glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl13/functions.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/functions.h>
5
6
7namespace gl13
8{
9
10
11using gl::glAccum;
12using gl::glActiveTexture;
13using gl::glAlphaFunc;
14using gl::glAreTexturesResident;
15using gl::glArrayElement;
16using gl::glBegin;
17using gl::glBindTexture;
18using gl::glBitmap;
19using gl::glBlendFunc;
20using gl::glCallList;
21using gl::glCallLists;
22using gl::glClear;
23using gl::glClearAccum;
24using gl::glClearColor;
25using gl::glClearDepth;
26using gl::glClearIndex;
27using gl::glClearStencil;
28using gl::glClientActiveTexture;
29using gl::glClipPlane;
30using gl::glColor3b;
31using gl::glColor3bv;
32using gl::glColor3d;
33using gl::glColor3dv;
34using gl::glColor3f;
35using gl::glColor3fv;
36using gl::glColor3i;
37using gl::glColor3iv;
38using gl::glColor3s;
39using gl::glColor3sv;
40using gl::glColor3ub;
41using gl::glColor3ubv;
42using gl::glColor3ui;
43using gl::glColor3uiv;
44using gl::glColor3us;
45using gl::glColor3usv;
46using gl::glColor4b;
47using gl::glColor4bv;
48using gl::glColor4d;
49using gl::glColor4dv;
50using gl::glColor4f;
51using gl::glColor4fv;
52using gl::glColor4i;
53using gl::glColor4iv;
54using gl::glColor4s;
55using gl::glColor4sv;
56using gl::glColor4ub;
57using gl::glColor4ubv;
58using gl::glColor4ui;
59using gl::glColor4uiv;
60using gl::glColor4us;
61using gl::glColor4usv;
62using gl::glColorMask;
63using gl::glColorMaterial;
64using gl::glColorPointer;
65using gl::glCompressedTexImage1D;
66using gl::glCompressedTexImage2D;
67using gl::glCompressedTexImage3D;
68using gl::glCompressedTexSubImage1D;
69using gl::glCompressedTexSubImage2D;
70using gl::glCompressedTexSubImage3D;
71using gl::glCopyPixels;
72using gl::glCopyTexImage1D;
73using gl::glCopyTexImage2D;
74using gl::glCopyTexSubImage1D;
75using gl::glCopyTexSubImage2D;
76using gl::glCopyTexSubImage3D;
77using gl::glCullFace;
78using gl::glDeleteLists;
79using gl::glDeleteTextures;
80using gl::glDepthFunc;
81using gl::glDepthMask;
82using gl::glDepthRange;
83using gl::glDisable;
84using gl::glDisableClientState;
85using gl::glDrawArrays;
86using gl::glDrawBuffer;
87using gl::glDrawElements;
88using gl::glDrawPixels;
89using gl::glDrawRangeElements;
90using gl::glEdgeFlag;
91using gl::glEdgeFlagPointer;
92using gl::glEdgeFlagv;
93using gl::glEnable;
94using gl::glEnableClientState;
95using gl::glEnd;
96using gl::glEndList;
97using gl::glEvalCoord1d;
98using gl::glEvalCoord1dv;
99using gl::glEvalCoord1f;
100using gl::glEvalCoord1fv;
101using gl::glEvalCoord2d;
102using gl::glEvalCoord2dv;
103using gl::glEvalCoord2f;
104using gl::glEvalCoord2fv;
105using gl::glEvalMesh1;
106using gl::glEvalMesh2;
107using gl::glEvalPoint1;
108using gl::glEvalPoint2;
109using gl::glFeedbackBuffer;
110using gl::glFinish;
111using gl::glFlush;
112using gl::glFogf;
113using gl::glFogfv;
114using gl::glFogi;
115using gl::glFogiv;
116using gl::glFrontFace;
117using gl::glFrustum;
118using gl::glGenLists;
119using gl::glGenTextures;
120using gl::glGetBooleanv;
121using gl::glGetClipPlane;
122using gl::glGetCompressedTexImage;
123using gl::glGetDoublev;
124using gl::glGetError;
125using gl::glGetFloatv;
126using gl::glGetIntegerv;
127using gl::glGetLightfv;
128using gl::glGetLightiv;
129using gl::glGetMapdv;
130using gl::glGetMapfv;
131using gl::glGetMapiv;
132using gl::glGetMaterialfv;
133using gl::glGetMaterialiv;
134using gl::glGetPixelMapfv;
135using gl::glGetPixelMapuiv;
136using gl::glGetPixelMapusv;
137using gl::glGetPointerv;
138using gl::glGetPolygonStipple;
139using gl::glGetString;
140using gl::glGetTexEnvfv;
141using gl::glGetTexEnviv;
142using gl::glGetTexGendv;
143using gl::glGetTexGenfv;
144using gl::glGetTexGeniv;
145using gl::glGetTexImage;
146using gl::glGetTexLevelParameterfv;
147using gl::glGetTexLevelParameteriv;
148using gl::glGetTexParameterfv;
149using gl::glGetTexParameteriv;
150using gl::glHint;
151using gl::glIndexMask;
152using gl::glIndexPointer;
153using gl::glIndexd;
154using gl::glIndexdv;
155using gl::glIndexf;
156using gl::glIndexfv;
157using gl::glIndexi;
158using gl::glIndexiv;
159using gl::glIndexs;
160using gl::glIndexsv;
161using gl::glIndexub;
162using gl::glIndexubv;
163using gl::glInitNames;
164using gl::glInterleavedArrays;
165using gl::glIsEnabled;
166using gl::glIsList;
167using gl::glIsTexture;
168using gl::glLightModelf;
169using gl::glLightModelfv;
170using gl::glLightModeli;
171using gl::glLightModeliv;
172using gl::glLightf;
173using gl::glLightfv;
174using gl::glLighti;
175using gl::glLightiv;
176using gl::glLineStipple;
177using gl::glLineWidth;
178using gl::glListBase;
179using gl::glLoadIdentity;
180using gl::glLoadMatrixd;
181using gl::glLoadMatrixf;
182using gl::glLoadName;
183using gl::glLoadTransposeMatrixd;
184using gl::glLoadTransposeMatrixf;
185using gl::glLogicOp;
186using gl::glMap1d;
187using gl::glMap1f;
188using gl::glMap2d;
189using gl::glMap2f;
190using gl::glMapGrid1d;
191using gl::glMapGrid1f;
192using gl::glMapGrid2d;
193using gl::glMapGrid2f;
194using gl::glMaterialf;
195using gl::glMaterialfv;
196using gl::glMateriali;
197using gl::glMaterialiv;
198using gl::glMatrixMode;
199using gl::glMultMatrixd;
200using gl::glMultMatrixf;
201using gl::glMultTransposeMatrixd;
202using gl::glMultTransposeMatrixf;
203using gl::glMultiTexCoord1d;
204using gl::glMultiTexCoord1dv;
205using gl::glMultiTexCoord1f;
206using gl::glMultiTexCoord1fv;
207using gl::glMultiTexCoord1i;
208using gl::glMultiTexCoord1iv;
209using gl::glMultiTexCoord1s;
210using gl::glMultiTexCoord1sv;
211using gl::glMultiTexCoord2d;
212using gl::glMultiTexCoord2dv;
213using gl::glMultiTexCoord2f;
214using gl::glMultiTexCoord2fv;
215using gl::glMultiTexCoord2i;
216using gl::glMultiTexCoord2iv;
217using gl::glMultiTexCoord2s;
218using gl::glMultiTexCoord2sv;
219using gl::glMultiTexCoord3d;
220using gl::glMultiTexCoord3dv;
221using gl::glMultiTexCoord3f;
222using gl::glMultiTexCoord3fv;
223using gl::glMultiTexCoord3i;
224using gl::glMultiTexCoord3iv;
225using gl::glMultiTexCoord3s;
226using gl::glMultiTexCoord3sv;
227using gl::glMultiTexCoord4d;
228using gl::glMultiTexCoord4dv;
229using gl::glMultiTexCoord4f;
230using gl::glMultiTexCoord4fv;
231using gl::glMultiTexCoord4i;
232using gl::glMultiTexCoord4iv;
233using gl::glMultiTexCoord4s;
234using gl::glMultiTexCoord4sv;
235using gl::glNewList;
236using gl::glNormal3b;
237using gl::glNormal3bv;
238using gl::glNormal3d;
239using gl::glNormal3dv;
240using gl::glNormal3f;
241using gl::glNormal3fv;
242using gl::glNormal3i;
243using gl::glNormal3iv;
244using gl::glNormal3s;
245using gl::glNormal3sv;
246using gl::glNormalPointer;
247using gl::glOrtho;
248using gl::glPassThrough;
249using gl::glPixelMapfv;
250using gl::glPixelMapuiv;
251using gl::glPixelMapusv;
252using gl::glPixelStoref;
253using gl::glPixelStorei;
254using gl::glPixelTransferf;
255using gl::glPixelTransferi;
256using gl::glPixelZoom;
257using gl::glPointSize;
258using gl::glPolygonMode;
259using gl::glPolygonOffset;
260using gl::glPolygonStipple;
261using gl::glPopAttrib;
262using gl::glPopClientAttrib;
263using gl::glPopMatrix;
264using gl::glPopName;
265using gl::glPrioritizeTextures;
266using gl::glPushAttrib;
267using gl::glPushClientAttrib;
268using gl::glPushMatrix;
269using gl::glPushName;
270using gl::glRasterPos2d;
271using gl::glRasterPos2dv;
272using gl::glRasterPos2f;
273using gl::glRasterPos2fv;
274using gl::glRasterPos2i;
275using gl::glRasterPos2iv;
276using gl::glRasterPos2s;
277using gl::glRasterPos2sv;
278using gl::glRasterPos3d;
279using gl::glRasterPos3dv;
280using gl::glRasterPos3f;
281using gl::glRasterPos3fv;
282using gl::glRasterPos3i;
283using gl::glRasterPos3iv;
284using gl::glRasterPos3s;
285using gl::glRasterPos3sv;
286using gl::glRasterPos4d;
287using gl::glRasterPos4dv;
288using gl::glRasterPos4f;
289using gl::glRasterPos4fv;
290using gl::glRasterPos4i;
291using gl::glRasterPos4iv;
292using gl::glRasterPos4s;
293using gl::glRasterPos4sv;
294using gl::glReadBuffer;
295using gl::glReadPixels;
296using gl::glRectd;
297using gl::glRectdv;
298using gl::glRectf;
299using gl::glRectfv;
300using gl::glRecti;
301using gl::glRectiv;
302using gl::glRects;
303using gl::glRectsv;
304using gl::glRenderMode;
305using gl::glRotated;
306using gl::glRotatef;
307using gl::glSampleCoverage;
308using gl::glScaled;
309using gl::glScalef;
310using gl::glScissor;
311using gl::glSelectBuffer;
312using gl::glShadeModel;
313using gl::glStencilFunc;
314using gl::glStencilMask;
315using gl::glStencilOp;
316using gl::glTexCoord1d;
317using gl::glTexCoord1dv;
318using gl::glTexCoord1f;
319using gl::glTexCoord1fv;
320using gl::glTexCoord1i;
321using gl::glTexCoord1iv;
322using gl::glTexCoord1s;
323using gl::glTexCoord1sv;
324using gl::glTexCoord2d;
325using gl::glTexCoord2dv;
326using gl::glTexCoord2f;
327using gl::glTexCoord2fv;
328using gl::glTexCoord2i;
329using gl::glTexCoord2iv;
330using gl::glTexCoord2s;
331using gl::glTexCoord2sv;
332using gl::glTexCoord3d;
333using gl::glTexCoord3dv;
334using gl::glTexCoord3f;
335using gl::glTexCoord3fv;
336using gl::glTexCoord3i;
337using gl::glTexCoord3iv;
338using gl::glTexCoord3s;
339using gl::glTexCoord3sv;
340using gl::glTexCoord4d;
341using gl::glTexCoord4dv;
342using gl::glTexCoord4f;
343using gl::glTexCoord4fv;
344using gl::glTexCoord4i;
345using gl::glTexCoord4iv;
346using gl::glTexCoord4s;
347using gl::glTexCoord4sv;
348using gl::glTexCoordPointer;
349using gl::glTexEnvf;
350using gl::glTexEnvfv;
351using gl::glTexEnvi;
352using gl::glTexEnviv;
353using gl::glTexGend;
354using gl::glTexGendv;
355using gl::glTexGenf;
356using gl::glTexGenfv;
357using gl::glTexGeni;
358using gl::glTexGeniv;
359using gl::glTexImage1D;
360using gl::glTexImage2D;
361using gl::glTexImage3D;
362using gl::glTexParameterf;
363using gl::glTexParameterfv;
364using gl::glTexParameteri;
365using gl::glTexParameteriv;
366using gl::glTexSubImage1D;
367using gl::glTexSubImage2D;
368using gl::glTexSubImage3D;
369using gl::glTranslated;
370using gl::glTranslatef;
371using gl::glVertex2d;
372using gl::glVertex2dv;
373using gl::glVertex2f;
374using gl::glVertex2fv;
375using gl::glVertex2i;
376using gl::glVertex2iv;
377using gl::glVertex2s;
378using gl::glVertex2sv;
379using gl::glVertex3d;
380using gl::glVertex3dv;
381using gl::glVertex3f;
382using gl::glVertex3fv;
383using gl::glVertex3i;
384using gl::glVertex3iv;
385using gl::glVertex3s;
386using gl::glVertex3sv;
387using gl::glVertex4d;
388using gl::glVertex4dv;
389using gl::glVertex4f;
390using gl::glVertex4fv;
391using gl::glVertex4i;
392using gl::glVertex4iv;
393using gl::glVertex4s;
394using gl::glVertex4sv;
395using gl::glVertexPointer;
396using gl::glViewport;
397
398
399} // namespace gl13
Definition: gl13/bitfield.h:9