::glSecondaryColor3s;
522using gl::glSecondaryColor3sv;
523using gl::glSecondaryColor3ub;
524using gl::glSecondaryColor3ubv;
525using gl::glSecondaryColor3ui;
526using gl::glSecondaryColor3uiv;
527using gl::glSecondaryColor3us;
528using gl::glSecondaryColor3usv;
529using gl::glSecondaryColorP3ui;
530using gl::glSecondaryColorP3uiv;
531using gl::glSecondaryColorPointer;
532using gl::glSelectBuffer;
533using gl::glShadeModel;
534using gl::glShaderSource;
535using gl::glStencilFunc;
536using gl::glStencilFuncSeparate;
537using gl::glStencilMask;
538using gl::glStencilMaskSeparate;
539using gl::glStencilOp;
540using gl::glStencilOpSeparate;
541using gl::glTexBuffer;
542using gl::glTexCoord1d;
543using gl::glTexCoord1dv;
544using gl::glTexCoord1f;
545using gl::glTexCoord1fv;
546using gl::glTexCoord1i;
547using gl::glTexCoord1iv;
548using gl::glTexCoord1s;
549using gl::glTexCoord1sv;
550using gl::glTexCoord2d;
551using gl::glTexCoord2dv;
552using gl::glTexCoord2f;
553using gl::glTexCoord2fv;
554using gl::glTexCoord2i;
555using gl::glTexCoord2iv;
556using gl::glTexCoord2s;
557using gl::glTexCoord2sv;
558using gl::glTexCoord3d;
559using gl::glTexCoord3dv;
560using gl::glTexCoord3f;
561using gl::glTexCoord3fv;
562using gl::glTexCoord3i;
563using gl::glTexCoord3iv;
564using gl::glTexCoord3s;
565using gl::glTexCoord3sv;
566using gl::glTexCoord4d;
567using gl::glTexCoord4dv;
568using gl::glTexCoord4f;
569using gl::glTexCoord4fv;
570using gl::glTexCoord4i;
571using gl::glTexCoord4iv;
572using gl::glTexCoord4s;
573using gl::glTexCoord4sv;
574using gl::glTexCoordP1ui;
575using gl::glTexCoordP1uiv;
576using gl::glTexCoordP2ui;
577using gl::glTexCoordP2uiv;
578using gl::glTexCoordP3ui;
579using gl::glTexCoordP3uiv;
580using gl::glTexCoordP4ui;
581using gl::glTexCoordP4uiv;
582using gl::glTexCoordPointer;
593using gl::glTexImage1D;
594using gl::glTexImage2D;
595using gl::glTexImage2DMultisample;
596using gl::glTexImage3D;
597using gl::glTexImage3DMultisample;
598using gl::glTexParameterIiv;
599using gl::glTexParameterIuiv;
600using gl::glTexParameterf;
601using gl::glTexParameterfv;
602using gl::glTexParameteri;
603using gl::glTexParameteriv;
604using gl::glTexSubImage1D;
605using gl::glTexSubImage2D;
606using gl::glTexSubImage3D;
607using gl::glTransformFeedbackVaryings;
608using gl::glTranslated;
609using gl::glTranslatef;
610using gl::glUniform1d;
611using gl::glUniform1dv;
612using gl::glUniform1f;
613using gl::glUniform1fv;
614using gl::glUniform1i;
615using gl::glUniform1iv;
616using gl::glUniform1ui;
617using gl::glUniform1uiv;
618using gl::glUniform2d;
619using gl::glUniform2dv;
620using gl::glUniform2f;
621using gl::glUniform2fv;
622using gl::glUniform2i;
623using gl::glUniform2iv;
624using gl::glUniform2ui;
625using gl::glUniform2uiv;
626using gl::glUniform3d;
627using gl::glUniform3dv;
628using gl::glUniform3f;
629using gl::glUniform3fv;
630using gl::glUniform3i;
631using gl::glUniform3iv;
632using gl::glUniform3ui;
633using gl::glUniform3uiv;
634using gl::glUniform4d;
635using gl::glUniform4dv;
636using gl::glUniform4f;
637using gl::glUniform4fv;
638using gl::glUniform4i;
639using gl::glUniform4iv;
640using gl::glUniform4ui;
641using gl::glUniform4uiv;
642using gl::glUniformBlockBinding;
643using gl::glUniformMatrix2dv;
644using gl::glUniformMatrix2fv;
645using gl::glUniformMatrix2x3dv;
646using gl::glUniformMatrix2x3fv;
647using gl::glUniformMatrix2x4dv;
648using gl::glUniformMatrix2x4fv;
649using gl::glUniformMatrix3dv;
650using gl::glUniformMatrix3fv;
651using gl::glUniformMatrix3x2dv;
652using gl::glUniformMatrix3x2fv;
653using gl::glUniformMatrix3x4dv;
654using gl::glUniformMatrix3x4fv;
655using gl::glUniformMatrix4dv;
656using gl::glUniformMatrix4fv;
657using gl::glUniformMatrix4x2dv;
658using gl::glUniformMatrix4x2fv;
659using gl::glUniformMatrix4x3dv;
660using gl::glUniformMatrix4x3fv;
661using gl::glUniformSubroutinesuiv;
662using gl::glUnmapBuffer;
663using gl::glUseProgram;
664using gl::glValidateProgram;
666using gl::glVertex2dv;
668using gl::glVertex2fv;
670using gl::glVertex2iv;
672using gl::glVertex2sv;
674using gl::glVertex3dv;
676using gl::glVertex3fv;
678using gl::glVertex3iv;
680using gl::glVertex3sv;
682using gl::glVertex4dv;
684using gl::glVertex4fv;
686using gl::glVertex4iv;
688using gl::glVertex4sv;
689using gl::glVertexAttrib1d;
690using gl::glVertexAttrib1dv;
691using gl::glVertexAttrib1f;
692using gl::glVertexAttrib1fv;
693using gl::glVertexAttrib1s;
694using gl::glVertexAttrib1sv;
695using gl::glVertexAttrib2d;
696using gl::glVertexAttrib2dv;
697using gl::glVertexAttrib2f;
698using gl::glVertexAttrib2fv;
699using gl::glVertexAttrib2s;
700using gl::glVertexAttrib2sv;
701using gl::glVertexAttrib3d;
702using gl::glVertexAttrib3dv;
703using gl::glVertexAttrib3f;
704using gl::glVertexAttrib3fv;
705using gl::glVertexAttrib3s;
706using gl::glVertexAttrib3sv;
707using gl::glVertexAttrib4Nbv;
708using gl::glVertexAttrib4Niv;
709using gl::glVertexAttrib4Nsv;
710using gl::glVertexAttrib4Nub;
711using gl::glVertexAttrib4Nubv;
712using gl::glVertexAttrib4Nuiv;
713using gl::glVertexAttrib4Nusv;
714using gl::glVertexAttrib4bv;
715using gl::glVertexAttrib4d;
716using gl::glVertexAttrib4dv;
717using gl::glVertexAttrib4f;
718using gl::glVertexAttrib4fv;
719using gl::glVertexAttrib4iv;
720using gl::glVertexAttrib4s;
721using gl::glVertexAttrib4sv;
722using gl::glVertexAttrib4ubv;
723using gl::glVertexAttrib4uiv;
724using gl::glVertexAttrib4usv;
725using gl::glVertexAttribDivisor;
726using gl::glVertexAttribI1i;
727using gl::glVertexAttribI1iv;
728using gl::glVertexAttribI1ui;
729using gl::glVertexAttribI1uiv;
730using gl::glVertexAttribI2i;
731using gl::glVertexAttribI2iv;
732using gl::glVertexAttribI2ui;
733using gl::glVertexAttribI2uiv;
734using gl::glVertexAttribI3i;
735using gl::glVertexAttribI3iv;
736using gl::glVertexAttribI3ui;
737using gl::glVertexAttribI3uiv;
738using gl::glVertexAttribI4bv;
739using gl::glVertexAttribI4i;
740using gl::glVertexAttribI4iv;
741using gl::glVertexAttribI4sv;
742using gl::glVertexAttribI4ubv;
743using gl::glVertexAttribI4ui;
744using gl::glVertexAttribI4uiv;
745using gl::glVertexAttribI4usv;
746using gl::glVertexAttribIPointer;
747using gl::glVertexAttribP1ui;
748using gl::glVertexAttribP1uiv;
749using gl::glVertexAttribP2ui;
750using gl::glVertexAttribP2uiv;
751using gl::glVertexAttribP3ui;
752using gl::glVertexAttribP3uiv;
753using gl::glVertexAttribP4ui;
754using gl::glVertexAttribP4uiv;
755using gl::glVertexAttribPointer;
756using gl::glVertexP2ui;
757using gl::glVertexP2uiv;
758using gl::glVertexP3ui;
759using gl::glVertexP3uiv;
760using gl::glVertexP4ui;
761using gl::glVertexP4uiv;
762using gl::glVertexPointer;
765using gl::glWindowPos2d;
766using gl::glWindowPos2dv;
767using gl::glWindowPos2f;
768using gl::glWindowPos2fv;
769using gl::glWindowPos2i;
770using gl::glWindowPos2iv;
771using gl::glWindowPos2s;
772using gl::glWindowPos2sv;
773using gl::glWindowPos3d;
774using gl::glWindowPos3dv;
775using gl::glWindowPos3f;
776using gl::glWindowPos3fv;
777using gl::glWindowPos3i;
778using gl::glWindowPos3iv;
779using gl::glWindowPos3s;
780using gl::glWindowPos3sv;
Definition: gl40/bitfield.h:9