5#include <glbinding/gl/enum.h>
41using gl::GL_SRC_COLOR;
42using gl::GL_ONE_MINUS_SRC_COLOR;
43using gl::GL_SRC_ALPHA;
44using gl::GL_ONE_MINUS_SRC_ALPHA;
45using gl::GL_DST_ALPHA;
46using gl::GL_ONE_MINUS_DST_ALPHA;
56using gl::GL_DST_COLOR;
57using gl::GL_ONE_MINUS_DST_COLOR;
58using gl::GL_SRC_ALPHA_SATURATE;
63using gl::GL_CLIP_DISTANCE0;
64using gl::GL_CLIP_PLANE0;
65using gl::GL_CLIP_DISTANCE1;
66using gl::GL_CLIP_PLANE1;
67using gl::GL_CLIP_DISTANCE2;
68using gl::GL_CLIP_PLANE2;
69using gl::GL_CLIP_DISTANCE3;
70using gl::GL_CLIP_PLANE3;
71using gl::GL_CLIP_DISTANCE4;
72using gl::GL_CLIP_PLANE4;
73using gl::GL_CLIP_DISTANCE5;
74using gl::GL_CLIP_PLANE5;
75using gl::GL_CLIP_DISTANCE6;
76using gl::GL_CLIP_DISTANCE7;
82using gl::GL_FRONT_AND_BACK;
90using gl::GL_AMBIENT_AND_DIFFUSE;
95using gl::GL_UNSIGNED_BYTE;
97using gl::GL_UNSIGNED_SHORT;
99using gl::GL_UNSIGNED_INT;
123using gl::GL_FRONT_LEFT;
124using gl::GL_FRONT_RIGHT;
125using gl::GL_BACK_LEFT;
126using gl::GL_BACK_RIGHT;
139using gl::GL_POINT_SMOOTH;
140using gl::GL_LINE_SMOOTH;
141using gl::GL_LINE_STIPPLE;
142using gl::GL_POLYGON_SMOOTH;
143using gl::GL_POLYGON_STIPPLE;
144using gl::GL_CULL_FACE;
145using gl::GL_LIGHTING;
146using gl::GL_COLOR_MATERIAL;
148using gl::GL_DEPTH_TEST;
149using gl::GL_STENCIL_TEST;
150using gl::GL_NORMALIZE;
151using gl::GL_ALPHA_TEST;
154using gl::GL_INDEX_LOGIC_OP;
155using gl::GL_COLOR_LOGIC_OP;
156using gl::GL_SCISSOR_TEST;
157using gl::GL_TEXTURE_GEN_S;
158using gl::GL_TEXTURE_GEN_T;
159using gl::GL_TEXTURE_GEN_R;
160using gl::GL_TEXTURE_GEN_Q;
161using gl::GL_AUTO_NORMAL;
162using gl::GL_MAP1_COLOR_4;
163using gl::GL_MAP1_INDEX;
164using gl::GL_MAP1_NORMAL;
165using gl::GL_MAP1_TEXTURE_COORD_1;
166using gl::GL_MAP1_TEXTURE_COORD_2;
167using gl::GL_MAP1_TEXTURE_COORD_3;
168using gl::GL_MAP1_TEXTURE_COORD_4;
169using gl::GL_MAP1_VERTEX_3;
170using gl::GL_MAP1_VERTEX_4;
171using gl::GL_MAP2_COLOR_4;
172using gl::GL_MAP2_INDEX;
173using gl::GL_MAP2_NORMAL;
174using gl::GL_MAP2_TEXTURE_COORD_1;
175using gl::GL_MAP2_TEXTURE_COORD_2;
176using gl::GL_MAP2_TEXTURE_COORD_3;
177using gl::GL_MAP2_TEXTURE_COORD_4;
178using gl::GL_MAP2_VERTEX_3;
179using gl::GL_MAP2_VERTEX_4;
180using gl::GL_TEXTURE_1D;
181using gl::GL_TEXTURE_2D;
182using gl::GL_POLYGON_OFFSET_POINT;
183using gl::GL_POLYGON_OFFSET_LINE;
198using gl::GL_POLYGON_OFFSET_FILL;
199using gl::GL_VERTEX_ARRAY;
200using gl::GL_NORMAL_ARRAY;
201using gl::GL_COLOR_ARRAY;
202using gl::GL_INDEX_ARRAY;
203using gl::GL_TEXTURE_COORD_ARRAY;
204using gl::GL_EDGE_FLAG_ARRAY;
208using gl::GL_NO_ERROR;
209using gl::GL_INVALID_ENUM;
210using gl::GL_INVALID_VALUE;
211using gl::GL_INVALID_OPERATION;
212using gl::GL_STACK_OVERFLOW;
213using gl::GL_STACK_UNDERFLOW;
214using gl::GL_OUT_OF_MEMORY;
215using gl::GL_INVALID_FRAMEBUFFER_OPERATION;
219using gl::GL_PASS_THROUGH_TOKEN;
220using gl::GL_POINT_TOKEN;
221using gl::GL_LINE_TOKEN;
222using gl::GL_POLYGON_TOKEN;
223using gl::GL_BITMAP_TOKEN;
224using gl::GL_DRAW_PIXEL_TOKEN;
225using gl::GL_COPY_PIXEL_TOKEN;
226using gl::GL_LINE_RESET_TOKEN;
232using gl::GL_3D_COLOR;
233using gl::GL_3D_COLOR_TEXTURE;
234using gl::GL_4D_COLOR_TEXTURE;
249using gl::GL_FOG_INDEX;
250using gl::GL_FOG_DENSITY;
251using gl::GL_FOG_START;
253using gl::GL_FOG_MODE;
254using gl::GL_FOG_COLOR;
279using gl::GL_CURRENT_COLOR;
280using gl::GL_CURRENT_INDEX;
281using gl::GL_CURRENT_NORMAL;
282using gl::GL_CURRENT_TEXTURE_COORDS;
283using gl::GL_CURRENT_RASTER_COLOR;
284using gl::GL_CURRENT_RASTER_INDEX;
285using gl::GL_CURRENT_RASTER_TEXTURE_COORDS;
286using gl::GL_CURRENT_RASTER_POSITION;
287using gl::GL_CURRENT_RASTER_POSITION_VALID;
288using gl::GL_CURRENT_RASTER_DISTANCE;
290using gl::GL_POINT_SIZE;
291using gl::GL_POINT_SIZE_RANGE;
292using gl::GL_SMOOTH_POINT_SIZE_RANGE;
293using gl::GL_POINT_SIZE_GRANULARITY;
294using gl::GL_SMOOTH_POINT_SIZE_GRANULARITY;
296using gl::GL_LINE_WIDTH;
297using gl::GL_LINE_WIDTH_RANGE;
298using gl::GL_SMOOTH_LINE_WIDTH_RANGE;
299using gl::GL_LINE_WIDTH_GRANULARITY;
300using gl::GL_SMOOTH_LINE_WIDTH_GRANULARITY;
302using gl::GL_LINE_STIPPLE_PATTERN;
303using gl::GL_LINE_STIPPLE_REPEAT;
304using gl::GL_LIST_MODE;
305using gl::GL_MAX_LIST_NESTING;
306using gl::GL_LIST_BASE;
307using gl::GL_LIST_INDEX;
308using gl::GL_POLYGON_MODE;
311using gl::GL_EDGE_FLAG;
313using gl::GL_CULL_FACE_MODE;
314using gl::GL_FRONT_FACE;
316using gl::GL_LIGHT_MODEL_LOCAL_VIEWER;
317using gl::GL_LIGHT_MODEL_TWO_SIDE;
318using gl::GL_LIGHT_MODEL_AMBIENT;
319using gl::GL_SHADE_MODEL;
320using gl::GL_COLOR_MATERIAL_FACE;
321using gl::GL_COLOR_MATERIAL_PARAMETER;
330using gl::GL_DEPTH_RANGE;
332using gl::GL_DEPTH_WRITEMASK;
333using gl::GL_DEPTH_CLEAR_VALUE;
334using gl::GL_DEPTH_FUNC;
335using gl::GL_ACCUM_CLEAR_VALUE;
337using gl::GL_STENCIL_CLEAR_VALUE;
338using gl::GL_STENCIL_FUNC;
339using gl::GL_STENCIL_VALUE_MASK;
340using gl::GL_STENCIL_FAIL;
341using gl::GL_STENCIL_PASS_DEPTH_FAIL;
342using gl::GL_STENCIL_PASS_DEPTH_PASS;
343using gl::GL_STENCIL_REF;
344using gl::GL_STENCIL_WRITEMASK;
345using gl::GL_MATRIX_MODE;
347using gl::GL_VIEWPORT;
348using gl::GL_MODELVIEW_STACK_DEPTH;
349using gl::GL_PROJECTION_STACK_DEPTH;
350using gl::GL_TEXTURE_STACK_DEPTH;
351using gl::GL_MODELVIEW_MATRIX;
352using gl::GL_PROJECTION_MATRIX;
353using gl::GL_TEXTURE_MATRIX;
354using gl::GL_ATTRIB_STACK_DEPTH;
355using gl::GL_CLIENT_ATTRIB_STACK_DEPTH;
357using gl::GL_ALPHA_TEST_FUNC;
358using gl::GL_ALPHA_TEST_REF;
360using gl::GL_BLEND_DST;
361using gl::GL_BLEND_SRC;
363using gl::GL_LOGIC_OP_MODE;
367using gl::GL_AUX_BUFFERS;
368using gl::GL_DRAW_BUFFER;
369using gl::GL_READ_BUFFER;
370using gl::GL_SCISSOR_BOX;
372using gl::GL_INDEX_CLEAR_VALUE;
373using gl::GL_INDEX_WRITEMASK;
374using gl::GL_COLOR_CLEAR_VALUE;
375using gl::GL_COLOR_WRITEMASK;
376using gl::GL_INDEX_MODE;
377using gl::GL_RGBA_MODE;
378using gl::GL_DOUBLEBUFFER;
380using gl::GL_RENDER_MODE;
381using gl::GL_PERSPECTIVE_CORRECTION_HINT;
382using gl::GL_POINT_SMOOTH_HINT;
383using gl::GL_LINE_SMOOTH_HINT;
384using gl::GL_POLYGON_SMOOTH_HINT;
385using gl::GL_FOG_HINT;
390using gl::GL_PIXEL_MAP_I_TO_I_SIZE;
391using gl::GL_PIXEL_MAP_S_TO_S_SIZE;
392using gl::GL_PIXEL_MAP_I_TO_R_SIZE;
393using gl::GL_PIXEL_MAP_I_TO_G_SIZE;
394using gl::GL_PIXEL_MAP_I_TO_B_SIZE;
395using gl::GL_PIXEL_MAP_I_TO_A_SIZE;
396using gl::GL_PIXEL_MAP_R_TO_R_SIZE;
397using gl::GL_PIXEL_MAP_G_TO_G_SIZE;
398using gl::GL_PIXEL_MAP_B_TO_B_SIZE;
399using gl::GL_PIXEL_MAP_A_TO_A_SIZE;
400using gl::GL_UNPACK_SWAP_BYTES;
401using gl::GL_UNPACK_LSB_FIRST;
402using gl::GL_UNPACK_ROW_LENGTH;
403using gl::GL_UNPACK_SKIP_ROWS;
404using gl::GL_UNPACK_SKIP_PIXELS;
405using gl::GL_UNPACK_ALIGNMENT;
406using gl::GL_PACK_SWAP_BYTES;
407using gl::GL_PACK_LSB_FIRST;
408using gl::GL_PACK_ROW_LENGTH;
409using gl::GL_PACK_SKIP_ROWS;
410using gl::GL_PACK_SKIP_PIXELS;
411using gl::GL_PACK_ALIGNMENT;
412using gl::GL_MAP_COLOR;
413using gl::GL_MAP_STENCIL;
414using gl::GL_INDEX_SHIFT;
415using gl::GL_INDEX_OFFSET;
416using gl::GL_RED_SCALE;
417using gl::GL_RED_BIAS;
420using gl::GL_GREEN_SCALE;
421using gl::GL_GREEN_BIAS;
422using gl::GL_BLUE_SCALE;
423using gl::GL_BLUE_BIAS;
424using gl::GL_ALPHA_SCALE;
425using gl::GL_ALPHA_BIAS;
426using gl::GL_DEPTH_SCALE;
427using gl::GL_DEPTH_BIAS;
428using gl::GL_MAX_EVAL_ORDER;
429using gl::GL_MAX_LIGHTS;
430using gl::GL_MAX_CLIP_DISTANCES;
431using gl::GL_MAX_CLIP_PLANES;
432using gl::GL_MAX_TEXTURE_SIZE;
433using gl::GL_MAX_PIXEL_MAP_TABLE;
434using gl::GL_MAX_ATTRIB_STACK_DEPTH;
435using gl::GL_MAX_MODELVIEW_STACK_DEPTH;
436using gl::GL_MAX_NAME_STACK_DEPTH;
437using gl::GL_MAX_PROJECTION_STACK_DEPTH;
438using gl::GL_MAX_TEXTURE_STACK_DEPTH;
439using gl::GL_MAX_VIEWPORT_DIMS;
440using gl::GL_MAX_CLIENT_ATTRIB_STACK_DEPTH;
441using gl::GL_SUBPIXEL_BITS;
442using gl::GL_INDEX_BITS;
443using gl::GL_RED_BITS;
444using gl::GL_GREEN_BITS;
445using gl::GL_BLUE_BITS;
446using gl::GL_ALPHA_BITS;
447using gl::GL_DEPTH_BITS;
448using gl::GL_STENCIL_BITS;
449using gl::GL_ACCUM_RED_BITS;
450using gl::GL_ACCUM_GREEN_BITS;
451using gl::GL_ACCUM_BLUE_BITS;
452using gl::GL_ACCUM_ALPHA_BITS;
453using gl::GL_NAME_STACK_DEPTH;
473using gl::GL_MAP1_GRID_DOMAIN;
474using gl::GL_MAP1_GRID_SEGMENTS;
475using gl::GL_MAP2_GRID_DOMAIN;
476using gl::GL_MAP2_GRID_SEGMENTS;
479using gl::GL_FEEDBACK_BUFFER_SIZE;
480using gl::GL_FEEDBACK_BUFFER_TYPE;
481using gl::GL_SELECTION_BUFFER_SIZE;
482using gl::GL_POLYGON_OFFSET_UNITS;
500using gl::GL_POLYGON_OFFSET_FACTOR;
501using gl::GL_TEXTURE_BINDING_1D;
502using gl::GL_TEXTURE_BINDING_2D;
503using gl::GL_TEXTURE_BINDING_3D;
510using gl::GL_VERTEX_ARRAY_SIZE;
511using gl::GL_VERTEX_ARRAY_TYPE;
512using gl::GL_VERTEX_ARRAY_STRIDE;
513using gl::GL_NORMAL_ARRAY_TYPE;
514using gl::GL_NORMAL_ARRAY_STRIDE;
515using gl::GL_COLOR_ARRAY_SIZE;
516using gl::GL_COLOR_ARRAY_TYPE;
517using gl::GL_COLOR_ARRAY_STRIDE;
518using gl::GL_INDEX_ARRAY_TYPE;
519using gl::GL_INDEX_ARRAY_STRIDE;
520using gl::GL_TEXTURE_COORD_ARRAY_SIZE;
521using gl::GL_TEXTURE_COORD_ARRAY_TYPE;
522using gl::GL_TEXTURE_COORD_ARRAY_STRIDE;
523using gl::GL_EDGE_FLAG_ARRAY_STRIDE;
524using gl::GL_LIGHT_MODEL_COLOR_CONTROL;
525using gl::GL_ALIASED_POINT_SIZE_RANGE;
526using gl::GL_ALIASED_LINE_WIDTH_RANGE;
530using gl::GL_PIXEL_MAP_I_TO_I;
531using gl::GL_PIXEL_MAP_S_TO_S;
532using gl::GL_PIXEL_MAP_I_TO_R;
533using gl::GL_PIXEL_MAP_I_TO_G;
534using gl::GL_PIXEL_MAP_I_TO_B;
535using gl::GL_PIXEL_MAP_I_TO_A;
536using gl::GL_PIXEL_MAP_R_TO_R;
537using gl::GL_PIXEL_MAP_G_TO_G;
538using gl::GL_PIXEL_MAP_B_TO_B;
539using gl::GL_PIXEL_MAP_A_TO_A;
543using gl::GL_FEEDBACK_BUFFER_POINTER;
544using gl::GL_SELECTION_BUFFER_POINTER;
545using gl::GL_VERTEX_ARRAY_POINTER;
546using gl::GL_NORMAL_ARRAY_POINTER;
547using gl::GL_COLOR_ARRAY_POINTER;
548using gl::GL_INDEX_ARRAY_POINTER;
549using gl::GL_TEXTURE_COORD_ARRAY_POINTER;
550using gl::GL_EDGE_FLAG_ARRAY_POINTER;
554using gl::GL_TEXTURE_WIDTH;
555using gl::GL_TEXTURE_HEIGHT;
556using gl::GL_TEXTURE_COMPONENTS;
557using gl::GL_TEXTURE_INTERNAL_FORMAT;
558using gl::GL_TEXTURE_BORDER_COLOR;
559using gl::GL_TEXTURE_BORDER;
560using gl::GL_TEXTURE_MAG_FILTER;
561using gl::GL_TEXTURE_MIN_FILTER;
562using gl::GL_TEXTURE_WRAP_S;
563using gl::GL_TEXTURE_WRAP_T;
564using gl::GL_TEXTURE_RED_SIZE;
565using gl::GL_TEXTURE_GREEN_SIZE;
566using gl::GL_TEXTURE_BLUE_SIZE;
567using gl::GL_TEXTURE_ALPHA_SIZE;
568using gl::GL_TEXTURE_LUMINANCE_SIZE;
569using gl::GL_TEXTURE_INTENSITY_SIZE;
570using gl::GL_TEXTURE_PRIORITY;
571using gl::GL_TEXTURE_RESIDENT;
575using gl::GL_DONT_CARE;
586using gl::GL_GENERATE_MIPMAP_HINT;
587using gl::GL_TEXTURE_COMPRESSION_HINT;
588using gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT;
601using gl::GL_C4UB_V2F;
602using gl::GL_C4UB_V3F;
605using gl::GL_C4F_N3F_V3F;
608using gl::GL_T2F_C4UB_V3F;
609using gl::GL_T2F_C3F_V3F;
610using gl::GL_T2F_N3F_V3F;
611using gl::GL_T2F_C4F_N3F_V3F;
612using gl::GL_T4F_C4F_N3F_V4F;
616using gl::GL_R3_G3_B2;
621using gl::GL_LUMINANCE4;
622using gl::GL_LUMINANCE8;
623using gl::GL_LUMINANCE12;
624using gl::GL_LUMINANCE16;
625using gl::GL_LUMINANCE4_ALPHA4;
626using gl::GL_LUMINANCE6_ALPHA2;
627using gl::GL_LUMINANCE8_ALPHA8;
628using gl::GL_LUMINANCE12_ALPHA4;
629using gl::GL_LUMINANCE12_ALPHA12;
630using gl::GL_LUMINANCE16_ALPHA16;
631using gl::GL_INTENSITY;
632using gl::GL_INTENSITY4;
633using gl::GL_INTENSITY8;
634using gl::GL_INTENSITY12;
635using gl::GL_INTENSITY16;
646using gl::GL_RGB10_A2;
654using gl::GL_MODULATE;
658using gl::GL_SINGLE_COLOR;
659using gl::GL_SEPARATE_SPECULAR_COLOR;
684using gl::GL_POSITION;
685using gl::GL_SPOT_DIRECTION;
686using gl::GL_SPOT_EXPONENT;
687using gl::GL_SPOT_CUTOFF;
688using gl::GL_CONSTANT_ATTENUATION;
689using gl::GL_LINEAR_ATTENUATION;
690using gl::GL_QUADRATIC_ATTENUATION;
695using gl::GL_COMPILE_AND_EXECUTE;
714using gl::GL_AND_REVERSE;
716using gl::GL_AND_INVERTED;
723using gl::GL_OR_REVERSE;
724using gl::GL_COPY_INVERTED;
725using gl::GL_OR_INVERTED;
762using gl::GL_SHININESS;
764using gl::GL_COLOR_INDEXES;
768using gl::GL_MODELVIEW;
769using gl::GL_PROJECTION;
801using gl::GL_COLOR_INDEX;
802using gl::GL_STENCIL_INDEX;
803using gl::GL_DEPTH_COMPONENT;
810using gl::GL_LUMINANCE;
811using gl::GL_LUMINANCE_ALPHA;
840using gl::GL_PACK_SKIP_IMAGES;
841using gl::GL_PACK_IMAGE_HEIGHT;
842using gl::GL_UNPACK_SKIP_IMAGES;
843using gl::GL_UNPACK_IMAGE_HEIGHT;
880using gl::GL_UNSIGNED_BYTE_3_3_2;
881using gl::GL_UNSIGNED_SHORT_4_4_4_4;
882using gl::GL_UNSIGNED_SHORT_5_5_5_1;
883using gl::GL_UNSIGNED_INT_8_8_8_8;
884using gl::GL_UNSIGNED_INT_10_10_10_2;
888using gl::GL_POINT_SIZE_MIN;
889using gl::GL_POINT_SIZE_MAX;
890using gl::GL_POINT_FADE_THRESHOLD_SIZE;
891using gl::GL_POINT_DISTANCE_ATTENUATION;
903using gl::GL_LINE_LOOP;
904using gl::GL_LINE_STRIP;
905using gl::GL_TRIANGLES;
906using gl::GL_TRIANGLE_STRIP;
907using gl::GL_TRIANGLE_FAN;
909using gl::GL_QUAD_STRIP;
911using gl::GL_LINES_ADJACENCY;
912using gl::GL_LINE_STRIP_ADJACENCY;
913using gl::GL_TRIANGLES_ADJACENCY;
914using gl::GL_TRIANGLE_STRIP_ADJACENCY;
934using gl::GL_FEEDBACK;
965using gl::GL_RENDERER;
967using gl::GL_EXTENSIONS;
992using gl::GL_TEXTURE_ENV_MODE;
993using gl::GL_TEXTURE_ENV_COLOR;
997using gl::GL_TEXTURE_ENV;
1001using gl::GL_EYE_LINEAR;
1002using gl::GL_OBJECT_LINEAR;
1003using gl::GL_SPHERE_MAP;
1007using gl::GL_TEXTURE_GEN_MODE;
1008using gl::GL_OBJECT_PLANE;
1009using gl::GL_EYE_PLANE;
1013using gl::GL_NEAREST;
1020using gl::GL_NEAREST_MIPMAP_NEAREST;
1021using gl::GL_LINEAR_MIPMAP_NEAREST;
1022using gl::GL_NEAREST_MIPMAP_LINEAR;
1023using gl::GL_LINEAR_MIPMAP_LINEAR;
1033using gl::GL_TEXTURE_WRAP_R;
1034using gl::GL_GENERATE_MIPMAP;
1040using gl::GL_PROXY_TEXTURE_1D;
1041using gl::GL_PROXY_TEXTURE_2D;
1042using gl::GL_TEXTURE_3D;
1043using gl::GL_PROXY_TEXTURE_3D;
1044using gl::GL_TEXTURE_MIN_LOD;
1045using gl::GL_TEXTURE_MAX_LOD;
1046using gl::GL_TEXTURE_BASE_LEVEL;
1047using gl::GL_TEXTURE_MAX_LEVEL;
1053using gl::GL_CLAMP_TO_BORDER;
1054using gl::GL_CLAMP_TO_EDGE;
1065using gl::GL_HALF_FLOAT;
1066using gl::GL_CONSTANT_COLOR;
1067using gl::GL_ONE_MINUS_CONSTANT_COLOR;
1068using gl::GL_CONSTANT_ALPHA;
1069using gl::GL_ONE_MINUS_CONSTANT_ALPHA;
1070using gl::GL_FUNC_ADD;
1073using gl::GL_BLEND_EQUATION_RGB;
1074using gl::GL_FUNC_SUBTRACT;
1075using gl::GL_FUNC_REVERSE_SUBTRACT;
1076using gl::GL_RESCALE_NORMAL;
1077using gl::GL_TEXTURE_DEPTH;
1078using gl::GL_MAX_3D_TEXTURE_SIZE;
1079using gl::GL_MULTISAMPLE;
1080using gl::GL_SAMPLE_ALPHA_TO_COVERAGE;
1081using gl::GL_SAMPLE_ALPHA_TO_ONE;
1082using gl::GL_SAMPLE_COVERAGE;
1083using gl::GL_SAMPLE_BUFFERS;
1084using gl::GL_SAMPLES;
1085using gl::GL_SAMPLE_COVERAGE_VALUE;
1086using gl::GL_SAMPLE_COVERAGE_INVERT;
1087using gl::GL_BLEND_DST_RGB;
1088using gl::GL_BLEND_SRC_RGB;
1089using gl::GL_BLEND_DST_ALPHA;
1090using gl::GL_BLEND_SRC_ALPHA;
1093using gl::GL_MAX_ELEMENTS_VERTICES;
1094using gl::GL_MAX_ELEMENTS_INDICES;
1095using gl::GL_DEPTH_COMPONENT16;
1096using gl::GL_DEPTH_COMPONENT24;
1097using gl::GL_DEPTH_COMPONENT32;
1098using gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING;
1099using gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE;
1100using gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE;
1101using gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE;
1102using gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE;
1103using gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE;
1104using gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE;
1105using gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE;
1106using gl::GL_FRAMEBUFFER_DEFAULT;
1107using gl::GL_FRAMEBUFFER_UNDEFINED;
1108using gl::GL_DEPTH_STENCIL_ATTACHMENT;
1109using gl::GL_MAJOR_VERSION;
1110using gl::GL_MINOR_VERSION;
1111using gl::GL_NUM_EXTENSIONS;
1112using gl::GL_CONTEXT_FLAGS;
1114using gl::GL_COMPRESSED_RED;
1115using gl::GL_COMPRESSED_RG;
1117using gl::GL_RG_INTEGER;
1138using gl::GL_UNSIGNED_BYTE_2_3_3_REV;
1139using gl::GL_UNSIGNED_SHORT_5_6_5;
1140using gl::GL_UNSIGNED_SHORT_5_6_5_REV;
1141using gl::GL_UNSIGNED_SHORT_4_4_4_4_REV;
1142using gl::GL_UNSIGNED_SHORT_1_5_5_5_REV;
1143using gl::GL_UNSIGNED_INT_8_8_8_8_REV;
1144using gl::GL_UNSIGNED_INT_2_10_10_10_REV;
1145using gl::GL_MIRRORED_REPEAT;
1146using gl::GL_FOG_COORDINATE_SOURCE;
1147using gl::GL_FOG_COORD_SRC;
1148using gl::GL_FOG_COORD;
1149using gl::GL_FOG_COORDINATE;
1150using gl::GL_FRAGMENT_DEPTH;
1151using gl::GL_CURRENT_FOG_COORD;
1152using gl::GL_CURRENT_FOG_COORDINATE;
1153using gl::GL_FOG_COORDINATE_ARRAY_TYPE;
1154using gl::GL_FOG_COORD_ARRAY_TYPE;
1155using gl::GL_FOG_COORDINATE_ARRAY_STRIDE;
1156using gl::GL_FOG_COORD_ARRAY_STRIDE;
1157using gl::GL_FOG_COORDINATE_ARRAY_POINTER;
1158using gl::GL_FOG_COORD_ARRAY_POINTER;
1159using gl::GL_FOG_COORDINATE_ARRAY;
1160using gl::GL_FOG_COORD_ARRAY;
1161using gl::GL_COLOR_SUM;
1162using gl::GL_CURRENT_SECONDARY_COLOR;
1163using gl::GL_SECONDARY_COLOR_ARRAY_SIZE;
1164using gl::GL_SECONDARY_COLOR_ARRAY_TYPE;
1165using gl::GL_SECONDARY_COLOR_ARRAY_STRIDE;
1166using gl::GL_SECONDARY_COLOR_ARRAY_POINTER;
1167using gl::GL_SECONDARY_COLOR_ARRAY;
1168using gl::GL_CURRENT_RASTER_SECONDARY_COLOR;
1169using gl::GL_TEXTURE0;
1170using gl::GL_TEXTURE1;
1171using gl::GL_TEXTURE2;
1172using gl::GL_TEXTURE3;
1173using gl::GL_TEXTURE4;
1174using gl::GL_TEXTURE5;
1175using gl::GL_TEXTURE6;
1176using gl::GL_TEXTURE7;
1177using gl::GL_TEXTURE8;
1178using gl::GL_TEXTURE9;
1179using gl::GL_TEXTURE10;
1180using gl::GL_TEXTURE11;
1181using gl::GL_TEXTURE12;
1182using gl::GL_TEXTURE13;
1183using gl::GL_TEXTURE14;
1184using gl::GL_TEXTURE15;
1185using gl::GL_TEXTURE16;
1186using gl::GL_TEXTURE17;
1187using gl::GL_TEXTURE18;
1188using gl::GL_TEXTURE19;
1189using gl::GL_TEXTURE20;
1190using gl::GL_TEXTURE21;
1191using gl::GL_TEXTURE22;
1192using gl::GL_TEXTURE23;
1193using gl::GL_TEXTURE24;
1194using gl::GL_TEXTURE25;
1195using gl::GL_TEXTURE26;
1196using gl::GL_TEXTURE27;
1197using gl::GL_TEXTURE28;
1198using gl::GL_TEXTURE29;
1199using gl::GL_TEXTURE30;
1200using gl::GL_TEXTURE31;
1201using gl::GL_ACTIVE_TEXTURE;
1202using gl::GL_CLIENT_ACTIVE_TEXTURE;
1203using gl::GL_MAX_TEXTURE_UNITS;
1204using gl::GL_TRANSPOSE_MODELVIEW_MATRIX;
1205using gl::GL_TRANSPOSE_PROJECTION_MATRIX;
1206using gl::GL_TRANSPOSE_TEXTURE_MATRIX;
1207using gl::GL_TRANSPOSE_COLOR_MATRIX;
1208using gl::GL_SUBTRACT;
1209using gl::GL_MAX_RENDERBUFFER_SIZE;
1210using gl::GL_COMPRESSED_ALPHA;
1211using gl::GL_COMPRESSED_LUMINANCE;
1212using gl::GL_COMPRESSED_LUMINANCE_ALPHA;
1213using gl::GL_COMPRESSED_INTENSITY;
1214using gl::GL_COMPRESSED_RGB;
1215using gl::GL_COMPRESSED_RGBA;
1216using gl::GL_TEXTURE_RECTANGLE;
1217using gl::GL_TEXTURE_BINDING_RECTANGLE;
1218using gl::GL_PROXY_TEXTURE_RECTANGLE;
1219using gl::GL_MAX_RECTANGLE_TEXTURE_SIZE;
1220using gl::GL_DEPTH_STENCIL;
1221using gl::GL_UNSIGNED_INT_24_8;
1222using gl::GL_MAX_TEXTURE_LOD_BIAS;
1223using gl::GL_TEXTURE_FILTER_CONTROL;
1224using gl::GL_TEXTURE_LOD_BIAS;
1225using gl::GL_INCR_WRAP;
1226using gl::GL_DECR_WRAP;
1227using gl::GL_NORMAL_MAP;
1228using gl::GL_REFLECTION_MAP;
1229using gl::GL_TEXTURE_CUBE_MAP;
1230using gl::GL_TEXTURE_BINDING_CUBE_MAP;
1231using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1232using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
1233using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
1234using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1235using gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
1236using gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1237using gl::GL_PROXY_TEXTURE_CUBE_MAP;
1238using gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE;
1239using gl::GL_COMBINE;
1240using gl::GL_COMBINE_RGB;
1241using gl::GL_COMBINE_ALPHA;
1242using gl::GL_RGB_SCALE;
1243using gl::GL_ADD_SIGNED;
1244using gl::GL_INTERPOLATE;
1245using gl::GL_CONSTANT;
1246using gl::GL_PRIMARY_COLOR;
1247using gl::GL_PREVIOUS;
1248using gl::GL_SOURCE0_RGB;
1249using gl::GL_SRC0_RGB;
1250using gl::GL_SOURCE1_RGB;
1251using gl::GL_SRC1_RGB;
1252using gl::GL_SOURCE2_RGB;
1253using gl::GL_SRC2_RGB;
1254using gl::GL_SOURCE0_ALPHA;
1255using gl::GL_SRC0_ALPHA;
1256using gl::GL_SOURCE1_ALPHA;
1257using gl::GL_SRC1_ALPHA;
1258using gl::GL_SOURCE2_ALPHA;
1259using gl::GL_SRC2_ALPHA;
1260using gl::GL_OPERAND0_RGB;
1261using gl::GL_OPERAND1_RGB;
1262using gl::GL_OPERAND2_RGB;
1263using gl::GL_OPERAND0_ALPHA;
1264using gl::GL_OPERAND1_ALPHA;
1265using gl::GL_OPERAND2_ALPHA;
1266using gl::GL_VERTEX_ARRAY_BINDING;
1267using gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1268using gl::GL_VERTEX_ATTRIB_ARRAY_SIZE;
1269using gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1270using gl::GL_VERTEX_ATTRIB_ARRAY_TYPE;
1271using gl::GL_CURRENT_VERTEX_ATTRIB;
1272using gl::GL_PROGRAM_POINT_SIZE;
1273using gl::GL_VERTEX_PROGRAM_POINT_SIZE;
1274using gl::GL_VERTEX_PROGRAM_TWO_SIDE;
1275using gl::GL_VERTEX_ATTRIB_ARRAY_POINTER;
1276using gl::GL_DEPTH_CLAMP;
1277using gl::GL_TEXTURE_COMPRESSED_IMAGE_SIZE;
1278using gl::GL_TEXTURE_COMPRESSED;
1279using gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1280using gl::GL_COMPRESSED_TEXTURE_FORMATS;
1281using gl::GL_DOT3_RGB;
1282using gl::GL_DOT3_RGBA;
1283using gl::GL_BUFFER_SIZE;
1284using gl::GL_BUFFER_USAGE;
1285using gl::GL_STENCIL_BACK_FUNC;
1286using gl::GL_STENCIL_BACK_FAIL;
1287using gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL;
1288using gl::GL_STENCIL_BACK_PASS_DEPTH_PASS;
1289using gl::GL_RGBA32F;
1291using gl::GL_RGBA16F;
1293using gl::GL_MAX_DRAW_BUFFERS;
1294using gl::GL_DRAW_BUFFER0;
1295using gl::GL_DRAW_BUFFER1;
1296using gl::GL_DRAW_BUFFER2;
1297using gl::GL_DRAW_BUFFER3;
1298using gl::GL_DRAW_BUFFER4;
1299using gl::GL_DRAW_BUFFER5;
1300using gl::GL_DRAW_BUFFER6;
1301using gl::GL_DRAW_BUFFER7;
1302using gl::GL_DRAW_BUFFER8;
1303using gl::GL_DRAW_BUFFER9;
1304using gl::GL_DRAW_BUFFER10;
1305using gl::GL_DRAW_BUFFER11;
1306using gl::GL_DRAW_BUFFER12;
1307using gl::GL_DRAW_BUFFER13;
1308using gl::GL_DRAW_BUFFER14;
1309using gl::GL_DRAW_BUFFER15;
1310using gl::GL_BLEND_EQUATION_ALPHA;
1311using gl::GL_TEXTURE_DEPTH_SIZE;
1312using gl::GL_DEPTH_TEXTURE_MODE;
1313using gl::GL_TEXTURE_COMPARE_MODE;
1314using gl::GL_TEXTURE_COMPARE_FUNC;
1315using gl::GL_COMPARE_REF_TO_TEXTURE;
1316using gl::GL_COMPARE_R_TO_TEXTURE;
1317using gl::GL_TEXTURE_CUBE_MAP_SEAMLESS;
1318using gl::GL_POINT_SPRITE;
1319using gl::GL_COORD_REPLACE;
1320using gl::GL_QUERY_COUNTER_BITS;
1321using gl::GL_CURRENT_QUERY;
1322using gl::GL_QUERY_RESULT;
1323using gl::GL_QUERY_RESULT_AVAILABLE;
1324using gl::GL_MAX_VERTEX_ATTRIBS;
1325using gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1326using gl::GL_MAX_TEXTURE_COORDS;
1327using gl::GL_MAX_TEXTURE_IMAGE_UNITS;
1328using gl::GL_ARRAY_BUFFER;
1329using gl::GL_ELEMENT_ARRAY_BUFFER;
1330using gl::GL_ARRAY_BUFFER_BINDING;
1331using gl::GL_ELEMENT_ARRAY_BUFFER_BINDING;
1332using gl::GL_VERTEX_ARRAY_BUFFER_BINDING;
1333using gl::GL_NORMAL_ARRAY_BUFFER_BINDING;
1334using gl::GL_COLOR_ARRAY_BUFFER_BINDING;
1335using gl::GL_INDEX_ARRAY_BUFFER_BINDING;
1336using gl::GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING;
1337using gl::GL_EDGE_FLAG_ARRAY_BUFFER_BINDING;
1338using gl::GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING;
1339using gl::GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING;
1340using gl::GL_FOG_COORD_ARRAY_BUFFER_BINDING;
1341using gl::GL_WEIGHT_ARRAY_BUFFER_BINDING;
1342using gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1343using gl::GL_READ_ONLY;
1344using gl::GL_WRITE_ONLY;
1345using gl::GL_READ_WRITE;
1346using gl::GL_BUFFER_ACCESS;
1347using gl::GL_BUFFER_MAPPED;
1348using gl::GL_BUFFER_MAP_POINTER;
1349using gl::GL_STREAM_DRAW;
1350using gl::GL_STREAM_READ;
1351using gl::GL_STREAM_COPY;
1352using gl::GL_STATIC_DRAW;
1353using gl::GL_STATIC_READ;
1354using gl::GL_STATIC_COPY;
1355using gl::GL_DYNAMIC_DRAW;
1356using gl::GL_DYNAMIC_READ;
1357using gl::GL_DYNAMIC_COPY;
1358using gl::GL_PIXEL_PACK_BUFFER;
1359using gl::GL_PIXEL_UNPACK_BUFFER;
1360using gl::GL_PIXEL_PACK_BUFFER_BINDING;
1361using gl::GL_PIXEL_UNPACK_BUFFER_BINDING;
1362using gl::GL_DEPTH24_STENCIL8;
1363using gl::GL_TEXTURE_STENCIL_SIZE;
1364using gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER;
1365using gl::GL_MAX_ARRAY_TEXTURE_LAYERS;
1366using gl::GL_MIN_PROGRAM_TEXEL_OFFSET;
1367using gl::GL_MAX_PROGRAM_TEXEL_OFFSET;
1368using gl::GL_SAMPLES_PASSED;
1369using gl::GL_GEOMETRY_VERTICES_OUT;
1370using gl::GL_GEOMETRY_INPUT_TYPE;
1371using gl::GL_GEOMETRY_OUTPUT_TYPE;
1372using gl::GL_CLAMP_VERTEX_COLOR;
1373using gl::GL_CLAMP_FRAGMENT_COLOR;
1374using gl::GL_CLAMP_READ_COLOR;
1375using gl::GL_FIXED_ONLY;
1376using gl::GL_UNIFORM_BUFFER;
1377using gl::GL_UNIFORM_BUFFER_BINDING;
1378using gl::GL_UNIFORM_BUFFER_START;
1379using gl::GL_UNIFORM_BUFFER_SIZE;
1380using gl::GL_MAX_VERTEX_UNIFORM_BLOCKS;
1381using gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS;
1382using gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS;
1383using gl::GL_MAX_COMBINED_UNIFORM_BLOCKS;
1384using gl::GL_MAX_UNIFORM_BUFFER_BINDINGS;
1385using gl::GL_MAX_UNIFORM_BLOCK_SIZE;
1386using gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS;
1387using gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS;
1388using gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS;
1389using gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT;
1390using gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH;
1391using gl::GL_ACTIVE_UNIFORM_BLOCKS;
1392using gl::GL_UNIFORM_TYPE;
1393using gl::GL_UNIFORM_SIZE;
1394using gl::GL_UNIFORM_NAME_LENGTH;
1395using gl::GL_UNIFORM_BLOCK_INDEX;
1396using gl::GL_UNIFORM_OFFSET;
1397using gl::GL_UNIFORM_ARRAY_STRIDE;
1398using gl::GL_UNIFORM_MATRIX_STRIDE;
1399using gl::GL_UNIFORM_IS_ROW_MAJOR;
1400using gl::GL_UNIFORM_BLOCK_BINDING;
1401using gl::GL_UNIFORM_BLOCK_DATA_SIZE;
1402using gl::GL_UNIFORM_BLOCK_NAME_LENGTH;
1403using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS;
1404using gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES;
1405using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER;
1406using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER;
1407using gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER;
1408using gl::GL_FRAGMENT_SHADER;
1409using gl::GL_VERTEX_SHADER;
1410using gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS;
1411using gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS;
1412using gl::GL_MAX_VARYING_COMPONENTS;
1413using gl::GL_MAX_VARYING_FLOATS;
1414using gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
1415using gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
1416using gl::GL_SHADER_TYPE;
1417using gl::GL_FLOAT_VEC2;
1418using gl::GL_FLOAT_VEC3;
1419using gl::GL_FLOAT_VEC4;
1420using gl::GL_INT_VEC2;
1421using gl::GL_INT_VEC3;
1422using gl::GL_INT_VEC4;
1424using gl::GL_BOOL_VEC2;
1425using gl::GL_BOOL_VEC3;
1426using gl::GL_BOOL_VEC4;
1427using gl::GL_FLOAT_MAT2;
1428using gl::GL_FLOAT_MAT3;
1429using gl::GL_FLOAT_MAT4;
1430using gl::GL_SAMPLER_1D;
1431using gl::GL_SAMPLER_2D;
1432using gl::GL_SAMPLER_3D;
1433using gl::GL_SAMPLER_CUBE;
1434using gl::GL_SAMPLER_1D_SHADOW;
1435using gl::GL_SAMPLER_2D_SHADOW;
1436using gl::GL_SAMPLER_2D_RECT;
1437using gl::GL_SAMPLER_2D_RECT_SHADOW;
1438using gl::GL_FLOAT_MAT2x3;
1439using gl::GL_FLOAT_MAT2x4;
1440using gl::GL_FLOAT_MAT3x2;
1441using gl::GL_FLOAT_MAT3x4;
1442using gl::GL_FLOAT_MAT4x2;
1443using gl::GL_FLOAT_MAT4x3;
1444using gl::GL_DELETE_STATUS;
1445using gl::GL_COMPILE_STATUS;
1446using gl::GL_LINK_STATUS;
1447using gl::GL_VALIDATE_STATUS;
1448using gl::GL_INFO_LOG_LENGTH;
1449using gl::GL_ATTACHED_SHADERS;
1450using gl::GL_ACTIVE_UNIFORMS;
1451using gl::GL_ACTIVE_UNIFORM_MAX_LENGTH;
1452using gl::GL_SHADER_SOURCE_LENGTH;
1453using gl::GL_ACTIVE_ATTRIBUTES;
1454using gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
1455using gl::GL_SHADING_LANGUAGE_VERSION;
1456using gl::GL_ACTIVE_PROGRAM_EXT;
1457using gl::GL_CURRENT_PROGRAM;
1458using gl::GL_TEXTURE_RED_TYPE;
1459using gl::GL_TEXTURE_GREEN_TYPE;
1460using gl::GL_TEXTURE_BLUE_TYPE;
1461using gl::GL_TEXTURE_ALPHA_TYPE;
1462using gl::GL_TEXTURE_LUMINANCE_TYPE;
1463using gl::GL_TEXTURE_INTENSITY_TYPE;
1464using gl::GL_TEXTURE_DEPTH_TYPE;
1465using gl::GL_UNSIGNED_NORMALIZED;
1466using gl::GL_TEXTURE_1D_ARRAY;
1467using gl::GL_PROXY_TEXTURE_1D_ARRAY;
1468using gl::GL_TEXTURE_2D_ARRAY;
1469using gl::GL_PROXY_TEXTURE_2D_ARRAY;
1470using gl::GL_TEXTURE_BINDING_1D_ARRAY;
1471using gl::GL_TEXTURE_BINDING_2D_ARRAY;
1472using gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS;
1473using gl::GL_TEXTURE_BUFFER;
1474using gl::GL_MAX_TEXTURE_BUFFER_SIZE;
1475using gl::GL_TEXTURE_BINDING_BUFFER;
1476using gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING;
1477using gl::GL_R11F_G11F_B10F;
1478using gl::GL_UNSIGNED_INT_10F_11F_11F_REV;
1479using gl::GL_RGB9_E5;
1480using gl::GL_UNSIGNED_INT_5_9_9_9_REV;
1481using gl::GL_TEXTURE_SHARED_SIZE;
1484using gl::GL_SRGB_ALPHA;
1485using gl::GL_SRGB8_ALPHA8;
1486using gl::GL_SLUMINANCE_ALPHA;
1487using gl::GL_SLUMINANCE8_ALPHA8;
1488using gl::GL_SLUMINANCE;
1489using gl::GL_SLUMINANCE8;
1490using gl::GL_COMPRESSED_SRGB;
1491using gl::GL_COMPRESSED_SRGB_ALPHA;
1492using gl::GL_COMPRESSED_SLUMINANCE;
1493using gl::GL_COMPRESSED_SLUMINANCE_ALPHA;
1494using gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH;
1495using gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE;
1496using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS;
1497using gl::GL_TRANSFORM_FEEDBACK_VARYINGS;
1498using gl::GL_TRANSFORM_FEEDBACK_BUFFER_START;
1499using gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE;
1500using gl::GL_PRIMITIVES_GENERATED;
1501using gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN;
1502using gl::GL_RASTERIZER_DISCARD;
1503using gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS;
1504using gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS;
1505using gl::GL_INTERLEAVED_ATTRIBS;
1506using gl::GL_SEPARATE_ATTRIBS;
1507using gl::GL_TRANSFORM_FEEDBACK_BUFFER;
1508using gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING;
1509using gl::GL_POINT_SPRITE_COORD_ORIGIN;
1510using gl::GL_LOWER_LEFT;
1511using gl::GL_UPPER_LEFT;
1512using gl::GL_STENCIL_BACK_REF;
1513using gl::GL_STENCIL_BACK_VALUE_MASK;
1514using gl::GL_STENCIL_BACK_WRITEMASK;
1515using gl::GL_DRAW_FRAMEBUFFER_BINDING;
1516using gl::GL_FRAMEBUFFER_BINDING;
1517using gl::GL_RENDERBUFFER_BINDING;
1518using gl::GL_READ_FRAMEBUFFER;
1519using gl::GL_DRAW_FRAMEBUFFER;
1520using gl::GL_READ_FRAMEBUFFER_BINDING;
1521using gl::GL_RENDERBUFFER_SAMPLES;
1522using gl::GL_DEPTH_COMPONENT32F;
1523using gl::GL_DEPTH32F_STENCIL8;
1524using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
1525using gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
1526using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
1527using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
1528using gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER;
1529using gl::GL_FRAMEBUFFER_COMPLETE;
1530using gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
1531using gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
1532using gl::GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
1533using gl::GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
1534using gl::GL_FRAMEBUFFER_UNSUPPORTED;
1535using gl::GL_MAX_COLOR_ATTACHMENTS;
1536using gl::GL_COLOR_ATTACHMENT0;
1537using gl::GL_COLOR_ATTACHMENT1;
1538using gl::GL_COLOR_ATTACHMENT2;
1539using gl::GL_COLOR_ATTACHMENT3;
1540using gl::GL_COLOR_ATTACHMENT4;
1541using gl::GL_COLOR_ATTACHMENT5;
1542using gl::GL_COLOR_ATTACHMENT6;
1543using gl::GL_COLOR_ATTACHMENT7;
1544using gl::GL_COLOR_ATTACHMENT8;
1545using gl::GL_COLOR_ATTACHMENT9;
1546using gl::GL_COLOR_ATTACHMENT10;
1547using gl::GL_COLOR_ATTACHMENT11;
1548using gl::GL_COLOR_ATTACHMENT12;
1549using gl::GL_COLOR_ATTACHMENT13;
1550using gl::GL_COLOR_ATTACHMENT14;
1551using gl::GL_COLOR_ATTACHMENT15;
1552using gl::GL_COLOR_ATTACHMENT16;
1553using gl::GL_COLOR_ATTACHMENT17;
1554using gl::GL_COLOR_ATTACHMENT18;
1555using gl::GL_COLOR_ATTACHMENT19;
1556using gl::GL_COLOR_ATTACHMENT20;
1557using gl::GL_COLOR_ATTACHMENT21;
1558using gl::GL_COLOR_ATTACHMENT22;
1559using gl::GL_COLOR_ATTACHMENT23;
1560using gl::GL_COLOR_ATTACHMENT24;
1561using gl::GL_COLOR_ATTACHMENT25;
1562using gl::GL_COLOR_ATTACHMENT26;
1563using gl::GL_COLOR_ATTACHMENT27;
1564using gl::GL_COLOR_ATTACHMENT28;
1565using gl::GL_COLOR_ATTACHMENT29;
1566using gl::GL_COLOR_ATTACHMENT30;
1567using gl::GL_COLOR_ATTACHMENT31;
1568using gl::GL_DEPTH_ATTACHMENT;
1569using gl::GL_STENCIL_ATTACHMENT;
1570using gl::GL_FRAMEBUFFER;
1571using gl::GL_RENDERBUFFER;
1572using gl::GL_RENDERBUFFER_WIDTH;
1573using gl::GL_RENDERBUFFER_HEIGHT;
1574using gl::GL_RENDERBUFFER_INTERNAL_FORMAT;
1575using gl::GL_STENCIL_INDEX1;
1576using gl::GL_STENCIL_INDEX4;
1577using gl::GL_STENCIL_INDEX8;
1578using gl::GL_STENCIL_INDEX16;
1579using gl::GL_RENDERBUFFER_RED_SIZE;
1580using gl::GL_RENDERBUFFER_GREEN_SIZE;
1581using gl::GL_RENDERBUFFER_BLUE_SIZE;
1582using gl::GL_RENDERBUFFER_ALPHA_SIZE;
1583using gl::GL_RENDERBUFFER_DEPTH_SIZE;
1584using gl::GL_RENDERBUFFER_STENCIL_SIZE;
1585using gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
1586using gl::GL_MAX_SAMPLES;
1587using gl::GL_RGBA32UI;
1588using gl::GL_RGB32UI;
1589using gl::GL_RGBA16UI;
1590using gl::GL_RGB16UI;
1591using gl::GL_RGBA8UI;
1593using gl::GL_RGBA32I;
1595using gl::GL_RGBA16I;
1599using gl::GL_RED_INTEGER;
1600using gl::GL_GREEN_INTEGER;
1601using gl::GL_BLUE_INTEGER;
1602using gl::GL_ALPHA_INTEGER;
1603using gl::GL_RGB_INTEGER;
1604using gl::GL_RGBA_INTEGER;
1605using gl::GL_BGR_INTEGER;
1606using gl::GL_BGRA_INTEGER;
1607using gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED;
1608using gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
1609using gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
1610using gl::GL_FRAMEBUFFER_SRGB;
1611using gl::GL_COMPRESSED_RED_RGTC1;
1612using gl::GL_COMPRESSED_SIGNED_RED_RGTC1;
1613using gl::GL_COMPRESSED_RG_RGTC2;
1614using gl::GL_COMPRESSED_SIGNED_RG_RGTC2;
1615using gl::GL_SAMPLER_1D_ARRAY;
1616using gl::GL_SAMPLER_2D_ARRAY;
1617using gl::GL_SAMPLER_BUFFER;
1618using gl::GL_SAMPLER_1D_ARRAY_SHADOW;
1619using gl::GL_SAMPLER_2D_ARRAY_SHADOW;
1620using gl::GL_SAMPLER_CUBE_SHADOW;
1621using gl::GL_UNSIGNED_INT_VEC2;
1622using gl::GL_UNSIGNED_INT_VEC3;
1623using gl::GL_UNSIGNED_INT_VEC4;
1624using gl::GL_INT_SAMPLER_1D;
1625using gl::GL_INT_SAMPLER_2D;
1626using gl::GL_INT_SAMPLER_3D;
1627using gl::GL_INT_SAMPLER_CUBE;
1628using gl::GL_INT_SAMPLER_2D_RECT;
1629using gl::GL_INT_SAMPLER_1D_ARRAY;
1630using gl::GL_INT_SAMPLER_2D_ARRAY;
1631using gl::GL_INT_SAMPLER_BUFFER;
1632using gl::GL_UNSIGNED_INT_SAMPLER_1D;
1633using gl::GL_UNSIGNED_INT_SAMPLER_2D;
1634using gl::GL_UNSIGNED_INT_SAMPLER_3D;
1635using gl::GL_UNSIGNED_INT_SAMPLER_CUBE;
1636using gl::GL_UNSIGNED_INT_SAMPLER_2D_RECT;
1637using gl::GL_UNSIGNED_INT_SAMPLER_1D_ARRAY;
1638using gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY;
1639using gl::GL_UNSIGNED_INT_SAMPLER_BUFFER;
1640using gl::GL_GEOMETRY_SHADER;
1641using gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS;
1642using gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES;
1643using gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
1644using gl::GL_QUERY_WAIT;
1645using gl::GL_QUERY_NO_WAIT;
1646using gl::GL_QUERY_BY_REGION_WAIT;
1647using gl::GL_QUERY_BY_REGION_NO_WAIT;
1648using gl::GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION;
1649using gl::GL_FIRST_VERTEX_CONVENTION;
1650using gl::GL_LAST_VERTEX_CONVENTION;
1651using gl::GL_PROVOKING_VERTEX;
1652using gl::GL_SAMPLE_LOCATION_ARB;
1653using gl::GL_SAMPLE_POSITION;
1654using gl::GL_SAMPLE_MASK;
1655using gl::GL_SAMPLE_MASK_VALUE;
1656using gl::GL_MAX_SAMPLE_MASK_WORDS;
1657using gl::GL_COPY_READ_BUFFER;
1658using gl::GL_COPY_READ_BUFFER_BINDING;
1659using gl::GL_COPY_WRITE_BUFFER;
1660using gl::GL_COPY_WRITE_BUFFER_BINDING;
1661using gl::GL_R8_SNORM;
1662using gl::GL_RG8_SNORM;
1663using gl::GL_RGB8_SNORM;
1664using gl::GL_RGBA8_SNORM;
1665using gl::GL_R16_SNORM;
1666using gl::GL_RG16_SNORM;
1667using gl::GL_RGB16_SNORM;
1668using gl::GL_RGBA16_SNORM;
1669using gl::GL_SIGNED_NORMALIZED;
1670using gl::GL_PRIMITIVE_RESTART;
1671using gl::GL_PRIMITIVE_RESTART_INDEX;
1672using gl::GL_TEXTURE_2D_MULTISAMPLE;
1673using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE;
1674using gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
1675using gl::GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
1676using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE;
1677using gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY;
1678using gl::GL_TEXTURE_SAMPLES;
1679using gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS;
1680using gl::GL_SAMPLER_2D_MULTISAMPLE;
1681using gl::GL_INT_SAMPLER_2D_MULTISAMPLE;
1682using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
1683using gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
1684using gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
1685using gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
1686using gl::GL_MAX_COLOR_TEXTURE_SAMPLES;
1687using gl::GL_MAX_DEPTH_TEXTURE_SAMPLES;
1688using gl::GL_MAX_INTEGER_SAMPLES;
1689using gl::GL_MAX_SERVER_WAIT_TIMEOUT;
1690using gl::GL_OBJECT_TYPE;
1691using gl::GL_SYNC_CONDITION;
1692using gl::GL_SYNC_STATUS;
1693using gl::GL_SYNC_FLAGS;
1694using gl::GL_SYNC_FENCE;
1695using gl::GL_SYNC_GPU_COMMANDS_COMPLETE;
1696using gl::GL_UNSIGNALED;
1697using gl::GL_SIGNALED;
1698using gl::GL_ALREADY_SIGNALED;
1699using gl::GL_TIMEOUT_EXPIRED;
1700using gl::GL_CONDITION_SATISFIED;
1701using gl::GL_WAIT_FAILED;
1702using gl::GL_BUFFER_ACCESS_FLAGS;
1703using gl::GL_BUFFER_MAP_LENGTH;
1704using gl::GL_BUFFER_MAP_OFFSET;
1705using gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS;
1706using gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS;
1707using gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
1708using gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS;
1709using gl::GL_CONTEXT_PROFILE_MASK;
Definition: gl32/bitfield.h:9