glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.

The main interface to handle additional features to OpenGL functions besides regular function calls. More...

#include <glbinding/include/glbinding/Binding.h>

Public Types

using array_t = std::array< AbstractFunction *, 2852 >
 The type of the build-in functions collection. More...
 
using ContextSwitchCallback = std::function< void(ContextHandle)>
 The signature of the context switch callback. More...
 

Public Member Functions

 Binding ()=delete
 Deleted Constructor as all functions are static. More...
 

Static Public Member Functions

static void initialize (bool resolveFunctions=true)
 Initializes the binding for the current active OpenGL context. More...
 
static void initialize (ContextHandle context, bool useContext=true, bool resolveFunctions=true)
 Initializes the binding for the current active OpenGL context. More...
 
static void registerAdditionalFunction (AbstractFunction *function)
 Registers an additional function for the additional features. More...
 
static void resolveFunctions ()
 Resolves the funtion pointers of all registered OpenGL functions immediately for the current context. More...
 
static void useCurrentContext ()
 Update the current context state in glbinding. This function queries the driver for the current OpenGL context. More...
 
static void useContext (ContextHandle context)
 Update the current context state in glbinding. More...
 
static void releaseCurrentContext ()
 Removes the current context from the state of glbinding. This function queries the driver for the current OpenGL context. More...
 
static void releaseContext (ContextHandle context)
 Removes the current context from the state of glbinding. More...
 
static void addContextSwitchCallback (ContextSwitchCallback callback)
 Registers an additional callback that gets called each time the context is switched using the useContext method. More...
 
static size_t size ()
 The accessor for the number of all registered functions (build-in and additional). More...
 
static const array_tfunctions ()
 The accessor for all build-in functions. More...
 
static const std::vector< AbstractFunction * > & additionalFunctions ()
 The accessor for all additional functions. More...
 

Static Public Attributes

static Function< void, gl::GLenum, gl::GLfloat > Accum
 
static Function< void, gl::GLenum, gl::GLfixed > AccumxOES
 
static Function< void, gl::GLuint > ActiveProgramEXT
 
static Function< void, gl::GLuint, gl::GLuint > ActiveShaderProgram
 
static Function< void, gl::GLenum > ActiveStencilFaceEXT
 
static Function< void, gl::GLenum > ActiveTexture
 
static Function< void, gl::GLenum > ActiveTextureARB
 
static Function< void, gl::GLuint, const gl::GLchar * > ActiveVaryingNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > AlphaFragmentOp1ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > AlphaFragmentOp2ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > AlphaFragmentOp3ATI
 
static Function< void, gl::GLenum, gl::GLfloat > AlphaFunc
 
static Function< void, gl::GLenum, gl::GLfixed > AlphaFuncxOES
 
static Function< void > ApplyFramebufferAttachmentCMAAINTEL
 
static Function< void, gl::GLenum > ApplyTextureEXT
 
static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > AreProgramsResidentNV
 
static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > AreTexturesResident
 
static Function< gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean * > AreTexturesResidentEXT
 
static Function< void, gl::GLint > ArrayElement
 
static Function< void, gl::GLint > ArrayElementEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint > ArrayObjectATI
 
static Function< void, gl::GLuint > AsyncMarkerSGIX
 
static Function< void, gl::GLhandleARB, gl::GLhandleARB > AttachObjectARB
 
static Function< void, gl::GLuint, gl::GLuint > AttachShader
 
static Function< void, gl::GLenum > Begin
 
static Function< void, gl::GLuint, gl::GLenum > BeginConditionalRender
 
static Function< void, gl::GLuint, gl::GLenum > BeginConditionalRenderNV
 
static Function< void, gl::GLuint > BeginConditionalRenderNVX
 
static Function< void > BeginFragmentShaderATI
 
static Function< void, gl::GLuint > BeginOcclusionQueryNV
 
static Function< void, gl::GLuint > BeginPerfMonitorAMD
 
static Function< void, gl::GLuint > BeginPerfQueryINTEL
 
static Function< void, gl::GLenum, gl::GLuint > BeginQuery
 
static Function< void, gl::GLenum, gl::GLuint > BeginQueryARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BeginQueryIndexed
 
static Function< void, gl::GLenum > BeginTransformFeedback
 
static Function< void, gl::GLenum > BeginTransformFeedbackEXT
 
static Function< void, gl::GLenum > BeginTransformFeedbackNV
 
static Function< void > BeginVertexShaderEXT
 
static Function< void, gl::GLuint > BeginVideoCaptureNV
 
static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > BindAttribLocation
 
static Function< void, gl::GLhandleARB, gl::GLuint, const gl::GLcharARB * > BindAttribLocationARB
 
static Function< void, gl::GLenum, gl::GLuint > BindBuffer
 
static Function< void, gl::GLenum, gl::GLuint > BindBufferARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BindBufferBase
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BindBufferBaseEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > BindBufferBaseNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr > BindBufferOffsetEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr > BindBufferOffsetNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > BindBufferRange
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > BindBufferRangeEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > BindBufferRangeNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindBuffersBase
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizeiptr * > BindBuffersRange
 
static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > BindFragDataLocation
 
static Function< void, gl::GLuint, gl::GLuint, const gl::GLchar * > BindFragDataLocationEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, const gl::GLchar * > BindFragDataLocationIndexed
 
static Function< void, gl::GLuint > BindFragmentShaderATI
 
static Function< void, gl::GLenum, gl::GLuint > BindFramebuffer
 
static Function< void, gl::GLenum, gl::GLuint > BindFramebufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLenum > BindImageTexture
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLint > BindImageTextureEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindImageTextures
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum > BindLightParameterEXT
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum > BindMaterialParameterEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > BindMultiTextureEXT
 
static Function< gl::GLuint, gl::GLenum > BindParameterEXT
 
static Function< void, gl::GLenum, gl::GLuint > BindProgramARB
 
static Function< void, gl::GLenum, gl::GLuint > BindProgramNV
 
static Function< void, gl::GLuint > BindProgramPipeline
 
static Function< void, gl::GLenum, gl::GLuint > BindRenderbuffer
 
static Function< void, gl::GLenum, gl::GLuint > BindRenderbufferEXT
 
static Function< void, gl::GLuint, gl::GLuint > BindSampler
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindSamplers
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum > BindTexGenParameterEXT
 
static Function< void, gl::GLenum, gl::GLuint > BindTexture
 
static Function< void, gl::GLenum, gl::GLuint > BindTextureEXT
 
static Function< void, gl::GLuint, gl::GLuint > BindTextureUnit
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum > BindTextureUnitParameterEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint * > BindTextures
 
static Function< void, gl::GLenum, gl::GLuint > BindTransformFeedback
 
static Function< void, gl::GLenum, gl::GLuint > BindTransformFeedbackNV
 
static Function< void, gl::GLuint > BindVertexArray
 
static Function< void, gl::GLuint > BindVertexArrayAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > BindVertexBuffer
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei * > BindVertexBuffers
 
static Function< void, gl::GLuint > BindVertexShaderEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptrARB > BindVideoCaptureStreamBufferNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > BindVideoCaptureStreamTextureNV
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Binormal3bEXT
 
static Function< void, const gl::GLbyte * > Binormal3bvEXT
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Binormal3dEXT
 
static Function< void, const gl::GLdouble * > Binormal3dvEXT
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Binormal3fEXT
 
static Function< void, const gl::GLfloat * > Binormal3fvEXT
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Binormal3iEXT
 
static Function< void, const gl::GLint * > Binormal3ivEXT
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Binormal3sEXT
 
static Function< void, const gl::GLshort * > Binormal3svEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > BinormalPointerEXT
 
static Function< void, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, const gl::GLubyte * > Bitmap
 
static Function< void, gl::GLsizei, gl::GLsizei, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, const gl::GLubyte * > BitmapxOES
 
static Function< void > BlendBarrierKHR
 
static Function< void > BlendBarrierNV
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > BlendColor
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > BlendColorEXT
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > BlendColorxOES
 
static Function< void, gl::GLenum > BlendEquation
 
static Function< void, gl::GLenum > BlendEquationEXT
 
static Function< void, gl::GLuint, gl::GLenum > BlendEquationIndexedAMD
 
static Function< void, gl::GLenum, gl::GLenum > BlendEquationSeparate
 
static Function< void, gl::GLenum, gl::GLenum > BlendEquationSeparateEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendEquationSeparateIndexedAMD
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendEquationSeparatei
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendEquationSeparateiARB
 
static Function< void, gl::GLuint, gl::GLenum > BlendEquationi
 
static Function< void, gl::GLuint, gl::GLenum > BlendEquationiARB
 
static Function< void, gl::GLenum, gl::GLenum > BlendFunc
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendFuncIndexedAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateINGR
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateIndexedAMD
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparatei
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > BlendFuncSeparateiARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendFunci
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum > BlendFunciARB
 
static Function< void, gl::GLenum, gl::GLint > BlendParameteriNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > BlitFramebuffer
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > BlitFramebufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum > BlitNamedFramebuffer
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint64EXT, gl::GLsizeiptr > BufferAddressRangeNV
 
static Function< void, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLenum > BufferData
 
static Function< void, gl::GLenum, gl::GLsizeiptrARB, const void *, gl::GLenum > BufferDataARB
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > BufferPageCommitmentARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > BufferParameteriAPPLE
 
static Function< void, gl::GLenum, gl::GLsizeiptr, const void *, gl::BufferStorageMask > BufferStorage
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, const void * > BufferSubData
 
static Function< void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, const void * > BufferSubDataARB
 
static Function< void, gl::GLuint > CallCommandListNV
 
static Function< void, gl::GLuint > CallList
 
static Function< void, gl::GLsizei, gl::GLenum, const void * > CallLists
 
static Function< gl::GLenum, gl::GLenum > CheckFramebufferStatus
 
static Function< gl::GLenum, gl::GLenum > CheckFramebufferStatusEXT
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum > CheckNamedFramebufferStatus
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum > CheckNamedFramebufferStatusEXT
 
static Function< void, gl::GLenum, gl::GLenum > ClampColor
 
static Function< void, gl::GLenum, gl::GLenum > ClampColorARB
 
static Function< void, gl::ClearBufferMask > Clear
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ClearAccum
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > ClearAccumxOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, const void * > ClearBufferData
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > ClearBufferSubData
 
static Function< void, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint > ClearBufferfi
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLfloat * > ClearBufferfv
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLint * > ClearBufferiv
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLuint * > ClearBufferuiv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ClearColor
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ClearColorIiEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ClearColorIuiEXT
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > ClearColorxOES
 
static Function< void, gl::GLdouble > ClearDepth
 
static Function< void, gl::GLdouble > ClearDepthdNV
 
static Function< void, gl::GLfloat > ClearDepthf
 
static Function< void, gl::GLclampf > ClearDepthfOES
 
static Function< void, gl::GLfixed > ClearDepthxOES
 
static Function< void, gl::GLfloat > ClearIndex
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferData
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferDataEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizeiptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void * > ClearNamedBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint > ClearNamedFramebufferfi
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLfloat * > ClearNamedFramebufferfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLint * > ClearNamedFramebufferiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLuint * > ClearNamedFramebufferuiv
 
static Function< void, gl::GLint > ClearStencil
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, const void * > ClearTexImage
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ClearTexSubImage
 
static Function< void, gl::GLenum > ClientActiveTexture
 
static Function< void, gl::GLenum > ClientActiveTextureARB
 
static Function< void, gl::GLenum > ClientActiveVertexStreamATI
 
static Function< void, gl::ClientAttribMask > ClientAttribDefaultEXT
 
static Function< gl::GLenum, gl::GLsync, gl::SyncObjectMask, gl::GLuint64 > ClientWaitSync
 
static Function< void, gl::GLenum, gl::GLenum > ClipControl
 
static Function< void, gl::GLenum, const gl::GLdouble * > ClipPlane
 
static Function< void, gl::GLenum, const gl::GLfloat * > ClipPlanefOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > ClipPlanexOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Color3b
 
static Function< void, const gl::GLbyte * > Color3bv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Color3d
 
static Function< void, const gl::GLdouble * > Color3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > Color3fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > Color3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Color3hNV
 
static Function< void, const gl::GLhalfNV * > Color3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Color3i
 
static Function< void, const gl::GLint * > Color3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Color3s
 
static Function< void, const gl::GLshort * > Color3sv
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > Color3ub
 
static Function< void, const gl::GLubyte * > Color3ubv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > Color3ui
 
static Function< void, const gl::GLuint * > Color3uiv
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > Color3us
 
static Function< void, const gl::GLushort * > Color3usv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > Color3xOES
 
static Function< void, const gl::GLfixed * > Color3xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > Color4b
 
static Function< void, const gl::GLbyte * > Color4bv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Color4d
 
static Function< void, const gl::GLdouble * > Color4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color4f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > Color4fNormal3fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > Color4fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Color4hNV
 
static Function< void, const gl::GLhalfNV * > Color4hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Color4i
 
static Function< void, const gl::GLint * > Color4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > Color4s
 
static Function< void, const gl::GLshort * > Color4sv
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > Color4ub
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat > Color4ubVertex2fSUN
 
static Function< void, const gl::GLubyte *, const gl::GLfloat * > Color4ubVertex2fvSUN
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > Color4ubVertex3fSUN
 
static Function< void, const gl::GLubyte *, const gl::GLfloat * > Color4ubVertex3fvSUN
 
static Function< void, const gl::GLubyte * > Color4ubv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > Color4ui
 
static Function< void, const gl::GLuint * > Color4uiv
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort, gl::GLushort > Color4us
 
static Function< void, const gl::GLushort * > Color4usv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > Color4xOES
 
static Function< void, const gl::GLfixed * > Color4xvOES
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > ColorFormatNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ColorFragmentOp1ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ColorFragmentOp2ATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ColorFragmentOp3ATI
 
static Function< void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > ColorMask
 
static Function< void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > ColorMaskIndexedEXT
 
static Function< void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > ColorMaski
 
static Function< void, gl::GLenum, gl::GLenum > ColorMaterial
 
static Function< void, gl::GLenum, gl::GLuint > ColorP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > ColorP3uiv
 
static Function< void, gl::GLenum, gl::GLuint > ColorP4ui
 
static Function< void, gl::GLenum, const gl::GLuint * > ColorP4uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > ColorPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > ColorPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > ColorPointerListIBM
 
static Function< void, gl::GLint, gl::GLenum, const void ** > ColorPointervINTEL
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorSubTable
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorSubTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ColorTableParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ColorTableParameterfvSGI
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ColorTableParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ColorTableParameterivSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ColorTableSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > CombinerInputNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLboolean, gl::GLboolean, gl::GLboolean > CombinerOutputNV
 
static Function< void, gl::GLenum, gl::GLfloat > CombinerParameterfNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > CombinerParameterfvNV
 
static Function< void, gl::GLenum, gl::GLint > CombinerParameteriNV
 
static Function< void, gl::GLenum, const gl::GLint * > CombinerParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > CombinerStageParameterfvNV
 
static Function< void, gl::GLuint, gl::GLuint > CommandListSegmentsNV
 
static Function< void, gl::GLuint > CompileCommandListNV
 
static Function< void, gl::GLuint > CompileShader
 
static Function< void, gl::GLhandleARB > CompileShaderARB
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, const gl::GLint * > CompileShaderIncludeARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedMultiTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedMultiTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedMultiTexImage3DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedMultiTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedMultiTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedMultiTexSubImage3DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage1DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage2DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTexImage3DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage1DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage2DARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTexSubImage3DARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTextureImage1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTextureImage2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void * > CompressedTextureImage3DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage1DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void * > CompressedTextureSubImage3DEXT
 
static Function< void, gl::GLenum, gl::GLfloat > ConservativeRasterParameterfNV
 
static Function< void, gl::GLenum, gl::GLint > ConservativeRasterParameteriNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter1D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > ConvolutionFilter2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > ConvolutionParameterf
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > ConvolutionParameterfEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ConvolutionParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ConvolutionParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > ConvolutionParameteri
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > ConvolutionParameteriEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ConvolutionParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ConvolutionParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > ConvolutionParameterxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > ConvolutionParameterxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > CopyBufferSubData
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei > CopyColorSubTable
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei > CopyColorSubTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyColorTableSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyConvolutionFilter1D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei > CopyConvolutionFilter1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyConvolutionFilter2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyConvolutionFilter2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > CopyImageSubData
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > CopyImageSubDataNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyMultiTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyMultiTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyMultiTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyMultiTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyMultiTexSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > CopyNamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLuint > CopyPathNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum > CopyPixels
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyTexImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyTexImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTexSubImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTexSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint > CopyTextureImage1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint > CopyTextureImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTextureSubImage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei > CopyTextureSubImage1DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > CopyTextureSubImage3DEXT
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > CoverFillPathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum > CoverFillPathNV
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > CoverStrokePathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum > CoverStrokePathNV
 
static Function< void, gl::GLenum > CoverageModulationNV
 
static Function< void, gl::GLsizei, const gl::GLfloat * > CoverageModulationTableNV
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateBuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateCommandListsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateFramebuffers
 
static Function< void, gl::GLuint, gl::GLuint * > CreatePerfQueryINTEL
 
static Function< gl::GLuint > CreateProgram
 
static Function< gl::GLhandleARB > CreateProgramObjectARB
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateProgramPipelines
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > CreateQueries
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateRenderbuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateSamplers
 
static Function< gl::GLuint, gl::GLenum > CreateShader
 
static Function< gl::GLhandleARB, gl::GLenum > CreateShaderObjectARB
 
static Function< gl::GLuint, gl::GLenum, const gl::GLchar * > CreateShaderProgramEXT
 
static Function< gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *const * > CreateShaderProgramv
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateStatesNV
 
static Function< gl::GLsync, gl::_cl_context *, gl::_cl_event *, gl::UnusedMask > CreateSyncFromCLeventARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > CreateTextures
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateTransformFeedbacks
 
static Function< void, gl::GLsizei, gl::GLuint * > CreateVertexArrays
 
static Function< void, gl::GLenum > CullFace
 
static Function< void, gl::GLenum, gl::GLdouble * > CullParameterdvEXT
 
static Function< void, gl::GLenum, gl::GLfloat * > CullParameterfvEXT
 
static Function< void, gl::GLint > CurrentPaletteMatrixARB
 
static Function< void, gl::GLDEBUGPROC, const void * > DebugMessageCallback
 
static Function< void, gl::GLDEBUGPROCAMD, void * > DebugMessageCallbackAMD
 
static Function< void, gl::GLDEBUGPROCARB, const void * > DebugMessageCallbackARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > DebugMessageControl
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > DebugMessageControlARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean > DebugMessageEnableAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar * > DebugMessageInsert
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > DebugMessageInsertAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar * > DebugMessageInsertARB
 
static Function< void, gl::FfdMaskSGIX > DeformSGIX
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > DeformationMap3dSGIX
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > DeformationMap3fSGIX
 
static Function< void, gl::GLuint, gl::GLsizei > DeleteAsyncMarkersSGIX
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteBuffers
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteBuffersARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteCommandListsNV
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFencesAPPLE
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFencesNV
 
static Function< void, gl::GLuint > DeleteFragmentShaderATI
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFramebuffers
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteFramebuffersEXT
 
static Function< void, gl::GLuint, gl::GLsizei > DeleteLists
 
static Function< void, gl::GLint, const gl::GLchar * > DeleteNamedStringARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > DeleteNamesAMD
 
static Function< void, gl::GLhandleARB > DeleteObjectARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteOcclusionQueriesNV
 
static Function< void, gl::GLuint, gl::GLsizei > DeletePathsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > DeletePerfMonitorsAMD
 
static Function< void, gl::GLuint > DeletePerfQueryINTEL
 
static Function< void, gl::GLuint > DeleteProgram
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteProgramPipelines
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteProgramsARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteProgramsNV
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteQueries
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteQueriesARB
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteRenderbuffers
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteRenderbuffersEXT
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteSamplers
 
static Function< void, gl::GLuint > DeleteShader
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteStatesNV
 
static Function< void, gl::GLsync > DeleteSync
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTextures
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTexturesEXT
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTransformFeedbacks
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteTransformFeedbacksNV
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteVertexArrays
 
static Function< void, gl::GLsizei, const gl::GLuint * > DeleteVertexArraysAPPLE
 
static Function< void, gl::GLuint > DeleteVertexShaderEXT
 
static Function< void, gl::GLclampd, gl::GLclampd > DepthBoundsEXT
 
static Function< void, gl::GLdouble, gl::GLdouble > DepthBoundsdNV
 
static Function< void, gl::GLenum > DepthFunc
 
static Function< void, gl::GLboolean > DepthMask
 
static Function< void, gl::GLdouble, gl::GLdouble > DepthRange
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > DepthRangeArrayv
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > DepthRangeIndexed
 
static Function< void, gl::GLdouble, gl::GLdouble > DepthRangedNV
 
static Function< void, gl::GLfloat, gl::GLfloat > DepthRangef
 
static Function< void, gl::GLclampf, gl::GLclampf > DepthRangefOES
 
static Function< void, gl::GLfixed, gl::GLfixed > DepthRangexOES
 
static Function< void, gl::GLhandleARB, gl::GLhandleARB > DetachObjectARB
 
static Function< void, gl::GLuint, gl::GLuint > DetachShader
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > DetailTexFuncSGIS
 
static Function< void, gl::GLenum > Disable
 
static Function< void, gl::GLenum > DisableClientState
 
static Function< void, gl::GLenum, gl::GLuint > DisableClientStateIndexedEXT
 
static Function< void, gl::GLenum, gl::GLuint > DisableClientStateiEXT
 
static Function< void, gl::GLenum, gl::GLuint > DisableIndexedEXT
 
static Function< void, gl::GLuint > DisableVariantClientStateEXT
 
static Function< void, gl::GLuint, gl::GLuint > DisableVertexArrayAttrib
 
static Function< void, gl::GLuint, gl::GLuint > DisableVertexArrayAttribEXT
 
static Function< void, gl::GLuint, gl::GLenum > DisableVertexArrayEXT
 
static Function< void, gl::GLuint, gl::GLenum > DisableVertexAttribAPPLE
 
static Function< void, gl::GLuint > DisableVertexAttribArray
 
static Function< void, gl::GLuint > DisableVertexAttribArrayARB
 
static Function< void, gl::GLenum, gl::GLuint > Disablei
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > DispatchCompute
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > DispatchComputeGroupSizeARB
 
static Function< void, gl::GLintptr > DispatchComputeIndirect
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > DrawArrays
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > DrawArraysEXT
 
static Function< void, gl::GLenum, const void * > DrawArraysIndirect
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawArraysInstanced
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawArraysInstancedARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLuint > DrawArraysInstancedBaseInstance
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawArraysInstancedEXT
 
static Function< void, gl::GLenum > DrawBuffer
 
static Function< void, gl::GLsizei, const gl::GLenum * > DrawBuffers
 
static Function< void, gl::GLsizei, const gl::GLenum * > DrawBuffersARB
 
static Function< void, gl::GLsizei, const gl::GLenum * > DrawBuffersATI
 
static Function< void, gl::GLenum, const gl::GLuint64 *, const gl::GLsizei *, gl::GLuint > DrawCommandsAddressNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, gl::GLuint > DrawCommandsNV
 
static Function< void, const gl::GLuint64 *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > DrawCommandsStatesAddressNV
 
static Function< void, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > DrawCommandsStatesNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei > DrawElementArrayAPPLE
 
static Function< void, gl::GLenum, gl::GLsizei > DrawElementArrayATI
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void * > DrawElements
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLint > DrawElementsBaseVertex
 
static Function< void, gl::GLenum, gl::GLenum, const void * > DrawElementsIndirect
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > DrawElementsInstanced
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > DrawElementsInstancedARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLuint > DrawElementsInstancedBaseInstance
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint > DrawElementsInstancedBaseVertex
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint, gl::GLuint > DrawElementsInstancedBaseVertexBaseInstance
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei > DrawElementsInstancedEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei > DrawMeshArraysSUN
 
static Function< void, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > DrawPixels
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLint, gl::GLsizei > DrawRangeElementArrayAPPLE
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei > DrawRangeElementArrayATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > DrawRangeElements
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *, gl::GLint > DrawRangeElementsBaseVertex
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > DrawRangeElementsEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > DrawTextureNV
 
static Function< void, gl::GLenum, gl::GLuint > DrawTransformFeedback
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei > DrawTransformFeedbackInstanced
 
static Function< void, gl::GLenum, gl::GLuint > DrawTransformFeedbackNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > DrawTransformFeedbackStream
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei > DrawTransformFeedbackStreamInstanced
 
static Function< void, gl::GLboolean > EdgeFlag
 
static Function< void, gl::GLsizei > EdgeFlagFormatNV
 
static Function< void, gl::GLsizei, const void * > EdgeFlagPointer
 
static Function< void, gl::GLsizei, gl::GLsizei, const gl::GLboolean * > EdgeFlagPointerEXT
 
static Function< void, gl::GLint, const gl::GLboolean **, gl::GLint > EdgeFlagPointerListIBM
 
static Function< void, const gl::GLboolean * > EdgeFlagv
 
static Function< void, gl::GLenum, const void * > ElementPointerAPPLE
 
static Function< void, gl::GLenum, const void * > ElementPointerATI
 
static Function< void, gl::GLenum > Enable
 
static Function< void, gl::GLenum > EnableClientState
 
static Function< void, gl::GLenum, gl::GLuint > EnableClientStateIndexedEXT
 
static Function< void, gl::GLenum, gl::GLuint > EnableClientStateiEXT
 
static Function< void, gl::GLenum, gl::GLuint > EnableIndexedEXT
 
static Function< void, gl::GLuint > EnableVariantClientStateEXT
 
static Function< void, gl::GLuint, gl::GLuint > EnableVertexArrayAttrib
 
static Function< void, gl::GLuint, gl::GLuint > EnableVertexArrayAttribEXT
 
static Function< void, gl::GLuint, gl::GLenum > EnableVertexArrayEXT
 
static Function< void, gl::GLuint, gl::GLenum > EnableVertexAttribAPPLE
 
static Function< void, gl::GLuint > EnableVertexAttribArray
 
static Function< void, gl::GLuint > EnableVertexAttribArrayARB
 
static Function< void, gl::GLenum, gl::GLuint > Enablei
 
static Function< void > End
 
static Function< void > EndConditionalRender
 
static Function< void > EndConditionalRenderNV
 
static Function< void > EndConditionalRenderNVX
 
static Function< void > EndFragmentShaderATI
 
static Function< void > EndList
 
static Function< void > EndOcclusionQueryNV
 
static Function< void, gl::GLuint > EndPerfMonitorAMD
 
static Function< void, gl::GLuint > EndPerfQueryINTEL
 
static Function< void, gl::GLenum > EndQuery
 
static Function< void, gl::GLenum > EndQueryARB
 
static Function< void, gl::GLenum, gl::GLuint > EndQueryIndexed
 
static Function< void > EndTransformFeedback
 
static Function< void > EndTransformFeedbackEXT
 
static Function< void > EndTransformFeedbackNV
 
static Function< void > EndVertexShaderEXT
 
static Function< void, gl::GLuint > EndVideoCaptureNV
 
static Function< void, gl::GLdouble > EvalCoord1d
 
static Function< void, const gl::GLdouble * > EvalCoord1dv
 
static Function< void, gl::GLfloat > EvalCoord1f
 
static Function< void, const gl::GLfloat * > EvalCoord1fv
 
static Function< void, gl::GLfixed > EvalCoord1xOES
 
static Function< void, const gl::GLfixed * > EvalCoord1xvOES
 
static Function< void, gl::GLdouble, gl::GLdouble > EvalCoord2d
 
static Function< void, const gl::GLdouble * > EvalCoord2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > EvalCoord2f
 
static Function< void, const gl::GLfloat * > EvalCoord2fv
 
static Function< void, gl::GLfixed, gl::GLfixed > EvalCoord2xOES
 
static Function< void, const gl::GLfixed * > EvalCoord2xvOES
 
static Function< void, gl::GLenum, gl::GLenum > EvalMapsNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > EvalMesh1
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > EvalMesh2
 
static Function< void, gl::GLint > EvalPoint1
 
static Function< void, gl::GLint, gl::GLint > EvalPoint2
 
static Function< void > EvaluateDepthValuesARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ExecuteProgramNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > ExtractComponentEXT
 
static Function< void, gl::GLsizei, gl::GLenum, gl::GLfloat * > FeedbackBuffer
 
static Function< void, gl::GLsizei, gl::GLenum, const gl::GLfixed * > FeedbackBufferxOES
 
static Function< gl::GLsync, gl::GLenum, gl::UnusedMask > FenceSync
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > FinalCombinerInputNV
 
static Function< void > Finish
 
static Function< gl::GLint, gl::GLuint * > FinishAsyncSGIX
 
static Function< void, gl::GLuint > FinishFenceAPPLE
 
static Function< void, gl::GLuint > FinishFenceNV
 
static Function< void, gl::GLenum, gl::GLint > FinishObjectAPPLE
 
static Function< void > FinishTextureSUNX
 
static Function< void > Flush
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr > FlushMappedBufferRange
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr > FlushMappedBufferRangeAPPLE
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > FlushMappedNamedBufferRange
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > FlushMappedNamedBufferRangeEXT
 
static Function< void, gl::GLenum > FlushPixelDataRangeNV
 
static Function< void > FlushRasterSGIX
 
static Function< void, gl::GLenum > FlushStaticDataIBM
 
static Function< void, gl::GLsizei, void * > FlushVertexArrayRangeAPPLE
 
static Function< void > FlushVertexArrayRangeNV
 
static Function< void, gl::GLenum, gl::GLsizei > FogCoordFormatNV
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > FogCoordPointer
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > FogCoordPointerEXT
 
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > FogCoordPointerListIBM
 
static Function< void, gl::GLdouble > FogCoordd
 
static Function< void, gl::GLdouble > FogCoorddEXT
 
static Function< void, const gl::GLdouble * > FogCoorddv
 
static Function< void, const gl::GLdouble * > FogCoorddvEXT
 
static Function< void, gl::GLfloat > FogCoordf
 
static Function< void, gl::GLfloat > FogCoordfEXT
 
static Function< void, const gl::GLfloat * > FogCoordfv
 
static Function< void, const gl::GLfloat * > FogCoordfvEXT
 
static Function< void, gl::GLhalfNV > FogCoordhNV
 
static Function< void, const gl::GLhalfNV * > FogCoordhvNV
 
static Function< void, gl::GLsizei, const gl::GLfloat * > FogFuncSGIS
 
static Function< void, gl::GLenum, gl::GLfloat > Fogf
 
static Function< void, gl::GLenum, const gl::GLfloat * > Fogfv
 
static Function< void, gl::GLenum, gl::GLint > Fogi
 
static Function< void, gl::GLenum, const gl::GLint * > Fogiv
 
static Function< void, gl::GLenum, gl::GLfixed > FogxOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > FogxvOES
 
static Function< void, gl::GLenum, gl::GLenum > FragmentColorMaterialSGIX
 
static Function< void, gl::GLuint > FragmentCoverageColorNV
 
static Function< void, gl::GLenum, gl::GLfloat > FragmentLightModelfSGIX
 
static Function< void, gl::GLenum, const gl::GLfloat * > FragmentLightModelfvSGIX
 
static Function< void, gl::GLenum, gl::GLint > FragmentLightModeliSGIX
 
static Function< void, gl::GLenum, const gl::GLint * > FragmentLightModelivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > FragmentLightfSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > FragmentLightfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > FragmentLightiSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > FragmentLightivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > FragmentMaterialfSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > FragmentMaterialfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > FragmentMaterialiSGIX
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > FragmentMaterialivSGIX
 
static Function< void > FrameTerminatorGREMEDY
 
static Function< void, gl::GLint > FrameZoomSGIX
 
static Function< void, gl::GLuint, gl::GLenum > FramebufferDrawBufferEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > FramebufferDrawBuffersEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > FramebufferParameteri
 
static Function< void, gl::GLuint, gl::GLenum > FramebufferReadBufferEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > FramebufferRenderbuffer
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > FramebufferRenderbufferEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > FramebufferSampleLocationsfvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > FramebufferSampleLocationsfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture1D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTexture2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTexture3D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTexture3DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTextureARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > FramebufferTextureEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > FramebufferTextureFaceARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > FramebufferTextureFaceEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTextureLayer
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTextureLayerARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > FramebufferTextureLayerEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei > FramebufferTextureMultiviewOVR
 
static Function< void, gl::GLuint > FreeObjectBufferATI
 
static Function< void, gl::GLenum > FrontFace
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Frustum
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > FrustumfOES
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > FrustumxOES
 
static Function< gl::GLuint, gl::GLsizei > GenAsyncMarkersSGIX
 
static Function< void, gl::GLsizei, gl::GLuint * > GenBuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > GenBuffersARB
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFencesAPPLE
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFencesNV
 
static Function< gl::GLuint, gl::GLuint > GenFragmentShadersATI
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFramebuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > GenFramebuffersEXT
 
static Function< gl::GLuint, gl::GLsizei > GenLists
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GenNamesAMD
 
static Function< void, gl::GLsizei, gl::GLuint * > GenOcclusionQueriesNV
 
static Function< gl::GLuint, gl::GLsizei > GenPathsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > GenPerfMonitorsAMD
 
static Function< void, gl::GLsizei, gl::GLuint * > GenProgramPipelines
 
static Function< void, gl::GLsizei, gl::GLuint * > GenProgramsARB
 
static Function< void, gl::GLsizei, gl::GLuint * > GenProgramsNV
 
static Function< void, gl::GLsizei, gl::GLuint * > GenQueries
 
static Function< void, gl::GLsizei, gl::GLuint * > GenQueriesARB
 
static Function< void, gl::GLsizei, gl::GLuint * > GenRenderbuffers
 
static Function< void, gl::GLsizei, gl::GLuint * > GenRenderbuffersEXT
 
static Function< void, gl::GLsizei, gl::GLuint * > GenSamplers
 
static Function< gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > GenSymbolsEXT
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTextures
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTexturesEXT
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTransformFeedbacks
 
static Function< void, gl::GLsizei, gl::GLuint * > GenTransformFeedbacksNV
 
static Function< void, gl::GLsizei, gl::GLuint * > GenVertexArrays
 
static Function< void, gl::GLsizei, gl::GLuint * > GenVertexArraysAPPLE
 
static Function< gl::GLuint, gl::GLuint > GenVertexShadersEXT
 
static Function< void, gl::GLenum > GenerateMipmap
 
static Function< void, gl::GLenum > GenerateMipmapEXT
 
static Function< void, gl::GLenum, gl::GLenum > GenerateMultiTexMipmapEXT
 
static Function< void, gl::GLuint > GenerateTextureMipmap
 
static Function< void, gl::GLuint, gl::GLenum > GenerateTextureMipmapEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetActiveAtomicCounterBufferiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar * > GetActiveAttrib
 
static Function< void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB * > GetActiveAttribARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveSubroutineName
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveSubroutineUniformName
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetActiveSubroutineUniformiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar * > GetActiveUniform
 
static Function< void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB * > GetActiveUniformARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveUniformBlockName
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetActiveUniformBlockiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetActiveUniformName
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, gl::GLenum, gl::GLint * > GetActiveUniformsiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > GetActiveVaryingNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetArrayObjectfvATI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetArrayObjectivATI
 
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLhandleARB * > GetAttachedObjectsARB
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLuint * > GetAttachedShaders
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetAttribLocation
 
static Function< gl::GLint, gl::GLhandleARB, const gl::GLcharARB * > GetAttribLocationARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLboolean * > GetBooleanIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLboolean * > GetBooleani_v
 
static Function< void, gl::GLenum, gl::GLboolean * > GetBooleanv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint64 * > GetBufferParameteri64v
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetBufferParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetBufferParameterivARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint64EXT * > GetBufferParameterui64vNV
 
static Function< void, gl::GLenum, gl::GLenum, void ** > GetBufferPointerv
 
static Function< void, gl::GLenum, gl::GLenum, void ** > GetBufferPointervARB
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, void * > GetBufferSubData
 
static Function< void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, void * > GetBufferSubDataARB
 
static Function< void, gl::GLenum, gl::GLdouble * > GetClipPlane
 
static Function< void, gl::GLenum, gl::GLfloat * > GetClipPlanefOES
 
static Function< void, gl::GLenum, gl::GLfixed * > GetClipPlanexOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetColorTableEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetColorTableParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetColorTableParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetColorTableParameterfvSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetColorTableParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetColorTableParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetColorTableParameterivSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetColorTableSGI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetCombinerInputParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetCombinerInputParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetCombinerOutputParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetCombinerOutputParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetCombinerStageParameterfvNV
 
static Function< gl::GLuint, gl::GLenum, gl::GLuint > GetCommandHeaderNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, void * > GetCompressedMultiTexImageEXT
 
static Function< void, gl::GLenum, gl::GLint, void * > GetCompressedTexImage
 
static Function< void, gl::GLenum, gl::GLint, void * > GetCompressedTexImageARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, void * > GetCompressedTextureImage
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, void * > GetCompressedTextureImageEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, void * > GetCompressedTextureSubImage
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetConvolutionFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void * > GetConvolutionFilterEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetConvolutionParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetConvolutionParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetConvolutionParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetConvolutionParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetConvolutionParameterxvOES
 
static Function< void, gl::GLsizei, gl::GLfloat * > GetCoverageModulationTableNV
 
static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar * > GetDebugMessageLog
 
static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLuint *, gl::GLuint *, gl::GLsizei *, gl::GLchar * > GetDebugMessageLogAMD
 
static Function< gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar * > GetDebugMessageLogARB
 
static Function< void, gl::GLenum, gl::GLfloat * > GetDetailTexFuncSGIS
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetDoubleIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetDoublei_v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetDoublei_vEXT
 
static Function< void, gl::GLenum, gl::GLdouble * > GetDoublev
 
static Function< gl::GLenum > GetError
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetFenceivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetFinalCombinerInputParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFinalCombinerInputParameterivNV
 
static Function< void, gl::GLuint * > GetFirstPerfQueryIdINTEL
 
static Function< void, gl::GLenum, gl::GLfixed * > GetFixedvOES
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetFloatIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetFloati_v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetFloati_vEXT
 
static Function< void, gl::GLenum, gl::GLfloat * > GetFloatv
 
static Function< void, gl::GLfloat * > GetFogFuncSGIS
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetFragDataIndex
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetFragDataLocation
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetFragDataLocationEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetFragmentLightfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFragmentLightivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetFragmentMaterialfvSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFragmentMaterialivSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetFramebufferAttachmentParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetFramebufferAttachmentParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetFramebufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetFramebufferParameterivEXT
 
static Function< gl::GLenum > GetGraphicsResetStatus
 
static Function< gl::GLenum > GetGraphicsResetStatusARB
 
static Function< gl::GLhandleARB, gl::GLenum > GetHandleARB
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetHistogram
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetHistogramEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetHistogramParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetHistogramParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetHistogramParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetHistogramParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetHistogramParameterxvOES
 
static Function< gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum > GetImageHandleARB
 
static Function< gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum > GetImageHandleNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetImageTransformParameterfvHP
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetImageTransformParameterivHP
 
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB * > GetInfoLogARB
 
static Function< gl::GLint > GetInstrumentsSGIX
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint64 * > GetInteger64i_v
 
static Function< void, gl::GLenum, gl::GLint64 * > GetInteger64v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetIntegerIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetIntegeri_v
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint64EXT * > GetIntegerui64i_vNV
 
static Function< void, gl::GLenum, gl::GLuint64EXT * > GetIntegerui64vNV
 
static Function< void, gl::GLenum, gl::GLint * > GetIntegerv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLint * > GetInternalformatSampleivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint64 * > GetInternalformati64v
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > GetInternalformativ
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > GetInvariantBooleanvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetInvariantFloatvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetInvariantIntegervEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetLightfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetLightiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetLightxOES
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetListParameterfvSGIX
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetListParameterivSGIX
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > GetLocalConstantBooleanvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetLocalConstantFloatvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetLocalConstantIntegervEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat * > GetMapAttribParameterfvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetMapAttribParameterivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean, void * > GetMapControlPointsNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMapParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMapParameterivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble * > GetMapdv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMapfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMapiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetMapxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMaterialfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMaterialiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > GetMaterialxOES
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetMinmax
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void * > GetMinmaxEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMinmaxParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMinmaxParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMinmaxParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetMinmaxParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMultiTexEnvfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexEnvivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble * > GetMultiTexGendvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMultiTexGenfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexGenivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > GetMultiTexImageEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > GetMultiTexLevelParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > GetMultiTexLevelParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint * > GetMultiTexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat * > GetMultiTexParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint * > GetMultiTexParameterivEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetMultisamplefv
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetMultisamplefvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > GetNamedBufferParameteri64v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedBufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedBufferParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetNamedBufferParameterui64vNV
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetNamedBufferPointerv
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetNamedBufferPointervEXT
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void * > GetNamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void * > GetNamedBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetNamedFramebufferAttachmentParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetNamedFramebufferAttachmentParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedFramebufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedFramebufferParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint * > GetNamedProgramLocalParameterIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint * > GetNamedProgramLocalParameterIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble * > GetNamedProgramLocalParameterdvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat * > GetNamedProgramLocalParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, void * > GetNamedProgramStringEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetNamedProgramivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedRenderbufferParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetNamedRenderbufferParameterivEXT
 
static Function< void, gl::GLint, const gl::GLchar *, gl::GLsizei, gl::GLint *, gl::GLchar * > GetNamedStringARB
 
static Function< void, gl::GLint, const gl::GLchar *, gl::GLenum, gl::GLint * > GetNamedStringivARB
 
static Function< void, gl::GLuint, gl::GLuint * > GetNextPerfQueryIdINTEL
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetObjectBufferfvATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetObjectBufferivATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetObjectLabel
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetObjectLabelEXT
 
static Function< void, gl::GLhandleARB, gl::GLenum, gl::GLfloat * > GetObjectParameterfvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetObjectParameterivAPPLE
 
static Function< void, gl::GLhandleARB, gl::GLenum, gl::GLint * > GetObjectParameterivARB
 
static Function< void, const void *, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetObjectPtrLabel
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetOcclusionQueryivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetOcclusionQueryuivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetPathColorGenfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetPathColorGenivNV
 
static Function< void, gl::GLuint, gl::GLubyte * > GetPathCommandsNV
 
static Function< void, gl::GLuint, gl::GLfloat * > GetPathCoordsNV
 
static Function< void, gl::GLuint, gl::GLfloat * > GetPathDashArrayNV
 
static Function< gl::GLfloat, gl::GLuint, gl::GLsizei, gl::GLsizei > GetPathLengthNV
 
static Function< void, gl::PathRenderingMaskNV, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat * > GetPathMetricRangeNV
 
static Function< void, gl::PathRenderingMaskNV, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLsizei, gl::GLfloat * > GetPathMetricsNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetPathParameterfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetPathParameterivNV
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLenum, gl::GLfloat * > GetPathSpacingNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetPathTexGenfvNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetPathTexGenivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint64 * > GetPerfCounterInfoINTEL
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint *, gl::GLint * > GetPerfMonitorCounterDataAMD
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, void * > GetPerfMonitorCounterInfoAMD
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetPerfMonitorCounterStringAMD
 
static Function< void, gl::GLuint, gl::GLint *, gl::GLint *, gl::GLsizei, gl::GLuint * > GetPerfMonitorCountersAMD
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetPerfMonitorGroupStringAMD
 
static Function< void, gl::GLint *, gl::GLsizei, gl::GLuint * > GetPerfMonitorGroupsAMD
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLvoid *, gl::GLuint * > GetPerfQueryDataINTEL
 
static Function< void, gl::GLchar *, gl::GLuint * > GetPerfQueryIdByNameINTEL
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint * > GetPerfQueryInfoINTEL
 
static Function< void, gl::GLenum, gl::GLfloat * > GetPixelMapfv
 
static Function< void, gl::GLenum, gl::GLuint * > GetPixelMapuiv
 
static Function< void, gl::GLenum, gl::GLushort * > GetPixelMapusv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLfixed * > GetPixelMapxv
 
static Function< void, gl::GLenum, gl::GLfloat * > GetPixelTexGenParameterfvSGIS
 
static Function< void, gl::GLenum, gl::GLint * > GetPixelTexGenParameterivSGIS
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetPixelTransformParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetPixelTransformParameterivEXT
 
static Function< void, gl::GLenum, gl::GLuint, void ** > GetPointerIndexedvEXT
 
static Function< void, gl::GLenum, gl::GLuint, void ** > GetPointeri_vEXT
 
static Function< void, gl::GLenum, void ** > GetPointerv
 
static Function< void, gl::GLenum, void ** > GetPointervEXT
 
static Function< void, gl::GLubyte * > GetPolygonStipple
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLenum *, void * > GetProgramBinary
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetProgramEnvParameterIivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GetProgramEnvParameterIuivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetProgramEnvParameterdvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetProgramEnvParameterfvARB
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetProgramInfoLog
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetProgramInterfaceiv
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint * > GetProgramLocalParameterIivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GetProgramLocalParameterIuivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble * > GetProgramLocalParameterdvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat * > GetProgramLocalParameterfvARB
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble * > GetProgramNamedParameterdvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat * > GetProgramNamedParameterfvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLdouble * > GetProgramParameterdvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat * > GetProgramParameterfvNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetProgramPipelineInfoLog
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetProgramPipelineiv
 
static Function< gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetProgramResourceIndex
 
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetProgramResourceLocation
 
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetProgramResourceLocationIndex
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetProgramResourceName
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLfloat * > GetProgramResourcefvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLint * > GetProgramResourceiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetProgramStageiv
 
static Function< void, gl::GLenum, gl::GLenum, void * > GetProgramStringARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLubyte * > GetProgramStringNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint * > GetProgramSubroutineParameteruivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetProgramiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetProgramivARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetProgramivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjecti64v
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjectiv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjectui64v
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr > GetQueryBufferObjectuiv
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetQueryIndexediv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > GetQueryObjecti64v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64 * > GetQueryObjecti64vEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetQueryObjectiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetQueryObjectivARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64 * > GetQueryObjectui64v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64 * > GetQueryObjectui64vEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetQueryObjectuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetQueryObjectuivARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetQueryiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetQueryivARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetRenderbufferParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetRenderbufferParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetSamplerParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetSamplerParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetSamplerParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetSamplerParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void * > GetSeparableFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void * > GetSeparableFilterEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetShaderInfoLog
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint *, gl::GLint * > GetShaderPrecisionFormat
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar * > GetShaderSource
 
static Function< void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB * > GetShaderSourceARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetShaderiv
 
static Function< void, gl::GLenum, gl::GLfloat * > GetSharpenTexFuncSGIS
 
static Function< gl::GLushort, gl::GLenum > GetStageIndexNV
 
static Function< const gl::GLubyte *, gl::GLenum > GetString
 
static Function< const gl::GLubyte *, gl::GLenum, gl::GLuint > GetStringi
 
static Function< gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetSubroutineIndex
 
static Function< gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar * > GetSubroutineUniformLocation
 
static Function< void, gl::GLsync, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint * > GetSynciv
 
static Function< void, gl::GLenum, gl::GLfloat * > GetTexBumpParameterfvATI
 
static Function< void, gl::GLenum, gl::GLint * > GetTexBumpParameterivATI
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexEnvfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexEnviv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetTexEnvxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexFilterFuncSGIS
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble * > GetTexGendv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexGenfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexGeniv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetTexGenxvOES
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > GetTexImage
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > GetTexLevelParameterfv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > GetTexLevelParameteriv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfixed * > GetTexLevelParameterxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexParameterIiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint * > GetTexParameterIuiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint * > GetTexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, void ** > GetTexParameterPointervAPPLE
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTexParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint * > GetTexParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed * > GetTexParameterxvOES
 
static Function< gl::GLuint64, gl::GLuint > GetTextureHandleARB
 
static Function< gl::GLuint64, gl::GLuint > GetTextureHandleNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetTextureImage
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void * > GetTextureImageEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLfloat * > GetTextureLevelParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat * > GetTextureLevelParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint * > GetTextureLevelParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint * > GetTextureLevelParameterivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetTextureParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetTextureParameterIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetTextureParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint * > GetTextureParameterIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetTextureParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat * > GetTextureParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetTextureParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint * > GetTextureParameterivEXT
 
static Function< gl::GLuint64, gl::GLuint, gl::GLuint > GetTextureSamplerHandleARB
 
static Function< gl::GLuint64, gl::GLuint, gl::GLuint > GetTextureSamplerHandleNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetTextureSubImage
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint * > GetTrackMatrixivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > GetTransformFeedbackVarying
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar * > GetTransformFeedbackVaryingEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint * > GetTransformFeedbackVaryingNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint64 * > GetTransformFeedbacki64_v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint * > GetTransformFeedbacki_v
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetTransformFeedbackiv
 
static Function< gl::GLuint, gl::GLuint, const gl::GLchar * > GetUniformBlockIndex
 
static Function< gl::GLint, gl::GLuint, gl::GLint > GetUniformBufferSizeEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLuint * > GetUniformIndices
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetUniformLocation
 
static Function< gl::GLint, gl::GLhandleARB, const gl::GLcharARB * > GetUniformLocationARB
 
static Function< gl::GLintptr, gl::GLuint, gl::GLint > GetUniformOffsetEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLuint * > GetUniformSubroutineuiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble * > GetUniformdv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat * > GetUniformfv
 
static Function< void, gl::GLhandleARB, gl::GLint, gl::GLfloat * > GetUniformfvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64 * > GetUniformi64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT * > GetUniformi64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint * > GetUniformiv
 
static Function< void, gl::GLhandleARB, gl::GLint, gl::GLint * > GetUniformivARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 * > GetUniformui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT * > GetUniformui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint * > GetUniformuiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint * > GetUniformuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVariantArrayObjectfvATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVariantArrayObjectivATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean * > GetVariantBooleanvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVariantFloatvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVariantIntegervEXT
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVariantPointervEXT
 
static Function< gl::GLint, gl::GLuint, const gl::GLchar * > GetVaryingLocationNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint64 * > GetVertexArrayIndexed64iv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayIndexediv
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayIntegeri_vEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayIntegervEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, void ** > GetVertexArrayPointeri_vEXT
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexArrayPointervEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexArrayiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribArrayObjectfvATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribArrayObjectivATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetVertexAttribIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetVertexAttribIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribLdv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribLdvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64EXT * > GetVertexAttribLi64vNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetVertexAttribLui64vARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetVertexAttribLui64vNV
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexAttribPointerv
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexAttribPointervARB
 
static Function< void, gl::GLuint, gl::GLenum, void ** > GetVertexAttribPointervNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribdv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribdvARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVertexAttribdvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribfvARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVertexAttribfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribivARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVertexAttribivNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLdouble * > GetVideoCaptureStreamdvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLfloat * > GetVideoCaptureStreamfvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint * > GetVideoCaptureStreamivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVideoCaptureivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint64EXT * > GetVideoi64vNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint * > GetVideoivNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint64EXT * > GetVideoui64vNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint * > GetVideouivNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnColorTable
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnColorTableARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, void * > GetnCompressedTexImage
 
static Function< void, gl::GLenum, gl::GLint, gl::GLsizei, void * > GetnCompressedTexImageARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnConvolutionFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnConvolutionFilterARB
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnHistogram
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnHistogramARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble * > GetnMapdv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble * > GetnMapdvARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnMapfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnMapfvARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > GetnMapiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint * > GetnMapivARB
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnMinmax
 
static Function< void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnMinmaxARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnPixelMapfv
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLfloat * > GetnPixelMapfvARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > GetnPixelMapuiv
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLuint * > GetnPixelMapuivARB
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLushort * > GetnPixelMapusv
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLushort * > GetnPixelMapusvARB
 
static Function< void, gl::GLsizei, gl::GLubyte * > GetnPolygonStipple
 
static Function< void, gl::GLsizei, gl::GLubyte * > GetnPolygonStippleARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void * > GetnSeparableFilter
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void * > GetnSeparableFilterARB
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnTexImage
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void * > GetnTexImageARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble * > GetnUniformdv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble * > GetnUniformdvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat * > GetnUniformfv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat * > GetnUniformfvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint64 * > GetnUniformi64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint * > GetnUniformiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint * > GetnUniformivARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint64 * > GetnUniformui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint * > GetnUniformuiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint * > GetnUniformuivARB
 
static Function< void, gl::GLbyte > GlobalAlphaFactorbSUN
 
static Function< void, gl::GLdouble > GlobalAlphaFactordSUN
 
static Function< void, gl::GLfloat > GlobalAlphaFactorfSUN
 
static Function< void, gl::GLint > GlobalAlphaFactoriSUN
 
static Function< void, gl::GLshort > GlobalAlphaFactorsSUN
 
static Function< void, gl::GLubyte > GlobalAlphaFactorubSUN
 
static Function< void, gl::GLuint > GlobalAlphaFactoruiSUN
 
static Function< void, gl::GLushort > GlobalAlphaFactorusSUN
 
static Function< void, gl::GLenum, gl::GLenum > Hint
 
static Function< void, gl::GLenum, gl::GLint > HintPGI
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean > Histogram
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean > HistogramEXT
 
static Function< void, gl::GLenum, const void * > IglooInterfaceSGIX
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > ImageTransformParameterfHP
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > ImageTransformParameterfvHP
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > ImageTransformParameteriHP
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > ImageTransformParameterivHP
 
static Function< gl::GLsync, gl::GLenum, gl::GLintptr, gl::UnusedMask > ImportSyncEXT
 
static Function< void, gl::GLenum, gl::GLsizei > IndexFormatNV
 
static Function< void, gl::GLenum, gl::GLclampf > IndexFuncEXT
 
static Function< void, gl::GLuint > IndexMask
 
static Function< void, gl::GLenum, gl::GLenum > IndexMaterialEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > IndexPointer
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > IndexPointerEXT
 
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > IndexPointerListIBM
 
static Function< void, gl::GLdouble > Indexd
 
static Function< void, const gl::GLdouble * > Indexdv
 
static Function< void, gl::GLfloat > Indexf
 
static Function< void, const gl::GLfloat * > Indexfv
 
static Function< void, gl::GLint > Indexi
 
static Function< void, const gl::GLint * > Indexiv
 
static Function< void, gl::GLshort > Indexs
 
static Function< void, const gl::GLshort * > Indexsv
 
static Function< void, gl::GLubyte > Indexub
 
static Function< void, const gl::GLubyte * > Indexubv
 
static Function< void, gl::GLfixed > IndexxOES
 
static Function< void, const gl::GLfixed * > IndexxvOES
 
static Function< void > InitNames
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > InsertComponentEXT
 
static Function< void, gl::GLsizei, const gl::GLchar * > InsertEventMarkerEXT
 
static Function< void, gl::GLsizei, gl::GLint * > InstrumentsBufferSGIX
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > InterleavedArrays
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLfloat > InterpolatePathsNV
 
static Function< void, gl::GLuint > InvalidateBufferData
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > InvalidateBufferSubData
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLenum * > InvalidateFramebuffer
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > InvalidateNamedFramebufferData
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > InvalidateNamedFramebufferSubData
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > InvalidateSubFramebuffer
 
static Function< void, gl::GLuint, gl::GLint > InvalidateTexImage
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei > InvalidateTexSubImage
 
static Function< gl::GLboolean, gl::GLuint > IsAsyncMarkerSGIX
 
static Function< gl::GLboolean, gl::GLuint > IsBuffer
 
static Function< gl::GLboolean, gl::GLuint > IsBufferARB
 
static Function< gl::GLboolean, gl::GLenum > IsBufferResidentNV
 
static Function< gl::GLboolean, gl::GLuint > IsCommandListNV
 
static Function< gl::GLboolean, gl::GLenum > IsEnabled
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > IsEnabledIndexedEXT
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > IsEnabledi
 
static Function< gl::GLboolean, gl::GLuint > IsFenceAPPLE
 
static Function< gl::GLboolean, gl::GLuint > IsFenceNV
 
static Function< gl::GLboolean, gl::GLuint > IsFramebuffer
 
static Function< gl::GLboolean, gl::GLuint > IsFramebufferEXT
 
static Function< gl::GLboolean, gl::GLuint64 > IsImageHandleResidentARB
 
static Function< gl::GLboolean, gl::GLuint64 > IsImageHandleResidentNV
 
static Function< gl::GLboolean, gl::GLuint > IsList
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > IsNameAMD
 
static Function< gl::GLboolean, gl::GLuint > IsNamedBufferResidentNV
 
static Function< gl::GLboolean, gl::GLint, const gl::GLchar * > IsNamedStringARB
 
static Function< gl::GLboolean, gl::GLuint > IsObjectBufferATI
 
static Function< gl::GLboolean, gl::GLuint > IsOcclusionQueryNV
 
static Function< gl::GLboolean, gl::GLuint > IsPathNV
 
static Function< gl::GLboolean, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat > IsPointInFillPathNV
 
static Function< gl::GLboolean, gl::GLuint, gl::GLfloat, gl::GLfloat > IsPointInStrokePathNV
 
static Function< gl::GLboolean, gl::GLuint > IsProgram
 
static Function< gl::GLboolean, gl::GLuint > IsProgramARB
 
static Function< gl::GLboolean, gl::GLuint > IsProgramNV
 
static Function< gl::GLboolean, gl::GLuint > IsProgramPipeline
 
static Function< gl::GLboolean, gl::GLuint > IsQuery
 
static Function< gl::GLboolean, gl::GLuint > IsQueryARB
 
static Function< gl::GLboolean, gl::GLuint > IsRenderbuffer
 
static Function< gl::GLboolean, gl::GLuint > IsRenderbufferEXT
 
static Function< gl::GLboolean, gl::GLuint > IsSampler
 
static Function< gl::GLboolean, gl::GLuint > IsShader
 
static Function< gl::GLboolean, gl::GLuint > IsStateNV
 
static Function< gl::GLboolean, gl::GLsync > IsSync
 
static Function< gl::GLboolean, gl::GLuint > IsTexture
 
static Function< gl::GLboolean, gl::GLuint > IsTextureEXT
 
static Function< gl::GLboolean, gl::GLuint64 > IsTextureHandleResidentARB
 
static Function< gl::GLboolean, gl::GLuint64 > IsTextureHandleResidentNV
 
static Function< gl::GLboolean, gl::GLuint > IsTransformFeedback
 
static Function< gl::GLboolean, gl::GLuint > IsTransformFeedbackNV
 
static Function< gl::GLboolean, gl::GLuint, gl::GLenum > IsVariantEnabledEXT
 
static Function< gl::GLboolean, gl::GLuint > IsVertexArray
 
static Function< gl::GLboolean, gl::GLuint > IsVertexArrayAPPLE
 
static Function< gl::GLboolean, gl::GLuint, gl::GLenum > IsVertexAttribEnabledAPPLE
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > LabelObjectEXT
 
static Function< void, gl::GLenum, gl::GLint > LightEnviSGIX
 
static Function< void, gl::GLenum, gl::GLfloat > LightModelf
 
static Function< void, gl::GLenum, const gl::GLfloat * > LightModelfv
 
static Function< void, gl::GLenum, gl::GLint > LightModeli
 
static Function< void, gl::GLenum, const gl::GLint * > LightModeliv
 
static Function< void, gl::GLenum, gl::GLfixed > LightModelxOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > LightModelxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > Lightf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > Lightfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > Lighti
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > Lightiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > LightxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > LightxvOES
 
static Function< void, gl::GLint, gl::GLushort > LineStipple
 
static Function< void, gl::GLfloat > LineWidth
 
static Function< void, gl::GLfixed > LineWidthxOES
 
static Function< void, gl::GLuint > LinkProgram
 
static Function< void, gl::GLhandleARB > LinkProgramARB
 
static Function< void, gl::GLuint > ListBase
 
static Function< void, gl::GLuint, gl::GLuint, const void **, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint > ListDrawCommandsStatesClientNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > ListParameterfSGIX
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > ListParameterfvSGIX
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ListParameteriSGIX
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > ListParameterivSGIX
 
static Function< void > LoadIdentity
 
static Function< void, gl::FfdMaskSGIX > LoadIdentityDeformationMapSGIX
 
static Function< void, const gl::GLdouble * > LoadMatrixd
 
static Function< void, const gl::GLfloat * > LoadMatrixf
 
static Function< void, const gl::GLfixed * > LoadMatrixxOES
 
static Function< void, gl::GLuint > LoadName
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLubyte * > LoadProgramNV
 
static Function< void, const gl::GLdouble * > LoadTransposeMatrixd
 
static Function< void, const gl::GLdouble * > LoadTransposeMatrixdARB
 
static Function< void, const gl::GLfloat * > LoadTransposeMatrixf
 
static Function< void, const gl::GLfloat * > LoadTransposeMatrixfARB
 
static Function< void, const gl::GLfixed * > LoadTransposeMatrixxOES
 
static Function< void, gl::GLint, gl::GLsizei > LockArraysEXT
 
static Function< void, gl::GLenum > LogicOp
 
static Function< void, gl::GLenum > MakeBufferNonResidentNV
 
static Function< void, gl::GLenum, gl::GLenum > MakeBufferResidentNV
 
static Function< void, gl::GLuint64 > MakeImageHandleNonResidentARB
 
static Function< void, gl::GLuint64 > MakeImageHandleNonResidentNV
 
static Function< void, gl::GLuint64, gl::GLenum > MakeImageHandleResidentARB
 
static Function< void, gl::GLuint64, gl::GLenum > MakeImageHandleResidentNV
 
static Function< void, gl::GLuint > MakeNamedBufferNonResidentNV
 
static Function< void, gl::GLuint, gl::GLenum > MakeNamedBufferResidentNV
 
static Function< void, gl::GLuint64 > MakeTextureHandleNonResidentARB
 
static Function< void, gl::GLuint64 > MakeTextureHandleNonResidentNV
 
static Function< void, gl::GLuint64 > MakeTextureHandleResidentARB
 
static Function< void, gl::GLuint64 > MakeTextureHandleResidentNV
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > Map1d
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > Map1f
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed > Map1xOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > Map2d
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > Map2f
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed > Map2xOES
 
static Function< void *, gl::GLenum, gl::GLenum > MapBuffer
 
static Function< void *, gl::GLenum, gl::GLenum > MapBufferARB
 
static Function< void *, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > MapBufferRange
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLint, gl::GLboolean, const void * > MapControlPointsNV
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble > MapGrid1d
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > MapGrid1f
 
static Function< void, gl::GLint, gl::GLfixed, gl::GLfixed > MapGrid1xOES
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLdouble, gl::GLdouble > MapGrid2d
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLfloat, gl::GLfloat > MapGrid2f
 
static Function< void, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > MapGrid2xOES
 
static Function< void *, gl::GLuint, gl::GLenum > MapNamedBuffer
 
static Function< void *, gl::GLuint, gl::GLenum > MapNamedBufferEXT
 
static Function< void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > MapNamedBufferRange
 
static Function< void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask > MapNamedBufferRangeEXT
 
static Function< void *, gl::GLuint > MapObjectBufferATI
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > MapParameterfvNV
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > MapParameterivNV
 
static Function< void *, gl::GLuint, gl::GLint, gl::MapBufferUsageMask, gl::GLint *, gl::GLenum * > MapTexture2DINTEL
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > MapVertexAttrib1dAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > MapVertexAttrib1fAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble * > MapVertexAttrib2dAPPLE
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat * > MapVertexAttrib2fAPPLE
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > Materialf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > Materialfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > Materiali
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > Materialiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > MaterialxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > MaterialxvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixFrustumEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > MatrixIndexPointerARB
 
static Function< void, gl::GLint, const gl::GLubyte * > MatrixIndexubvARB
 
static Function< void, gl::GLint, const gl::GLuint * > MatrixIndexuivARB
 
static Function< void, gl::GLint, const gl::GLushort * > MatrixIndexusvARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoad3x2fNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoad3x3fNV
 
static Function< void, gl::GLenum > MatrixLoadIdentityEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoadTranspose3x3fNV
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixLoadTransposedEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoadTransposefEXT
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixLoaddEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixLoadfEXT
 
static Function< void, gl::GLenum > MatrixMode
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMult3x2fNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMult3x3fNV
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMultTranspose3x3fNV
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixMultTransposedEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMultTransposefEXT
 
static Function< void, gl::GLenum, const gl::GLdouble * > MatrixMultdEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > MatrixMultfEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixOrthoEXT
 
static Function< void, gl::GLenum > MatrixPopEXT
 
static Function< void, gl::GLenum > MatrixPushEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixRotatedEXT
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > MatrixRotatefEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixScaledEXT
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MatrixScalefEXT
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MatrixTranslatedEXT
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MatrixTranslatefEXT
 
static Function< void, gl::GLuint > MaxShaderCompilerThreadsARB
 
static Function< void, gl::MemoryBarrierMask > MemoryBarrier
 
static Function< void, gl::MemoryBarrierMask > MemoryBarrierByRegion
 
static Function< void, gl::MemoryBarrierMask > MemoryBarrierEXT
 
static Function< void, gl::GLfloat > MinSampleShading
 
static Function< void, gl::GLfloat > MinSampleShadingARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLboolean > Minmax
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLboolean > MinmaxEXT
 
static Function< void, const gl::GLdouble * > MultMatrixd
 
static Function< void, const gl::GLfloat * > MultMatrixf
 
static Function< void, const gl::GLfixed * > MultMatrixxOES
 
static Function< void, const gl::GLdouble * > MultTransposeMatrixd
 
static Function< void, const gl::GLdouble * > MultTransposeMatrixdARB
 
static Function< void, const gl::GLfloat * > MultTransposeMatrixf
 
static Function< void, const gl::GLfloat * > MultTransposeMatrixfARB
 
static Function< void, const gl::GLfixed * > MultTransposeMatrixxOES
 
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawArrays
 
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawArraysEXT
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawArraysIndirect
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawArraysIndirectAMD
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawArraysIndirectBindlessCountNV
 
static Function< void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawArraysIndirectBindlessNV
 
static Function< void, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei > MultiDrawArraysIndirectCountARB
 
static Function< void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawElementArrayAPPLE
 
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei > MultiDrawElements
 
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei, const gl::GLint * > MultiDrawElementsBaseVertex
 
static Function< void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei > MultiDrawElementsEXT
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawElementsIndirect
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei > MultiDrawElementsIndirectAMD
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawElementsIndirectBindlessCountNV
 
static Function< void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint > MultiDrawElementsIndirectBindlessNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei > MultiDrawElementsIndirectCountARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, const gl::GLint *, const gl::GLsizei *, gl::GLsizei > MultiDrawRangeElementArrayAPPLE
 
static Function< void, const gl::GLenum *, const gl::GLint *, const gl::GLsizei *, gl::GLsizei, gl::GLint > MultiModeDrawArraysIBM
 
static Function< void, const gl::GLenum *, const gl::GLsizei *, gl::GLenum, const void *const *, gl::GLsizei, gl::GLint > MultiModeDrawElementsIBM
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexBufferEXT
 
static Function< void, gl::GLenum, gl::GLbyte > MultiTexCoord1bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord1bvOES
 
static Function< void, gl::GLenum, gl::GLdouble > MultiTexCoord1d
 
static Function< void, gl::GLenum, gl::GLdouble > MultiTexCoord1dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord1dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord1dvARB
 
static Function< void, gl::GLenum, gl::GLfloat > MultiTexCoord1f
 
static Function< void, gl::GLenum, gl::GLfloat > MultiTexCoord1fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord1fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord1fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV > MultiTexCoord1hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord1hvNV
 
static Function< void, gl::GLenum, gl::GLint > MultiTexCoord1i
 
static Function< void, gl::GLenum, gl::GLint > MultiTexCoord1iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord1iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord1ivARB
 
static Function< void, gl::GLenum, gl::GLshort > MultiTexCoord1s
 
static Function< void, gl::GLenum, gl::GLshort > MultiTexCoord1sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord1sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord1svARB
 
static Function< void, gl::GLenum, gl::GLfixed > MultiTexCoord1xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord1xvOES
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte > MultiTexCoord2bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord2bvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > MultiTexCoord2d
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > MultiTexCoord2dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord2dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord2dvARB
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > MultiTexCoord2f
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > MultiTexCoord2fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord2fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord2fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV > MultiTexCoord2hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord2hvNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > MultiTexCoord2i
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > MultiTexCoord2iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord2iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord2ivARB
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > MultiTexCoord2s
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > MultiTexCoord2sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord2sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord2svARB
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed > MultiTexCoord2xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord2xvOES
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte > MultiTexCoord3bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord3bvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord3d
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord3dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord3dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord3dvARB
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord3f
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord3fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord3fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord3fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > MultiTexCoord3hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord3hvNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord3i
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord3iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord3iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord3ivARB
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord3s
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord3sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord3sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord3svARB
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed > MultiTexCoord3xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord3xvOES
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > MultiTexCoord4bOES
 
static Function< void, gl::GLenum, const gl::GLbyte * > MultiTexCoord4bvOES
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord4d
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > MultiTexCoord4dARB
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord4dv
 
static Function< void, gl::GLenum, const gl::GLdouble * > MultiTexCoord4dvARB
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord4f
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > MultiTexCoord4fARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord4fv
 
static Function< void, gl::GLenum, const gl::GLfloat * > MultiTexCoord4fvARB
 
static Function< void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > MultiTexCoord4hNV
 
static Function< void, gl::GLenum, const gl::GLhalfNV * > MultiTexCoord4hvNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord4i
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > MultiTexCoord4iARB
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord4iv
 
static Function< void, gl::GLenum, const gl::GLint * > MultiTexCoord4ivARB
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord4s
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > MultiTexCoord4sARB
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord4sv
 
static Function< void, gl::GLenum, const gl::GLshort * > MultiTexCoord4svARB
 
static Function< void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > MultiTexCoord4xOES
 
static Function< void, gl::GLenum, const gl::GLfixed * > MultiTexCoord4xvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP1ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP1uiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP2ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP2uiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP3ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP3uiv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexCoordP4ui
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexCoordP4uiv
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, const void * > MultiTexCoordPointerEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > MultiTexEnvfEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > MultiTexEnvfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > MultiTexEnviEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexEnvivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble > MultiTexGendEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLdouble * > MultiTexGendvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > MultiTexGenfEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > MultiTexGenfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > MultiTexGeniEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexGenivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > MultiTexImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > MultiTexImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > MultiTexImage3DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLuint * > MultiTexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat > MultiTexParameterfEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > MultiTexParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint > MultiTexParameteriEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint * > MultiTexParameterivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > MultiTexRenderbufferEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > MultiTexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > MultiTexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > MultiTexSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum > NamedBufferData
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum > NamedBufferDataEXT
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > NamedBufferPageCommitmentARB
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean > NamedBufferPageCommitmentEXT
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask > NamedBufferStorage
 
static Function< void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask > NamedBufferStorageEXT
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void * > NamedBufferSubData
 
static Function< void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void * > NamedBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr > NamedCopyBufferSubDataEXT
 
static Function< void, gl::GLuint, gl::GLenum > NamedFramebufferDrawBuffer
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLenum * > NamedFramebufferDrawBuffers
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > NamedFramebufferParameteri
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > NamedFramebufferParameteriEXT
 
static Function< void, gl::GLuint, gl::GLenum > NamedFramebufferReadBuffer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > NamedFramebufferRenderbuffer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > NamedFramebufferRenderbufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > NamedFramebufferSampleLocationsfvARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > NamedFramebufferSampleLocationsfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTexture
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTexture1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTexture2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > NamedFramebufferTexture3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint > NamedFramebufferTextureEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum > NamedFramebufferTextureFaceEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > NamedFramebufferTextureLayer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint > NamedFramebufferTextureLayerEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > NamedProgramLocalParameter4dEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLdouble * > NamedProgramLocalParameter4dvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > NamedProgramLocalParameter4fEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLfloat * > NamedProgramLocalParameter4fvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > NamedProgramLocalParameterI4iEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLint * > NamedProgramLocalParameterI4ivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > NamedProgramLocalParameterI4uiEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLuint * > NamedProgramLocalParameterI4uivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > NamedProgramLocalParameters4fvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > NamedProgramLocalParametersI4ivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > NamedProgramLocalParametersI4uivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, const void * > NamedProgramStringEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorage
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageMultisample
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageMultisampleCoverageEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > NamedRenderbufferStorageMultisampleEXT
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLchar *, gl::GLint, const gl::GLchar * > NamedStringARB
 
static Function< void, gl::GLuint, gl::GLenum > NewList
 
static Function< gl::GLuint, gl::GLsizei, const void *, gl::GLenum > NewObjectBufferATI
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Normal3b
 
static Function< void, const gl::GLbyte * > Normal3bv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Normal3d
 
static Function< void, const gl::GLdouble * > Normal3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Normal3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Normal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > Normal3fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > Normal3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Normal3hNV
 
static Function< void, const gl::GLhalfNV * > Normal3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Normal3i
 
static Function< void, const gl::GLint * > Normal3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Normal3s
 
static Function< void, const gl::GLshort * > Normal3sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > Normal3xOES
 
static Function< void, const gl::GLfixed * > Normal3xvOES
 
static Function< void, gl::GLenum, gl::GLsizei > NormalFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > NormalP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > NormalP3uiv
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > NormalPointer
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > NormalPointerEXT
 
static Function< void, gl::GLenum, gl::GLint, const void **, gl::GLint > NormalPointerListIBM
 
static Function< void, gl::GLenum, const void ** > NormalPointervINTEL
 
static Function< void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte > NormalStream3bATI
 
static Function< void, gl::GLenum, const gl::GLbyte * > NormalStream3bvATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > NormalStream3dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > NormalStream3dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > NormalStream3fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > NormalStream3fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > NormalStream3iATI
 
static Function< void, gl::GLenum, const gl::GLint * > NormalStream3ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > NormalStream3sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > NormalStream3svATI
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > ObjectLabel
 
static Function< void, const void *, gl::GLsizei, const gl::GLchar * > ObjectPtrLabel
 
static Function< gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum > ObjectPurgeableAPPLE
 
static Function< gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum > ObjectUnpurgeableAPPLE
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Ortho
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > OrthofOES
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > OrthoxOES
 
static Function< void, gl::GLenum, gl::GLfloat > PNTrianglesfATI
 
static Function< void, gl::GLenum, gl::GLint > PNTrianglesiATI
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum > PassTexCoordATI
 
static Function< void, gl::GLfloat > PassThrough
 
static Function< void, gl::GLfixed > PassThroughxOES
 
static Function< void, gl::GLenum, const gl::GLfloat * > PatchParameterfv
 
static Function< void, gl::GLenum, gl::GLint > PatchParameteri
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat * > PathColorGenNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void * > PathCommandsNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, const void * > PathCoordsNV
 
static Function< void, gl::GLenum > PathCoverDepthFuncNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > PathDashArrayNV
 
static Function< void, gl::GLenum > PathFogGenNV
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat > PathGlyphIndexArrayNV
 
static Function< gl::GLenum, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLfloat, gl::GLuint_array_2 > PathGlyphIndexRangeNV
 
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLuint, gl::GLfloat > PathGlyphRangeNV
 
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLsizei, gl::GLenum, const void *, gl::GLenum, gl::GLuint, gl::GLfloat > PathGlyphsNV
 
static Function< gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLsizei, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat > PathMemoryGlyphIndexArrayNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > PathParameterfNV
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > PathParameterfvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > PathParameteriNV
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > PathParameterivNV
 
static Function< void, gl::GLfloat, gl::GLfloat > PathStencilDepthOffsetNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLuint > PathStencilFuncNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, const void * > PathStringNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void * > PathSubCommandsNV
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, const void * > PathSubCoordsNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, const gl::GLfloat * > PathTexGenNV
 
static Function< void > PauseTransformFeedback
 
static Function< void > PauseTransformFeedbackNV
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > PixelDataRangeNV
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > PixelMapfv
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > PixelMapuiv
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLushort * > PixelMapusv
 
static Function< void, gl::GLenum, gl::GLint, const gl::GLfixed * > PixelMapx
 
static Function< void, gl::GLenum, gl::GLfloat > PixelStoref
 
static Function< void, gl::GLenum, gl::GLint > PixelStorei
 
static Function< void, gl::GLenum, gl::GLfixed > PixelStorex
 
static Function< void, gl::GLenum, gl::GLfloat > PixelTexGenParameterfSGIS
 
static Function< void, gl::GLenum, const gl::GLfloat * > PixelTexGenParameterfvSGIS
 
static Function< void, gl::GLenum, gl::GLint > PixelTexGenParameteriSGIS
 
static Function< void, gl::GLenum, const gl::GLint * > PixelTexGenParameterivSGIS
 
static Function< void, gl::GLenum > PixelTexGenSGIX
 
static Function< void, gl::GLenum, gl::GLfloat > PixelTransferf
 
static Function< void, gl::GLenum, gl::GLint > PixelTransferi
 
static Function< void, gl::GLenum, gl::GLfixed > PixelTransferxOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > PixelTransformParameterfEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > PixelTransformParameterfvEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > PixelTransformParameteriEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > PixelTransformParameterivEXT
 
static Function< void, gl::GLfloat, gl::GLfloat > PixelZoom
 
static Function< void, gl::GLfixed, gl::GLfixed > PixelZoomxOES
 
static Function< gl::GLboolean, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *, gl::GLfloat * > PointAlongPathNV
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterf
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterfARB
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterfEXT
 
static Function< void, gl::GLenum, gl::GLfloat > PointParameterfSGIS
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfv
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfvARB
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfvEXT
 
static Function< void, gl::GLenum, const gl::GLfloat * > PointParameterfvSGIS
 
static Function< void, gl::GLenum, gl::GLint > PointParameteri
 
static Function< void, gl::GLenum, gl::GLint > PointParameteriNV
 
static Function< void, gl::GLenum, const gl::GLint * > PointParameteriv
 
static Function< void, gl::GLenum, const gl::GLint * > PointParameterivNV
 
static Function< void, gl::GLenum, const gl::GLfixed * > PointParameterxvOES
 
static Function< void, gl::GLfloat > PointSize
 
static Function< void, gl::GLfixed > PointSizexOES
 
static Function< gl::GLint, gl::GLuint * > PollAsyncSGIX
 
static Function< gl::GLint, gl::GLint * > PollInstrumentsSGIX
 
static Function< void, gl::GLenum, gl::GLenum > PolygonMode
 
static Function< void, gl::GLfloat, gl::GLfloat > PolygonOffset
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > PolygonOffsetClampEXT
 
static Function< void, gl::GLfloat, gl::GLfloat > PolygonOffsetEXT
 
static Function< void, gl::GLfixed, gl::GLfixed > PolygonOffsetxOES
 
static Function< void, const gl::GLubyte * > PolygonStipple
 
static Function< void > PopAttrib
 
static Function< void > PopClientAttrib
 
static Function< void > PopDebugGroup
 
static Function< void > PopGroupMarkerEXT
 
static Function< void > PopMatrix
 
static Function< void > PopName
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint > PresentFrameDualFillNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint > PresentFrameKeyedNV
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > PrimitiveBoundingBoxARB
 
static Function< void, gl::GLuint > PrimitiveRestartIndex
 
static Function< void, gl::GLuint > PrimitiveRestartIndexNV
 
static Function< void > PrimitiveRestartNV
 
static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLfloat * > PrioritizeTextures
 
static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLclampf * > PrioritizeTexturesEXT
 
static Function< void, gl::GLsizei, const gl::GLuint *, const gl::GLfixed * > PrioritizeTexturesxOES
 
static Function< void, gl::GLuint, gl::GLenum, const void *, gl::GLsizei > ProgramBinary
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLint * > ProgramBufferParametersIivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint * > ProgramBufferParametersIuivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramBufferParametersfvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramEnvParameter4dARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > ProgramEnvParameter4dvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramEnvParameter4fARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ProgramEnvParameter4fvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramEnvParameterI4iNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLint * > ProgramEnvParameterI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramEnvParameterI4uiNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > ProgramEnvParameterI4uivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramEnvParameters4fvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > ProgramEnvParametersI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > ProgramEnvParametersI4uivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramLocalParameter4dARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > ProgramLocalParameter4dvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramLocalParameter4fARB
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ProgramLocalParameter4fvARB
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramLocalParameterI4iNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLint * > ProgramLocalParameterI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramLocalParameterI4uiNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLuint * > ProgramLocalParameterI4uivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramLocalParameters4fvEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint * > ProgramLocalParametersI4ivNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint * > ProgramLocalParametersI4uivNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramNamedParameter4dNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLdouble * > ProgramNamedParameter4dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramNamedParameter4fNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLfloat * > ProgramNamedParameter4fvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramParameter4dNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLdouble * > ProgramParameter4dvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramParameter4fNV
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > ProgramParameter4fvNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ProgramParameteri
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ProgramParameteriARB
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > ProgramParameteriEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLdouble * > ProgramParameters4dvNV
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ProgramParameters4fvNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint, const gl::GLfloat * > ProgramPathFragmentInputGenNV
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const void * > ProgramStringARB
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > ProgramSubroutineParametersuivNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble > ProgramUniform1d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble > ProgramUniform1dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform1dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform1dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat > ProgramUniform1f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat > ProgramUniform1fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform1fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform1fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > ProgramUniform1i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64 > ProgramUniform1i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT > ProgramUniform1i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform1i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform1i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > ProgramUniform1iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform1iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform1ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > ProgramUniform1ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > ProgramUniform1ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT > ProgramUniform1ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform1ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform1ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > ProgramUniform1uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform1uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform1uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble > ProgramUniform2d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble > ProgramUniform2dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat > ProgramUniform2f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat > ProgramUniform2fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform2i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64 > ProgramUniform2i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT > ProgramUniform2i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform2i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform2i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform2iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform2iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform2ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint > ProgramUniform2ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64 > ProgramUniform2ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT > ProgramUniform2ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform2ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform2ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint > ProgramUniform2uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform2uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform2uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform3d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform3dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform3f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform3fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform3i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64 > ProgramUniform3i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > ProgramUniform3i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform3i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform3i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform3iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform3iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform3ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform3ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64 > ProgramUniform3ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > ProgramUniform3ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform3ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform3ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform3uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform3uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform3uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform4d
 
static Function< void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > ProgramUniform4dEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble * > ProgramUniform4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform4f
 
static Function< void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ProgramUniform4fEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat * > ProgramUniform4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform4i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64 > ProgramUniform4i64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > ProgramUniform4i64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 * > ProgramUniform4i64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > ProgramUniform4i64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > ProgramUniform4iEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform4iv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint * > ProgramUniform4ivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform4ui
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64 > ProgramUniform4ui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > ProgramUniform4ui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniform4ui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniform4ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ProgramUniform4uiEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform4uiv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint * > ProgramUniform4uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > ProgramUniformHandleui64ARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64 > ProgramUniformHandleui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniformHandleui64vARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 * > ProgramUniformHandleui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix2x4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix2x4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix3x4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix3x4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x2dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x2dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x2fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x2fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x3dv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > ProgramUniformMatrix4x3dvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x3fv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > ProgramUniformMatrix4x3fvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint64EXT > ProgramUniformui64NV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > ProgramUniformui64vNV
 
static Function< void, gl::GLenum, gl::GLint > ProgramVertexLimitNV
 
static Function< void, gl::GLenum > ProvokingVertex
 
static Function< void, gl::GLenum > ProvokingVertexEXT
 
static Function< void, gl::AttribMask > PushAttrib
 
static Function< void, gl::ClientAttribMask > PushClientAttrib
 
static Function< void, gl::ClientAttribMask > PushClientAttribDefaultEXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar * > PushDebugGroup
 
static Function< void, gl::GLsizei, const gl::GLchar * > PushGroupMarkerEXT
 
static Function< void > PushMatrix
 
static Function< void, gl::GLuint > PushName
 
static Function< void, gl::GLuint, gl::GLenum > QueryCounter
 
static Function< gl::GLbitfield, gl::GLfixed *, gl::GLint * > QueryMatrixxOES
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint > QueryObjectParameteruiAMD
 
static Function< void, gl::GLdouble, gl::GLdouble > RasterPos2d
 
static Function< void, const gl::GLdouble * > RasterPos2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > RasterPos2f
 
static Function< void, const gl::GLfloat * > RasterPos2fv
 
static Function< void, gl::GLint, gl::GLint > RasterPos2i
 
static Function< void, const gl::GLint * > RasterPos2iv
 
static Function< void, gl::GLshort, gl::GLshort > RasterPos2s
 
static Function< void, const gl::GLshort * > RasterPos2sv
 
static Function< void, gl::GLfixed, gl::GLfixed > RasterPos2xOES
 
static Function< void, const gl::GLfixed * > RasterPos2xvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > RasterPos3d
 
static Function< void, const gl::GLdouble * > RasterPos3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > RasterPos3f
 
static Function< void, const gl::GLfloat * > RasterPos3fv
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > RasterPos3i
 
static Function< void, const gl::GLint * > RasterPos3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > RasterPos3s
 
static Function< void, const gl::GLshort * > RasterPos3sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > RasterPos3xOES
 
static Function< void, const gl::GLfixed * > RasterPos3xvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > RasterPos4d
 
static Function< void, const gl::GLdouble * > RasterPos4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > RasterPos4f
 
static Function< void, const gl::GLfloat * > RasterPos4fv
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > RasterPos4i
 
static Function< void, const gl::GLint * > RasterPos4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > RasterPos4s
 
static Function< void, const gl::GLshort * > RasterPos4sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > RasterPos4xOES
 
static Function< void, const gl::GLfixed * > RasterPos4xvOES
 
static Function< void, gl::GLuint, gl::GLboolean > RasterSamplesEXT
 
static Function< void, gl::GLenum > ReadBuffer
 
static Function< void, gl::GLint > ReadInstrumentsSGIX
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, void * > ReadPixels
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > ReadnPixels
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void * > ReadnPixelsARB
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Rectd
 
static Function< void, const gl::GLdouble *, const gl::GLdouble * > Rectdv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Rectf
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > Rectfv
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Recti
 
static Function< void, const gl::GLint *, const gl::GLint * > Rectiv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > Rects
 
static Function< void, const gl::GLshort *, const gl::GLshort * > Rectsv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > RectxOES
 
static Function< void, const gl::GLfixed *, const gl::GLfixed * > RectxvOES
 
static Function< void, const gl::GLdouble * > ReferencePlaneSGIX
 
static Function< void > ReleaseShaderCompiler
 
static Function< gl::GLint, gl::GLenum > RenderMode
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorage
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageEXT
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageMultisampleCoverageNV
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > RenderbufferStorageMultisampleEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void ** > ReplacementCodePointerSUN
 
static Function< void, gl::GLubyte > ReplacementCodeubSUN
 
static Function< void, const gl::GLubyte * > ReplacementCodeubvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiColor3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiColor3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiColor4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiColor4fNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiColor4ubVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLubyte *, const gl::GLfloat * > ReplacementCodeuiColor4ubVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint > ReplacementCodeuiSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiTexCoord2fVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat * > ReplacementCodeuiTexCoord2fVertex3fvSUN
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > ReplacementCodeuiVertex3fSUN
 
static Function< void, const gl::GLuint *, const gl::GLfloat * > ReplacementCodeuiVertex3fvSUN
 
static Function< void, const gl::GLuint * > ReplacementCodeuivSUN
 
static Function< void, gl::GLushort > ReplacementCodeusSUN
 
static Function< void, const gl::GLushort * > ReplacementCodeusvSUN
 
static Function< void, gl::GLsizei, const gl::GLuint * > RequestResidentProgramsNV
 
static Function< void, gl::GLenum > ResetHistogram
 
static Function< void, gl::GLenum > ResetHistogramEXT
 
static Function< void, gl::GLenum > ResetMinmax
 
static Function< void, gl::GLenum > ResetMinmaxEXT
 
static Function< void > ResizeBuffersMESA
 
static Function< void > ResolveDepthValuesNV
 
static Function< void > ResumeTransformFeedback
 
static Function< void > ResumeTransformFeedbackNV
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Rotated
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Rotatef
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > RotatexOES
 
static Function< void, gl::GLfloat, gl::GLboolean > SampleCoverage
 
static Function< void, gl::GLfloat, gl::GLboolean > SampleCoverageARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum > SampleMapATI
 
static Function< void, gl::GLclampf, gl::GLboolean > SampleMaskEXT
 
static Function< void, gl::GLuint, gl::GLbitfield > SampleMaskIndexedNV
 
static Function< void, gl::GLclampf, gl::GLboolean > SampleMaskSGIS
 
static Function< void, gl::GLuint, gl::GLbitfield > SampleMaski
 
static Function< void, gl::GLenum > SamplePatternEXT
 
static Function< void, gl::GLenum > SamplePatternSGIS
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > SamplerParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLuint * > SamplerParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > SamplerParameterf
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > SamplerParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > SamplerParameteri
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > SamplerParameteriv
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Scaled
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Scalef
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > ScalexOES
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > Scissor
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLint * > ScissorArrayv
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > ScissorIndexed
 
static Function< void, gl::GLuint, const gl::GLint * > ScissorIndexedv
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > SecondaryColor3b
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > SecondaryColor3bEXT
 
static Function< void, const gl::GLbyte * > SecondaryColor3bv
 
static Function< void, const gl::GLbyte * > SecondaryColor3bvEXT
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > SecondaryColor3d
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > SecondaryColor3dEXT
 
static Function< void, const gl::GLdouble * > SecondaryColor3dv
 
static Function< void, const gl::GLdouble * > SecondaryColor3dvEXT
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > SecondaryColor3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > SecondaryColor3fEXT
 
static Function< void, const gl::GLfloat * > SecondaryColor3fv
 
static Function< void, const gl::GLfloat * > SecondaryColor3fvEXT
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > SecondaryColor3hNV
 
static Function< void, const gl::GLhalfNV * > SecondaryColor3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > SecondaryColor3i
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > SecondaryColor3iEXT
 
static Function< void, const gl::GLint * > SecondaryColor3iv
 
static Function< void, const gl::GLint * > SecondaryColor3ivEXT
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > SecondaryColor3s
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > SecondaryColor3sEXT
 
static Function< void, const gl::GLshort * > SecondaryColor3sv
 
static Function< void, const gl::GLshort * > SecondaryColor3svEXT
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > SecondaryColor3ub
 
static Function< void, gl::GLubyte, gl::GLubyte, gl::GLubyte > SecondaryColor3ubEXT
 
static Function< void, const gl::GLubyte * > SecondaryColor3ubv
 
static Function< void, const gl::GLubyte * > SecondaryColor3ubvEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > SecondaryColor3ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > SecondaryColor3uiEXT
 
static Function< void, const gl::GLuint * > SecondaryColor3uiv
 
static Function< void, const gl::GLuint * > SecondaryColor3uivEXT
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > SecondaryColor3us
 
static Function< void, gl::GLushort, gl::GLushort, gl::GLushort > SecondaryColor3usEXT
 
static Function< void, const gl::GLushort * > SecondaryColor3usv
 
static Function< void, const gl::GLushort * > SecondaryColor3usvEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > SecondaryColorFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > SecondaryColorP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > SecondaryColorP3uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > SecondaryColorPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > SecondaryColorPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > SecondaryColorPointerListIBM
 
static Function< void, gl::GLsizei, gl::GLuint * > SelectBuffer
 
static Function< void, gl::GLuint, gl::GLboolean, gl::GLuint, gl::GLint, gl::GLuint * > SelectPerfMonitorCountersAMD
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void * > SeparableFilter2D
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void * > SeparableFilter2DEXT
 
static Function< void, gl::GLuint > SetFenceAPPLE
 
static Function< void, gl::GLuint, gl::GLenum > SetFenceNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > SetFragmentShaderConstantATI
 
static Function< void, gl::GLuint, gl::GLenum, const void * > SetInvariantEXT
 
static Function< void, gl::GLuint, gl::GLenum, const void * > SetLocalConstantEXT
 
static Function< void, gl::GLenum, gl::GLuint, const gl::GLfloat * > SetMultisamplefvAMD
 
static Function< void, gl::GLenum > ShadeModel
 
static Function< void, gl::GLsizei, const gl::GLuint *, gl::GLenum, const void *, gl::GLsizei > ShaderBinary
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint > ShaderOp1EXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint > ShaderOp2EXT
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > ShaderOp3EXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, const gl::GLint * > ShaderSource
 
static Function< void, gl::GLhandleARB, gl::GLsizei, const gl::GLcharARB **, const gl::GLint * > ShaderSourceARB
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > ShaderStorageBlockBinding
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLfloat * > SharpenTexFuncSGIS
 
static Function< void, gl::GLenum, gl::GLfloat > SpriteParameterfSGIX
 
static Function< void, gl::GLenum, const gl::GLfloat * > SpriteParameterfvSGIX
 
static Function< void, gl::GLenum, gl::GLint > SpriteParameteriSGIX
 
static Function< void, gl::GLenum, const gl::GLint * > SpriteParameterivSGIX
 
static Function< void > StartInstrumentsSGIX
 
static Function< void, gl::GLuint, gl::GLenum > StateCaptureNV
 
static Function< void, gl::GLsizei, gl::GLuint > StencilClearTagEXT
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, const gl::GLfloat * > StencilFillPathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > StencilFillPathNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLuint > StencilFunc
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint > StencilFuncSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint > StencilFuncSeparateATI
 
static Function< void, gl::GLuint > StencilMask
 
static Function< void, gl::GLenum, gl::GLuint > StencilMaskSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum > StencilOp
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > StencilOpSeparate
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > StencilOpSeparateATI
 
static Function< void, gl::GLenum, gl::GLuint > StencilOpValueAMD
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, const gl::GLfloat * > StencilStrokePathInstancedNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > StencilStrokePathNV
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > StencilThenCoverFillPathInstancedNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum > StencilThenCoverFillPathNV
 
static Function< void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > StencilThenCoverStrokePathInstancedNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum > StencilThenCoverStrokePathNV
 
static Function< void, gl::GLint > StopInstrumentsSGIX
 
static Function< void, gl::GLsizei, const void * > StringMarkerGREMEDY
 
static Function< void, gl::GLuint, gl::GLuint > SubpixelPrecisionBiasNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > SwizzleEXT
 
static Function< void, gl::GLuint > SyncTextureINTEL
 
static Function< void > TagSampleBufferSGIX
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Tangent3bEXT
 
static Function< void, const gl::GLbyte * > Tangent3bvEXT
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Tangent3dEXT
 
static Function< void, const gl::GLdouble * > Tangent3dvEXT
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Tangent3fEXT
 
static Function< void, const gl::GLfloat * > Tangent3fvEXT
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Tangent3iEXT
 
static Function< void, const gl::GLint * > Tangent3ivEXT
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Tangent3sEXT
 
static Function< void, const gl::GLshort * > Tangent3svEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > TangentPointerEXT
 
static Function< void, gl::GLuint > TbufferMask3DFX
 
static Function< void, gl::GLfloat > TessellationFactorAMD
 
static Function< void, gl::GLenum > TessellationModeAMD
 
static Function< gl::GLboolean, gl::GLuint > TestFenceAPPLE
 
static Function< gl::GLboolean, gl::GLuint > TestFenceNV
 
static Function< gl::GLboolean, gl::GLenum, gl::GLuint > TestObjectAPPLE
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > TexBuffer
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > TexBufferARB
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint > TexBufferEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TexBufferRange
 
static Function< void, gl::GLenum, const gl::GLfloat * > TexBumpParameterfvATI
 
static Function< void, gl::GLenum, const gl::GLint * > TexBumpParameterivATI
 
static Function< void, gl::GLbyte > TexCoord1bOES
 
static Function< void, const gl::GLbyte * > TexCoord1bvOES
 
static Function< void, gl::GLdouble > TexCoord1d
 
static Function< void, const gl::GLdouble * > TexCoord1dv
 
static Function< void, gl::GLfloat > TexCoord1f
 
static Function< void, const gl::GLfloat * > TexCoord1fv
 
static Function< void, gl::GLhalfNV > TexCoord1hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord1hvNV
 
static Function< void, gl::GLint > TexCoord1i
 
static Function< void, const gl::GLint * > TexCoord1iv
 
static Function< void, gl::GLshort > TexCoord1s
 
static Function< void, const gl::GLshort * > TexCoord1sv
 
static Function< void, gl::GLfixed > TexCoord1xOES
 
static Function< void, const gl::GLfixed * > TexCoord1xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte > TexCoord2bOES
 
static Function< void, const gl::GLbyte * > TexCoord2bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble > TexCoord2d
 
static Function< void, const gl::GLdouble * > TexCoord2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > TexCoord2f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fColor3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fColor3fVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fColor4fNormal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fColor4fNormal3fVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fColor4ubVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLubyte *, const gl::GLfloat * > TexCoord2fColor4ubVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fNormal3fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fNormal3fVertex3fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord2fVertex3fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > TexCoord2fVertex3fvSUN
 
static Function< void, const gl::GLfloat * > TexCoord2fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV > TexCoord2hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord2hvNV
 
static Function< void, gl::GLint, gl::GLint > TexCoord2i
 
static Function< void, const gl::GLint * > TexCoord2iv
 
static Function< void, gl::GLshort, gl::GLshort > TexCoord2s
 
static Function< void, const gl::GLshort * > TexCoord2sv
 
static Function< void, gl::GLfixed, gl::GLfixed > TexCoord2xOES
 
static Function< void, const gl::GLfixed * > TexCoord2xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > TexCoord3bOES
 
static Function< void, const gl::GLbyte * > TexCoord3bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > TexCoord3d
 
static Function< void, const gl::GLdouble * > TexCoord3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord3f
 
static Function< void, const gl::GLfloat * > TexCoord3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > TexCoord3hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > TexCoord3i
 
static Function< void, const gl::GLint * > TexCoord3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > TexCoord3s
 
static Function< void, const gl::GLshort * > TexCoord3sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > TexCoord3xOES
 
static Function< void, const gl::GLfixed * > TexCoord3xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > TexCoord4bOES
 
static Function< void, const gl::GLbyte * > TexCoord4bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > TexCoord4d
 
static Function< void, const gl::GLdouble * > TexCoord4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord4f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord4fColor4fNormal3fVertex4fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat * > TexCoord4fColor4fNormal3fVertex4fvSUN
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > TexCoord4fVertex4fSUN
 
static Function< void, const gl::GLfloat *, const gl::GLfloat * > TexCoord4fVertex4fvSUN
 
static Function< void, const gl::GLfloat * > TexCoord4fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > TexCoord4hNV
 
static Function< void, const gl::GLhalfNV * > TexCoord4hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > TexCoord4i
 
static Function< void, const gl::GLint * > TexCoord4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > TexCoord4s
 
static Function< void, const gl::GLshort * > TexCoord4sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed > TexCoord4xOES
 
static Function< void, const gl::GLfixed * > TexCoord4xvOES
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > TexCoordFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP1ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP1uiv
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP2ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP2uiv
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP3uiv
 
static Function< void, gl::GLenum, gl::GLuint > TexCoordP4ui
 
static Function< void, gl::GLenum, const gl::GLuint * > TexCoordP4uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > TexCoordPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > TexCoordPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > TexCoordPointerListIBM
 
static Function< void, gl::GLint, gl::GLenum, const void ** > TexCoordPointervINTEL
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > TexEnvf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > TexEnvfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > TexEnvi
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexEnviv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > TexEnvxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > TexEnvxvOES
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLfloat * > TexFilterFuncSGIS
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLdouble > TexGend
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLdouble * > TexGendv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > TexGenf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > TexGenfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > TexGeni
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexGeniv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > TexGenxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > TexGenxvOES
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage2D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage2DMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage2DMultisampleCoverageNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage3DEXT
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage3DMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexImage3DMultisampleCoverageNV
 
static Function< void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TexImage4DSGIS
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexPageCommitmentARB
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexParameterIiv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexParameterIivEXT
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > TexParameterIuiv
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLuint * > TexParameterIuivEXT
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfloat > TexParameterf
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfloat * > TexParameterfv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLint > TexParameteri
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLint * > TexParameteriv
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLfixed > TexParameterxOES
 
static Function< void, gl::GLenum, gl::GLenum, const gl::GLfixed * > TexParameterxvOES
 
static Function< void, gl::GLenum, gl::GLuint > TexRenderbufferNV
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei > TexStorage1D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > TexStorage2D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexStorage2DMultisample
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > TexStorage3D
 
static Function< void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexStorage3DMultisample
 
static Function< void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD > TexStorageSparseAMD
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage1D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage1DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage2D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage2DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage3D
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage3DEXT
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TexSubImage4DSGIS
 
static Function< void > TextureBarrier
 
static Function< void > TextureBarrierNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > TextureBuffer
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint > TextureBufferEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TextureBufferRange
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TextureBufferRangeEXT
 
static Function< void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean > TextureColorMaskSGIS
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TextureImage1DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TextureImage2DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage2DMultisampleCoverageNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage2DMultisampleNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void * > TextureImage3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage3DMultisampleCoverageNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureImage3DMultisampleNV
 
static Function< void, gl::GLenum > TextureLightEXT
 
static Function< void, gl::GLenum, gl::GLenum > TextureMaterialEXT
 
static Function< void, gl::GLenum > TextureNormalEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TexturePageCommitmentEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > TextureParameterIiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint * > TextureParameterIivEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLuint * > TextureParameterIuiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLuint * > TextureParameterIuivEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLfloat > TextureParameterf
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat > TextureParameterfEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLfloat * > TextureParameterfv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat * > TextureParameterfvEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > TextureParameteri
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint > TextureParameteriEXT
 
static Function< void, gl::GLuint, gl::GLenum, const gl::GLint * > TextureParameteriv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint * > TextureParameterivEXT
 
static Function< void, gl::GLenum, gl::GLsizei, const void * > TextureRangeAPPLE
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint > TextureRenderbufferEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei > TextureStorage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei > TextureStorage1DEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > TextureStorage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei > TextureStorage2DEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage2DMultisample
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage2DMultisampleEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > TextureStorage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei > TextureStorage3DEXT
 
static Function< void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage3DMultisample
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean > TextureStorage3DMultisampleEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD > TextureStorageSparseAMD
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage1D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage1DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage2D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage2DEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage3D
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void * > TextureSubImage3DEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > TextureView
 
static Function< void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum > TrackMatrixNV
 
static Function< void, gl::GLsizei, const gl::GLint *, gl::GLenum > TransformFeedbackAttribsNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > TransformFeedbackBufferBase
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr > TransformFeedbackBufferRange
 
static Function< void, gl::GLsizei, const gl::GLint *, gl::GLsizei, const gl::GLint *, gl::GLenum > TransformFeedbackStreamAttribsNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLenum > TransformFeedbackVaryings
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLchar *const *, gl::GLenum > TransformFeedbackVaryingsEXT
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLint *, gl::GLenum > TransformFeedbackVaryingsNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat * > TransformPathNV
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Translated
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Translatef
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > TranslatexOES
 
static Function< void, gl::GLint, gl::GLdouble > Uniform1d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform1dv
 
static Function< void, gl::GLint, gl::GLfloat > Uniform1f
 
static Function< void, gl::GLint, gl::GLfloat > Uniform1fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform1fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform1fvARB
 
static Function< void, gl::GLint, gl::GLint > Uniform1i
 
static Function< void, gl::GLint, gl::GLint64 > Uniform1i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT > Uniform1i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform1i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform1i64vNV
 
static Function< void, gl::GLint, gl::GLint > Uniform1iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform1iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform1ivARB
 
static Function< void, gl::GLint, gl::GLuint > Uniform1ui
 
static Function< void, gl::GLint, gl::GLuint64 > Uniform1ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT > Uniform1ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform1ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform1ui64vNV
 
static Function< void, gl::GLint, gl::GLuint > Uniform1uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform1uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform1uivEXT
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble > Uniform2d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform2dv
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > Uniform2f
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat > Uniform2fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform2fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform2fvARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Uniform2i
 
static Function< void, gl::GLint, gl::GLint64, gl::GLint64 > Uniform2i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT > Uniform2i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform2i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform2i64vNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Uniform2iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform2iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform2ivARB
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint > Uniform2ui
 
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64 > Uniform2ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT > Uniform2ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform2ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform2ui64vNV
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint > Uniform2uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform2uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform2uivEXT
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble > Uniform3d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform3dv
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform3f
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform3fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform3fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform3fvARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform3i
 
static Function< void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64 > Uniform3i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > Uniform3i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform3i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform3i64vNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform3iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform3iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform3ivARB
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform3ui
 
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64 > Uniform3ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > Uniform3ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform3ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform3ui64vNV
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform3uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform3uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform3uivEXT
 
static Function< void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Uniform4d
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLdouble * > Uniform4dv
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform4f
 
static Function< void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Uniform4fARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform4fv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLfloat * > Uniform4fvARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform4i
 
static Function< void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64 > Uniform4i64ARB
 
static Function< void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > Uniform4i64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64 * > Uniform4i64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint64EXT * > Uniform4i64vNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Uniform4iARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform4iv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLint * > Uniform4ivARB
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform4ui
 
static Function< void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64 > Uniform4ui64ARB
 
static Function< void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > Uniform4ui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > Uniform4ui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniform4ui64vNV
 
static Function< void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > Uniform4uiEXT
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform4uiv
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint * > Uniform4uivEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > UniformBlockBinding
 
static Function< void, gl::GLuint, gl::GLint, gl::GLuint > UniformBufferEXT
 
static Function< void, gl::GLint, gl::GLuint64 > UniformHandleui64ARB
 
static Function< void, gl::GLint, gl::GLuint64 > UniformHandleui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > UniformHandleui64vARB
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64 * > UniformHandleui64vNV
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix2dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2fvARB
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix2x3dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2x3fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix2x4dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix2x4fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix3dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3fvARB
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix3x2dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3x2fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix3x4dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix3x4fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix4dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4fvARB
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix4x2dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4x2fv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble * > UniformMatrix4x3dv
 
static Function< void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat * > UniformMatrix4x3fv
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLuint * > UniformSubroutinesuiv
 
static Function< void, gl::GLint, gl::GLuint64EXT > Uniformui64NV
 
static Function< void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT * > Uniformui64vNV
 
static Function< void > UnlockArraysEXT
 
static Function< gl::GLboolean, gl::GLenum > UnmapBuffer
 
static Function< gl::GLboolean, gl::GLenum > UnmapBufferARB
 
static Function< gl::GLboolean, gl::GLuint > UnmapNamedBuffer
 
static Function< gl::GLboolean, gl::GLuint > UnmapNamedBufferEXT
 
static Function< void, gl::GLuint > UnmapObjectBufferATI
 
static Function< void, gl::GLuint, gl::GLint > UnmapTexture2DINTEL
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const void *, gl::GLenum > UpdateObjectBufferATI
 
static Function< void, gl::GLuint > UseProgram
 
static Function< void, gl::GLhandleARB > UseProgramObjectARB
 
static Function< void, gl::GLuint, gl::UseProgramStageMask, gl::GLuint > UseProgramStages
 
static Function< void, gl::GLenum, gl::GLuint > UseShaderProgramEXT
 
static Function< void > VDPAUFiniNV
 
static Function< void, gl::GLvdpauSurfaceNV, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint * > VDPAUGetSurfaceivNV
 
static Function< void, const void *, const void * > VDPAUInitNV
 
static Function< gl::GLboolean, gl::GLvdpauSurfaceNV > VDPAUIsSurfaceNV
 
static Function< void, gl::GLsizei, const gl::GLvdpauSurfaceNV * > VDPAUMapSurfacesNV
 
static Function< gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint * > VDPAURegisterOutputSurfaceNV
 
static Function< gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint * > VDPAURegisterVideoSurfaceNV
 
static Function< void, gl::GLvdpauSurfaceNV, gl::GLenum > VDPAUSurfaceAccessNV
 
static Function< void, gl::GLsizei, const gl::GLvdpauSurfaceNV * > VDPAUUnmapSurfacesNV
 
static Function< void, gl::GLvdpauSurfaceNV > VDPAUUnregisterSurfaceNV
 
static Function< void, gl::GLuint > ValidateProgram
 
static Function< void, gl::GLhandleARB > ValidateProgramARB
 
static Function< void, gl::GLuint > ValidateProgramPipeline
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint > VariantArrayObjectATI
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLuint, const void * > VariantPointerEXT
 
static Function< void, gl::GLuint, const gl::GLbyte * > VariantbvEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VariantdvEXT
 
static Function< void, gl::GLuint, const gl::GLfloat * > VariantfvEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VariantivEXT
 
static Function< void, gl::GLuint, const gl::GLshort * > VariantsvEXT
 
static Function< void, gl::GLuint, const gl::GLubyte * > VariantubvEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VariantuivEXT
 
static Function< void, gl::GLuint, const gl::GLushort * > VariantusvEXT
 
static Function< void, gl::GLbyte, gl::GLbyte > Vertex2bOES
 
static Function< void, const gl::GLbyte * > Vertex2bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble > Vertex2d
 
static Function< void, const gl::GLdouble * > Vertex2dv
 
static Function< void, gl::GLfloat, gl::GLfloat > Vertex2f
 
static Function< void, const gl::GLfloat * > Vertex2fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV > Vertex2hNV
 
static Function< void, const gl::GLhalfNV * > Vertex2hvNV
 
static Function< void, gl::GLint, gl::GLint > Vertex2i
 
static Function< void, const gl::GLint * > Vertex2iv
 
static Function< void, gl::GLshort, gl::GLshort > Vertex2s
 
static Function< void, const gl::GLshort * > Vertex2sv
 
static Function< void, gl::GLfixed > Vertex2xOES
 
static Function< void, const gl::GLfixed * > Vertex2xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte > Vertex3bOES
 
static Function< void, const gl::GLbyte * > Vertex3bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > Vertex3d
 
static Function< void, const gl::GLdouble * > Vertex3dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > Vertex3f
 
static Function< void, const gl::GLfloat * > Vertex3fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Vertex3hNV
 
static Function< void, const gl::GLhalfNV * > Vertex3hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > Vertex3i
 
static Function< void, const gl::GLint * > Vertex3iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > Vertex3s
 
static Function< void, const gl::GLshort * > Vertex3sv
 
static Function< void, gl::GLfixed, gl::GLfixed > Vertex3xOES
 
static Function< void, const gl::GLfixed * > Vertex3xvOES
 
static Function< void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte > Vertex4bOES
 
static Function< void, const gl::GLbyte * > Vertex4bvOES
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > Vertex4d
 
static Function< void, const gl::GLdouble * > Vertex4dv
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > Vertex4f
 
static Function< void, const gl::GLfloat * > Vertex4fv
 
static Function< void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > Vertex4hNV
 
static Function< void, const gl::GLhalfNV * > Vertex4hvNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > Vertex4i
 
static Function< void, const gl::GLint * > Vertex4iv
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > Vertex4s
 
static Function< void, const gl::GLshort * > Vertex4sv
 
static Function< void, gl::GLfixed, gl::GLfixed, gl::GLfixed > Vertex4xOES
 
static Function< void, const gl::GLfixed * > Vertex4xvOES
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayAttribBinding
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexArrayAttribFormat
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayAttribIFormat
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayAttribLFormat
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > VertexArrayBindVertexBufferEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayBindingDivisor
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayColorOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLintptr > VertexArrayEdgeFlagOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint > VertexArrayElementBuffer
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayFogCoordOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayIndexOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayMultiTexCoordOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayNormalOffsetEXT
 
static Function< void, gl::GLenum, gl::GLint > VertexArrayParameteriAPPLE
 
static Function< void, gl::GLsizei, void * > VertexArrayRangeAPPLE
 
static Function< void, gl::GLsizei, const void * > VertexArrayRangeNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArraySecondaryColorOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayTexCoordOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayVertexAttribBindingEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayVertexAttribDivisorEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexArrayVertexAttribFormatEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayVertexAttribIFormatEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayVertexAttribIOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexArrayVertexAttribLFormatEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayVertexAttribLOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLintptr > VertexArrayVertexAttribOffsetEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexArrayVertexBindingDivisorEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei > VertexArrayVertexBuffer
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei * > VertexArrayVertexBuffers
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr > VertexArrayVertexOffsetEXT
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttrib1d
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttrib1dARB
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttrib1dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib1dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib1dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib1dvNV
 
static Function< void, gl::GLuint, gl::GLfloat > VertexAttrib1f
 
static Function< void, gl::GLuint, gl::GLfloat > VertexAttrib1fARB
 
static Function< void, gl::GLuint, gl::GLfloat > VertexAttrib1fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib1fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib1fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib1fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV > VertexAttrib1hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib1hvNV
 
static Function< void, gl::GLuint, gl::GLshort > VertexAttrib1s
 
static Function< void, gl::GLuint, gl::GLshort > VertexAttrib1sARB
 
static Function< void, gl::GLuint, gl::GLshort > VertexAttrib1sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib1sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib1svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib1svNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttrib2d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttrib2dARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttrib2dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib2dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib2dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib2dvNV
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > VertexAttrib2f
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > VertexAttrib2fARB
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > VertexAttrib2fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib2fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib2fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib2fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV > VertexAttrib2hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib2hvNV
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > VertexAttrib2s
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > VertexAttrib2sARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort > VertexAttrib2sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib2sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib2svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib2svNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib3d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib3dARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib3dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib3dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib3dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib3dvNV
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib3f
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib3fARB
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib3fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib3fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib3fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib3fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > VertexAttrib3hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib3hvNV
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib3s
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib3sARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib3sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib3sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib3svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib3svNV
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4Nbv
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4NbvARB
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4Niv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4NivARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4Nsv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4NsvARB
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > VertexAttrib4Nub
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > VertexAttrib4NubARB
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4Nubv
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4NubvARB
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4Nuiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4NuivARB
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4Nusv
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4NusvARB
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4bv
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttrib4bvARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib4d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib4dARB
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttrib4dNV
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib4dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib4dvARB
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttrib4dvNV
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib4f
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib4fARB
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexAttrib4fNV
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib4fv
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib4fvARB
 
static Function< void, gl::GLuint, const gl::GLfloat * > VertexAttrib4fvNV
 
static Function< void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV > VertexAttrib4hNV
 
static Function< void, gl::GLuint, const gl::GLhalfNV * > VertexAttrib4hvNV
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttrib4ivARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib4s
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib4sARB
 
static Function< void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexAttrib4sNV
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4svARB
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttrib4svNV
 
static Function< void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte > VertexAttrib4ubNV
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4ubv
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4ubvARB
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttrib4ubvNV
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttrib4uivARB
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4usv
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttrib4usvARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLuint, gl::GLuint > VertexAttribArrayObjectATI
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribBinding
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribDivisor
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribDivisorARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribFormat
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei > VertexAttribFormatNV
 
static Function< void, gl::GLuint, gl::GLint > VertexAttribI1i
 
static Function< void, gl::GLuint, gl::GLint > VertexAttribI1iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI1iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI1ivEXT
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribI1ui
 
static Function< void, gl::GLuint, gl::GLuint > VertexAttribI1uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI1uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI1uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > VertexAttribI2i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint > VertexAttribI2iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI2iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI2ivEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI2ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI2uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI2uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI2uivEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI3i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI3iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI3iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI3ivEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI3ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI3uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI3uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI3uivEXT
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttribI4bv
 
static Function< void, gl::GLuint, const gl::GLbyte * > VertexAttribI4bvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI4i
 
static Function< void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint > VertexAttribI4iEXT
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI4iv
 
static Function< void, gl::GLuint, const gl::GLint * > VertexAttribI4ivEXT
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttribI4sv
 
static Function< void, gl::GLuint, const gl::GLshort * > VertexAttribI4svEXT
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttribI4ubv
 
static Function< void, gl::GLuint, const gl::GLubyte * > VertexAttribI4ubvEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI4ui
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint > VertexAttribI4uiEXT
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI4uiv
 
static Function< void, gl::GLuint, const gl::GLuint * > VertexAttribI4uivEXT
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttribI4usv
 
static Function< void, gl::GLuint, const gl::GLushort * > VertexAttribI4usvEXT
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexAttribIFormat
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei > VertexAttribIFormatNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribIPointer
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribIPointerEXT
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttribL1d
 
static Function< void, gl::GLuint, gl::GLdouble > VertexAttribL1dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL1dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL1dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT > VertexAttribL1i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL1i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT > VertexAttribL1ui64ARB
 
static Function< void, gl::GLuint, gl::GLuint64EXT > VertexAttribL1ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL1ui64vARB
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL1ui64vNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttribL2d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble > VertexAttribL2dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL2dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL2dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT > VertexAttribL2i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL2i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT > VertexAttribL2ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL2ui64vNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL3d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL3dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL3dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL3dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > VertexAttribL3i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL3i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > VertexAttribL3ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL3ui64vNV
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL4d
 
static Function< void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexAttribL4dEXT
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL4dv
 
static Function< void, gl::GLuint, const gl::GLdouble * > VertexAttribL4dvEXT
 
static Function< void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT > VertexAttribL4i64NV
 
static Function< void, gl::GLuint, const gl::GLint64EXT * > VertexAttribL4i64vNV
 
static Function< void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT > VertexAttribL4ui64NV
 
static Function< void, gl::GLuint, const gl::GLuint64EXT * > VertexAttribL4ui64vNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint > VertexAttribLFormat
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei > VertexAttribLFormatNV
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribLPointer
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribLPointerEXT
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP1ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP1uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP2ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP2uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP3ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP3uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint > VertexAttribP4ui
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint * > VertexAttribP4uiv
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLint > VertexAttribParameteriAMD
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void * > VertexAttribPointer
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void * > VertexAttribPointerARB
 
static Function< void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexAttribPointerNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs1dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs1fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs1hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs1svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs2dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs2fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs2hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs2svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs3dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs3fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs3hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs3svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLdouble * > VertexAttribs4dvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > VertexAttribs4fvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV * > VertexAttribs4hvNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLshort * > VertexAttribs4svNV
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLubyte * > VertexAttribs4ubvNV
 
static Function< void, gl::GLuint, gl::GLuint > VertexBindingDivisor
 
static Function< void, gl::GLint > VertexBlendARB
 
static Function< void, gl::GLenum, gl::GLfloat > VertexBlendEnvfATI
 
static Function< void, gl::GLenum, gl::GLint > VertexBlendEnviATI
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei > VertexFormatNV
 
static Function< void, gl::GLenum, gl::GLuint > VertexP2ui
 
static Function< void, gl::GLenum, const gl::GLuint * > VertexP2uiv
 
static Function< void, gl::GLenum, gl::GLuint > VertexP3ui
 
static Function< void, gl::GLenum, const gl::GLuint * > VertexP3uiv
 
static Function< void, gl::GLenum, gl::GLuint > VertexP4ui
 
static Function< void, gl::GLenum, const gl::GLuint * > VertexP4uiv
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexPointer
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void * > VertexPointerEXT
 
static Function< void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint > VertexPointerListIBM
 
static Function< void, gl::GLint, gl::GLenum, const void ** > VertexPointervINTEL
 
static Function< void, gl::GLenum, gl::GLdouble > VertexStream1dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream1dvATI
 
static Function< void, gl::GLenum, gl::GLfloat > VertexStream1fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream1fvATI
 
static Function< void, gl::GLenum, gl::GLint > VertexStream1iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream1ivATI
 
static Function< void, gl::GLenum, gl::GLshort > VertexStream1sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream1svATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble > VertexStream2dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream2dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat > VertexStream2fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream2fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint > VertexStream2iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream2ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort > VertexStream2sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream2svATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexStream3dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream3dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexStream3fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream3fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint > VertexStream3iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream3ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort > VertexStream3sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream3svATI
 
static Function< void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > VertexStream4dATI
 
static Function< void, gl::GLenum, const gl::GLdouble * > VertexStream4dvATI
 
static Function< void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > VertexStream4fATI
 
static Function< void, gl::GLenum, const gl::GLfloat * > VertexStream4fvATI
 
static Function< void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint > VertexStream4iATI
 
static Function< void, gl::GLenum, const gl::GLint * > VertexStream4ivATI
 
static Function< void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > VertexStream4sATI
 
static Function< void, gl::GLenum, const gl::GLshort * > VertexStream4svATI
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > VertexWeightPointerEXT
 
static Function< void, gl::GLfloat > VertexWeightfEXT
 
static Function< void, const gl::GLfloat * > VertexWeightfvEXT
 
static Function< void, gl::GLhalfNV > VertexWeighthNV
 
static Function< void, const gl::GLhalfNV * > VertexWeighthvNV
 
static Function< gl::GLenum, gl::GLuint, gl::GLuint *, gl::GLuint64EXT * > VideoCaptureNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLdouble * > VideoCaptureStreamParameterdvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat * > VideoCaptureStreamParameterfvNV
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLint * > VideoCaptureStreamParameterivNV
 
static Function< void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei > Viewport
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLfloat * > ViewportArrayv
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > ViewportIndexedf
 
static Function< void, gl::GLuint, const gl::GLfloat * > ViewportIndexedfv
 
static Function< void, gl::GLuint, gl::GLfloat, gl::GLfloat > ViewportPositionWScaleNV
 
static Function< void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > ViewportSwizzleNV
 
static Function< void, gl::GLsync, gl::UnusedMask, gl::GLuint64 > WaitSync
 
static Function< void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLfloat * > WeightPathsNV
 
static Function< void, gl::GLint, gl::GLenum, gl::GLsizei, const void * > WeightPointerARB
 
static Function< void, gl::GLint, const gl::GLbyte * > WeightbvARB
 
static Function< void, gl::GLint, const gl::GLdouble * > WeightdvARB
 
static Function< void, gl::GLint, const gl::GLfloat * > WeightfvARB
 
static Function< void, gl::GLint, const gl::GLint * > WeightivARB
 
static Function< void, gl::GLint, const gl::GLshort * > WeightsvARB
 
static Function< void, gl::GLint, const gl::GLubyte * > WeightubvARB
 
static Function< void, gl::GLint, const gl::GLuint * > WeightuivARB
 
static Function< void, gl::GLint, const gl::GLushort * > WeightusvARB
 
static Function< void, gl::GLdouble, gl::GLdouble > WindowPos2d
 
static Function< void, gl::GLdouble, gl::GLdouble > WindowPos2dARB
 
static Function< void, gl::GLdouble, gl::GLdouble > WindowPos2dMESA
 
static Function< void, const gl::GLdouble * > WindowPos2dv
 
static Function< void, const gl::GLdouble * > WindowPos2dvARB
 
static Function< void, const gl::GLdouble * > WindowPos2dvMESA
 
static Function< void, gl::GLfloat, gl::GLfloat > WindowPos2f
 
static Function< void, gl::GLfloat, gl::GLfloat > WindowPos2fARB
 
static Function< void, gl::GLfloat, gl::GLfloat > WindowPos2fMESA
 
static Function< void, const gl::GLfloat * > WindowPos2fv
 
static Function< void, const gl::GLfloat * > WindowPos2fvARB
 
static Function< void, const gl::GLfloat * > WindowPos2fvMESA
 
static Function< void, gl::GLint, gl::GLint > WindowPos2i
 
static Function< void, gl::GLint, gl::GLint > WindowPos2iARB
 
static Function< void, gl::GLint, gl::GLint > WindowPos2iMESA
 
static Function< void, const gl::GLint * > WindowPos2iv
 
static Function< void, const gl::GLint * > WindowPos2ivARB
 
static Function< void, const gl::GLint * > WindowPos2ivMESA
 
static Function< void, gl::GLshort, gl::GLshort > WindowPos2s
 
static Function< void, gl::GLshort, gl::GLshort > WindowPos2sARB
 
static Function< void, gl::GLshort, gl::GLshort > WindowPos2sMESA
 
static Function< void, const gl::GLshort * > WindowPos2sv
 
static Function< void, const gl::GLshort * > WindowPos2svARB
 
static Function< void, const gl::GLshort * > WindowPos2svMESA
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos3d
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos3dARB
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos3dMESA
 
static Function< void, const gl::GLdouble * > WindowPos3dv
 
static Function< void, const gl::GLdouble * > WindowPos3dvARB
 
static Function< void, const gl::GLdouble * > WindowPos3dvMESA
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos3f
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos3fARB
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos3fMESA
 
static Function< void, const gl::GLfloat * > WindowPos3fv
 
static Function< void, const gl::GLfloat * > WindowPos3fvARB
 
static Function< void, const gl::GLfloat * > WindowPos3fvMESA
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > WindowPos3i
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > WindowPos3iARB
 
static Function< void, gl::GLint, gl::GLint, gl::GLint > WindowPos3iMESA
 
static Function< void, const gl::GLint * > WindowPos3iv
 
static Function< void, const gl::GLint * > WindowPos3ivARB
 
static Function< void, const gl::GLint * > WindowPos3ivMESA
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos3s
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos3sARB
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos3sMESA
 
static Function< void, const gl::GLshort * > WindowPos3sv
 
static Function< void, const gl::GLshort * > WindowPos3svARB
 
static Function< void, const gl::GLshort * > WindowPos3svMESA
 
static Function< void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble > WindowPos4dMESA
 
static Function< void, const gl::GLdouble * > WindowPos4dvMESA
 
static Function< void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat > WindowPos4fMESA
 
static Function< void, const gl::GLfloat * > WindowPos4fvMESA
 
static Function< void, gl::GLint, gl::GLint, gl::GLint, gl::GLint > WindowPos4iMESA
 
static Function< void, const gl::GLint * > WindowPos4ivMESA
 
static Function< void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort > WindowPos4sMESA
 
static Function< void, const gl::GLshort * > WindowPos4svMESA
 
static Function< void, gl::GLenum, gl::GLsizei, const gl::GLint * > WindowRectanglesEXT
 
static Function< void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum > WriteMaskEXT
 

Static Protected Attributes

static const array_t s_functions
 The list of all build-in functions. More...
 
static std::vector< AbstractFunction * > s_additionalFunctions
 The list of all additional functions;. More...
 
static std::vector< ContextSwitchCallbacks_callbacks
 The list of all currently registered context switch callbacks. More...
 

Detailed Description

The main interface to handle additional features to OpenGL functions besides regular function calls.

Additional features include binding initialization (even for multi-threaded environments), additional function registration, context switches (for multi-context environments) and basic reflection in form of accessors to the full list of functions.

Member Typedef Documentation

◆ array_t

using glbinding::Binding::array_t = std::array<AbstractFunction *, 2852>

The type of the build-in functions collection.

◆ ContextSwitchCallback

The signature of the context switch callback.

Constructor & Destructor Documentation

◆ Binding()

glbinding::Binding::Binding ( )
delete

Deleted Constructor as all functions are static.

Member Function Documentation

◆ initialize() [1/2]

static void glbinding::Binding::initialize ( bool  resolveFunctions = true)
static

Initializes the binding for the current active OpenGL context.

Parameters
[in]resolveFunctions(optional) Whether to resolve function pointers lazy (resolveFunctions = false) or immediately.

After this call, the initialized context is already set active for the current thread.

◆ initialize() [2/2]

static void glbinding::Binding::initialize ( ContextHandle  context,
bool  useContext = true,
bool  resolveFunctions = true 
)
static

Initializes the binding for the current active OpenGL context.

Parameters
[in]contextThe context handle of the context to initialize.
[in]useContextWhether to set the context active (useContext = true) after the initialization.
[in]resolveFunctions(optional) Whether to resolve function pointers lazy (resolveFunctions = false) or immediately.

◆ registerAdditionalFunction()

static void glbinding::Binding::registerAdditionalFunction ( AbstractFunction function)
static

Registers an additional function for the additional features.

Parameters
[in]functionThe function to register.

The additional features are callbacks, and use in multi-context environments.

◆ resolveFunctions()

static void glbinding::Binding::resolveFunctions ( )
static

Resolves the funtion pointers of all registered OpenGL functions immediately for the current context.

◆ useCurrentContext()

static void glbinding::Binding::useCurrentContext ( )
static

Update the current context state in glbinding. This function queries the driver for the current OpenGL context.

◆ useContext()

static void glbinding::Binding::useContext ( ContextHandle  context)
static

Update the current context state in glbinding.

Parameters
[in]contextThe context handle of the context to set current.

◆ releaseCurrentContext()

static void glbinding::Binding::releaseCurrentContext ( )
static

Removes the current context from the state of glbinding. This function queries the driver for the current OpenGL context.

◆ releaseContext()

static void glbinding::Binding::releaseContext ( ContextHandle  context)
static

Removes the current context from the state of glbinding.

Parameters
[in]contextThe context handle of the context to remove.

◆ addContextSwitchCallback()

static void glbinding::Binding::addContextSwitchCallback ( ContextSwitchCallback  callback)
static

Registers an additional callback that gets called each time the context is switched using the useContext method.

There may be multiple context switch callbacks registered at once.

◆ size()

static size_t glbinding::Binding::size ( )
static

The accessor for the number of all registered functions (build-in and additional).

Returns
The number of all registered functions.

◆ functions()

static const array_t & glbinding::Binding::functions ( )
static

The accessor for all build-in functions.

Returns
The list of all build-in functions.

◆ additionalFunctions()

static const std::vector< AbstractFunction * > & glbinding::Binding::additionalFunctions ( )
static

The accessor for all additional functions.

Returns
The list of all additional functions.

Member Data Documentation

◆ Accum

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::Accum
static

◆ AccumxOES

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::AccumxOES
static

◆ ActiveProgramEXT

Function<void, gl::GLuint> glbinding::Binding::ActiveProgramEXT
static

◆ ActiveShaderProgram

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::ActiveShaderProgram
static

◆ ActiveStencilFaceEXT

Function<void, gl::GLenum> glbinding::Binding::ActiveStencilFaceEXT
static

◆ ActiveTexture

Function<void, gl::GLenum> glbinding::Binding::ActiveTexture
static

◆ ActiveTextureARB

Function<void, gl::GLenum> glbinding::Binding::ActiveTextureARB
static

◆ ActiveVaryingNV

Function<void, gl::GLuint, const gl::GLchar *> glbinding::Binding::ActiveVaryingNV
static

◆ AlphaFragmentOp1ATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::AlphaFragmentOp1ATI
static

◆ AlphaFragmentOp2ATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::AlphaFragmentOp2ATI
static

◆ AlphaFragmentOp3ATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::AlphaFragmentOp3ATI
static

◆ AlphaFunc

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::AlphaFunc
static

◆ AlphaFuncxOES

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::AlphaFuncxOES
static

◆ ApplyFramebufferAttachmentCMAAINTEL

Function<void> glbinding::Binding::ApplyFramebufferAttachmentCMAAINTEL
static

◆ ApplyTextureEXT

Function<void, gl::GLenum> glbinding::Binding::ApplyTextureEXT
static

◆ AreProgramsResidentNV

Function<gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean *> glbinding::Binding::AreProgramsResidentNV
static

◆ AreTexturesResident

Function<gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean *> glbinding::Binding::AreTexturesResident
static

◆ AreTexturesResidentEXT

Function<gl::GLboolean, gl::GLsizei, const gl::GLuint *, gl::GLboolean *> glbinding::Binding::AreTexturesResidentEXT
static

◆ ArrayElement

Function<void, gl::GLint> glbinding::Binding::ArrayElement
static

◆ ArrayElementEXT

Function<void, gl::GLint> glbinding::Binding::ArrayElementEXT
static

◆ ArrayObjectATI

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint> glbinding::Binding::ArrayObjectATI
static

◆ AsyncMarkerSGIX

Function<void, gl::GLuint> glbinding::Binding::AsyncMarkerSGIX
static

◆ AttachObjectARB

Function<void, gl::GLhandleARB, gl::GLhandleARB> glbinding::Binding::AttachObjectARB
static

◆ AttachShader

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::AttachShader
static

◆ Begin

Function<void, gl::GLenum> glbinding::Binding::Begin
static

◆ BeginConditionalRender

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BeginConditionalRender
static

◆ BeginConditionalRenderNV

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BeginConditionalRenderNV
static

◆ BeginConditionalRenderNVX

Function<void, gl::GLuint> glbinding::Binding::BeginConditionalRenderNVX
static

◆ BeginFragmentShaderATI

Function<void> glbinding::Binding::BeginFragmentShaderATI
static

◆ BeginOcclusionQueryNV

Function<void, gl::GLuint> glbinding::Binding::BeginOcclusionQueryNV
static

◆ BeginPerfMonitorAMD

Function<void, gl::GLuint> glbinding::Binding::BeginPerfMonitorAMD
static

◆ BeginPerfQueryINTEL

Function<void, gl::GLuint> glbinding::Binding::BeginPerfQueryINTEL
static

◆ BeginQuery

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BeginQuery
static

◆ BeginQueryARB

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BeginQueryARB
static

◆ BeginQueryIndexed

Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BeginQueryIndexed
static

◆ BeginTransformFeedback

Function<void, gl::GLenum> glbinding::Binding::BeginTransformFeedback
static

◆ BeginTransformFeedbackEXT

Function<void, gl::GLenum> glbinding::Binding::BeginTransformFeedbackEXT
static

◆ BeginTransformFeedbackNV

Function<void, gl::GLenum> glbinding::Binding::BeginTransformFeedbackNV
static

◆ BeginVertexShaderEXT

Function<void> glbinding::Binding::BeginVertexShaderEXT
static

◆ BeginVideoCaptureNV

Function<void, gl::GLuint> glbinding::Binding::BeginVideoCaptureNV
static

◆ BindAttribLocation

Function<void, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindAttribLocation
static

◆ BindAttribLocationARB

Function<void, gl::GLhandleARB, gl::GLuint, const gl::GLcharARB *> glbinding::Binding::BindAttribLocationARB
static

◆ BindBuffer

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindBuffer
static

◆ BindBufferARB

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindBufferARB
static

◆ BindBufferBase

Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BindBufferBase
static

◆ BindBufferBaseEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BindBufferBaseEXT
static

◆ BindBufferBaseNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::BindBufferBaseNV
static

◆ BindBufferOffsetEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr> glbinding::Binding::BindBufferOffsetEXT
static

◆ BindBufferOffsetNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr> glbinding::Binding::BindBufferOffsetNV
static

◆ BindBufferRange

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::BindBufferRange
static

◆ BindBufferRangeEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::BindBufferRangeEXT
static

◆ BindBufferRangeNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::BindBufferRangeNV
static

◆ BindBuffersBase

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindBuffersBase
static

◆ BindBuffersRange

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizeiptr *> glbinding::Binding::BindBuffersRange
static

◆ BindFragDataLocation

Function<void, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindFragDataLocation
static

◆ BindFragDataLocationEXT

Function<void, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindFragDataLocationEXT
static

◆ BindFragDataLocationIndexed

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::BindFragDataLocationIndexed
static

◆ BindFragmentShaderATI

Function<void, gl::GLuint> glbinding::Binding::BindFragmentShaderATI
static

◆ BindFramebuffer

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindFramebuffer
static

◆ BindFramebufferEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindFramebufferEXT
static

◆ BindImageTexture

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLenum> glbinding::Binding::BindImageTexture
static

◆ BindImageTextureEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum, gl::GLint> glbinding::Binding::BindImageTextureEXT
static

◆ BindImageTextures

Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindImageTextures
static

◆ BindLightParameterEXT

Function<gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BindLightParameterEXT
static

◆ BindMaterialParameterEXT

Function<gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BindMaterialParameterEXT
static

◆ BindMultiTextureEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::BindMultiTextureEXT
static

◆ BindParameterEXT

Function<gl::GLuint, gl::GLenum> glbinding::Binding::BindParameterEXT
static

◆ BindProgramARB

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindProgramARB
static

◆ BindProgramNV

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindProgramNV
static

◆ BindProgramPipeline

Function<void, gl::GLuint> glbinding::Binding::BindProgramPipeline
static

◆ BindRenderbuffer

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindRenderbuffer
static

◆ BindRenderbufferEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindRenderbufferEXT
static

◆ BindSampler

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::BindSampler
static

◆ BindSamplers

Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindSamplers
static

◆ BindTexGenParameterEXT

Function<gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BindTexGenParameterEXT
static

◆ BindTexture

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTexture
static

◆ BindTextureEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTextureEXT
static

◆ BindTextureUnit

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::BindTextureUnit
static

◆ BindTextureUnitParameterEXT

Function<gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BindTextureUnitParameterEXT
static

◆ BindTextures

Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::BindTextures
static

◆ BindTransformFeedback

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTransformFeedback
static

◆ BindTransformFeedbackNV

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::BindTransformFeedbackNV
static

◆ BindVertexArray

Function<void, gl::GLuint> glbinding::Binding::BindVertexArray
static

◆ BindVertexArrayAPPLE

Function<void, gl::GLuint> glbinding::Binding::BindVertexArrayAPPLE
static

◆ BindVertexBuffer

Function<void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei> glbinding::Binding::BindVertexBuffer
static

◆ BindVertexBuffers

Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei *> glbinding::Binding::BindVertexBuffers
static

◆ BindVertexShaderEXT

Function<void, gl::GLuint> glbinding::Binding::BindVertexShaderEXT
static

◆ BindVideoCaptureStreamBufferNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptrARB> glbinding::Binding::BindVideoCaptureStreamBufferNV
static

◆ BindVideoCaptureStreamTextureNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::BindVideoCaptureStreamTextureNV
static

◆ Binormal3bEXT

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Binormal3bEXT
static

◆ Binormal3bvEXT

Function<void, const gl::GLbyte *> glbinding::Binding::Binormal3bvEXT
static

◆ Binormal3dEXT

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Binormal3dEXT
static

◆ Binormal3dvEXT

Function<void, const gl::GLdouble *> glbinding::Binding::Binormal3dvEXT
static

◆ Binormal3fEXT

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Binormal3fEXT
static

◆ Binormal3fvEXT

Function<void, const gl::GLfloat *> glbinding::Binding::Binormal3fvEXT
static

◆ Binormal3iEXT

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Binormal3iEXT
static

◆ Binormal3ivEXT

Function<void, const gl::GLint *> glbinding::Binding::Binormal3ivEXT
static

◆ Binormal3sEXT

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Binormal3sEXT
static

◆ Binormal3svEXT

Function<void, const gl::GLshort *> glbinding::Binding::Binormal3svEXT
static

◆ BinormalPointerEXT

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::BinormalPointerEXT
static

◆ Bitmap

Function<void, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, const gl::GLubyte *> glbinding::Binding::Bitmap
static

◆ BitmapxOES

Function<void, gl::GLsizei, gl::GLsizei, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, const gl::GLubyte *> glbinding::Binding::BitmapxOES
static

◆ BlendBarrierKHR

Function<void> glbinding::Binding::BlendBarrierKHR
static

◆ BlendBarrierNV

Function<void> glbinding::Binding::BlendBarrierNV
static

◆ BlendColor

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::BlendColor
static

◆ BlendColorEXT

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::BlendColorEXT
static

◆ BlendColorxOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::BlendColorxOES
static

◆ BlendEquation

Function<void, gl::GLenum> glbinding::Binding::BlendEquation
static

◆ BlendEquationEXT

Function<void, gl::GLenum> glbinding::Binding::BlendEquationEXT
static

◆ BlendEquationIndexedAMD

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BlendEquationIndexedAMD
static

◆ BlendEquationSeparate

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparate
static

◆ BlendEquationSeparateEXT

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparateEXT
static

◆ BlendEquationSeparateIndexedAMD

Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparateIndexedAMD
static

◆ BlendEquationSeparatei

Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparatei
static

◆ BlendEquationSeparateiARB

Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendEquationSeparateiARB
static

◆ BlendEquationi

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BlendEquationi
static

◆ BlendEquationiARB

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::BlendEquationiARB
static

◆ BlendFunc

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFunc
static

◆ BlendFuncIndexedAMD

Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncIndexedAMD
static

◆ BlendFuncSeparate

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparate
static

◆ BlendFuncSeparateEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateEXT
static

◆ BlendFuncSeparateINGR

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateINGR
static

◆ BlendFuncSeparateIndexedAMD

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateIndexedAMD
static

◆ BlendFuncSeparatei

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparatei
static

◆ BlendFuncSeparateiARB

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFuncSeparateiARB
static

◆ BlendFunci

Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFunci
static

◆ BlendFunciARB

Function<void, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::BlendFunciARB
static

◆ BlendParameteriNV

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::BlendParameteriNV
static

◆ BlitFramebuffer

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum> glbinding::Binding::BlitFramebuffer
static

◆ BlitFramebufferEXT

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum> glbinding::Binding::BlitFramebufferEXT
static

◆ BlitNamedFramebuffer

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::ClearBufferMask, gl::GLenum> glbinding::Binding::BlitNamedFramebuffer
static

◆ BufferAddressRangeNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint64EXT, gl::GLsizeiptr> glbinding::Binding::BufferAddressRangeNV
static

◆ BufferData

Function<void, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLenum> glbinding::Binding::BufferData
static

◆ BufferDataARB

Function<void, gl::GLenum, gl::GLsizeiptrARB, const void *, gl::GLenum> glbinding::Binding::BufferDataARB
static

◆ BufferPageCommitmentARB

Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean> glbinding::Binding::BufferPageCommitmentARB
static

◆ BufferParameteriAPPLE

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::BufferParameteriAPPLE
static

◆ BufferStorage

Function<void, gl::GLenum, gl::GLsizeiptr, const void *, gl::BufferStorageMask> glbinding::Binding::BufferStorage
static

◆ BufferSubData

Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, const void *> glbinding::Binding::BufferSubData
static

◆ BufferSubDataARB

Function<void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, const void *> glbinding::Binding::BufferSubDataARB
static

◆ CallCommandListNV

Function<void, gl::GLuint> glbinding::Binding::CallCommandListNV
static

◆ CallList

Function<void, gl::GLuint> glbinding::Binding::CallList
static

◆ CallLists

Function<void, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::CallLists
static

◆ CheckFramebufferStatus

Function<gl::GLenum, gl::GLenum> glbinding::Binding::CheckFramebufferStatus
static

◆ CheckFramebufferStatusEXT

Function<gl::GLenum, gl::GLenum> glbinding::Binding::CheckFramebufferStatusEXT
static

◆ CheckNamedFramebufferStatus

Function<gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::CheckNamedFramebufferStatus
static

◆ CheckNamedFramebufferStatusEXT

Function<gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::CheckNamedFramebufferStatusEXT
static

◆ ClampColor

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ClampColor
static

◆ ClampColorARB

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ClampColorARB
static

◆ Clear

Function<void, gl::ClearBufferMask> glbinding::Binding::Clear
static

◆ ClearAccum

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ClearAccum
static

◆ ClearAccumxOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::ClearAccumxOES
static

◆ ClearBufferData

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearBufferData
static

◆ ClearBufferSubData

Function<void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearBufferSubData
static

◆ ClearBufferfi

Function<void, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint> glbinding::Binding::ClearBufferfi
static

◆ ClearBufferfv

Function<void, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::ClearBufferfv
static

◆ ClearBufferiv

Function<void, gl::GLenum, gl::GLint, const gl::GLint *> glbinding::Binding::ClearBufferiv
static

◆ ClearBufferuiv

Function<void, gl::GLenum, gl::GLint, const gl::GLuint *> glbinding::Binding::ClearBufferuiv
static

◆ ClearColor

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ClearColor
static

◆ ClearColorIiEXT

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ClearColorIiEXT
static

◆ ClearColorIuiEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ClearColorIuiEXT
static

◆ ClearColorxOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::ClearColorxOES
static

◆ ClearDepth

Function<void, gl::GLdouble> glbinding::Binding::ClearDepth
static

◆ ClearDepthdNV

Function<void, gl::GLdouble> glbinding::Binding::ClearDepthdNV
static

◆ ClearDepthf

Function<void, gl::GLfloat> glbinding::Binding::ClearDepthf
static

◆ ClearDepthfOES

Function<void, gl::GLclampf> glbinding::Binding::ClearDepthfOES
static

◆ ClearDepthxOES

Function<void, gl::GLfixed> glbinding::Binding::ClearDepthxOES
static

◆ ClearIndex

Function<void, gl::GLfloat> glbinding::Binding::ClearIndex
static

◆ ClearNamedBufferData

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferData
static

◆ ClearNamedBufferDataEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferDataEXT
static

◆ ClearNamedBufferSubData

Function<void, gl::GLuint, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferSubData
static

◆ ClearNamedBufferSubDataEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizeiptr, gl::GLsizeiptr, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearNamedBufferSubDataEXT
static

◆ ClearNamedFramebufferfi

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLfloat, gl::GLint> glbinding::Binding::ClearNamedFramebufferfi
static

◆ ClearNamedFramebufferfv

Function<void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::ClearNamedFramebufferfv
static

◆ ClearNamedFramebufferiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLint *> glbinding::Binding::ClearNamedFramebufferiv
static

◆ ClearNamedFramebufferuiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint, const gl::GLuint *> glbinding::Binding::ClearNamedFramebufferuiv
static

◆ ClearStencil

Function<void, gl::GLint> glbinding::Binding::ClearStencil
static

◆ ClearTexImage

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearTexImage
static

◆ ClearTexSubImage

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ClearTexSubImage
static

◆ ClientActiveTexture

Function<void, gl::GLenum> glbinding::Binding::ClientActiveTexture
static

◆ ClientActiveTextureARB

Function<void, gl::GLenum> glbinding::Binding::ClientActiveTextureARB
static

◆ ClientActiveVertexStreamATI

Function<void, gl::GLenum> glbinding::Binding::ClientActiveVertexStreamATI
static

◆ ClientAttribDefaultEXT

Function<void, gl::ClientAttribMask> glbinding::Binding::ClientAttribDefaultEXT
static

◆ ClientWaitSync

Function<gl::GLenum, gl::GLsync, gl::SyncObjectMask, gl::GLuint64> glbinding::Binding::ClientWaitSync
static

◆ ClipControl

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ClipControl
static

◆ ClipPlane

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::ClipPlane
static

◆ ClipPlanefOES

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ClipPlanefOES
static

◆ ClipPlanexOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::ClipPlanexOES
static

◆ Color3b

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Color3b
static

◆ Color3bv

Function<void, const gl::GLbyte *> glbinding::Binding::Color3bv
static

◆ Color3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Color3d
static

◆ Color3dv

Function<void, const gl::GLdouble *> glbinding::Binding::Color3dv
static

◆ Color3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color3f
static

◆ Color3fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color3fVertex3fSUN
static

◆ Color3fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Color3fVertex3fvSUN
static

◆ Color3fv

Function<void, const gl::GLfloat *> glbinding::Binding::Color3fv
static

◆ Color3hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Color3hNV
static

◆ Color3hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::Color3hvNV
static

◆ Color3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Color3i
static

◆ Color3iv

Function<void, const gl::GLint *> glbinding::Binding::Color3iv
static

◆ Color3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Color3s
static

◆ Color3sv

Function<void, const gl::GLshort *> glbinding::Binding::Color3sv
static

◆ Color3ub

Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::Color3ub
static

◆ Color3ubv

Function<void, const gl::GLubyte *> glbinding::Binding::Color3ubv
static

◆ Color3ui

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Color3ui
static

◆ Color3uiv

Function<void, const gl::GLuint *> glbinding::Binding::Color3uiv
static

◆ Color3us

Function<void, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::Color3us
static

◆ Color3usv

Function<void, const gl::GLushort *> glbinding::Binding::Color3usv
static

◆ Color3xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Color3xOES
static

◆ Color3xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::Color3xvOES
static

◆ Color4b

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Color4b
static

◆ Color4bv

Function<void, const gl::GLbyte *> glbinding::Binding::Color4bv
static

◆ Color4d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Color4d
static

◆ Color4dv

Function<void, const gl::GLdouble *> glbinding::Binding::Color4dv
static

◆ Color4f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4f
static

◆ Color4fNormal3fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4fNormal3fVertex3fSUN
static

◆ Color4fNormal3fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Color4fNormal3fVertex3fvSUN
static

◆ Color4fv

Function<void, const gl::GLfloat *> glbinding::Binding::Color4fv
static

◆ Color4hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Color4hNV
static

◆ Color4hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::Color4hvNV
static

◆ Color4i

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Color4i
static

◆ Color4iv

Function<void, const gl::GLint *> glbinding::Binding::Color4iv
static

◆ Color4s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Color4s
static

◆ Color4sv

Function<void, const gl::GLshort *> glbinding::Binding::Color4sv
static

◆ Color4ub

Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::Color4ub
static

◆ Color4ubVertex2fSUN

Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4ubVertex2fSUN
static

◆ Color4ubVertex2fvSUN

Function<void, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::Color4ubVertex2fvSUN
static

◆ Color4ubVertex3fSUN

Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Color4ubVertex3fSUN
static

◆ Color4ubVertex3fvSUN

Function<void, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::Color4ubVertex3fvSUN
static

◆ Color4ubv

Function<void, const gl::GLubyte *> glbinding::Binding::Color4ubv
static

◆ Color4ui

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Color4ui
static

◆ Color4uiv

Function<void, const gl::GLuint *> glbinding::Binding::Color4uiv
static

◆ Color4us

Function<void, gl::GLushort, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::Color4us
static

◆ Color4usv

Function<void, const gl::GLushort *> glbinding::Binding::Color4usv
static

◆ Color4xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Color4xOES
static

◆ Color4xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::Color4xvOES
static

◆ ColorFormatNV

Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::ColorFormatNV
static

◆ ColorFragmentOp1ATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ColorFragmentOp1ATI
static

◆ ColorFragmentOp2ATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ColorFragmentOp2ATI
static

◆ ColorFragmentOp3ATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ColorFragmentOp3ATI
static

◆ ColorMask

Function<void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::ColorMask
static

◆ ColorMaskIndexedEXT

Function<void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::ColorMaskIndexedEXT
static

◆ ColorMaski

Function<void, gl::GLuint, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::ColorMaski
static

◆ ColorMaterial

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::ColorMaterial
static

◆ ColorP3ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::ColorP3ui
static

◆ ColorP3uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::ColorP3uiv
static

◆ ColorP4ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::ColorP4ui
static

◆ ColorP4uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::ColorP4uiv
static

◆ ColorPointer

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::ColorPointer
static

◆ ColorPointerEXT

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::ColorPointerEXT
static

◆ ColorPointerListIBM

Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::ColorPointerListIBM
static

◆ ColorPointervINTEL

Function<void, gl::GLint, gl::GLenum, const void **> glbinding::Binding::ColorPointervINTEL
static

◆ ColorSubTable

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorSubTable
static

◆ ColorSubTableEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorSubTableEXT
static

◆ ColorTable

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorTable
static

◆ ColorTableEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorTableEXT
static

◆ ColorTableParameterfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ColorTableParameterfv
static

◆ ColorTableParameterfvSGI

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ColorTableParameterfvSGI
static

◆ ColorTableParameteriv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ColorTableParameteriv
static

◆ ColorTableParameterivSGI

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ColorTableParameterivSGI
static

◆ ColorTableSGI

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ColorTableSGI
static

◆ CombinerInputNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::CombinerInputNV
static

◆ CombinerOutputNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::CombinerOutputNV
static

◆ CombinerParameterfNV

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::CombinerParameterfNV
static

◆ CombinerParameterfvNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CombinerParameterfvNV
static

◆ CombinerParameteriNV

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::CombinerParameteriNV
static

◆ CombinerParameterivNV

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::CombinerParameterivNV
static

◆ CombinerStageParameterfvNV

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CombinerStageParameterfvNV
static

◆ CommandListSegmentsNV

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::CommandListSegmentsNV
static

◆ CompileCommandListNV

Function<void, gl::GLuint> glbinding::Binding::CompileCommandListNV
static

◆ CompileShader

Function<void, gl::GLuint> glbinding::Binding::CompileShader
static

◆ CompileShaderARB

Function<void, gl::GLhandleARB> glbinding::Binding::CompileShaderARB
static

◆ CompileShaderIncludeARB

Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, const gl::GLint *> glbinding::Binding::CompileShaderIncludeARB
static

◆ CompressedMultiTexImage1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexImage1DEXT
static

◆ CompressedMultiTexImage2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexImage2DEXT
static

◆ CompressedMultiTexImage3DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexImage3DEXT
static

◆ CompressedMultiTexSubImage1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexSubImage1DEXT
static

◆ CompressedMultiTexSubImage2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexSubImage2DEXT
static

◆ CompressedMultiTexSubImage3DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedMultiTexSubImage3DEXT
static

◆ CompressedTexImage1D

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage1D
static

◆ CompressedTexImage1DARB

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage1DARB
static

◆ CompressedTexImage2D

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage2D
static

◆ CompressedTexImage2DARB

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage2DARB
static

◆ CompressedTexImage3D

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage3D
static

◆ CompressedTexImage3DARB

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTexImage3DARB
static

◆ CompressedTexSubImage1D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage1D
static

◆ CompressedTexSubImage1DARB

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage1DARB
static

◆ CompressedTexSubImage2D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage2D
static

◆ CompressedTexSubImage2DARB

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage2DARB
static

◆ CompressedTexSubImage3D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage3D
static

◆ CompressedTexSubImage3DARB

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTexSubImage3DARB
static

◆ CompressedTextureImage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureImage1DEXT
static

◆ CompressedTextureImage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureImage2DEXT
static

◆ CompressedTextureImage3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureImage3DEXT
static

◆ CompressedTextureSubImage1D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage1D
static

◆ CompressedTextureSubImage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage1DEXT
static

◆ CompressedTextureSubImage2D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage2D
static

◆ CompressedTextureSubImage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage2DEXT
static

◆ CompressedTextureSubImage3D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage3D
static

◆ CompressedTextureSubImage3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::CompressedTextureSubImage3DEXT
static

◆ ConservativeRasterParameterfNV

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::ConservativeRasterParameterfNV
static

◆ ConservativeRasterParameteriNV

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::ConservativeRasterParameteriNV
static

◆ ConvolutionFilter1D

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter1D
static

◆ ConvolutionFilter1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter1DEXT
static

◆ ConvolutionFilter2D

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter2D
static

◆ ConvolutionFilter2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::ConvolutionFilter2DEXT
static

◆ ConvolutionParameterf

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::ConvolutionParameterf
static

◆ ConvolutionParameterfEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::ConvolutionParameterfEXT
static

◆ ConvolutionParameterfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ConvolutionParameterfv
static

◆ ConvolutionParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ConvolutionParameterfvEXT
static

◆ ConvolutionParameteri

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::ConvolutionParameteri
static

◆ ConvolutionParameteriEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::ConvolutionParameteriEXT
static

◆ ConvolutionParameteriv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ConvolutionParameteriv
static

◆ ConvolutionParameterivEXT

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ConvolutionParameterivEXT
static

◆ ConvolutionParameterxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::ConvolutionParameterxOES
static

◆ ConvolutionParameterxvOES

Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::ConvolutionParameterxvOES
static

◆ CopyBufferSubData

Function<void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::CopyBufferSubData
static

◆ CopyColorSubTable

Function<void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorSubTable
static

◆ CopyColorSubTableEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorSubTableEXT
static

◆ CopyColorTable

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorTable
static

◆ CopyColorTableSGI

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyColorTableSGI
static

◆ CopyConvolutionFilter1D

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter1D
static

◆ CopyConvolutionFilter1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter1DEXT
static

◆ CopyConvolutionFilter2D

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter2D
static

◆ CopyConvolutionFilter2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyConvolutionFilter2DEXT
static

◆ CopyImageSubData

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyImageSubData
static

◆ CopyImageSubDataNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyImageSubDataNV
static

◆ CopyMultiTexImage1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyMultiTexImage1DEXT
static

◆ CopyMultiTexImage2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyMultiTexImage2DEXT
static

◆ CopyMultiTexSubImage1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyMultiTexSubImage1DEXT
static

◆ CopyMultiTexSubImage2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyMultiTexSubImage2DEXT
static

◆ CopyMultiTexSubImage3DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyMultiTexSubImage3DEXT
static

◆ CopyNamedBufferSubData

Function<void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::CopyNamedBufferSubData
static

◆ CopyPathNV

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::CopyPathNV
static

◆ CopyPixels

Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum> glbinding::Binding::CopyPixels
static

◆ CopyTexImage1D

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage1D
static

◆ CopyTexImage1DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage1DEXT
static

◆ CopyTexImage2D

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage2D
static

◆ CopyTexImage2DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTexImage2DEXT
static

◆ CopyTexSubImage1D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTexSubImage1D
static

◆ CopyTexSubImage1DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTexSubImage1DEXT
static

◆ CopyTexSubImage2D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage2D
static

◆ CopyTexSubImage2DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage2DEXT
static

◆ CopyTexSubImage3D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage3D
static

◆ CopyTexSubImage3DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTexSubImage3DEXT
static

◆ CopyTextureImage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTextureImage1DEXT
static

◆ CopyTextureImage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::CopyTextureImage2DEXT
static

◆ CopyTextureSubImage1D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTextureSubImage1D
static

◆ CopyTextureSubImage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::CopyTextureSubImage1DEXT
static

◆ CopyTextureSubImage2D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage2D
static

◆ CopyTextureSubImage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage2DEXT
static

◆ CopyTextureSubImage3D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage3D
static

◆ CopyTextureSubImage3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::CopyTextureSubImage3DEXT
static

◆ CoverFillPathInstancedNV

Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CoverFillPathInstancedNV
static

◆ CoverFillPathNV

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::CoverFillPathNV
static

◆ CoverStrokePathInstancedNV

Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::CoverStrokePathInstancedNV
static

◆ CoverStrokePathNV

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::CoverStrokePathNV
static

◆ CoverageModulationNV

Function<void, gl::GLenum> glbinding::Binding::CoverageModulationNV
static

◆ CoverageModulationTableNV

Function<void, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::CoverageModulationTableNV
static

◆ CreateBuffers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateBuffers
static

◆ CreateCommandListsNV

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateCommandListsNV
static

◆ CreateFramebuffers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateFramebuffers
static

◆ CreatePerfQueryINTEL

Function<void, gl::GLuint, gl::GLuint *> glbinding::Binding::CreatePerfQueryINTEL
static

◆ CreateProgram

Function<gl::GLuint> glbinding::Binding::CreateProgram
static

◆ CreateProgramObjectARB

Function<gl::GLhandleARB> glbinding::Binding::CreateProgramObjectARB
static

◆ CreateProgramPipelines

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateProgramPipelines
static

◆ CreateQueries

Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateQueries
static

◆ CreateRenderbuffers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateRenderbuffers
static

◆ CreateSamplers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateSamplers
static

◆ CreateShader

Function<gl::GLuint, gl::GLenum> glbinding::Binding::CreateShader
static

◆ CreateShaderObjectARB

Function<gl::GLhandleARB, gl::GLenum> glbinding::Binding::CreateShaderObjectARB
static

◆ CreateShaderProgramEXT

Function<gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::CreateShaderProgramEXT
static

◆ CreateShaderProgramv

Function<gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *const*> glbinding::Binding::CreateShaderProgramv
static

◆ CreateStatesNV

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateStatesNV
static

◆ CreateSyncFromCLeventARB

Function<gl::GLsync, gl::_cl_context *, gl::_cl_event *, gl::UnusedMask> glbinding::Binding::CreateSyncFromCLeventARB
static

◆ CreateTextures

Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateTextures
static

◆ CreateTransformFeedbacks

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateTransformFeedbacks
static

◆ CreateVertexArrays

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::CreateVertexArrays
static

◆ CullFace

Function<void, gl::GLenum> glbinding::Binding::CullFace
static

◆ CullParameterdvEXT

Function<void, gl::GLenum, gl::GLdouble *> glbinding::Binding::CullParameterdvEXT
static

◆ CullParameterfvEXT

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::CullParameterfvEXT
static

◆ CurrentPaletteMatrixARB

Function<void, gl::GLint> glbinding::Binding::CurrentPaletteMatrixARB
static

◆ DebugMessageCallback

Function<void, gl::GLDEBUGPROC, const void *> glbinding::Binding::DebugMessageCallback
static

◆ DebugMessageCallbackAMD

Function<void, gl::GLDEBUGPROCAMD, void *> glbinding::Binding::DebugMessageCallbackAMD
static

◆ DebugMessageCallbackARB

Function<void, gl::GLDEBUGPROCARB, const void *> glbinding::Binding::DebugMessageCallbackARB
static

◆ DebugMessageControl

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean> glbinding::Binding::DebugMessageControl
static

◆ DebugMessageControlARB

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean> glbinding::Binding::DebugMessageControlARB
static

◆ DebugMessageEnableAMD

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLuint *, gl::GLboolean> glbinding::Binding::DebugMessageEnableAMD
static

◆ DebugMessageInsert

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *> glbinding::Binding::DebugMessageInsert
static

◆ DebugMessageInsertAMD

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::DebugMessageInsertAMD
static

◆ DebugMessageInsertARB

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, const gl::GLchar *> glbinding::Binding::DebugMessageInsertARB
static

◆ DeformSGIX

Function<void, gl::FfdMaskSGIX> glbinding::Binding::DeformSGIX
static

◆ DeformationMap3dSGIX

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::DeformationMap3dSGIX
static

◆ DeformationMap3fSGIX

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::DeformationMap3fSGIX
static

◆ DeleteAsyncMarkersSGIX

Function<void, gl::GLuint, gl::GLsizei> glbinding::Binding::DeleteAsyncMarkersSGIX
static

◆ DeleteBuffers

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteBuffers
static

◆ DeleteBuffersARB

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteBuffersARB
static

◆ DeleteCommandListsNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteCommandListsNV
static

◆ DeleteFencesAPPLE

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFencesAPPLE
static

◆ DeleteFencesNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFencesNV
static

◆ DeleteFragmentShaderATI

Function<void, gl::GLuint> glbinding::Binding::DeleteFragmentShaderATI
static

◆ DeleteFramebuffers

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFramebuffers
static

◆ DeleteFramebuffersEXT

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteFramebuffersEXT
static

◆ DeleteLists

Function<void, gl::GLuint, gl::GLsizei> glbinding::Binding::DeleteLists
static

◆ DeleteNamedStringARB

Function<void, gl::GLint, const gl::GLchar *> glbinding::Binding::DeleteNamedStringARB
static

◆ DeleteNamesAMD

Function<void, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::DeleteNamesAMD
static

◆ DeleteObjectARB

Function<void, gl::GLhandleARB> glbinding::Binding::DeleteObjectARB
static

◆ DeleteOcclusionQueriesNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteOcclusionQueriesNV
static

◆ DeletePathsNV

Function<void, gl::GLuint, gl::GLsizei> glbinding::Binding::DeletePathsNV
static

◆ DeletePerfMonitorsAMD

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::DeletePerfMonitorsAMD
static

◆ DeletePerfQueryINTEL

Function<void, gl::GLuint> glbinding::Binding::DeletePerfQueryINTEL
static

◆ DeleteProgram

Function<void, gl::GLuint> glbinding::Binding::DeleteProgram
static

◆ DeleteProgramPipelines

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteProgramPipelines
static

◆ DeleteProgramsARB

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteProgramsARB
static

◆ DeleteProgramsNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteProgramsNV
static

◆ DeleteQueries

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteQueries
static

◆ DeleteQueriesARB

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteQueriesARB
static

◆ DeleteRenderbuffers

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteRenderbuffers
static

◆ DeleteRenderbuffersEXT

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteRenderbuffersEXT
static

◆ DeleteSamplers

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteSamplers
static

◆ DeleteShader

Function<void, gl::GLuint> glbinding::Binding::DeleteShader
static

◆ DeleteStatesNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteStatesNV
static

◆ DeleteSync

Function<void, gl::GLsync> glbinding::Binding::DeleteSync
static

◆ DeleteTextures

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTextures
static

◆ DeleteTexturesEXT

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTexturesEXT
static

◆ DeleteTransformFeedbacks

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTransformFeedbacks
static

◆ DeleteTransformFeedbacksNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteTransformFeedbacksNV
static

◆ DeleteVertexArrays

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteVertexArrays
static

◆ DeleteVertexArraysAPPLE

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::DeleteVertexArraysAPPLE
static

◆ DeleteVertexShaderEXT

Function<void, gl::GLuint> glbinding::Binding::DeleteVertexShaderEXT
static

◆ DepthBoundsEXT

Function<void, gl::GLclampd, gl::GLclampd> glbinding::Binding::DepthBoundsEXT
static

◆ DepthBoundsdNV

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthBoundsdNV
static

◆ DepthFunc

Function<void, gl::GLenum> glbinding::Binding::DepthFunc
static

◆ DepthMask

Function<void, gl::GLboolean> glbinding::Binding::DepthMask
static

◆ DepthRange

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthRange
static

◆ DepthRangeArrayv

Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::DepthRangeArrayv
static

◆ DepthRangeIndexed

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthRangeIndexed
static

◆ DepthRangedNV

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::DepthRangedNV
static

◆ DepthRangef

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::DepthRangef
static

◆ DepthRangefOES

Function<void, gl::GLclampf, gl::GLclampf> glbinding::Binding::DepthRangefOES
static

◆ DepthRangexOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::DepthRangexOES
static

◆ DetachObjectARB

Function<void, gl::GLhandleARB, gl::GLhandleARB> glbinding::Binding::DetachObjectARB
static

◆ DetachShader

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::DetachShader
static

◆ DetailTexFuncSGIS

Function<void, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::DetailTexFuncSGIS
static

◆ Disable

Function<void, gl::GLenum> glbinding::Binding::Disable
static

◆ DisableClientState

Function<void, gl::GLenum> glbinding::Binding::DisableClientState
static

◆ DisableClientStateIndexedEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DisableClientStateIndexedEXT
static

◆ DisableClientStateiEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DisableClientStateiEXT
static

◆ DisableIndexedEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DisableIndexedEXT
static

◆ DisableVariantClientStateEXT

Function<void, gl::GLuint> glbinding::Binding::DisableVariantClientStateEXT
static

◆ DisableVertexArrayAttrib

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::DisableVertexArrayAttrib
static

◆ DisableVertexArrayAttribEXT

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::DisableVertexArrayAttribEXT
static

◆ DisableVertexArrayEXT

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::DisableVertexArrayEXT
static

◆ DisableVertexAttribAPPLE

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::DisableVertexAttribAPPLE
static

◆ DisableVertexAttribArray

Function<void, gl::GLuint> glbinding::Binding::DisableVertexAttribArray
static

◆ DisableVertexAttribArrayARB

Function<void, gl::GLuint> glbinding::Binding::DisableVertexAttribArrayARB
static

◆ Disablei

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::Disablei
static

◆ DispatchCompute

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::DispatchCompute
static

◆ DispatchComputeGroupSizeARB

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::DispatchComputeGroupSizeARB
static

◆ DispatchComputeIndirect

Function<void, gl::GLintptr> glbinding::Binding::DispatchComputeIndirect
static

◆ DrawArrays

Function<void, gl::GLenum, gl::GLint, gl::GLsizei> glbinding::Binding::DrawArrays
static

◆ DrawArraysEXT

Function<void, gl::GLenum, gl::GLint, gl::GLsizei> glbinding::Binding::DrawArraysEXT
static

◆ DrawArraysIndirect

Function<void, gl::GLenum, const void *> glbinding::Binding::DrawArraysIndirect
static

◆ DrawArraysInstanced

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawArraysInstanced
static

◆ DrawArraysInstancedARB

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawArraysInstancedARB
static

◆ DrawArraysInstancedBaseInstance

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLuint> glbinding::Binding::DrawArraysInstancedBaseInstance
static

◆ DrawArraysInstancedEXT

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawArraysInstancedEXT
static

◆ DrawBuffer

Function<void, gl::GLenum> glbinding::Binding::DrawBuffer
static

◆ DrawBuffers

Function<void, gl::GLsizei, const gl::GLenum *> glbinding::Binding::DrawBuffers
static

◆ DrawBuffersARB

Function<void, gl::GLsizei, const gl::GLenum *> glbinding::Binding::DrawBuffersARB
static

◆ DrawBuffersATI

Function<void, gl::GLsizei, const gl::GLenum *> glbinding::Binding::DrawBuffersATI
static

◆ DrawCommandsAddressNV

Function<void, gl::GLenum, const gl::GLuint64 *, const gl::GLsizei *, gl::GLuint> glbinding::Binding::DrawCommandsAddressNV
static

◆ DrawCommandsNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, gl::GLuint> glbinding::Binding::DrawCommandsNV
static

◆ DrawCommandsStatesAddressNV

Function<void, const gl::GLuint64 *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint> glbinding::Binding::DrawCommandsStatesAddressNV
static

◆ DrawCommandsStatesNV

Function<void, gl::GLuint, const gl::GLintptr *, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint> glbinding::Binding::DrawCommandsStatesNV
static

◆ DrawElementArrayAPPLE

Function<void, gl::GLenum, gl::GLint, gl::GLsizei> glbinding::Binding::DrawElementArrayAPPLE
static

◆ DrawElementArrayATI

Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::DrawElementArrayATI
static

◆ DrawElements

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::DrawElements
static

◆ DrawElementsBaseVertex

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLint> glbinding::Binding::DrawElementsBaseVertex
static

◆ DrawElementsIndirect

Function<void, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::DrawElementsIndirect
static

◆ DrawElementsInstanced

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::DrawElementsInstanced
static

◆ DrawElementsInstancedARB

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::DrawElementsInstancedARB
static

◆ DrawElementsInstancedBaseInstance

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLuint> glbinding::Binding::DrawElementsInstancedBaseInstance
static

◆ DrawElementsInstancedBaseVertex

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint> glbinding::Binding::DrawElementsInstancedBaseVertex
static

◆ DrawElementsInstancedBaseVertexBaseInstance

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei, gl::GLint, gl::GLuint> glbinding::Binding::DrawElementsInstancedBaseVertexBaseInstance
static

◆ DrawElementsInstancedEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::DrawElementsInstancedEXT
static

◆ DrawMeshArraysSUN

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::DrawMeshArraysSUN
static

◆ DrawPixels

Function<void, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::DrawPixels
static

◆ DrawRangeElementArrayAPPLE

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLint, gl::GLsizei> glbinding::Binding::DrawRangeElementArrayAPPLE
static

◆ DrawRangeElementArrayATI

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei> glbinding::Binding::DrawRangeElementArrayATI
static

◆ DrawRangeElements

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::DrawRangeElements
static

◆ DrawRangeElementsBaseVertex

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *, gl::GLint> glbinding::Binding::DrawRangeElementsBaseVertex
static

◆ DrawRangeElementsEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::DrawRangeElementsEXT
static

◆ DrawTextureNV

Function<void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::DrawTextureNV
static

◆ DrawTransformFeedback

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DrawTransformFeedback
static

◆ DrawTransformFeedbackInstanced

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei> glbinding::Binding::DrawTransformFeedbackInstanced
static

◆ DrawTransformFeedbackNV

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::DrawTransformFeedbackNV
static

◆ DrawTransformFeedbackStream

Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::DrawTransformFeedbackStream
static

◆ DrawTransformFeedbackStreamInstanced

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei> glbinding::Binding::DrawTransformFeedbackStreamInstanced
static

◆ EdgeFlag

Function<void, gl::GLboolean> glbinding::Binding::EdgeFlag
static

◆ EdgeFlagFormatNV

Function<void, gl::GLsizei> glbinding::Binding::EdgeFlagFormatNV
static

◆ EdgeFlagPointer

Function<void, gl::GLsizei, const void *> glbinding::Binding::EdgeFlagPointer
static

◆ EdgeFlagPointerEXT

Function<void, gl::GLsizei, gl::GLsizei, const gl::GLboolean *> glbinding::Binding::EdgeFlagPointerEXT
static

◆ EdgeFlagPointerListIBM

Function<void, gl::GLint, const gl::GLboolean **, gl::GLint> glbinding::Binding::EdgeFlagPointerListIBM
static

◆ EdgeFlagv

Function<void, const gl::GLboolean *> glbinding::Binding::EdgeFlagv
static

◆ ElementPointerAPPLE

Function<void, gl::GLenum, const void *> glbinding::Binding::ElementPointerAPPLE
static

◆ ElementPointerATI

Function<void, gl::GLenum, const void *> glbinding::Binding::ElementPointerATI
static

◆ Enable

Function<void, gl::GLenum> glbinding::Binding::Enable
static

◆ EnableClientState

Function<void, gl::GLenum> glbinding::Binding::EnableClientState
static

◆ EnableClientStateIndexedEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EnableClientStateIndexedEXT
static

◆ EnableClientStateiEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EnableClientStateiEXT
static

◆ EnableIndexedEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EnableIndexedEXT
static

◆ EnableVariantClientStateEXT

Function<void, gl::GLuint> glbinding::Binding::EnableVariantClientStateEXT
static

◆ EnableVertexArrayAttrib

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::EnableVertexArrayAttrib
static

◆ EnableVertexArrayAttribEXT

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::EnableVertexArrayAttribEXT
static

◆ EnableVertexArrayEXT

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::EnableVertexArrayEXT
static

◆ EnableVertexAttribAPPLE

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::EnableVertexAttribAPPLE
static

◆ EnableVertexAttribArray

Function<void, gl::GLuint> glbinding::Binding::EnableVertexAttribArray
static

◆ EnableVertexAttribArrayARB

Function<void, gl::GLuint> glbinding::Binding::EnableVertexAttribArrayARB
static

◆ Enablei

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::Enablei
static

◆ End

Function<void> glbinding::Binding::End
static

◆ EndConditionalRender

Function<void> glbinding::Binding::EndConditionalRender
static

◆ EndConditionalRenderNV

Function<void> glbinding::Binding::EndConditionalRenderNV
static

◆ EndConditionalRenderNVX

Function<void> glbinding::Binding::EndConditionalRenderNVX
static

◆ EndFragmentShaderATI

Function<void> glbinding::Binding::EndFragmentShaderATI
static

◆ EndList

Function<void> glbinding::Binding::EndList
static

◆ EndOcclusionQueryNV

Function<void> glbinding::Binding::EndOcclusionQueryNV
static

◆ EndPerfMonitorAMD

Function<void, gl::GLuint> glbinding::Binding::EndPerfMonitorAMD
static

◆ EndPerfQueryINTEL

Function<void, gl::GLuint> glbinding::Binding::EndPerfQueryINTEL
static

◆ EndQuery

Function<void, gl::GLenum> glbinding::Binding::EndQuery
static

◆ EndQueryARB

Function<void, gl::GLenum> glbinding::Binding::EndQueryARB
static

◆ EndQueryIndexed

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::EndQueryIndexed
static

◆ EndTransformFeedback

Function<void> glbinding::Binding::EndTransformFeedback
static

◆ EndTransformFeedbackEXT

Function<void> glbinding::Binding::EndTransformFeedbackEXT
static

◆ EndTransformFeedbackNV

Function<void> glbinding::Binding::EndTransformFeedbackNV
static

◆ EndVertexShaderEXT

Function<void> glbinding::Binding::EndVertexShaderEXT
static

◆ EndVideoCaptureNV

Function<void, gl::GLuint> glbinding::Binding::EndVideoCaptureNV
static

◆ EvalCoord1d

Function<void, gl::GLdouble> glbinding::Binding::EvalCoord1d
static

◆ EvalCoord1dv

Function<void, const gl::GLdouble *> glbinding::Binding::EvalCoord1dv
static

◆ EvalCoord1f

Function<void, gl::GLfloat> glbinding::Binding::EvalCoord1f
static

◆ EvalCoord1fv

Function<void, const gl::GLfloat *> glbinding::Binding::EvalCoord1fv
static

◆ EvalCoord1xOES

Function<void, gl::GLfixed> glbinding::Binding::EvalCoord1xOES
static

◆ EvalCoord1xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::EvalCoord1xvOES
static

◆ EvalCoord2d

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::EvalCoord2d
static

◆ EvalCoord2dv

Function<void, const gl::GLdouble *> glbinding::Binding::EvalCoord2dv
static

◆ EvalCoord2f

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::EvalCoord2f
static

◆ EvalCoord2fv

Function<void, const gl::GLfloat *> glbinding::Binding::EvalCoord2fv
static

◆ EvalCoord2xOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::EvalCoord2xOES
static

◆ EvalCoord2xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::EvalCoord2xvOES
static

◆ EvalMapsNV

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::EvalMapsNV
static

◆ EvalMesh1

Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::EvalMesh1
static

◆ EvalMesh2

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::EvalMesh2
static

◆ EvalPoint1

Function<void, gl::GLint> glbinding::Binding::EvalPoint1
static

◆ EvalPoint2

Function<void, gl::GLint, gl::GLint> glbinding::Binding::EvalPoint2
static

◆ EvaluateDepthValuesARB

Function<void> glbinding::Binding::EvaluateDepthValuesARB
static

◆ ExecuteProgramNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ExecuteProgramNV
static

◆ ExtractComponentEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ExtractComponentEXT
static

◆ FeedbackBuffer

Function<void, gl::GLsizei, gl::GLenum, gl::GLfloat *> glbinding::Binding::FeedbackBuffer
static

◆ FeedbackBufferxOES

Function<void, gl::GLsizei, gl::GLenum, const gl::GLfixed *> glbinding::Binding::FeedbackBufferxOES
static

◆ FenceSync

Function<gl::GLsync, gl::GLenum, gl::UnusedMask> glbinding::Binding::FenceSync
static

◆ FinalCombinerInputNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::FinalCombinerInputNV
static

◆ Finish

Function<void> glbinding::Binding::Finish
static

◆ FinishAsyncSGIX

Function<gl::GLint, gl::GLuint *> glbinding::Binding::FinishAsyncSGIX
static

◆ FinishFenceAPPLE

Function<void, gl::GLuint> glbinding::Binding::FinishFenceAPPLE
static

◆ FinishFenceNV

Function<void, gl::GLuint> glbinding::Binding::FinishFenceNV
static

◆ FinishObjectAPPLE

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::FinishObjectAPPLE
static

◆ FinishTextureSUNX

Function<void> glbinding::Binding::FinishTextureSUNX
static

◆ Flush

Function<void> glbinding::Binding::Flush
static

◆ FlushMappedBufferRange

Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedBufferRange
static

◆ FlushMappedBufferRangeAPPLE

Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedBufferRangeAPPLE
static

◆ FlushMappedNamedBufferRange

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedNamedBufferRange
static

◆ FlushMappedNamedBufferRangeEXT

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::FlushMappedNamedBufferRangeEXT
static

◆ FlushPixelDataRangeNV

Function<void, gl::GLenum> glbinding::Binding::FlushPixelDataRangeNV
static

◆ FlushRasterSGIX

Function<void> glbinding::Binding::FlushRasterSGIX
static

◆ FlushStaticDataIBM

Function<void, gl::GLenum> glbinding::Binding::FlushStaticDataIBM
static

◆ FlushVertexArrayRangeAPPLE

Function<void, gl::GLsizei, void *> glbinding::Binding::FlushVertexArrayRangeAPPLE
static

◆ FlushVertexArrayRangeNV

Function<void> glbinding::Binding::FlushVertexArrayRangeNV
static

◆ FogCoordFormatNV

Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::FogCoordFormatNV
static

◆ FogCoordPointer

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::FogCoordPointer
static

◆ FogCoordPointerEXT

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::FogCoordPointerEXT
static

◆ FogCoordPointerListIBM

Function<void, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::FogCoordPointerListIBM
static

◆ FogCoordd

Function<void, gl::GLdouble> glbinding::Binding::FogCoordd
static

◆ FogCoorddEXT

Function<void, gl::GLdouble> glbinding::Binding::FogCoorddEXT
static

◆ FogCoorddv

Function<void, const gl::GLdouble *> glbinding::Binding::FogCoorddv
static

◆ FogCoorddvEXT

Function<void, const gl::GLdouble *> glbinding::Binding::FogCoorddvEXT
static

◆ FogCoordf

Function<void, gl::GLfloat> glbinding::Binding::FogCoordf
static

◆ FogCoordfEXT

Function<void, gl::GLfloat> glbinding::Binding::FogCoordfEXT
static

◆ FogCoordfv

Function<void, const gl::GLfloat *> glbinding::Binding::FogCoordfv
static

◆ FogCoordfvEXT

Function<void, const gl::GLfloat *> glbinding::Binding::FogCoordfvEXT
static

◆ FogCoordhNV

Function<void, gl::GLhalfNV> glbinding::Binding::FogCoordhNV
static

◆ FogCoordhvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::FogCoordhvNV
static

◆ FogFuncSGIS

Function<void, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::FogFuncSGIS
static

◆ Fogf

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::Fogf
static

◆ Fogfv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::Fogfv
static

◆ Fogi

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::Fogi
static

◆ Fogiv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::Fogiv
static

◆ FogxOES

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::FogxOES
static

◆ FogxvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::FogxvOES
static

◆ FragmentColorMaterialSGIX

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::FragmentColorMaterialSGIX
static

◆ FragmentCoverageColorNV

Function<void, gl::GLuint> glbinding::Binding::FragmentCoverageColorNV
static

◆ FragmentLightModelfSGIX

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::FragmentLightModelfSGIX
static

◆ FragmentLightModelfvSGIX

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::FragmentLightModelfvSGIX
static

◆ FragmentLightModeliSGIX

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::FragmentLightModeliSGIX
static

◆ FragmentLightModelivSGIX

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::FragmentLightModelivSGIX
static

◆ FragmentLightfSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::FragmentLightfSGIX
static

◆ FragmentLightfvSGIX

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::FragmentLightfvSGIX
static

◆ FragmentLightiSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::FragmentLightiSGIX
static

◆ FragmentLightivSGIX

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::FragmentLightivSGIX
static

◆ FragmentMaterialfSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::FragmentMaterialfSGIX
static

◆ FragmentMaterialfvSGIX

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::FragmentMaterialfvSGIX
static

◆ FragmentMaterialiSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::FragmentMaterialiSGIX
static

◆ FragmentMaterialivSGIX

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::FragmentMaterialivSGIX
static

◆ FrameTerminatorGREMEDY

Function<void> glbinding::Binding::FrameTerminatorGREMEDY
static

◆ FrameZoomSGIX

Function<void, gl::GLint> glbinding::Binding::FrameZoomSGIX
static

◆ FramebufferDrawBufferEXT

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::FramebufferDrawBufferEXT
static

◆ FramebufferDrawBuffersEXT

Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *> glbinding::Binding::FramebufferDrawBuffersEXT
static

◆ FramebufferParameteri

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::FramebufferParameteri
static

◆ FramebufferReadBufferEXT

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::FramebufferReadBufferEXT
static

◆ FramebufferRenderbuffer

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::FramebufferRenderbuffer
static

◆ FramebufferRenderbufferEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::FramebufferRenderbufferEXT
static

◆ FramebufferSampleLocationsfvARB

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::FramebufferSampleLocationsfvARB
static

◆ FramebufferSampleLocationsfvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::FramebufferSampleLocationsfvNV
static

◆ FramebufferTexture

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture
static

◆ FramebufferTexture1D

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture1D
static

◆ FramebufferTexture1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture1DEXT
static

◆ FramebufferTexture2D

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture2D
static

◆ FramebufferTexture2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTexture2DEXT
static

◆ FramebufferTexture3D

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTexture3D
static

◆ FramebufferTexture3DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTexture3DEXT
static

◆ FramebufferTextureARB

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTextureARB
static

◆ FramebufferTextureEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::FramebufferTextureEXT
static

◆ FramebufferTextureFaceARB

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum> glbinding::Binding::FramebufferTextureFaceARB
static

◆ FramebufferTextureFaceEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum> glbinding::Binding::FramebufferTextureFaceEXT
static

◆ FramebufferTextureLayer

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTextureLayer
static

◆ FramebufferTextureLayerARB

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTextureLayerARB
static

◆ FramebufferTextureLayerEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::FramebufferTextureLayerEXT
static

◆ FramebufferTextureMultiviewOVR

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei> glbinding::Binding::FramebufferTextureMultiviewOVR
static

◆ FreeObjectBufferATI

Function<void, gl::GLuint> glbinding::Binding::FreeObjectBufferATI
static

◆ FrontFace

Function<void, gl::GLenum> glbinding::Binding::FrontFace
static

◆ Frustum

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Frustum
static

◆ FrustumfOES

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::FrustumfOES
static

◆ FrustumxOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::FrustumxOES
static

◆ GenAsyncMarkersSGIX

Function<gl::GLuint, gl::GLsizei> glbinding::Binding::GenAsyncMarkersSGIX
static

◆ GenBuffers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenBuffers
static

◆ GenBuffersARB

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenBuffersARB
static

◆ GenFencesAPPLE

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFencesAPPLE
static

◆ GenFencesNV

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFencesNV
static

◆ GenFragmentShadersATI

Function<gl::GLuint, gl::GLuint> glbinding::Binding::GenFragmentShadersATI
static

◆ GenFramebuffers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFramebuffers
static

◆ GenFramebuffersEXT

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenFramebuffersEXT
static

◆ GenLists

Function<gl::GLuint, gl::GLsizei> glbinding::Binding::GenLists
static

◆ GenNamesAMD

Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GenNamesAMD
static

◆ GenOcclusionQueriesNV

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenOcclusionQueriesNV
static

◆ GenPathsNV

Function<gl::GLuint, gl::GLsizei> glbinding::Binding::GenPathsNV
static

◆ GenPerfMonitorsAMD

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenPerfMonitorsAMD
static

◆ GenProgramPipelines

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenProgramPipelines
static

◆ GenProgramsARB

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenProgramsARB
static

◆ GenProgramsNV

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenProgramsNV
static

◆ GenQueries

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenQueries
static

◆ GenQueriesARB

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenQueriesARB
static

◆ GenRenderbuffers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenRenderbuffers
static

◆ GenRenderbuffersEXT

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenRenderbuffersEXT
static

◆ GenSamplers

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenSamplers
static

◆ GenSymbolsEXT

Function<gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::GenSymbolsEXT
static

◆ GenTextures

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTextures
static

◆ GenTexturesEXT

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTexturesEXT
static

◆ GenTransformFeedbacks

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTransformFeedbacks
static

◆ GenTransformFeedbacksNV

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenTransformFeedbacksNV
static

◆ GenVertexArrays

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenVertexArrays
static

◆ GenVertexArraysAPPLE

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::GenVertexArraysAPPLE
static

◆ GenVertexShadersEXT

Function<gl::GLuint, gl::GLuint> glbinding::Binding::GenVertexShadersEXT
static

◆ GenerateMipmap

Function<void, gl::GLenum> glbinding::Binding::GenerateMipmap
static

◆ GenerateMipmapEXT

Function<void, gl::GLenum> glbinding::Binding::GenerateMipmapEXT
static

◆ GenerateMultiTexMipmapEXT

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::GenerateMultiTexMipmapEXT
static

◆ GenerateTextureMipmap

Function<void, gl::GLuint> glbinding::Binding::GenerateTextureMipmap
static

◆ GenerateTextureMipmapEXT

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::GenerateTextureMipmapEXT
static

◆ GetActiveAtomicCounterBufferiv

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveAtomicCounterBufferiv
static

◆ GetActiveAttrib

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetActiveAttrib
static

◆ GetActiveAttribARB

Function<void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB *> glbinding::Binding::GetActiveAttribARB
static

◆ GetActiveSubroutineName

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveSubroutineName
static

◆ GetActiveSubroutineUniformName

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveSubroutineUniformName
static

◆ GetActiveSubroutineUniformiv

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveSubroutineUniformiv
static

◆ GetActiveUniform

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetActiveUniform
static

◆ GetActiveUniformARB

Function<void, gl::GLhandleARB, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLint *, gl::GLenum *, gl::GLcharARB *> glbinding::Binding::GetActiveUniformARB
static

◆ GetActiveUniformBlockName

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveUniformBlockName
static

◆ GetActiveUniformBlockiv

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveUniformBlockiv
static

◆ GetActiveUniformName

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetActiveUniformName
static

◆ GetActiveUniformsiv

Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *, gl::GLenum, gl::GLint *> glbinding::Binding::GetActiveUniformsiv
static

◆ GetActiveVaryingNV

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetActiveVaryingNV
static

◆ GetArrayObjectfvATI

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetArrayObjectfvATI
static

◆ GetArrayObjectivATI

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetArrayObjectivATI
static

◆ GetAttachedObjectsARB

Function<void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLhandleARB *> glbinding::Binding::GetAttachedObjectsARB
static

◆ GetAttachedShaders

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLuint *> glbinding::Binding::GetAttachedShaders
static

◆ GetAttribLocation

Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetAttribLocation
static

◆ GetAttribLocationARB

Function<gl::GLint, gl::GLhandleARB, const gl::GLcharARB *> glbinding::Binding::GetAttribLocationARB
static

◆ GetBooleanIndexedvEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLboolean *> glbinding::Binding::GetBooleanIndexedvEXT
static

◆ GetBooleani_v

Function<void, gl::GLenum, gl::GLuint, gl::GLboolean *> glbinding::Binding::GetBooleani_v
static

◆ GetBooleanv

Function<void, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetBooleanv
static

◆ GetBufferParameteri64v

Function<void, gl::GLenum, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetBufferParameteri64v
static

◆ GetBufferParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetBufferParameteriv
static

◆ GetBufferParameterivARB

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetBufferParameterivARB
static

◆ GetBufferParameterui64vNV

Function<void, gl::GLenum, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetBufferParameterui64vNV
static

◆ GetBufferPointerv

Function<void, gl::GLenum, gl::GLenum, void **> glbinding::Binding::GetBufferPointerv
static

◆ GetBufferPointervARB

Function<void, gl::GLenum, gl::GLenum, void **> glbinding::Binding::GetBufferPointervARB
static

◆ GetBufferSubData

Function<void, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, void *> glbinding::Binding::GetBufferSubData
static

◆ GetBufferSubDataARB

Function<void, gl::GLenum, gl::GLintptrARB, gl::GLsizeiptrARB, void *> glbinding::Binding::GetBufferSubDataARB
static

◆ GetClipPlane

Function<void, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetClipPlane
static

◆ GetClipPlanefOES

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetClipPlanefOES
static

◆ GetClipPlanexOES

Function<void, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetClipPlanexOES
static

◆ GetColorTable

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetColorTable
static

◆ GetColorTableEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetColorTableEXT
static

◆ GetColorTableParameterfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetColorTableParameterfv
static

◆ GetColorTableParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetColorTableParameterfvEXT
static

◆ GetColorTableParameterfvSGI

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetColorTableParameterfvSGI
static

◆ GetColorTableParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetColorTableParameteriv
static

◆ GetColorTableParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetColorTableParameterivEXT
static

◆ GetColorTableParameterivSGI

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetColorTableParameterivSGI
static

◆ GetColorTableSGI

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetColorTableSGI
static

◆ GetCombinerInputParameterfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetCombinerInputParameterfvNV
static

◆ GetCombinerInputParameterivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetCombinerInputParameterivNV
static

◆ GetCombinerOutputParameterfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetCombinerOutputParameterfvNV
static

◆ GetCombinerOutputParameterivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetCombinerOutputParameterivNV
static

◆ GetCombinerStageParameterfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetCombinerStageParameterfvNV
static

◆ GetCommandHeaderNV

Function<gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::GetCommandHeaderNV
static

◆ GetCompressedMultiTexImageEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedMultiTexImageEXT
static

◆ GetCompressedTexImage

Function<void, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedTexImage
static

◆ GetCompressedTexImageARB

Function<void, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedTexImageARB
static

◆ GetCompressedTextureImage

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, void *> glbinding::Binding::GetCompressedTextureImage
static

◆ GetCompressedTextureImageEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, void *> glbinding::Binding::GetCompressedTextureImageEXT
static

◆ GetCompressedTextureSubImage

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, void *> glbinding::Binding::GetCompressedTextureSubImage
static

◆ GetConvolutionFilter

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetConvolutionFilter
static

◆ GetConvolutionFilterEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetConvolutionFilterEXT
static

◆ GetConvolutionParameterfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetConvolutionParameterfv
static

◆ GetConvolutionParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetConvolutionParameterfvEXT
static

◆ GetConvolutionParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetConvolutionParameteriv
static

◆ GetConvolutionParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetConvolutionParameterivEXT
static

◆ GetConvolutionParameterxvOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetConvolutionParameterxvOES
static

◆ GetCoverageModulationTableNV

Function<void, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetCoverageModulationTableNV
static

◆ GetDebugMessageLog

Function<gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetDebugMessageLog
static

◆ GetDebugMessageLogAMD

Function<gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLuint *, gl::GLuint *, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetDebugMessageLogAMD
static

◆ GetDebugMessageLogARB

Function<gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLenum *, gl::GLenum *, gl::GLuint *, gl::GLenum *, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetDebugMessageLogARB
static

◆ GetDetailTexFuncSGIS

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetDetailTexFuncSGIS
static

◆ GetDoubleIndexedvEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetDoubleIndexedvEXT
static

◆ GetDoublei_v

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetDoublei_v
static

◆ GetDoublei_vEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetDoublei_vEXT
static

◆ GetDoublev

Function<void, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetDoublev
static

◆ GetError

Function<gl::GLenum> glbinding::Binding::GetError
static

◆ GetFenceivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetFenceivNV
static

◆ GetFinalCombinerInputParameterfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFinalCombinerInputParameterfvNV
static

◆ GetFinalCombinerInputParameterivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFinalCombinerInputParameterivNV
static

◆ GetFirstPerfQueryIdINTEL

Function<void, gl::GLuint *> glbinding::Binding::GetFirstPerfQueryIdINTEL
static

◆ GetFixedvOES

Function<void, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetFixedvOES
static

◆ GetFloatIndexedvEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetFloatIndexedvEXT
static

◆ GetFloati_v

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetFloati_v
static

◆ GetFloati_vEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetFloati_vEXT
static

◆ GetFloatv

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFloatv
static

◆ GetFogFuncSGIS

Function<void, gl::GLfloat *> glbinding::Binding::GetFogFuncSGIS
static

◆ GetFragDataIndex

Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetFragDataIndex
static

◆ GetFragDataLocation

Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetFragDataLocation
static

◆ GetFragDataLocationEXT

Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetFragDataLocationEXT
static

◆ GetFragmentLightfvSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFragmentLightfvSGIX
static

◆ GetFragmentLightivSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFragmentLightivSGIX
static

◆ GetFragmentMaterialfvSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetFragmentMaterialfvSGIX
static

◆ GetFragmentMaterialivSGIX

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFragmentMaterialivSGIX
static

◆ GetFramebufferAttachmentParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferAttachmentParameteriv
static

◆ GetFramebufferAttachmentParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferAttachmentParameterivEXT
static

◆ GetFramebufferParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferParameteriv
static

◆ GetFramebufferParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetFramebufferParameterivEXT
static

◆ GetGraphicsResetStatus

Function<gl::GLenum> glbinding::Binding::GetGraphicsResetStatus
static

◆ GetGraphicsResetStatusARB

Function<gl::GLenum> glbinding::Binding::GetGraphicsResetStatusARB
static

◆ GetHandleARB

Function<gl::GLhandleARB, gl::GLenum> glbinding::Binding::GetHandleARB
static

◆ GetHistogram

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetHistogram
static

◆ GetHistogramEXT

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetHistogramEXT
static

◆ GetHistogramParameterfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetHistogramParameterfv
static

◆ GetHistogramParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetHistogramParameterfvEXT
static

◆ GetHistogramParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetHistogramParameteriv
static

◆ GetHistogramParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetHistogramParameterivEXT
static

◆ GetHistogramParameterxvOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetHistogramParameterxvOES
static

◆ GetImageHandleARB

Function<gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum> glbinding::Binding::GetImageHandleARB
static

◆ GetImageHandleNV

Function<gl::GLuint64, gl::GLuint, gl::GLint, gl::GLboolean, gl::GLint, gl::GLenum> glbinding::Binding::GetImageHandleNV
static

◆ GetImageTransformParameterfvHP

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetImageTransformParameterfvHP
static

◆ GetImageTransformParameterivHP

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetImageTransformParameterivHP
static

◆ GetInfoLogARB

Function<void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB *> glbinding::Binding::GetInfoLogARB
static

◆ GetInstrumentsSGIX

Function<gl::GLint> glbinding::Binding::GetInstrumentsSGIX
static

◆ GetInteger64i_v

Function<void, gl::GLenum, gl::GLuint, gl::GLint64 *> glbinding::Binding::GetInteger64i_v
static

◆ GetInteger64v

Function<void, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetInteger64v
static

◆ GetIntegerIndexedvEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetIntegerIndexedvEXT
static

◆ GetIntegeri_v

Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetIntegeri_v
static

◆ GetIntegerui64i_vNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint64EXT *> glbinding::Binding::GetIntegerui64i_vNV
static

◆ GetIntegerui64vNV

Function<void, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetIntegerui64vNV
static

◆ GetIntegerv

Function<void, gl::GLenum, gl::GLint *> glbinding::Binding::GetIntegerv
static

◆ GetInternalformatSampleivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetInternalformatSampleivNV
static

◆ GetInternalformati64v

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint64 *> glbinding::Binding::GetInternalformati64v
static

◆ GetInternalformativ

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetInternalformativ
static

◆ GetInvariantBooleanvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetInvariantBooleanvEXT
static

◆ GetInvariantFloatvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetInvariantFloatvEXT
static

◆ GetInvariantIntegervEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetInvariantIntegervEXT
static

◆ GetLightfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetLightfv
static

◆ GetLightiv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetLightiv
static

◆ GetLightxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetLightxOES
static

◆ GetListParameterfvSGIX

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetListParameterfvSGIX
static

◆ GetListParameterivSGIX

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetListParameterivSGIX
static

◆ GetLocalConstantBooleanvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetLocalConstantBooleanvEXT
static

◆ GetLocalConstantFloatvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetLocalConstantFloatvEXT
static

◆ GetLocalConstantIntegervEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetLocalConstantIntegervEXT
static

◆ GetMapAttribParameterfvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMapAttribParameterfvNV
static

◆ GetMapAttribParameterivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetMapAttribParameterivNV
static

◆ GetMapControlPointsNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean, void *> glbinding::Binding::GetMapControlPointsNV
static

◆ GetMapParameterfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMapParameterfvNV
static

◆ GetMapParameterivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMapParameterivNV
static

◆ GetMapdv

Function<void, gl::GLenum, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetMapdv
static

◆ GetMapfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMapfv
static

◆ GetMapiv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMapiv
static

◆ GetMapxvOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetMapxvOES
static

◆ GetMaterialfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMaterialfv
static

◆ GetMaterialiv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMaterialiv
static

◆ GetMaterialxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::GetMaterialxOES
static

◆ GetMinmax

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetMinmax
static

◆ GetMinmaxEXT

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetMinmaxEXT
static

◆ GetMinmaxParameterfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMinmaxParameterfv
static

◆ GetMinmaxParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMinmaxParameterfvEXT
static

◆ GetMinmaxParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMinmaxParameteriv
static

◆ GetMinmaxParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMinmaxParameterivEXT
static

◆ GetMultiTexEnvfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexEnvfvEXT
static

◆ GetMultiTexEnvivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexEnvivEXT
static

◆ GetMultiTexGendvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetMultiTexGendvEXT
static

◆ GetMultiTexGenfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexGenfvEXT
static

◆ GetMultiTexGenivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexGenivEXT
static

◆ GetMultiTexImageEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetMultiTexImageEXT
static

◆ GetMultiTexLevelParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexLevelParameterfvEXT
static

◆ GetMultiTexLevelParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexLevelParameterivEXT
static

◆ GetMultiTexParameterIivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexParameterIivEXT
static

◆ GetMultiTexParameterIuivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetMultiTexParameterIuivEXT
static

◆ GetMultiTexParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetMultiTexParameterfvEXT
static

◆ GetMultiTexParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetMultiTexParameterivEXT
static

◆ GetMultisamplefv

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetMultisamplefv
static

◆ GetMultisamplefvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetMultisamplefvNV
static

◆ GetNamedBufferParameteri64v

Function<void, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetNamedBufferParameteri64v
static

◆ GetNamedBufferParameteriv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedBufferParameteriv
static

◆ GetNamedBufferParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedBufferParameterivEXT
static

◆ GetNamedBufferParameterui64vNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetNamedBufferParameterui64vNV
static

◆ GetNamedBufferPointerv

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetNamedBufferPointerv
static

◆ GetNamedBufferPointervEXT

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetNamedBufferPointervEXT
static

◆ GetNamedBufferSubData

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void *> glbinding::Binding::GetNamedBufferSubData
static

◆ GetNamedBufferSubDataEXT

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, void *> glbinding::Binding::GetNamedBufferSubDataEXT
static

◆ GetNamedFramebufferAttachmentParameteriv

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferAttachmentParameteriv
static

◆ GetNamedFramebufferAttachmentParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferAttachmentParameterivEXT
static

◆ GetNamedFramebufferParameteriv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferParameteriv
static

◆ GetNamedFramebufferParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedFramebufferParameterivEXT
static

◆ GetNamedProgramLocalParameterIivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetNamedProgramLocalParameterIivEXT
static

◆ GetNamedProgramLocalParameterIuivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetNamedProgramLocalParameterIuivEXT
static

◆ GetNamedProgramLocalParameterdvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetNamedProgramLocalParameterdvEXT
static

◆ GetNamedProgramLocalParameterfvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetNamedProgramLocalParameterfvEXT
static

◆ GetNamedProgramStringEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetNamedProgramStringEXT
static

◆ GetNamedProgramivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedProgramivEXT
static

◆ GetNamedRenderbufferParameteriv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedRenderbufferParameteriv
static

◆ GetNamedRenderbufferParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedRenderbufferParameterivEXT
static

◆ GetNamedStringARB

Function<void, gl::GLint, const gl::GLchar *, gl::GLsizei, gl::GLint *, gl::GLchar *> glbinding::Binding::GetNamedStringARB
static

◆ GetNamedStringivARB

Function<void, gl::GLint, const gl::GLchar *, gl::GLenum, gl::GLint *> glbinding::Binding::GetNamedStringivARB
static

◆ GetNextPerfQueryIdINTEL

Function<void, gl::GLuint, gl::GLuint *> glbinding::Binding::GetNextPerfQueryIdINTEL
static

◆ GetObjectBufferfvATI

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetObjectBufferfvATI
static

◆ GetObjectBufferivATI

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetObjectBufferivATI
static

◆ GetObjectLabel

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetObjectLabel
static

◆ GetObjectLabelEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetObjectLabelEXT
static

◆ GetObjectParameterfvARB

Function<void, gl::GLhandleARB, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetObjectParameterfvARB
static

◆ GetObjectParameterivAPPLE

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetObjectParameterivAPPLE
static

◆ GetObjectParameterivARB

Function<void, gl::GLhandleARB, gl::GLenum, gl::GLint *> glbinding::Binding::GetObjectParameterivARB
static

◆ GetObjectPtrLabel

Function<void, const void *, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetObjectPtrLabel
static

◆ GetOcclusionQueryivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetOcclusionQueryivNV
static

◆ GetOcclusionQueryuivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetOcclusionQueryuivNV
static

◆ GetPathColorGenfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathColorGenfvNV
static

◆ GetPathColorGenivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetPathColorGenivNV
static

◆ GetPathCommandsNV

Function<void, gl::GLuint, gl::GLubyte *> glbinding::Binding::GetPathCommandsNV
static

◆ GetPathCoordsNV

Function<void, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetPathCoordsNV
static

◆ GetPathDashArrayNV

Function<void, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetPathDashArrayNV
static

◆ GetPathLengthNV

Function<gl::GLfloat, gl::GLuint, gl::GLsizei, gl::GLsizei> glbinding::Binding::GetPathLengthNV
static

◆ GetPathMetricRangeNV

Function<void, gl::PathRenderingMaskNV, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetPathMetricRangeNV
static

◆ GetPathMetricsNV

Function<void, gl::PathRenderingMaskNV, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetPathMetricsNV
static

◆ GetPathParameterfvNV

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathParameterfvNV
static

◆ GetPathParameterivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetPathParameterivNV
static

◆ GetPathSpacingNV

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathSpacingNV
static

◆ GetPathTexGenfvNV

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPathTexGenfvNV
static

◆ GetPathTexGenivNV

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetPathTexGenivNV
static

◆ GetPerfCounterInfoINTEL

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint64 *> glbinding::Binding::GetPerfCounterInfoINTEL
static

◆ GetPerfMonitorCounterDataAMD

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint *, gl::GLint *> glbinding::Binding::GetPerfMonitorCounterDataAMD
static

◆ GetPerfMonitorCounterInfoAMD

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, void *> glbinding::Binding::GetPerfMonitorCounterInfoAMD
static

◆ GetPerfMonitorCounterStringAMD

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetPerfMonitorCounterStringAMD
static

◆ GetPerfMonitorCountersAMD

Function<void, gl::GLuint, gl::GLint *, gl::GLint *, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetPerfMonitorCountersAMD
static

◆ GetPerfMonitorGroupStringAMD

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetPerfMonitorGroupStringAMD
static

◆ GetPerfMonitorGroupsAMD

Function<void, gl::GLint *, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetPerfMonitorGroupsAMD
static

◆ GetPerfQueryDataINTEL

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLvoid *, gl::GLuint *> glbinding::Binding::GetPerfQueryDataINTEL
static

◆ GetPerfQueryIdByNameINTEL

Function<void, gl::GLchar *, gl::GLuint *> glbinding::Binding::GetPerfQueryIdByNameINTEL
static

◆ GetPerfQueryInfoINTEL

Function<void, gl::GLuint, gl::GLuint, gl::GLchar *, gl::GLuint *, gl::GLuint *, gl::GLuint *, gl::GLuint *> glbinding::Binding::GetPerfQueryInfoINTEL
static

◆ GetPixelMapfv

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPixelMapfv
static

◆ GetPixelMapuiv

Function<void, gl::GLenum, gl::GLuint *> glbinding::Binding::GetPixelMapuiv
static

◆ GetPixelMapusv

Function<void, gl::GLenum, gl::GLushort *> glbinding::Binding::GetPixelMapusv
static

◆ GetPixelMapxv

Function<void, gl::GLenum, gl::GLint, gl::GLfixed *> glbinding::Binding::GetPixelMapxv
static

◆ GetPixelTexGenParameterfvSGIS

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPixelTexGenParameterfvSGIS
static

◆ GetPixelTexGenParameterivSGIS

Function<void, gl::GLenum, gl::GLint *> glbinding::Binding::GetPixelTexGenParameterivSGIS
static

◆ GetPixelTransformParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetPixelTransformParameterfvEXT
static

◆ GetPixelTransformParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetPixelTransformParameterivEXT
static

◆ GetPointerIndexedvEXT

Function<void, gl::GLenum, gl::GLuint, void **> glbinding::Binding::GetPointerIndexedvEXT
static

◆ GetPointeri_vEXT

Function<void, gl::GLenum, gl::GLuint, void **> glbinding::Binding::GetPointeri_vEXT
static

◆ GetPointerv

Function<void, gl::GLenum, void **> glbinding::Binding::GetPointerv
static

◆ GetPointervEXT

Function<void, gl::GLenum, void **> glbinding::Binding::GetPointervEXT
static

◆ GetPolygonStipple

Function<void, gl::GLubyte *> glbinding::Binding::GetPolygonStipple
static

◆ GetProgramBinary

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLenum *, void *> glbinding::Binding::GetProgramBinary
static

◆ GetProgramEnvParameterIivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetProgramEnvParameterIivNV
static

◆ GetProgramEnvParameterIuivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetProgramEnvParameterIuivNV
static

◆ GetProgramEnvParameterdvARB

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetProgramEnvParameterdvARB
static

◆ GetProgramEnvParameterfvARB

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetProgramEnvParameterfvARB
static

◆ GetProgramInfoLog

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetProgramInfoLog
static

◆ GetProgramInterfaceiv

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramInterfaceiv
static

◆ GetProgramLocalParameterIivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetProgramLocalParameterIivNV
static

◆ GetProgramLocalParameterIuivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetProgramLocalParameterIuivNV
static

◆ GetProgramLocalParameterdvARB

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble *> glbinding::Binding::GetProgramLocalParameterdvARB
static

◆ GetProgramLocalParameterfvARB

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat *> glbinding::Binding::GetProgramLocalParameterfvARB
static

◆ GetProgramNamedParameterdvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble *> glbinding::Binding::GetProgramNamedParameterdvNV
static

◆ GetProgramNamedParameterfvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat *> glbinding::Binding::GetProgramNamedParameterfvNV
static

◆ GetProgramParameterdvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetProgramParameterdvNV
static

◆ GetProgramParameterfvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetProgramParameterfvNV
static

◆ GetProgramPipelineInfoLog

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetProgramPipelineInfoLog
static

◆ GetProgramPipelineiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramPipelineiv
static

◆ GetProgramResourceIndex

Function<gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetProgramResourceIndex
static

◆ GetProgramResourceLocation

Function<gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetProgramResourceLocation
static

◆ GetProgramResourceLocationIndex

Function<gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetProgramResourceLocationIndex
static

◆ GetProgramResourceName

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetProgramResourceName
static

◆ GetProgramResourcefvNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLfloat *> glbinding::Binding::GetProgramResourcefvNV
static

◆ GetProgramResourceiv

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLsizei, gl::GLsizei *, gl::GLint *> glbinding::Binding::GetProgramResourceiv
static

◆ GetProgramStageiv

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramStageiv
static

◆ GetProgramStringARB

Function<void, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetProgramStringARB
static

◆ GetProgramStringNV

Function<void, gl::GLuint, gl::GLenum, gl::GLubyte *> glbinding::Binding::GetProgramStringNV
static

◆ GetProgramSubroutineParameteruivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint *> glbinding::Binding::GetProgramSubroutineParameteruivNV
static

◆ GetProgramiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramiv
static

◆ GetProgramivARB

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramivARB
static

◆ GetProgramivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetProgramivNV
static

◆ GetQueryBufferObjecti64v

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjecti64v
static

◆ GetQueryBufferObjectiv

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjectiv
static

◆ GetQueryBufferObjectui64v

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjectui64v
static

◆ GetQueryBufferObjectuiv

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLintptr> glbinding::Binding::GetQueryBufferObjectuiv
static

◆ GetQueryIndexediv

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryIndexediv
static

◆ GetQueryObjecti64v

Function<void, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetQueryObjecti64v
static

◆ GetQueryObjecti64vEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetQueryObjecti64vEXT
static

◆ GetQueryObjectiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryObjectiv
static

◆ GetQueryObjectivARB

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryObjectivARB
static

◆ GetQueryObjectui64v

Function<void, gl::GLuint, gl::GLenum, gl::GLuint64 *> glbinding::Binding::GetQueryObjectui64v
static

◆ GetQueryObjectui64vEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint64 *> glbinding::Binding::GetQueryObjectui64vEXT
static

◆ GetQueryObjectuiv

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetQueryObjectuiv
static

◆ GetQueryObjectuivARB

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetQueryObjectuivARB
static

◆ GetQueryiv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryiv
static

◆ GetQueryivARB

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetQueryivARB
static

◆ GetRenderbufferParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetRenderbufferParameteriv
static

◆ GetRenderbufferParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetRenderbufferParameterivEXT
static

◆ GetSamplerParameterIiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetSamplerParameterIiv
static

◆ GetSamplerParameterIuiv

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetSamplerParameterIuiv
static

◆ GetSamplerParameterfv

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetSamplerParameterfv
static

◆ GetSamplerParameteriv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetSamplerParameteriv
static

◆ GetSeparableFilter

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void *> glbinding::Binding::GetSeparableFilter
static

◆ GetSeparableFilterEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, void *, void *, void *> glbinding::Binding::GetSeparableFilterEXT
static

◆ GetShaderInfoLog

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetShaderInfoLog
static

◆ GetShaderPrecisionFormat

Function<void, gl::GLenum, gl::GLenum, gl::GLint *, gl::GLint *> glbinding::Binding::GetShaderPrecisionFormat
static

◆ GetShaderSource

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLchar *> glbinding::Binding::GetShaderSource
static

◆ GetShaderSourceARB

Function<void, gl::GLhandleARB, gl::GLsizei, gl::GLsizei *, gl::GLcharARB *> glbinding::Binding::GetShaderSourceARB
static

◆ GetShaderiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetShaderiv
static

◆ GetSharpenTexFuncSGIS

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetSharpenTexFuncSGIS
static

◆ GetStageIndexNV

Function<gl::GLushort, gl::GLenum> glbinding::Binding::GetStageIndexNV
static

◆ GetString

Function<const gl::GLubyte *, gl::GLenum> glbinding::Binding::GetString
static

◆ GetStringi

Function<const gl::GLubyte *, gl::GLenum, gl::GLuint> glbinding::Binding::GetStringi
static

◆ GetSubroutineIndex

Function<gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetSubroutineIndex
static

◆ GetSubroutineUniformLocation

Function<gl::GLint, gl::GLuint, gl::GLenum, const gl::GLchar *> glbinding::Binding::GetSubroutineUniformLocation
static

◆ GetSynciv

Function<void, gl::GLsync, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint *> glbinding::Binding::GetSynciv
static

◆ GetTexBumpParameterfvATI

Function<void, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexBumpParameterfvATI
static

◆ GetTexBumpParameterivATI

Function<void, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexBumpParameterivATI
static

◆ GetTexEnvfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexEnvfv
static

◆ GetTexEnviv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexEnviv
static

◆ GetTexEnvxvOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexEnvxvOES
static

◆ GetTexFilterFuncSGIS

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexFilterFuncSGIS
static

◆ GetTexGendv

Function<void, gl::GLenum, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetTexGendv
static

◆ GetTexGenfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexGenfv
static

◆ GetTexGeniv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexGeniv
static

◆ GetTexGenxvOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexGenxvOES
static

◆ GetTexImage

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetTexImage
static

◆ GetTexLevelParameterfv

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexLevelParameterfv
static

◆ GetTexLevelParameteriv

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexLevelParameteriv
static

◆ GetTexLevelParameterxvOES

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexLevelParameterxvOES
static

◆ GetTexParameterIiv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexParameterIiv
static

◆ GetTexParameterIivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexParameterIivEXT
static

◆ GetTexParameterIuiv

Function<void, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTexParameterIuiv
static

◆ GetTexParameterIuivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTexParameterIuivEXT
static

◆ GetTexParameterPointervAPPLE

Function<void, gl::GLenum, gl::GLenum, void **> glbinding::Binding::GetTexParameterPointervAPPLE
static

◆ GetTexParameterfv

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTexParameterfv
static

◆ GetTexParameteriv

Function<void, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTexParameteriv
static

◆ GetTexParameterxvOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed *> glbinding::Binding::GetTexParameterxvOES
static

◆ GetTextureHandleARB

Function<gl::GLuint64, gl::GLuint> glbinding::Binding::GetTextureHandleARB
static

◆ GetTextureHandleNV

Function<gl::GLuint64, gl::GLuint> glbinding::Binding::GetTextureHandleNV
static

◆ GetTextureImage

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetTextureImage
static

◆ GetTextureImageEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, void *> glbinding::Binding::GetTextureImageEXT
static

◆ GetTextureLevelParameterfv

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureLevelParameterfv
static

◆ GetTextureLevelParameterfvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureLevelParameterfvEXT
static

◆ GetTextureLevelParameteriv

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureLevelParameteriv
static

◆ GetTextureLevelParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureLevelParameterivEXT
static

◆ GetTextureParameterIiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameterIiv
static

◆ GetTextureParameterIivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameterIivEXT
static

◆ GetTextureParameterIuiv

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTextureParameterIuiv
static

◆ GetTextureParameterIuivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint *> glbinding::Binding::GetTextureParameterIuivEXT
static

◆ GetTextureParameterfv

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureParameterfv
static

◆ GetTextureParameterfvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetTextureParameterfvEXT
static

◆ GetTextureParameteriv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameteriv
static

◆ GetTextureParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint *> glbinding::Binding::GetTextureParameterivEXT
static

◆ GetTextureSamplerHandleARB

Function<gl::GLuint64, gl::GLuint, gl::GLuint> glbinding::Binding::GetTextureSamplerHandleARB
static

◆ GetTextureSamplerHandleNV

Function<gl::GLuint64, gl::GLuint, gl::GLuint> glbinding::Binding::GetTextureSamplerHandleNV
static

◆ GetTextureSubImage

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetTextureSubImage
static

◆ GetTrackMatrixivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTrackMatrixivNV
static

◆ GetTransformFeedbackVarying

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetTransformFeedbackVarying
static

◆ GetTransformFeedbackVaryingEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLsizei *, gl::GLsizei *, gl::GLenum *, gl::GLchar *> glbinding::Binding::GetTransformFeedbackVaryingEXT
static

◆ GetTransformFeedbackVaryingNV

Function<void, gl::GLuint, gl::GLuint, gl::GLint *> glbinding::Binding::GetTransformFeedbackVaryingNV
static

◆ GetTransformFeedbacki64_v

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint64 *> glbinding::Binding::GetTransformFeedbacki64_v
static

◆ GetTransformFeedbacki_v

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint *> glbinding::Binding::GetTransformFeedbacki_v
static

◆ GetTransformFeedbackiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetTransformFeedbackiv
static

◆ GetUniformBlockIndex

Function<gl::GLuint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetUniformBlockIndex
static

◆ GetUniformBufferSizeEXT

Function<gl::GLint, gl::GLuint, gl::GLint> glbinding::Binding::GetUniformBufferSizeEXT
static

◆ GetUniformIndices

Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, gl::GLuint *> glbinding::Binding::GetUniformIndices
static

◆ GetUniformLocation

Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetUniformLocation
static

◆ GetUniformLocationARB

Function<gl::GLint, gl::GLhandleARB, const gl::GLcharARB *> glbinding::Binding::GetUniformLocationARB
static

◆ GetUniformOffsetEXT

Function<gl::GLintptr, gl::GLuint, gl::GLint> glbinding::Binding::GetUniformOffsetEXT
static

◆ GetUniformSubroutineuiv

Function<void, gl::GLenum, gl::GLint, gl::GLuint *> glbinding::Binding::GetUniformSubroutineuiv
static

◆ GetUniformdv

Function<void, gl::GLuint, gl::GLint, gl::GLdouble *> glbinding::Binding::GetUniformdv
static

◆ GetUniformfv

Function<void, gl::GLuint, gl::GLint, gl::GLfloat *> glbinding::Binding::GetUniformfv
static

◆ GetUniformfvARB

Function<void, gl::GLhandleARB, gl::GLint, gl::GLfloat *> glbinding::Binding::GetUniformfvARB
static

◆ GetUniformi64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLint64 *> glbinding::Binding::GetUniformi64vARB
static

◆ GetUniformi64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT *> glbinding::Binding::GetUniformi64vNV
static

◆ GetUniformiv

Function<void, gl::GLuint, gl::GLint, gl::GLint *> glbinding::Binding::GetUniformiv
static

◆ GetUniformivARB

Function<void, gl::GLhandleARB, gl::GLint, gl::GLint *> glbinding::Binding::GetUniformivARB
static

◆ GetUniformui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLuint64 *> glbinding::Binding::GetUniformui64vARB
static

◆ GetUniformui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT *> glbinding::Binding::GetUniformui64vNV
static

◆ GetUniformuiv

Function<void, gl::GLuint, gl::GLint, gl::GLuint *> glbinding::Binding::GetUniformuiv
static

◆ GetUniformuivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLuint *> glbinding::Binding::GetUniformuivEXT
static

◆ GetVariantArrayObjectfvATI

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVariantArrayObjectfvATI
static

◆ GetVariantArrayObjectivATI

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVariantArrayObjectivATI
static

◆ GetVariantBooleanvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean *> glbinding::Binding::GetVariantBooleanvEXT
static

◆ GetVariantFloatvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVariantFloatvEXT
static

◆ GetVariantIntegervEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVariantIntegervEXT
static

◆ GetVariantPointervEXT

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVariantPointervEXT
static

◆ GetVaryingLocationNV

Function<gl::GLint, gl::GLuint, const gl::GLchar *> glbinding::Binding::GetVaryingLocationNV
static

◆ GetVertexArrayIndexed64iv

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint64 *> glbinding::Binding::GetVertexArrayIndexed64iv
static

◆ GetVertexArrayIndexediv

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayIndexediv
static

◆ GetVertexArrayIntegeri_vEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayIntegeri_vEXT
static

◆ GetVertexArrayIntegervEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayIntegervEXT
static

◆ GetVertexArrayPointeri_vEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexArrayPointeri_vEXT
static

◆ GetVertexArrayPointervEXT

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexArrayPointervEXT
static

◆ GetVertexArrayiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexArrayiv
static

◆ GetVertexAttribArrayObjectfvATI

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribArrayObjectfvATI
static

◆ GetVertexAttribArrayObjectivATI

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribArrayObjectivATI
static

◆ GetVertexAttribIiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribIiv
static

◆ GetVertexAttribIivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribIivEXT
static

◆ GetVertexAttribIuiv

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetVertexAttribIuiv
static

◆ GetVertexAttribIuivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetVertexAttribIuivEXT
static

◆ GetVertexAttribLdv

Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribLdv
static

◆ GetVertexAttribLdvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribLdvEXT
static

◆ GetVertexAttribLi64vNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint64EXT *> glbinding::Binding::GetVertexAttribLi64vNV
static

◆ GetVertexAttribLui64vARB

Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetVertexAttribLui64vARB
static

◆ GetVertexAttribLui64vNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetVertexAttribLui64vNV
static

◆ GetVertexAttribPointerv

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexAttribPointerv
static

◆ GetVertexAttribPointervARB

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexAttribPointervARB
static

◆ GetVertexAttribPointervNV

Function<void, gl::GLuint, gl::GLenum, void **> glbinding::Binding::GetVertexAttribPointervNV
static

◆ GetVertexAttribdv

Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribdv
static

◆ GetVertexAttribdvARB

Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribdvARB
static

◆ GetVertexAttribdvNV

Function<void, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVertexAttribdvNV
static

◆ GetVertexAttribfv

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribfv
static

◆ GetVertexAttribfvARB

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribfvARB
static

◆ GetVertexAttribfvNV

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVertexAttribfvNV
static

◆ GetVertexAttribiv

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribiv
static

◆ GetVertexAttribivARB

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribivARB
static

◆ GetVertexAttribivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVertexAttribivNV
static

◆ GetVideoCaptureStreamdvNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLdouble *> glbinding::Binding::GetVideoCaptureStreamdvNV
static

◆ GetVideoCaptureStreamfvNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLfloat *> glbinding::Binding::GetVideoCaptureStreamfvNV
static

◆ GetVideoCaptureStreamivNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVideoCaptureStreamivNV
static

◆ GetVideoCaptureivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVideoCaptureivNV
static

◆ GetVideoi64vNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint64EXT *> glbinding::Binding::GetVideoi64vNV
static

◆ GetVideoivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint *> glbinding::Binding::GetVideoivNV
static

◆ GetVideoui64vNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint64EXT *> glbinding::Binding::GetVideoui64vNV
static

◆ GetVideouivNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint *> glbinding::Binding::GetVideouivNV
static

◆ GetnColorTable

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnColorTable
static

◆ GetnColorTableARB

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnColorTableARB
static

◆ GetnCompressedTexImage

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, void *> glbinding::Binding::GetnCompressedTexImage
static

◆ GetnCompressedTexImageARB

Function<void, gl::GLenum, gl::GLint, gl::GLsizei, void *> glbinding::Binding::GetnCompressedTexImageARB
static

◆ GetnConvolutionFilter

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnConvolutionFilter
static

◆ GetnConvolutionFilterARB

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnConvolutionFilterARB
static

◆ GetnHistogram

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnHistogram
static

◆ GetnHistogramARB

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnHistogramARB
static

◆ GetnMapdv

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnMapdv
static

◆ GetnMapdvARB

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnMapdvARB
static

◆ GetnMapfv

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnMapfv
static

◆ GetnMapfvARB

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnMapfvARB
static

◆ GetnMapiv

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnMapiv
static

◆ GetnMapivARB

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnMapivARB
static

◆ GetnMinmax

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnMinmax
static

◆ GetnMinmaxARB

Function<void, gl::GLenum, gl::GLboolean, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnMinmaxARB
static

◆ GetnPixelMapfv

Function<void, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnPixelMapfv
static

◆ GetnPixelMapfvARB

Function<void, gl::GLenum, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnPixelMapfvARB
static

◆ GetnPixelMapuiv

Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnPixelMapuiv
static

◆ GetnPixelMapuivARB

Function<void, gl::GLenum, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnPixelMapuivARB
static

◆ GetnPixelMapusv

Function<void, gl::GLenum, gl::GLsizei, gl::GLushort *> glbinding::Binding::GetnPixelMapusv
static

◆ GetnPixelMapusvARB

Function<void, gl::GLenum, gl::GLsizei, gl::GLushort *> glbinding::Binding::GetnPixelMapusvARB
static

◆ GetnPolygonStipple

Function<void, gl::GLsizei, gl::GLubyte *> glbinding::Binding::GetnPolygonStipple
static

◆ GetnPolygonStippleARB

Function<void, gl::GLsizei, gl::GLubyte *> glbinding::Binding::GetnPolygonStippleARB
static

◆ GetnSeparableFilter

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void *> glbinding::Binding::GetnSeparableFilter
static

◆ GetnSeparableFilterARB

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLsizei, void *, gl::GLsizei, void *, void *> glbinding::Binding::GetnSeparableFilterARB
static

◆ GetnTexImage

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnTexImage
static

◆ GetnTexImageARB

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::GetnTexImageARB
static

◆ GetnUniformdv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnUniformdv
static

◆ GetnUniformdvARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLdouble *> glbinding::Binding::GetnUniformdvARB
static

◆ GetnUniformfv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnUniformfv
static

◆ GetnUniformfvARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLfloat *> glbinding::Binding::GetnUniformfvARB
static

◆ GetnUniformi64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint64 *> glbinding::Binding::GetnUniformi64vARB
static

◆ GetnUniformiv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnUniformiv
static

◆ GetnUniformivARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLint *> glbinding::Binding::GetnUniformivARB
static

◆ GetnUniformui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint64 *> glbinding::Binding::GetnUniformui64vARB
static

◆ GetnUniformuiv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnUniformuiv
static

◆ GetnUniformuivARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLuint *> glbinding::Binding::GetnUniformuivARB
static

◆ GlobalAlphaFactorbSUN

Function<void, gl::GLbyte> glbinding::Binding::GlobalAlphaFactorbSUN
static

◆ GlobalAlphaFactordSUN

Function<void, gl::GLdouble> glbinding::Binding::GlobalAlphaFactordSUN
static

◆ GlobalAlphaFactorfSUN

Function<void, gl::GLfloat> glbinding::Binding::GlobalAlphaFactorfSUN
static

◆ GlobalAlphaFactoriSUN

Function<void, gl::GLint> glbinding::Binding::GlobalAlphaFactoriSUN
static

◆ GlobalAlphaFactorsSUN

Function<void, gl::GLshort> glbinding::Binding::GlobalAlphaFactorsSUN
static

◆ GlobalAlphaFactorubSUN

Function<void, gl::GLubyte> glbinding::Binding::GlobalAlphaFactorubSUN
static

◆ GlobalAlphaFactoruiSUN

Function<void, gl::GLuint> glbinding::Binding::GlobalAlphaFactoruiSUN
static

◆ GlobalAlphaFactorusSUN

Function<void, gl::GLushort> glbinding::Binding::GlobalAlphaFactorusSUN
static

◆ Hint

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::Hint
static

◆ HintPGI

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::HintPGI
static

◆ Histogram

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean> glbinding::Binding::Histogram
static

◆ HistogramEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLboolean> glbinding::Binding::HistogramEXT
static

◆ IglooInterfaceSGIX

Function<void, gl::GLenum, const void *> glbinding::Binding::IglooInterfaceSGIX
static

◆ ImageTransformParameterfHP

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::ImageTransformParameterfHP
static

◆ ImageTransformParameterfvHP

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ImageTransformParameterfvHP
static

◆ ImageTransformParameteriHP

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::ImageTransformParameteriHP
static

◆ ImageTransformParameterivHP

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::ImageTransformParameterivHP
static

◆ ImportSyncEXT

Function<gl::GLsync, gl::GLenum, gl::GLintptr, gl::UnusedMask> glbinding::Binding::ImportSyncEXT
static

◆ IndexFormatNV

Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::IndexFormatNV
static

◆ IndexFuncEXT

Function<void, gl::GLenum, gl::GLclampf> glbinding::Binding::IndexFuncEXT
static

◆ IndexMask

Function<void, gl::GLuint> glbinding::Binding::IndexMask
static

◆ IndexMaterialEXT

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::IndexMaterialEXT
static

◆ IndexPointer

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::IndexPointer
static

◆ IndexPointerEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::IndexPointerEXT
static

◆ IndexPointerListIBM

Function<void, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::IndexPointerListIBM
static

◆ Indexd

Function<void, gl::GLdouble> glbinding::Binding::Indexd
static

◆ Indexdv

Function<void, const gl::GLdouble *> glbinding::Binding::Indexdv
static

◆ Indexf

Function<void, gl::GLfloat> glbinding::Binding::Indexf
static

◆ Indexfv

Function<void, const gl::GLfloat *> glbinding::Binding::Indexfv
static

◆ Indexi

Function<void, gl::GLint> glbinding::Binding::Indexi
static

◆ Indexiv

Function<void, const gl::GLint *> glbinding::Binding::Indexiv
static

◆ Indexs

Function<void, gl::GLshort> glbinding::Binding::Indexs
static

◆ Indexsv

Function<void, const gl::GLshort *> glbinding::Binding::Indexsv
static

◆ Indexub

Function<void, gl::GLubyte> glbinding::Binding::Indexub
static

◆ Indexubv

Function<void, const gl::GLubyte *> glbinding::Binding::Indexubv
static

◆ IndexxOES

Function<void, gl::GLfixed> glbinding::Binding::IndexxOES
static

◆ IndexxvOES

Function<void, const gl::GLfixed *> glbinding::Binding::IndexxvOES
static

◆ InitNames

Function<void> glbinding::Binding::InitNames
static

◆ InsertComponentEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::InsertComponentEXT
static

◆ InsertEventMarkerEXT

Function<void, gl::GLsizei, const gl::GLchar *> glbinding::Binding::InsertEventMarkerEXT
static

◆ InstrumentsBufferSGIX

Function<void, gl::GLsizei, gl::GLint *> glbinding::Binding::InstrumentsBufferSGIX
static

◆ InterleavedArrays

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::InterleavedArrays
static

◆ InterpolatePathsNV

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLfloat> glbinding::Binding::InterpolatePathsNV
static

◆ InvalidateBufferData

Function<void, gl::GLuint> glbinding::Binding::InvalidateBufferData
static

◆ InvalidateBufferSubData

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::InvalidateBufferSubData
static

◆ InvalidateFramebuffer

Function<void, gl::GLenum, gl::GLsizei, const gl::GLenum *> glbinding::Binding::InvalidateFramebuffer
static

◆ InvalidateNamedFramebufferData

Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *> glbinding::Binding::InvalidateNamedFramebufferData
static

◆ InvalidateNamedFramebufferSubData

Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::InvalidateNamedFramebufferSubData
static

◆ InvalidateSubFramebuffer

Function<void, gl::GLenum, gl::GLsizei, const gl::GLenum *, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::InvalidateSubFramebuffer
static

◆ InvalidateTexImage

Function<void, gl::GLuint, gl::GLint> glbinding::Binding::InvalidateTexImage
static

◆ InvalidateTexSubImage

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::InvalidateTexSubImage
static

◆ IsAsyncMarkerSGIX

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsAsyncMarkerSGIX
static

◆ IsBuffer

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsBuffer
static

◆ IsBufferARB

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsBufferARB
static

◆ IsBufferResidentNV

Function<gl::GLboolean, gl::GLenum> glbinding::Binding::IsBufferResidentNV
static

◆ IsCommandListNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsCommandListNV
static

◆ IsEnabled

Function<gl::GLboolean, gl::GLenum> glbinding::Binding::IsEnabled
static

◆ IsEnabledIndexedEXT

Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::IsEnabledIndexedEXT
static

◆ IsEnabledi

Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::IsEnabledi
static

◆ IsFenceAPPLE

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFenceAPPLE
static

◆ IsFenceNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFenceNV
static

◆ IsFramebuffer

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFramebuffer
static

◆ IsFramebufferEXT

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsFramebufferEXT
static

◆ IsImageHandleResidentARB

Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsImageHandleResidentARB
static

◆ IsImageHandleResidentNV

Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsImageHandleResidentNV
static

◆ IsList

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsList
static

◆ IsNameAMD

Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::IsNameAMD
static

◆ IsNamedBufferResidentNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsNamedBufferResidentNV
static

◆ IsNamedStringARB

Function<gl::GLboolean, gl::GLint, const gl::GLchar *> glbinding::Binding::IsNamedStringARB
static

◆ IsObjectBufferATI

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsObjectBufferATI
static

◆ IsOcclusionQueryNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsOcclusionQueryNV
static

◆ IsPathNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsPathNV
static

◆ IsPointInFillPathNV

Function<gl::GLboolean, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::IsPointInFillPathNV
static

◆ IsPointInStrokePathNV

Function<gl::GLboolean, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::IsPointInStrokePathNV
static

◆ IsProgram

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgram
static

◆ IsProgramARB

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgramARB
static

◆ IsProgramNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgramNV
static

◆ IsProgramPipeline

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsProgramPipeline
static

◆ IsQuery

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsQuery
static

◆ IsQueryARB

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsQueryARB
static

◆ IsRenderbuffer

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsRenderbuffer
static

◆ IsRenderbufferEXT

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsRenderbufferEXT
static

◆ IsSampler

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsSampler
static

◆ IsShader

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsShader
static

◆ IsStateNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsStateNV
static

◆ IsSync

Function<gl::GLboolean, gl::GLsync> glbinding::Binding::IsSync
static

◆ IsTexture

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTexture
static

◆ IsTextureEXT

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTextureEXT
static

◆ IsTextureHandleResidentARB

Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsTextureHandleResidentARB
static

◆ IsTextureHandleResidentNV

Function<gl::GLboolean, gl::GLuint64> glbinding::Binding::IsTextureHandleResidentNV
static

◆ IsTransformFeedback

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTransformFeedback
static

◆ IsTransformFeedbackNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsTransformFeedbackNV
static

◆ IsVariantEnabledEXT

Function<gl::GLboolean, gl::GLuint, gl::GLenum> glbinding::Binding::IsVariantEnabledEXT
static

◆ IsVertexArray

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsVertexArray
static

◆ IsVertexArrayAPPLE

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::IsVertexArrayAPPLE
static

◆ IsVertexAttribEnabledAPPLE

Function<gl::GLboolean, gl::GLuint, gl::GLenum> glbinding::Binding::IsVertexAttribEnabledAPPLE
static

◆ LabelObjectEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::LabelObjectEXT
static

◆ LightEnviSGIX

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::LightEnviSGIX
static

◆ LightModelf

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::LightModelf
static

◆ LightModelfv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::LightModelfv
static

◆ LightModeli

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::LightModeli
static

◆ LightModeliv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::LightModeliv
static

◆ LightModelxOES

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::LightModelxOES
static

◆ LightModelxvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::LightModelxvOES
static

◆ Lightf

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::Lightf
static

◆ Lightfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::Lightfv
static

◆ Lighti

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::Lighti
static

◆ Lightiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::Lightiv
static

◆ LightxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::LightxOES
static

◆ LightxvOES

Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::LightxvOES
static

◆ LineStipple

Function<void, gl::GLint, gl::GLushort> glbinding::Binding::LineStipple
static

◆ LineWidth

Function<void, gl::GLfloat> glbinding::Binding::LineWidth
static

◆ LineWidthxOES

Function<void, gl::GLfixed> glbinding::Binding::LineWidthxOES
static

◆ LinkProgram

Function<void, gl::GLuint> glbinding::Binding::LinkProgram
static

◆ LinkProgramARB

Function<void, gl::GLhandleARB> glbinding::Binding::LinkProgramARB
static

◆ ListBase

Function<void, gl::GLuint> glbinding::Binding::ListBase
static

◆ ListDrawCommandsStatesClientNV

Function<void, gl::GLuint, gl::GLuint, const void **, const gl::GLsizei *, const gl::GLuint *, const gl::GLuint *, gl::GLuint> glbinding::Binding::ListDrawCommandsStatesClientNV
static

◆ ListParameterfSGIX

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::ListParameterfSGIX
static

◆ ListParameterfvSGIX

Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::ListParameterfvSGIX
static

◆ ListParameteriSGIX

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ListParameteriSGIX
static

◆ ListParameterivSGIX

Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::ListParameterivSGIX
static

◆ LoadIdentity

Function<void> glbinding::Binding::LoadIdentity
static

◆ LoadIdentityDeformationMapSGIX

Function<void, gl::FfdMaskSGIX> glbinding::Binding::LoadIdentityDeformationMapSGIX
static

◆ LoadMatrixd

Function<void, const gl::GLdouble *> glbinding::Binding::LoadMatrixd
static

◆ LoadMatrixf

Function<void, const gl::GLfloat *> glbinding::Binding::LoadMatrixf
static

◆ LoadMatrixxOES

Function<void, const gl::GLfixed *> glbinding::Binding::LoadMatrixxOES
static

◆ LoadName

Function<void, gl::GLuint> glbinding::Binding::LoadName
static

◆ LoadProgramNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLubyte *> glbinding::Binding::LoadProgramNV
static

◆ LoadTransposeMatrixd

Function<void, const gl::GLdouble *> glbinding::Binding::LoadTransposeMatrixd
static

◆ LoadTransposeMatrixdARB

Function<void, const gl::GLdouble *> glbinding::Binding::LoadTransposeMatrixdARB
static

◆ LoadTransposeMatrixf

Function<void, const gl::GLfloat *> glbinding::Binding::LoadTransposeMatrixf
static

◆ LoadTransposeMatrixfARB

Function<void, const gl::GLfloat *> glbinding::Binding::LoadTransposeMatrixfARB
static

◆ LoadTransposeMatrixxOES

Function<void, const gl::GLfixed *> glbinding::Binding::LoadTransposeMatrixxOES
static

◆ LockArraysEXT

Function<void, gl::GLint, gl::GLsizei> glbinding::Binding::LockArraysEXT
static

◆ LogicOp

Function<void, gl::GLenum> glbinding::Binding::LogicOp
static

◆ MakeBufferNonResidentNV

Function<void, gl::GLenum> glbinding::Binding::MakeBufferNonResidentNV
static

◆ MakeBufferResidentNV

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::MakeBufferResidentNV
static

◆ MakeImageHandleNonResidentARB

Function<void, gl::GLuint64> glbinding::Binding::MakeImageHandleNonResidentARB
static

◆ MakeImageHandleNonResidentNV

Function<void, gl::GLuint64> glbinding::Binding::MakeImageHandleNonResidentNV
static

◆ MakeImageHandleResidentARB

Function<void, gl::GLuint64, gl::GLenum> glbinding::Binding::MakeImageHandleResidentARB
static

◆ MakeImageHandleResidentNV

Function<void, gl::GLuint64, gl::GLenum> glbinding::Binding::MakeImageHandleResidentNV
static

◆ MakeNamedBufferNonResidentNV

Function<void, gl::GLuint> glbinding::Binding::MakeNamedBufferNonResidentNV
static

◆ MakeNamedBufferResidentNV

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::MakeNamedBufferResidentNV
static

◆ MakeTextureHandleNonResidentARB

Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleNonResidentARB
static

◆ MakeTextureHandleNonResidentNV

Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleNonResidentNV
static

◆ MakeTextureHandleResidentARB

Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleResidentARB
static

◆ MakeTextureHandleResidentNV

Function<void, gl::GLuint64> glbinding::Binding::MakeTextureHandleResidentNV
static

◆ Map1d

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::Map1d
static

◆ Map1f

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::Map1f
static

◆ Map1xOES

Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed> glbinding::Binding::Map1xOES
static

◆ Map2d

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::Map2d
static

◆ Map2f

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::Map2f
static

◆ Map2xOES

Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLint, gl::GLint, gl::GLfixed> glbinding::Binding::Map2xOES
static

◆ MapBuffer

Function<void *, gl::GLenum, gl::GLenum> glbinding::Binding::MapBuffer
static

◆ MapBufferARB

Function<void *, gl::GLenum, gl::GLenum> glbinding::Binding::MapBufferARB
static

◆ MapBufferRange

Function<void *, gl::GLenum, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask> glbinding::Binding::MapBufferRange
static

◆ MapControlPointsNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLint, gl::GLboolean, const void *> glbinding::Binding::MapControlPointsNV
static

◆ MapGrid1d

Function<void, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::MapGrid1d
static

◆ MapGrid1f

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::MapGrid1f
static

◆ MapGrid1xOES

Function<void, gl::GLint, gl::GLfixed, gl::GLfixed> glbinding::Binding::MapGrid1xOES
static

◆ MapGrid2d

Function<void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::MapGrid2d
static

◆ MapGrid2f

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::MapGrid2f
static

◆ MapGrid2xOES

Function<void, gl::GLint, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::MapGrid2xOES
static

◆ MapNamedBuffer

Function<void *, gl::GLuint, gl::GLenum> glbinding::Binding::MapNamedBuffer
static

◆ MapNamedBufferEXT

Function<void *, gl::GLuint, gl::GLenum> glbinding::Binding::MapNamedBufferEXT
static

◆ MapNamedBufferRange

Function<void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask> glbinding::Binding::MapNamedBufferRange
static

◆ MapNamedBufferRangeEXT

Function<void *, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::BufferAccessMask> glbinding::Binding::MapNamedBufferRangeEXT
static

◆ MapObjectBufferATI

Function<void *, gl::GLuint> glbinding::Binding::MapObjectBufferATI
static

◆ MapParameterfvNV

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MapParameterfvNV
static

◆ MapParameterivNV

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MapParameterivNV
static

◆ MapTexture2DINTEL

Function<void *, gl::GLuint, gl::GLint, gl::MapBufferUsageMask, gl::GLint *, gl::GLenum *> glbinding::Binding::MapTexture2DINTEL
static

◆ MapVertexAttrib1dAPPLE

Function<void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::MapVertexAttrib1dAPPLE
static

◆ MapVertexAttrib1fAPPLE

Function<void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::MapVertexAttrib1fAPPLE
static

◆ MapVertexAttrib2dAPPLE

Function<void, gl::GLuint, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLint, gl::GLint, const gl::GLdouble *> glbinding::Binding::MapVertexAttrib2dAPPLE
static

◆ MapVertexAttrib2fAPPLE

Function<void, gl::GLuint, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLint, gl::GLint, const gl::GLfloat *> glbinding::Binding::MapVertexAttrib2fAPPLE
static

◆ Materialf

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::Materialf
static

◆ Materialfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::Materialfv
static

◆ Materiali

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::Materiali
static

◆ Materialiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::Materialiv
static

◆ MaterialxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::MaterialxOES
static

◆ MaterialxvOES

Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MaterialxvOES
static

◆ MatrixFrustumEXT

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixFrustumEXT
static

◆ MatrixIndexPointerARB

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::MatrixIndexPointerARB
static

◆ MatrixIndexubvARB

Function<void, gl::GLint, const gl::GLubyte *> glbinding::Binding::MatrixIndexubvARB
static

◆ MatrixIndexuivARB

Function<void, gl::GLint, const gl::GLuint *> glbinding::Binding::MatrixIndexuivARB
static

◆ MatrixIndexusvARB

Function<void, gl::GLint, const gl::GLushort *> glbinding::Binding::MatrixIndexusvARB
static

◆ MatrixLoad3x2fNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoad3x2fNV
static

◆ MatrixLoad3x3fNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoad3x3fNV
static

◆ MatrixLoadIdentityEXT

Function<void, gl::GLenum> glbinding::Binding::MatrixLoadIdentityEXT
static

◆ MatrixLoadTranspose3x3fNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoadTranspose3x3fNV
static

◆ MatrixLoadTransposedEXT

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixLoadTransposedEXT
static

◆ MatrixLoadTransposefEXT

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoadTransposefEXT
static

◆ MatrixLoaddEXT

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixLoaddEXT
static

◆ MatrixLoadfEXT

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixLoadfEXT
static

◆ MatrixMode

Function<void, gl::GLenum> glbinding::Binding::MatrixMode
static

◆ MatrixMult3x2fNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMult3x2fNV
static

◆ MatrixMult3x3fNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMult3x3fNV
static

◆ MatrixMultTranspose3x3fNV

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMultTranspose3x3fNV
static

◆ MatrixMultTransposedEXT

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixMultTransposedEXT
static

◆ MatrixMultTransposefEXT

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMultTransposefEXT
static

◆ MatrixMultdEXT

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MatrixMultdEXT
static

◆ MatrixMultfEXT

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MatrixMultfEXT
static

◆ MatrixOrthoEXT

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixOrthoEXT
static

◆ MatrixPopEXT

Function<void, gl::GLenum> glbinding::Binding::MatrixPopEXT
static

◆ MatrixPushEXT

Function<void, gl::GLenum> glbinding::Binding::MatrixPushEXT
static

◆ MatrixRotatedEXT

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixRotatedEXT
static

◆ MatrixRotatefEXT

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MatrixRotatefEXT
static

◆ MatrixScaledEXT

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixScaledEXT
static

◆ MatrixScalefEXT

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MatrixScalefEXT
static

◆ MatrixTranslatedEXT

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MatrixTranslatedEXT
static

◆ MatrixTranslatefEXT

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MatrixTranslatefEXT
static

◆ MaxShaderCompilerThreadsARB

Function<void, gl::GLuint> glbinding::Binding::MaxShaderCompilerThreadsARB
static

◆ MemoryBarrier

Function<void, gl::MemoryBarrierMask> glbinding::Binding::MemoryBarrier
static

◆ MemoryBarrierByRegion

Function<void, gl::MemoryBarrierMask> glbinding::Binding::MemoryBarrierByRegion
static

◆ MemoryBarrierEXT

Function<void, gl::MemoryBarrierMask> glbinding::Binding::MemoryBarrierEXT
static

◆ MinSampleShading

Function<void, gl::GLfloat> glbinding::Binding::MinSampleShading
static

◆ MinSampleShadingARB

Function<void, gl::GLfloat> glbinding::Binding::MinSampleShadingARB
static

◆ Minmax

Function<void, gl::GLenum, gl::GLenum, gl::GLboolean> glbinding::Binding::Minmax
static

◆ MinmaxEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLboolean> glbinding::Binding::MinmaxEXT
static

◆ MultMatrixd

Function<void, const gl::GLdouble *> glbinding::Binding::MultMatrixd
static

◆ MultMatrixf

Function<void, const gl::GLfloat *> glbinding::Binding::MultMatrixf
static

◆ MultMatrixxOES

Function<void, const gl::GLfixed *> glbinding::Binding::MultMatrixxOES
static

◆ MultTransposeMatrixd

Function<void, const gl::GLdouble *> glbinding::Binding::MultTransposeMatrixd
static

◆ MultTransposeMatrixdARB

Function<void, const gl::GLdouble *> glbinding::Binding::MultTransposeMatrixdARB
static

◆ MultTransposeMatrixf

Function<void, const gl::GLfloat *> glbinding::Binding::MultTransposeMatrixf
static

◆ MultTransposeMatrixfARB

Function<void, const gl::GLfloat *> glbinding::Binding::MultTransposeMatrixfARB
static

◆ MultTransposeMatrixxOES

Function<void, const gl::GLfixed *> glbinding::Binding::MultTransposeMatrixxOES
static

◆ MultiDrawArrays

Function<void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawArrays
static

◆ MultiDrawArraysEXT

Function<void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawArraysEXT
static

◆ MultiDrawArraysIndirect

Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawArraysIndirect
static

◆ MultiDrawArraysIndirectAMD

Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawArraysIndirectAMD
static

◆ MultiDrawArraysIndirectBindlessCountNV

Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawArraysIndirectBindlessCountNV
static

◆ MultiDrawArraysIndirectBindlessNV

Function<void, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawArraysIndirectBindlessNV
static

◆ MultiDrawArraysIndirectCountARB

Function<void, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawArraysIndirectCountARB
static

◆ MultiDrawElementArrayAPPLE

Function<void, gl::GLenum, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawElementArrayAPPLE
static

◆ MultiDrawElements

Function<void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei> glbinding::Binding::MultiDrawElements
static

◆ MultiDrawElementsBaseVertex

Function<void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei, const gl::GLint *> glbinding::Binding::MultiDrawElementsBaseVertex
static

◆ MultiDrawElementsEXT

Function<void, gl::GLenum, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei> glbinding::Binding::MultiDrawElementsEXT
static

◆ MultiDrawElementsIndirect

Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawElementsIndirect
static

◆ MultiDrawElementsIndirectAMD

Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawElementsIndirectAMD
static

◆ MultiDrawElementsIndirectBindlessCountNV

Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawElementsIndirectBindlessCountNV
static

◆ MultiDrawElementsIndirectBindlessNV

Function<void, gl::GLenum, gl::GLenum, const void *, gl::GLsizei, gl::GLsizei, gl::GLint> glbinding::Binding::MultiDrawElementsIndirectBindlessNV
static

◆ MultiDrawElementsIndirectCountARB

Function<void, gl::GLenum, gl::GLenum, gl::GLintptr, gl::GLintptr, gl::GLsizei, gl::GLsizei> glbinding::Binding::MultiDrawElementsIndirectCountARB
static

◆ MultiDrawRangeElementArrayAPPLE

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, const gl::GLint *, const gl::GLsizei *, gl::GLsizei> glbinding::Binding::MultiDrawRangeElementArrayAPPLE
static

◆ MultiModeDrawArraysIBM

Function<void, const gl::GLenum *, const gl::GLint *, const gl::GLsizei *, gl::GLsizei, gl::GLint> glbinding::Binding::MultiModeDrawArraysIBM
static

◆ MultiModeDrawElementsIBM

Function<void, const gl::GLenum *, const gl::GLsizei *, gl::GLenum, const void *const*, gl::GLsizei, gl::GLint> glbinding::Binding::MultiModeDrawElementsIBM
static

◆ MultiTexBufferEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexBufferEXT
static

◆ MultiTexCoord1bOES

Function<void, gl::GLenum, gl::GLbyte> glbinding::Binding::MultiTexCoord1bOES
static

◆ MultiTexCoord1bvOES

Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord1bvOES
static

◆ MultiTexCoord1d

Function<void, gl::GLenum, gl::GLdouble> glbinding::Binding::MultiTexCoord1d
static

◆ MultiTexCoord1dARB

Function<void, gl::GLenum, gl::GLdouble> glbinding::Binding::MultiTexCoord1dARB
static

◆ MultiTexCoord1dv

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord1dv
static

◆ MultiTexCoord1dvARB

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord1dvARB
static

◆ MultiTexCoord1f

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexCoord1f
static

◆ MultiTexCoord1fARB

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexCoord1fARB
static

◆ MultiTexCoord1fv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord1fv
static

◆ MultiTexCoord1fvARB

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord1fvARB
static

◆ MultiTexCoord1hNV

Function<void, gl::GLenum, gl::GLhalfNV> glbinding::Binding::MultiTexCoord1hNV
static

◆ MultiTexCoord1hvNV

Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord1hvNV
static

◆ MultiTexCoord1i

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexCoord1i
static

◆ MultiTexCoord1iARB

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexCoord1iARB
static

◆ MultiTexCoord1iv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord1iv
static

◆ MultiTexCoord1ivARB

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord1ivARB
static

◆ MultiTexCoord1s

Function<void, gl::GLenum, gl::GLshort> glbinding::Binding::MultiTexCoord1s
static

◆ MultiTexCoord1sARB

Function<void, gl::GLenum, gl::GLshort> glbinding::Binding::MultiTexCoord1sARB
static

◆ MultiTexCoord1sv

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord1sv
static

◆ MultiTexCoord1svARB

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord1svARB
static

◆ MultiTexCoord1xOES

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::MultiTexCoord1xOES
static

◆ MultiTexCoord1xvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord1xvOES
static

◆ MultiTexCoord2bOES

Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte> glbinding::Binding::MultiTexCoord2bOES
static

◆ MultiTexCoord2bvOES

Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord2bvOES
static

◆ MultiTexCoord2d

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord2d
static

◆ MultiTexCoord2dARB

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord2dARB
static

◆ MultiTexCoord2dv

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord2dv
static

◆ MultiTexCoord2dvARB

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord2dvARB
static

◆ MultiTexCoord2f

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord2f
static

◆ MultiTexCoord2fARB

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord2fARB
static

◆ MultiTexCoord2fv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord2fv
static

◆ MultiTexCoord2fvARB

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord2fvARB
static

◆ MultiTexCoord2hNV

Function<void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::MultiTexCoord2hNV
static

◆ MultiTexCoord2hvNV

Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord2hvNV
static

◆ MultiTexCoord2i

Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord2i
static

◆ MultiTexCoord2iARB

Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord2iARB
static

◆ MultiTexCoord2iv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord2iv
static

◆ MultiTexCoord2ivARB

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord2ivARB
static

◆ MultiTexCoord2s

Function<void, gl::GLenum, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord2s
static

◆ MultiTexCoord2sARB

Function<void, gl::GLenum, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord2sARB
static

◆ MultiTexCoord2sv

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord2sv
static

◆ MultiTexCoord2svARB

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord2svARB
static

◆ MultiTexCoord2xOES

Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed> glbinding::Binding::MultiTexCoord2xOES
static

◆ MultiTexCoord2xvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord2xvOES
static

◆ MultiTexCoord3bOES

Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::MultiTexCoord3bOES
static

◆ MultiTexCoord3bvOES

Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord3bvOES
static

◆ MultiTexCoord3d

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord3d
static

◆ MultiTexCoord3dARB

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord3dARB
static

◆ MultiTexCoord3dv

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord3dv
static

◆ MultiTexCoord3dvARB

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord3dvARB
static

◆ MultiTexCoord3f

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord3f
static

◆ MultiTexCoord3fARB

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord3fARB
static

◆ MultiTexCoord3fv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord3fv
static

◆ MultiTexCoord3fvARB

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord3fvARB
static

◆ MultiTexCoord3hNV

Function<void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::MultiTexCoord3hNV
static

◆ MultiTexCoord3hvNV

Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord3hvNV
static

◆ MultiTexCoord3i

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord3i
static

◆ MultiTexCoord3iARB

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord3iARB
static

◆ MultiTexCoord3iv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord3iv
static

◆ MultiTexCoord3ivARB

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord3ivARB
static

◆ MultiTexCoord3s

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord3s
static

◆ MultiTexCoord3sARB

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord3sARB
static

◆ MultiTexCoord3sv

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord3sv
static

◆ MultiTexCoord3svARB

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord3svARB
static

◆ MultiTexCoord3xOES

Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::MultiTexCoord3xOES
static

◆ MultiTexCoord3xvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord3xvOES
static

◆ MultiTexCoord4bOES

Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::MultiTexCoord4bOES
static

◆ MultiTexCoord4bvOES

Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::MultiTexCoord4bvOES
static

◆ MultiTexCoord4d

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord4d
static

◆ MultiTexCoord4dARB

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::MultiTexCoord4dARB
static

◆ MultiTexCoord4dv

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord4dv
static

◆ MultiTexCoord4dvARB

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexCoord4dvARB
static

◆ MultiTexCoord4f

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord4f
static

◆ MultiTexCoord4fARB

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::MultiTexCoord4fARB
static

◆ MultiTexCoord4fv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord4fv
static

◆ MultiTexCoord4fvARB

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexCoord4fvARB
static

◆ MultiTexCoord4hNV

Function<void, gl::GLenum, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::MultiTexCoord4hNV
static

◆ MultiTexCoord4hvNV

Function<void, gl::GLenum, const gl::GLhalfNV *> glbinding::Binding::MultiTexCoord4hvNV
static

◆ MultiTexCoord4i

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord4i
static

◆ MultiTexCoord4iARB

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::MultiTexCoord4iARB
static

◆ MultiTexCoord4iv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord4iv
static

◆ MultiTexCoord4ivARB

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexCoord4ivARB
static

◆ MultiTexCoord4s

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord4s
static

◆ MultiTexCoord4sARB

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::MultiTexCoord4sARB
static

◆ MultiTexCoord4sv

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord4sv
static

◆ MultiTexCoord4svARB

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::MultiTexCoord4svARB
static

◆ MultiTexCoord4xOES

Function<void, gl::GLenum, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::MultiTexCoord4xOES
static

◆ MultiTexCoord4xvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::MultiTexCoord4xvOES
static

◆ MultiTexCoordP1ui

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP1ui
static

◆ MultiTexCoordP1uiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP1uiv
static

◆ MultiTexCoordP2ui

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP2ui
static

◆ MultiTexCoordP2uiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP2uiv
static

◆ MultiTexCoordP3ui

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP3ui
static

◆ MultiTexCoordP3uiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP3uiv
static

◆ MultiTexCoordP4ui

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexCoordP4ui
static

◆ MultiTexCoordP4uiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexCoordP4uiv
static

◆ MultiTexCoordPointerEXT

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::MultiTexCoordPointerEXT
static

◆ MultiTexEnvfEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexEnvfEXT
static

◆ MultiTexEnvfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexEnvfvEXT
static

◆ MultiTexEnviEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexEnviEXT
static

◆ MultiTexEnvivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexEnvivEXT
static

◆ MultiTexGendEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLdouble> glbinding::Binding::MultiTexGendEXT
static

◆ MultiTexGendvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLdouble *> glbinding::Binding::MultiTexGendvEXT
static

◆ MultiTexGenfEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexGenfEXT
static

◆ MultiTexGenfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexGenfvEXT
static

◆ MultiTexGeniEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexGeniEXT
static

◆ MultiTexGenivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexGenivEXT
static

◆ MultiTexImage1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexImage1DEXT
static

◆ MultiTexImage2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexImage2DEXT
static

◆ MultiTexImage3DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexImage3DEXT
static

◆ MultiTexParameterIivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexParameterIivEXT
static

◆ MultiTexParameterIuivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::MultiTexParameterIuivEXT
static

◆ MultiTexParameterfEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::MultiTexParameterfEXT
static

◆ MultiTexParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::MultiTexParameterfvEXT
static

◆ MultiTexParameteriEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::MultiTexParameteriEXT
static

◆ MultiTexParameterivEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::MultiTexParameterivEXT
static

◆ MultiTexRenderbufferEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::MultiTexRenderbufferEXT
static

◆ MultiTexSubImage1DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexSubImage1DEXT
static

◆ MultiTexSubImage2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexSubImage2DEXT
static

◆ MultiTexSubImage3DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::MultiTexSubImage3DEXT
static

◆ NamedBufferData

Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum> glbinding::Binding::NamedBufferData
static

◆ NamedBufferDataEXT

Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::GLenum> glbinding::Binding::NamedBufferDataEXT
static

◆ NamedBufferPageCommitmentARB

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean> glbinding::Binding::NamedBufferPageCommitmentARB
static

◆ NamedBufferPageCommitmentEXT

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, gl::GLboolean> glbinding::Binding::NamedBufferPageCommitmentEXT
static

◆ NamedBufferStorage

Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask> glbinding::Binding::NamedBufferStorage
static

◆ NamedBufferStorageEXT

Function<void, gl::GLuint, gl::GLsizeiptr, const void *, gl::BufferStorageMask> glbinding::Binding::NamedBufferStorageEXT
static

◆ NamedBufferSubData

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void *> glbinding::Binding::NamedBufferSubData
static

◆ NamedBufferSubDataEXT

Function<void, gl::GLuint, gl::GLintptr, gl::GLsizeiptr, const void *> glbinding::Binding::NamedBufferSubDataEXT
static

◆ NamedCopyBufferSubDataEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::NamedCopyBufferSubDataEXT
static

◆ NamedFramebufferDrawBuffer

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::NamedFramebufferDrawBuffer
static

◆ NamedFramebufferDrawBuffers

Function<void, gl::GLuint, gl::GLsizei, const gl::GLenum *> glbinding::Binding::NamedFramebufferDrawBuffers
static

◆ NamedFramebufferParameteri

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::NamedFramebufferParameteri
static

◆ NamedFramebufferParameteriEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::NamedFramebufferParameteriEXT
static

◆ NamedFramebufferReadBuffer

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::NamedFramebufferReadBuffer
static

◆ NamedFramebufferRenderbuffer

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::NamedFramebufferRenderbuffer
static

◆ NamedFramebufferRenderbufferEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::NamedFramebufferRenderbufferEXT
static

◆ NamedFramebufferSampleLocationsfvARB

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::NamedFramebufferSampleLocationsfvARB
static

◆ NamedFramebufferSampleLocationsfvNV

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::NamedFramebufferSampleLocationsfvNV
static

◆ NamedFramebufferTexture

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTexture
static

◆ NamedFramebufferTexture1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTexture1DEXT
static

◆ NamedFramebufferTexture2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTexture2DEXT
static

◆ NamedFramebufferTexture3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::NamedFramebufferTexture3DEXT
static

◆ NamedFramebufferTextureEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint> glbinding::Binding::NamedFramebufferTextureEXT
static

◆ NamedFramebufferTextureFaceEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLenum> glbinding::Binding::NamedFramebufferTextureFaceEXT
static

◆ NamedFramebufferTextureLayer

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::NamedFramebufferTextureLayer
static

◆ NamedFramebufferTextureLayerEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::NamedFramebufferTextureLayerEXT
static

◆ NamedProgramLocalParameter4dEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::NamedProgramLocalParameter4dEXT
static

◆ NamedProgramLocalParameter4dvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::NamedProgramLocalParameter4dvEXT
static

◆ NamedProgramLocalParameter4fEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::NamedProgramLocalParameter4fEXT
static

◆ NamedProgramLocalParameter4fvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::NamedProgramLocalParameter4fvEXT
static

◆ NamedProgramLocalParameterI4iEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::NamedProgramLocalParameterI4iEXT
static

◆ NamedProgramLocalParameterI4ivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLint *> glbinding::Binding::NamedProgramLocalParameterI4ivEXT
static

◆ NamedProgramLocalParameterI4uiEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::NamedProgramLocalParameterI4uiEXT
static

◆ NamedProgramLocalParameterI4uivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::NamedProgramLocalParameterI4uivEXT
static

◆ NamedProgramLocalParameters4fvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::NamedProgramLocalParameters4fvEXT
static

◆ NamedProgramLocalParametersI4ivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::NamedProgramLocalParametersI4ivEXT
static

◆ NamedProgramLocalParametersI4uivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::NamedProgramLocalParametersI4uivEXT
static

◆ NamedProgramStringEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::NamedProgramStringEXT
static

◆ NamedRenderbufferStorage

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorage
static

◆ NamedRenderbufferStorageEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageEXT
static

◆ NamedRenderbufferStorageMultisample

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageMultisample
static

◆ NamedRenderbufferStorageMultisampleCoverageEXT

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageMultisampleCoverageEXT
static

◆ NamedRenderbufferStorageMultisampleEXT

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::NamedRenderbufferStorageMultisampleEXT
static

◆ NamedStringARB

Function<void, gl::GLenum, gl::GLint, const gl::GLchar *, gl::GLint, const gl::GLchar *> glbinding::Binding::NamedStringARB
static

◆ NewList

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::NewList
static

◆ NewObjectBufferATI

Function<gl::GLuint, gl::GLsizei, const void *, gl::GLenum> glbinding::Binding::NewObjectBufferATI
static

◆ Normal3b

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Normal3b
static

◆ Normal3bv

Function<void, const gl::GLbyte *> glbinding::Binding::Normal3bv
static

◆ Normal3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Normal3d
static

◆ Normal3dv

Function<void, const gl::GLdouble *> glbinding::Binding::Normal3dv
static

◆ Normal3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Normal3f
static

◆ Normal3fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Normal3fVertex3fSUN
static

◆ Normal3fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Normal3fVertex3fvSUN
static

◆ Normal3fv

Function<void, const gl::GLfloat *> glbinding::Binding::Normal3fv
static

◆ Normal3hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Normal3hNV
static

◆ Normal3hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::Normal3hvNV
static

◆ Normal3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Normal3i
static

◆ Normal3iv

Function<void, const gl::GLint *> glbinding::Binding::Normal3iv
static

◆ Normal3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Normal3s
static

◆ Normal3sv

Function<void, const gl::GLshort *> glbinding::Binding::Normal3sv
static

◆ Normal3xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Normal3xOES
static

◆ Normal3xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::Normal3xvOES
static

◆ NormalFormatNV

Function<void, gl::GLenum, gl::GLsizei> glbinding::Binding::NormalFormatNV
static

◆ NormalP3ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::NormalP3ui
static

◆ NormalP3uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::NormalP3uiv
static

◆ NormalPointer

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::NormalPointer
static

◆ NormalPointerEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::NormalPointerEXT
static

◆ NormalPointerListIBM

Function<void, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::NormalPointerListIBM
static

◆ NormalPointervINTEL

Function<void, gl::GLenum, const void **> glbinding::Binding::NormalPointervINTEL
static

◆ NormalStream3bATI

Function<void, gl::GLenum, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::NormalStream3bATI
static

◆ NormalStream3bvATI

Function<void, gl::GLenum, const gl::GLbyte *> glbinding::Binding::NormalStream3bvATI
static

◆ NormalStream3dATI

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::NormalStream3dATI
static

◆ NormalStream3dvATI

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::NormalStream3dvATI
static

◆ NormalStream3fATI

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::NormalStream3fATI
static

◆ NormalStream3fvATI

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::NormalStream3fvATI
static

◆ NormalStream3iATI

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::NormalStream3iATI
static

◆ NormalStream3ivATI

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::NormalStream3ivATI
static

◆ NormalStream3sATI

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::NormalStream3sATI
static

◆ NormalStream3svATI

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::NormalStream3svATI
static

◆ ObjectLabel

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::ObjectLabel
static

◆ ObjectPtrLabel

Function<void, const void *, gl::GLsizei, const gl::GLchar *> glbinding::Binding::ObjectPtrLabel
static

◆ ObjectPurgeableAPPLE

Function<gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::ObjectPurgeableAPPLE
static

◆ ObjectUnpurgeableAPPLE

Function<gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::ObjectUnpurgeableAPPLE
static

◆ Ortho

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Ortho
static

◆ OrthofOES

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::OrthofOES
static

◆ OrthoxOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::OrthoxOES
static

◆ PNTrianglesfATI

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PNTrianglesfATI
static

◆ PNTrianglesiATI

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PNTrianglesiATI
static

◆ PassTexCoordATI

Function<void, gl::GLuint, gl::GLuint, gl::GLenum> glbinding::Binding::PassTexCoordATI
static

◆ PassThrough

Function<void, gl::GLfloat> glbinding::Binding::PassThrough
static

◆ PassThroughxOES

Function<void, gl::GLfixed> glbinding::Binding::PassThroughxOES
static

◆ PatchParameterfv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PatchParameterfv
static

◆ PatchParameteri

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PatchParameteri
static

◆ PathColorGenNV

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PathColorGenNV
static

◆ PathCommandsNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathCommandsNV
static

◆ PathCoordsNV

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathCoordsNV
static

◆ PathCoverDepthFuncNV

Function<void, gl::GLenum> glbinding::Binding::PathCoverDepthFuncNV
static

◆ PathDashArrayNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::PathDashArrayNV
static

◆ PathFogGenNV

Function<void, gl::GLenum> glbinding::Binding::PathFogGenNV
static

◆ PathGlyphIndexArrayNV

Function<gl::GLenum, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat> glbinding::Binding::PathGlyphIndexArrayNV
static

◆ PathGlyphIndexRangeNV

Function<gl::GLenum, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLfloat, gl::GLuint_array_2> glbinding::Binding::PathGlyphIndexRangeNV
static

◆ PathGlyphRangeNV

Function<void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLuint, gl::GLfloat> glbinding::Binding::PathGlyphRangeNV
static

◆ PathGlyphsNV

Function<void, gl::GLuint, gl::GLenum, const void *, gl::PathFontStyle, gl::GLsizei, gl::GLenum, const void *, gl::GLenum, gl::GLuint, gl::GLfloat> glbinding::Binding::PathGlyphsNV
static

◆ PathMemoryGlyphIndexArrayNV

Function<gl::GLenum, gl::GLuint, gl::GLenum, gl::GLsizeiptr, const void *, gl::GLsizei, gl::GLuint, gl::GLsizei, gl::GLuint, gl::GLfloat> glbinding::Binding::PathMemoryGlyphIndexArrayNV
static

◆ PathParameterfNV

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::PathParameterfNV
static

◆ PathParameterfvNV

Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PathParameterfvNV
static

◆ PathParameteriNV

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::PathParameteriNV
static

◆ PathParameterivNV

Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::PathParameterivNV
static

◆ PathStencilDepthOffsetNV

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PathStencilDepthOffsetNV
static

◆ PathStencilFuncNV

Function<void, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::PathStencilFuncNV
static

◆ PathStringNV

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::PathStringNV
static

◆ PathSubCommandsNV

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLsizei, const gl::GLubyte *, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathSubCommandsNV
static

◆ PathSubCoordsNV

Function<void, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLenum, const void *> glbinding::Binding::PathSubCoordsNV
static

◆ PathTexGenNV

Function<void, gl::GLenum, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::PathTexGenNV
static

◆ PauseTransformFeedback

Function<void> glbinding::Binding::PauseTransformFeedback
static

◆ PauseTransformFeedbackNV

Function<void> glbinding::Binding::PauseTransformFeedbackNV
static

◆ PixelDataRangeNV

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::PixelDataRangeNV
static

◆ PixelMapfv

Function<void, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::PixelMapfv
static

◆ PixelMapuiv

Function<void, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::PixelMapuiv
static

◆ PixelMapusv

Function<void, gl::GLenum, gl::GLsizei, const gl::GLushort *> glbinding::Binding::PixelMapusv
static

◆ PixelMapx

Function<void, gl::GLenum, gl::GLint, const gl::GLfixed *> glbinding::Binding::PixelMapx
static

◆ PixelStoref

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelStoref
static

◆ PixelStorei

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PixelStorei
static

◆ PixelStorex

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::PixelStorex
static

◆ PixelTexGenParameterfSGIS

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelTexGenParameterfSGIS
static

◆ PixelTexGenParameterfvSGIS

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PixelTexGenParameterfvSGIS
static

◆ PixelTexGenParameteriSGIS

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PixelTexGenParameteriSGIS
static

◆ PixelTexGenParameterivSGIS

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::PixelTexGenParameterivSGIS
static

◆ PixelTexGenSGIX

Function<void, gl::GLenum> glbinding::Binding::PixelTexGenSGIX
static

◆ PixelTransferf

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelTransferf
static

◆ PixelTransferi

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PixelTransferi
static

◆ PixelTransferxOES

Function<void, gl::GLenum, gl::GLfixed> glbinding::Binding::PixelTransferxOES
static

◆ PixelTransformParameterfEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::PixelTransformParameterfEXT
static

◆ PixelTransformParameterfvEXT

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PixelTransformParameterfvEXT
static

◆ PixelTransformParameteriEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::PixelTransformParameteriEXT
static

◆ PixelTransformParameterivEXT

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::PixelTransformParameterivEXT
static

◆ PixelZoom

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PixelZoom
static

◆ PixelZoomxOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::PixelZoomxOES
static

◆ PointAlongPathNV

Function<gl::GLboolean, gl::GLuint, gl::GLsizei, gl::GLsizei, gl::GLfloat, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *, gl::GLfloat *> glbinding::Binding::PointAlongPathNV
static

◆ PointParameterf

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterf
static

◆ PointParameterfARB

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterfARB
static

◆ PointParameterfEXT

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterfEXT
static

◆ PointParameterfSGIS

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::PointParameterfSGIS
static

◆ PointParameterfv

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfv
static

◆ PointParameterfvARB

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfvARB
static

◆ PointParameterfvEXT

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfvEXT
static

◆ PointParameterfvSGIS

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::PointParameterfvSGIS
static

◆ PointParameteri

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PointParameteri
static

◆ PointParameteriNV

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::PointParameteriNV
static

◆ PointParameteriv

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::PointParameteriv
static

◆ PointParameterivNV

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::PointParameterivNV
static

◆ PointParameterxvOES

Function<void, gl::GLenum, const gl::GLfixed *> glbinding::Binding::PointParameterxvOES
static

◆ PointSize

Function<void, gl::GLfloat> glbinding::Binding::PointSize
static

◆ PointSizexOES

Function<void, gl::GLfixed> glbinding::Binding::PointSizexOES
static

◆ PollAsyncSGIX

Function<gl::GLint, gl::GLuint *> glbinding::Binding::PollAsyncSGIX
static

◆ PollInstrumentsSGIX

Function<gl::GLint, gl::GLint *> glbinding::Binding::PollInstrumentsSGIX
static

◆ PolygonMode

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::PolygonMode
static

◆ PolygonOffset

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PolygonOffset
static

◆ PolygonOffsetClampEXT

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::PolygonOffsetClampEXT
static

◆ PolygonOffsetEXT

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::PolygonOffsetEXT
static

◆ PolygonOffsetxOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::PolygonOffsetxOES
static

◆ PolygonStipple

Function<void, const gl::GLubyte *> glbinding::Binding::PolygonStipple
static

◆ PopAttrib

Function<void> glbinding::Binding::PopAttrib
static

◆ PopClientAttrib

Function<void> glbinding::Binding::PopClientAttrib
static

◆ PopDebugGroup

Function<void> glbinding::Binding::PopDebugGroup
static

◆ PopGroupMarkerEXT

Function<void> glbinding::Binding::PopGroupMarkerEXT
static

◆ PopMatrix

Function<void> glbinding::Binding::PopMatrix
static

◆ PopName

Function<void> glbinding::Binding::PopName
static

◆ PresentFrameDualFillNV

Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::PresentFrameDualFillNV
static

◆ PresentFrameKeyedNV

Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::PresentFrameKeyedNV
static

◆ PrimitiveBoundingBoxARB

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::PrimitiveBoundingBoxARB
static

◆ PrimitiveRestartIndex

Function<void, gl::GLuint> glbinding::Binding::PrimitiveRestartIndex
static

◆ PrimitiveRestartIndexNV

Function<void, gl::GLuint> glbinding::Binding::PrimitiveRestartIndexNV
static

◆ PrimitiveRestartNV

Function<void> glbinding::Binding::PrimitiveRestartNV
static

◆ PrioritizeTextures

Function<void, gl::GLsizei, const gl::GLuint *, const gl::GLfloat *> glbinding::Binding::PrioritizeTextures
static

◆ PrioritizeTexturesEXT

Function<void, gl::GLsizei, const gl::GLuint *, const gl::GLclampf *> glbinding::Binding::PrioritizeTexturesEXT
static

◆ PrioritizeTexturesxOES

Function<void, gl::GLsizei, const gl::GLuint *, const gl::GLfixed *> glbinding::Binding::PrioritizeTexturesxOES
static

◆ ProgramBinary

Function<void, gl::GLuint, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::ProgramBinary
static

◆ ProgramBufferParametersIivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramBufferParametersIivNV
static

◆ ProgramBufferParametersIuivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramBufferParametersIuivNV
static

◆ ProgramBufferParametersfvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramBufferParametersfvNV
static

◆ ProgramEnvParameter4dARB

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramEnvParameter4dARB
static

◆ ProgramEnvParameter4dvARB

Function<void, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::ProgramEnvParameter4dvARB
static

◆ ProgramEnvParameter4fARB

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramEnvParameter4fARB
static

◆ ProgramEnvParameter4fvARB

Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ProgramEnvParameter4fvARB
static

◆ ProgramEnvParameterI4iNV

Function<void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramEnvParameterI4iNV
static

◆ ProgramEnvParameterI4ivNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLint *> glbinding::Binding::ProgramEnvParameterI4ivNV
static

◆ ProgramEnvParameterI4uiNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramEnvParameterI4uiNV
static

◆ ProgramEnvParameterI4uivNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::ProgramEnvParameterI4uivNV
static

◆ ProgramEnvParameters4fvEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramEnvParameters4fvEXT
static

◆ ProgramEnvParametersI4ivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramEnvParametersI4ivNV
static

◆ ProgramEnvParametersI4uivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramEnvParametersI4uivNV
static

◆ ProgramLocalParameter4dARB

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramLocalParameter4dARB
static

◆ ProgramLocalParameter4dvARB

Function<void, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::ProgramLocalParameter4dvARB
static

◆ ProgramLocalParameter4fARB

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramLocalParameter4fARB
static

◆ ProgramLocalParameter4fvARB

Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ProgramLocalParameter4fvARB
static

◆ ProgramLocalParameterI4iNV

Function<void, gl::GLenum, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramLocalParameterI4iNV
static

◆ ProgramLocalParameterI4ivNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLint *> glbinding::Binding::ProgramLocalParameterI4ivNV
static

◆ ProgramLocalParameterI4uiNV

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramLocalParameterI4uiNV
static

◆ ProgramLocalParameterI4uivNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLuint *> glbinding::Binding::ProgramLocalParameterI4uivNV
static

◆ ProgramLocalParameters4fvEXT

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramLocalParameters4fvEXT
static

◆ ProgramLocalParametersI4ivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramLocalParametersI4ivNV
static

◆ ProgramLocalParametersI4uivNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramLocalParametersI4uivNV
static

◆ ProgramNamedParameter4dNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramNamedParameter4dNV
static

◆ ProgramNamedParameter4dvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLdouble *> glbinding::Binding::ProgramNamedParameter4dvNV
static

◆ ProgramNamedParameter4fNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramNamedParameter4fNV
static

◆ ProgramNamedParameter4fvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::ProgramNamedParameter4fvNV
static

◆ ProgramParameter4dNV

Function<void, gl::GLenum, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramParameter4dNV
static

◆ ProgramParameter4dvNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLdouble *> glbinding::Binding::ProgramParameter4dvNV
static

◆ ProgramParameter4fNV

Function<void, gl::GLenum, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramParameter4fNV
static

◆ ProgramParameter4fvNV

Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ProgramParameter4fvNV
static

◆ ProgramParameteri

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ProgramParameteri
static

◆ ProgramParameteriARB

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ProgramParameteriARB
static

◆ ProgramParameteriEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::ProgramParameteriEXT
static

◆ ProgramParameters4dvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramParameters4dvNV
static

◆ ProgramParameters4fvNV

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramParameters4fvNV
static

◆ ProgramPathFragmentInputGenNV

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLint, const gl::GLfloat *> glbinding::Binding::ProgramPathFragmentInputGenNV
static

◆ ProgramStringARB

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::ProgramStringARB
static

◆ ProgramSubroutineParametersuivNV

Function<void, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramSubroutineParametersuivNV
static

◆ ProgramUniform1d

Function<void, gl::GLuint, gl::GLint, gl::GLdouble> glbinding::Binding::ProgramUniform1d
static

◆ ProgramUniform1dEXT

Function<void, gl::GLuint, gl::GLint, gl::GLdouble> glbinding::Binding::ProgramUniform1dEXT
static

◆ ProgramUniform1dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform1dv
static

◆ ProgramUniform1dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform1dvEXT
static

◆ ProgramUniform1f

Function<void, gl::GLuint, gl::GLint, gl::GLfloat> glbinding::Binding::ProgramUniform1f
static

◆ ProgramUniform1fEXT

Function<void, gl::GLuint, gl::GLint, gl::GLfloat> glbinding::Binding::ProgramUniform1fEXT
static

◆ ProgramUniform1fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform1fv
static

◆ ProgramUniform1fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform1fvEXT
static

◆ ProgramUniform1i

Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform1i
static

◆ ProgramUniform1i64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLint64> glbinding::Binding::ProgramUniform1i64ARB
static

◆ ProgramUniform1i64NV

Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT> glbinding::Binding::ProgramUniform1i64NV
static

◆ ProgramUniform1i64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform1i64vARB
static

◆ ProgramUniform1i64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform1i64vNV
static

◆ ProgramUniform1iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform1iEXT
static

◆ ProgramUniform1iv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform1iv
static

◆ ProgramUniform1ivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform1ivEXT
static

◆ ProgramUniform1ui

Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::ProgramUniform1ui
static

◆ ProgramUniform1ui64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLuint64> glbinding::Binding::ProgramUniform1ui64ARB
static

◆ ProgramUniform1ui64NV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT> glbinding::Binding::ProgramUniform1ui64NV
static

◆ ProgramUniform1ui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform1ui64vARB
static

◆ ProgramUniform1ui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform1ui64vNV
static

◆ ProgramUniform1uiEXT

Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::ProgramUniform1uiEXT
static

◆ ProgramUniform1uiv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform1uiv
static

◆ ProgramUniform1uivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform1uivEXT
static

◆ ProgramUniform2d

Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform2d
static

◆ ProgramUniform2dEXT

Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform2dEXT
static

◆ ProgramUniform2dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform2dv
static

◆ ProgramUniform2dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform2dvEXT
static

◆ ProgramUniform2f

Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform2f
static

◆ ProgramUniform2fEXT

Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform2fEXT
static

◆ ProgramUniform2fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform2fv
static

◆ ProgramUniform2fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform2fvEXT
static

◆ ProgramUniform2i

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform2i
static

◆ ProgramUniform2i64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64> glbinding::Binding::ProgramUniform2i64ARB
static

◆ ProgramUniform2i64NV

Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::ProgramUniform2i64NV
static

◆ ProgramUniform2i64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform2i64vARB
static

◆ ProgramUniform2i64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform2i64vNV
static

◆ ProgramUniform2iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform2iEXT
static

◆ ProgramUniform2iv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform2iv
static

◆ ProgramUniform2ivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform2ivEXT
static

◆ ProgramUniform2ui

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform2ui
static

◆ ProgramUniform2ui64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64> glbinding::Binding::ProgramUniform2ui64ARB
static

◆ ProgramUniform2ui64NV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::ProgramUniform2ui64NV
static

◆ ProgramUniform2ui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform2ui64vARB
static

◆ ProgramUniform2ui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform2ui64vNV
static

◆ ProgramUniform2uiEXT

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform2uiEXT
static

◆ ProgramUniform2uiv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform2uiv
static

◆ ProgramUniform2uivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform2uivEXT
static

◆ ProgramUniform3d

Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform3d
static

◆ ProgramUniform3dEXT

Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform3dEXT
static

◆ ProgramUniform3dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform3dv
static

◆ ProgramUniform3dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform3dvEXT
static

◆ ProgramUniform3f

Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform3f
static

◆ ProgramUniform3fEXT

Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform3fEXT
static

◆ ProgramUniform3fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform3fv
static

◆ ProgramUniform3fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform3fvEXT
static

◆ ProgramUniform3i

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform3i
static

◆ ProgramUniform3i64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::ProgramUniform3i64ARB
static

◆ ProgramUniform3i64NV

Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::ProgramUniform3i64NV
static

◆ ProgramUniform3i64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform3i64vARB
static

◆ ProgramUniform3i64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform3i64vNV
static

◆ ProgramUniform3iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform3iEXT
static

◆ ProgramUniform3iv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform3iv
static

◆ ProgramUniform3ivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform3ivEXT
static

◆ ProgramUniform3ui

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform3ui
static

◆ ProgramUniform3ui64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::ProgramUniform3ui64ARB
static

◆ ProgramUniform3ui64NV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::ProgramUniform3ui64NV
static

◆ ProgramUniform3ui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform3ui64vARB
static

◆ ProgramUniform3ui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform3ui64vNV
static

◆ ProgramUniform3uiEXT

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform3uiEXT
static

◆ ProgramUniform3uiv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform3uiv
static

◆ ProgramUniform3uivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform3uivEXT
static

◆ ProgramUniform4d

Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform4d
static

◆ ProgramUniform4dEXT

Function<void, gl::GLuint, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::ProgramUniform4dEXT
static

◆ ProgramUniform4dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform4dv
static

◆ ProgramUniform4dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::ProgramUniform4dvEXT
static

◆ ProgramUniform4f

Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform4f
static

◆ ProgramUniform4fEXT

Function<void, gl::GLuint, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ProgramUniform4fEXT
static

◆ ProgramUniform4fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform4fv
static

◆ ProgramUniform4fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ProgramUniform4fvEXT
static

◆ ProgramUniform4i

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform4i
static

◆ ProgramUniform4i64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::ProgramUniform4i64ARB
static

◆ ProgramUniform4i64NV

Function<void, gl::GLuint, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::ProgramUniform4i64NV
static

◆ ProgramUniform4i64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::ProgramUniform4i64vARB
static

◆ ProgramUniform4i64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::ProgramUniform4i64vNV
static

◆ ProgramUniform4iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::ProgramUniform4iEXT
static

◆ ProgramUniform4iv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform4iv
static

◆ ProgramUniform4ivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ProgramUniform4ivEXT
static

◆ ProgramUniform4ui

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform4ui
static

◆ ProgramUniform4ui64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::ProgramUniform4ui64ARB
static

◆ ProgramUniform4ui64NV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::ProgramUniform4ui64NV
static

◆ ProgramUniform4ui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniform4ui64vARB
static

◆ ProgramUniform4ui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniform4ui64vNV
static

◆ ProgramUniform4uiEXT

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ProgramUniform4uiEXT
static

◆ ProgramUniform4uiv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform4uiv
static

◆ ProgramUniform4uivEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::ProgramUniform4uivEXT
static

◆ ProgramUniformHandleui64ARB

Function<void, gl::GLuint, gl::GLint, gl::GLuint64> glbinding::Binding::ProgramUniformHandleui64ARB
static

◆ ProgramUniformHandleui64NV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64> glbinding::Binding::ProgramUniformHandleui64NV
static

◆ ProgramUniformHandleui64vARB

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniformHandleui64vARB
static

◆ ProgramUniformHandleui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::ProgramUniformHandleui64vNV
static

◆ ProgramUniformMatrix2dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2dv
static

◆ ProgramUniformMatrix2dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2dvEXT
static

◆ ProgramUniformMatrix2fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2fv
static

◆ ProgramUniformMatrix2fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2fvEXT
static

◆ ProgramUniformMatrix2x3dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x3dv
static

◆ ProgramUniformMatrix2x3dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x3dvEXT
static

◆ ProgramUniformMatrix2x3fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x3fv
static

◆ ProgramUniformMatrix2x3fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x3fvEXT
static

◆ ProgramUniformMatrix2x4dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x4dv
static

◆ ProgramUniformMatrix2x4dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix2x4dvEXT
static

◆ ProgramUniformMatrix2x4fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x4fv
static

◆ ProgramUniformMatrix2x4fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix2x4fvEXT
static

◆ ProgramUniformMatrix3dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3dv
static

◆ ProgramUniformMatrix3dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3dvEXT
static

◆ ProgramUniformMatrix3fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3fv
static

◆ ProgramUniformMatrix3fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3fvEXT
static

◆ ProgramUniformMatrix3x2dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x2dv
static

◆ ProgramUniformMatrix3x2dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x2dvEXT
static

◆ ProgramUniformMatrix3x2fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x2fv
static

◆ ProgramUniformMatrix3x2fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x2fvEXT
static

◆ ProgramUniformMatrix3x4dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x4dv
static

◆ ProgramUniformMatrix3x4dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix3x4dvEXT
static

◆ ProgramUniformMatrix3x4fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x4fv
static

◆ ProgramUniformMatrix3x4fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix3x4fvEXT
static

◆ ProgramUniformMatrix4dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4dv
static

◆ ProgramUniformMatrix4dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4dvEXT
static

◆ ProgramUniformMatrix4fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4fv
static

◆ ProgramUniformMatrix4fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4fvEXT
static

◆ ProgramUniformMatrix4x2dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x2dv
static

◆ ProgramUniformMatrix4x2dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x2dvEXT
static

◆ ProgramUniformMatrix4x2fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x2fv
static

◆ ProgramUniformMatrix4x2fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x2fvEXT
static

◆ ProgramUniformMatrix4x3dv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x3dv
static

◆ ProgramUniformMatrix4x3dvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::ProgramUniformMatrix4x3dvEXT
static

◆ ProgramUniformMatrix4x3fv

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x3fv
static

◆ ProgramUniformMatrix4x3fvEXT

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::ProgramUniformMatrix4x3fvEXT
static

◆ ProgramUniformui64NV

Function<void, gl::GLuint, gl::GLint, gl::GLuint64EXT> glbinding::Binding::ProgramUniformui64NV
static

◆ ProgramUniformui64vNV

Function<void, gl::GLuint, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::ProgramUniformui64vNV
static

◆ ProgramVertexLimitNV

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::ProgramVertexLimitNV
static

◆ ProvokingVertex

Function<void, gl::GLenum> glbinding::Binding::ProvokingVertex
static

◆ ProvokingVertexEXT

Function<void, gl::GLenum> glbinding::Binding::ProvokingVertexEXT
static

◆ PushAttrib

Function<void, gl::AttribMask> glbinding::Binding::PushAttrib
static

◆ PushClientAttrib

Function<void, gl::ClientAttribMask> glbinding::Binding::PushClientAttrib
static

◆ PushClientAttribDefaultEXT

Function<void, gl::ClientAttribMask> glbinding::Binding::PushClientAttribDefaultEXT
static

◆ PushDebugGroup

Function<void, gl::GLenum, gl::GLuint, gl::GLsizei, const gl::GLchar *> glbinding::Binding::PushDebugGroup
static

◆ PushGroupMarkerEXT

Function<void, gl::GLsizei, const gl::GLchar *> glbinding::Binding::PushGroupMarkerEXT
static

◆ PushMatrix

Function<void> glbinding::Binding::PushMatrix
static

◆ PushName

Function<void, gl::GLuint> glbinding::Binding::PushName
static

◆ QueryCounter

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::QueryCounter
static

◆ QueryMatrixxOES

Function<gl::GLbitfield, gl::GLfixed *, gl::GLint *> glbinding::Binding::QueryMatrixxOES
static

◆ QueryObjectParameteruiAMD

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::QueryObjectParameteruiAMD
static

◆ RasterPos2d

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::RasterPos2d
static

◆ RasterPos2dv

Function<void, const gl::GLdouble *> glbinding::Binding::RasterPos2dv
static

◆ RasterPos2f

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::RasterPos2f
static

◆ RasterPos2fv

Function<void, const gl::GLfloat *> glbinding::Binding::RasterPos2fv
static

◆ RasterPos2i

Function<void, gl::GLint, gl::GLint> glbinding::Binding::RasterPos2i
static

◆ RasterPos2iv

Function<void, const gl::GLint *> glbinding::Binding::RasterPos2iv
static

◆ RasterPos2s

Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::RasterPos2s
static

◆ RasterPos2sv

Function<void, const gl::GLshort *> glbinding::Binding::RasterPos2sv
static

◆ RasterPos2xOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::RasterPos2xOES
static

◆ RasterPos2xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::RasterPos2xvOES
static

◆ RasterPos3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::RasterPos3d
static

◆ RasterPos3dv

Function<void, const gl::GLdouble *> glbinding::Binding::RasterPos3dv
static

◆ RasterPos3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::RasterPos3f
static

◆ RasterPos3fv

Function<void, const gl::GLfloat *> glbinding::Binding::RasterPos3fv
static

◆ RasterPos3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::RasterPos3i
static

◆ RasterPos3iv

Function<void, const gl::GLint *> glbinding::Binding::RasterPos3iv
static

◆ RasterPos3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::RasterPos3s
static

◆ RasterPos3sv

Function<void, const gl::GLshort *> glbinding::Binding::RasterPos3sv
static

◆ RasterPos3xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RasterPos3xOES
static

◆ RasterPos3xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::RasterPos3xvOES
static

◆ RasterPos4d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::RasterPos4d
static

◆ RasterPos4dv

Function<void, const gl::GLdouble *> glbinding::Binding::RasterPos4dv
static

◆ RasterPos4f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::RasterPos4f
static

◆ RasterPos4fv

Function<void, const gl::GLfloat *> glbinding::Binding::RasterPos4fv
static

◆ RasterPos4i

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::RasterPos4i
static

◆ RasterPos4iv

Function<void, const gl::GLint *> glbinding::Binding::RasterPos4iv
static

◆ RasterPos4s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::RasterPos4s
static

◆ RasterPos4sv

Function<void, const gl::GLshort *> glbinding::Binding::RasterPos4sv
static

◆ RasterPos4xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RasterPos4xOES
static

◆ RasterPos4xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::RasterPos4xvOES
static

◆ RasterSamplesEXT

Function<void, gl::GLuint, gl::GLboolean> glbinding::Binding::RasterSamplesEXT
static

◆ ReadBuffer

Function<void, gl::GLenum> glbinding::Binding::ReadBuffer
static

◆ ReadInstrumentsSGIX

Function<void, gl::GLint> glbinding::Binding::ReadInstrumentsSGIX
static

◆ ReadPixels

Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, void *> glbinding::Binding::ReadPixels
static

◆ ReadnPixels

Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::ReadnPixels
static

◆ ReadnPixelsARB

Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, gl::GLsizei, void *> glbinding::Binding::ReadnPixelsARB
static

◆ Rectd

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Rectd
static

◆ Rectdv

Function<void, const gl::GLdouble *, const gl::GLdouble *> glbinding::Binding::Rectdv
static

◆ Rectf

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Rectf
static

◆ Rectfv

Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::Rectfv
static

◆ Recti

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Recti
static

◆ Rectiv

Function<void, const gl::GLint *, const gl::GLint *> glbinding::Binding::Rectiv
static

◆ Rects

Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Rects
static

◆ Rectsv

Function<void, const gl::GLshort *, const gl::GLshort *> glbinding::Binding::Rectsv
static

◆ RectxOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RectxOES
static

◆ RectxvOES

Function<void, const gl::GLfixed *, const gl::GLfixed *> glbinding::Binding::RectxvOES
static

◆ ReferencePlaneSGIX

Function<void, const gl::GLdouble *> glbinding::Binding::ReferencePlaneSGIX
static

◆ ReleaseShaderCompiler

Function<void> glbinding::Binding::ReleaseShaderCompiler
static

◆ RenderMode

Function<gl::GLint, gl::GLenum> glbinding::Binding::RenderMode
static

◆ RenderbufferStorage

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorage
static

◆ RenderbufferStorageEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageEXT
static

◆ RenderbufferStorageMultisample

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageMultisample
static

◆ RenderbufferStorageMultisampleCoverageNV

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageMultisampleCoverageNV
static

◆ RenderbufferStorageMultisampleEXT

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::RenderbufferStorageMultisampleEXT
static

◆ ReplacementCodePointerSUN

Function<void, gl::GLenum, gl::GLsizei, const void **> glbinding::Binding::ReplacementCodePointerSUN
static

◆ ReplacementCodeubSUN

Function<void, gl::GLubyte> glbinding::Binding::ReplacementCodeubSUN
static

◆ ReplacementCodeubvSUN

Function<void, const gl::GLubyte *> glbinding::Binding::ReplacementCodeubvSUN
static

◆ ReplacementCodeuiColor3fVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiColor3fVertex3fSUN
static

◆ ReplacementCodeuiColor3fVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiColor3fVertex3fvSUN
static

◆ ReplacementCodeuiColor4fNormal3fVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiColor4fNormal3fVertex3fSUN
static

◆ ReplacementCodeuiColor4fNormal3fVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiColor4fNormal3fVertex3fvSUN
static

◆ ReplacementCodeuiColor4ubVertex3fSUN

Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiColor4ubVertex3fSUN
static

◆ ReplacementCodeuiColor4ubVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiColor4ubVertex3fvSUN
static

◆ ReplacementCodeuiNormal3fVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiNormal3fVertex3fSUN
static

◆ ReplacementCodeuiNormal3fVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiNormal3fVertex3fvSUN
static

◆ ReplacementCodeuiSUN

Function<void, gl::GLuint> glbinding::Binding::ReplacementCodeuiSUN
static

◆ ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
static

◆ ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
static

◆ ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
static

◆ ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
static

◆ ReplacementCodeuiTexCoord2fVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiTexCoord2fVertex3fSUN
static

◆ ReplacementCodeuiTexCoord2fVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiTexCoord2fVertex3fvSUN
static

◆ ReplacementCodeuiVertex3fSUN

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ReplacementCodeuiVertex3fSUN
static

◆ ReplacementCodeuiVertex3fvSUN

Function<void, const gl::GLuint *, const gl::GLfloat *> glbinding::Binding::ReplacementCodeuiVertex3fvSUN
static

◆ ReplacementCodeuivSUN

Function<void, const gl::GLuint *> glbinding::Binding::ReplacementCodeuivSUN
static

◆ ReplacementCodeusSUN

Function<void, gl::GLushort> glbinding::Binding::ReplacementCodeusSUN
static

◆ ReplacementCodeusvSUN

Function<void, const gl::GLushort *> glbinding::Binding::ReplacementCodeusvSUN
static

◆ RequestResidentProgramsNV

Function<void, gl::GLsizei, const gl::GLuint *> glbinding::Binding::RequestResidentProgramsNV
static

◆ ResetHistogram

Function<void, gl::GLenum> glbinding::Binding::ResetHistogram
static

◆ ResetHistogramEXT

Function<void, gl::GLenum> glbinding::Binding::ResetHistogramEXT
static

◆ ResetMinmax

Function<void, gl::GLenum> glbinding::Binding::ResetMinmax
static

◆ ResetMinmaxEXT

Function<void, gl::GLenum> glbinding::Binding::ResetMinmaxEXT
static

◆ ResizeBuffersMESA

Function<void> glbinding::Binding::ResizeBuffersMESA
static

◆ ResolveDepthValuesNV

Function<void> glbinding::Binding::ResolveDepthValuesNV
static

◆ ResumeTransformFeedback

Function<void> glbinding::Binding::ResumeTransformFeedback
static

◆ ResumeTransformFeedbackNV

Function<void> glbinding::Binding::ResumeTransformFeedbackNV
static

◆ Rotated

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Rotated
static

◆ Rotatef

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Rotatef
static

◆ RotatexOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::RotatexOES
static

◆ SampleCoverage

Function<void, gl::GLfloat, gl::GLboolean> glbinding::Binding::SampleCoverage
static

◆ SampleCoverageARB

Function<void, gl::GLfloat, gl::GLboolean> glbinding::Binding::SampleCoverageARB
static

◆ SampleMapATI

Function<void, gl::GLuint, gl::GLuint, gl::GLenum> glbinding::Binding::SampleMapATI
static

◆ SampleMaskEXT

Function<void, gl::GLclampf, gl::GLboolean> glbinding::Binding::SampleMaskEXT
static

◆ SampleMaskIndexedNV

Function<void, gl::GLuint, gl::GLbitfield> glbinding::Binding::SampleMaskIndexedNV
static

◆ SampleMaskSGIS

Function<void, gl::GLclampf, gl::GLboolean> glbinding::Binding::SampleMaskSGIS
static

◆ SampleMaski

Function<void, gl::GLuint, gl::GLbitfield> glbinding::Binding::SampleMaski
static

◆ SamplePatternEXT

Function<void, gl::GLenum> glbinding::Binding::SamplePatternEXT
static

◆ SamplePatternSGIS

Function<void, gl::GLenum> glbinding::Binding::SamplePatternSGIS
static

◆ SamplerParameterIiv

Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::SamplerParameterIiv
static

◆ SamplerParameterIuiv

Function<void, gl::GLuint, gl::GLenum, const gl::GLuint *> glbinding::Binding::SamplerParameterIuiv
static

◆ SamplerParameterf

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::SamplerParameterf
static

◆ SamplerParameterfv

Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::SamplerParameterfv
static

◆ SamplerParameteri

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::SamplerParameteri
static

◆ SamplerParameteriv

Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::SamplerParameteriv
static

◆ Scaled

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Scaled
static

◆ Scalef

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Scalef
static

◆ ScalexOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::ScalexOES
static

◆ Scissor

Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::Scissor
static

◆ ScissorArrayv

Function<void, gl::GLuint, gl::GLsizei, const gl::GLint *> glbinding::Binding::ScissorArrayv
static

◆ ScissorIndexed

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::ScissorIndexed
static

◆ ScissorIndexedv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::ScissorIndexedv
static

◆ SecondaryColor3b

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::SecondaryColor3b
static

◆ SecondaryColor3bEXT

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::SecondaryColor3bEXT
static

◆ SecondaryColor3bv

Function<void, const gl::GLbyte *> glbinding::Binding::SecondaryColor3bv
static

◆ SecondaryColor3bvEXT

Function<void, const gl::GLbyte *> glbinding::Binding::SecondaryColor3bvEXT
static

◆ SecondaryColor3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::SecondaryColor3d
static

◆ SecondaryColor3dEXT

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::SecondaryColor3dEXT
static

◆ SecondaryColor3dv

Function<void, const gl::GLdouble *> glbinding::Binding::SecondaryColor3dv
static

◆ SecondaryColor3dvEXT

Function<void, const gl::GLdouble *> glbinding::Binding::SecondaryColor3dvEXT
static

◆ SecondaryColor3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::SecondaryColor3f
static

◆ SecondaryColor3fEXT

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::SecondaryColor3fEXT
static

◆ SecondaryColor3fv

Function<void, const gl::GLfloat *> glbinding::Binding::SecondaryColor3fv
static

◆ SecondaryColor3fvEXT

Function<void, const gl::GLfloat *> glbinding::Binding::SecondaryColor3fvEXT
static

◆ SecondaryColor3hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::SecondaryColor3hNV
static

◆ SecondaryColor3hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::SecondaryColor3hvNV
static

◆ SecondaryColor3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::SecondaryColor3i
static

◆ SecondaryColor3iEXT

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::SecondaryColor3iEXT
static

◆ SecondaryColor3iv

Function<void, const gl::GLint *> glbinding::Binding::SecondaryColor3iv
static

◆ SecondaryColor3ivEXT

Function<void, const gl::GLint *> glbinding::Binding::SecondaryColor3ivEXT
static

◆ SecondaryColor3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::SecondaryColor3s
static

◆ SecondaryColor3sEXT

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::SecondaryColor3sEXT
static

◆ SecondaryColor3sv

Function<void, const gl::GLshort *> glbinding::Binding::SecondaryColor3sv
static

◆ SecondaryColor3svEXT

Function<void, const gl::GLshort *> glbinding::Binding::SecondaryColor3svEXT
static

◆ SecondaryColor3ub

Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::SecondaryColor3ub
static

◆ SecondaryColor3ubEXT

Function<void, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::SecondaryColor3ubEXT
static

◆ SecondaryColor3ubv

Function<void, const gl::GLubyte *> glbinding::Binding::SecondaryColor3ubv
static

◆ SecondaryColor3ubvEXT

Function<void, const gl::GLubyte *> glbinding::Binding::SecondaryColor3ubvEXT
static

◆ SecondaryColor3ui

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::SecondaryColor3ui
static

◆ SecondaryColor3uiEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::SecondaryColor3uiEXT
static

◆ SecondaryColor3uiv

Function<void, const gl::GLuint *> glbinding::Binding::SecondaryColor3uiv
static

◆ SecondaryColor3uivEXT

Function<void, const gl::GLuint *> glbinding::Binding::SecondaryColor3uivEXT
static

◆ SecondaryColor3us

Function<void, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::SecondaryColor3us
static

◆ SecondaryColor3usEXT

Function<void, gl::GLushort, gl::GLushort, gl::GLushort> glbinding::Binding::SecondaryColor3usEXT
static

◆ SecondaryColor3usv

Function<void, const gl::GLushort *> glbinding::Binding::SecondaryColor3usv
static

◆ SecondaryColor3usvEXT

Function<void, const gl::GLushort *> glbinding::Binding::SecondaryColor3usvEXT
static

◆ SecondaryColorFormatNV

Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::SecondaryColorFormatNV
static

◆ SecondaryColorP3ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::SecondaryColorP3ui
static

◆ SecondaryColorP3uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::SecondaryColorP3uiv
static

◆ SecondaryColorPointer

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::SecondaryColorPointer
static

◆ SecondaryColorPointerEXT

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::SecondaryColorPointerEXT
static

◆ SecondaryColorPointerListIBM

Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::SecondaryColorPointerListIBM
static

◆ SelectBuffer

Function<void, gl::GLsizei, gl::GLuint *> glbinding::Binding::SelectBuffer
static

◆ SelectPerfMonitorCountersAMD

Function<void, gl::GLuint, gl::GLboolean, gl::GLuint, gl::GLint, gl::GLuint *> glbinding::Binding::SelectPerfMonitorCountersAMD
static

◆ SeparableFilter2D

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void *> glbinding::Binding::SeparableFilter2D
static

◆ SeparableFilter2DEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *, const void *> glbinding::Binding::SeparableFilter2DEXT
static

◆ SetFenceAPPLE

Function<void, gl::GLuint> glbinding::Binding::SetFenceAPPLE
static

◆ SetFenceNV

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::SetFenceNV
static

◆ SetFragmentShaderConstantATI

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::SetFragmentShaderConstantATI
static

◆ SetInvariantEXT

Function<void, gl::GLuint, gl::GLenum, const void *> glbinding::Binding::SetInvariantEXT
static

◆ SetLocalConstantEXT

Function<void, gl::GLuint, gl::GLenum, const void *> glbinding::Binding::SetLocalConstantEXT
static

◆ SetMultisamplefvAMD

Function<void, gl::GLenum, gl::GLuint, const gl::GLfloat *> glbinding::Binding::SetMultisamplefvAMD
static

◆ ShadeModel

Function<void, gl::GLenum> glbinding::Binding::ShadeModel
static

◆ ShaderBinary

Function<void, gl::GLsizei, const gl::GLuint *, gl::GLenum, const void *, gl::GLsizei> glbinding::Binding::ShaderBinary
static

◆ ShaderOp1EXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderOp1EXT
static

◆ ShaderOp2EXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderOp2EXT
static

◆ ShaderOp3EXT

Function<void, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderOp3EXT
static

◆ ShaderSource

Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, const gl::GLint *> glbinding::Binding::ShaderSource
static

◆ ShaderSourceARB

Function<void, gl::GLhandleARB, gl::GLsizei, const gl::GLcharARB **, const gl::GLint *> glbinding::Binding::ShaderSourceARB
static

◆ ShaderStorageBlockBinding

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::ShaderStorageBlockBinding
static

◆ SharpenTexFuncSGIS

Function<void, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::SharpenTexFuncSGIS
static

◆ SpriteParameterfSGIX

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::SpriteParameterfSGIX
static

◆ SpriteParameterfvSGIX

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::SpriteParameterfvSGIX
static

◆ SpriteParameteriSGIX

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::SpriteParameteriSGIX
static

◆ SpriteParameterivSGIX

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::SpriteParameterivSGIX
static

◆ StartInstrumentsSGIX

Function<void> glbinding::Binding::StartInstrumentsSGIX
static

◆ StateCaptureNV

Function<void, gl::GLuint, gl::GLenum> glbinding::Binding::StateCaptureNV
static

◆ StencilClearTagEXT

Function<void, gl::GLsizei, gl::GLuint> glbinding::Binding::StencilClearTagEXT
static

◆ StencilFillPathInstancedNV

Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilFillPathInstancedNV
static

◆ StencilFillPathNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::StencilFillPathNV
static

◆ StencilFunc

Function<void, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::StencilFunc
static

◆ StencilFuncSeparate

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::StencilFuncSeparate
static

◆ StencilFuncSeparateATI

Function<void, gl::GLenum, gl::GLenum, gl::GLint, gl::GLuint> glbinding::Binding::StencilFuncSeparateATI
static

◆ StencilMask

Function<void, gl::GLuint> glbinding::Binding::StencilMask
static

◆ StencilMaskSeparate

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::StencilMaskSeparate
static

◆ StencilOp

Function<void, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::StencilOp
static

◆ StencilOpSeparate

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::StencilOpSeparate
static

◆ StencilOpSeparateATI

Function<void, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::StencilOpSeparateATI
static

◆ StencilOpValueAMD

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::StencilOpValueAMD
static

◆ StencilStrokePathInstancedNV

Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilStrokePathInstancedNV
static

◆ StencilStrokePathNV

Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::StencilStrokePathNV
static

◆ StencilThenCoverFillPathInstancedNV

Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilThenCoverFillPathInstancedNV
static

◆ StencilThenCoverFillPathNV

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum> glbinding::Binding::StencilThenCoverFillPathNV
static

◆ StencilThenCoverStrokePathInstancedNV

Function<void, gl::GLsizei, gl::GLenum, const void *, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::StencilThenCoverStrokePathInstancedNV
static

◆ StencilThenCoverStrokePathNV

Function<void, gl::GLuint, gl::GLint, gl::GLuint, gl::GLenum> glbinding::Binding::StencilThenCoverStrokePathNV
static

◆ StopInstrumentsSGIX

Function<void, gl::GLint> glbinding::Binding::StopInstrumentsSGIX
static

◆ StringMarkerGREMEDY

Function<void, gl::GLsizei, const void *> glbinding::Binding::StringMarkerGREMEDY
static

◆ SubpixelPrecisionBiasNV

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::SubpixelPrecisionBiasNV
static

◆ SwizzleEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::SwizzleEXT
static

◆ SyncTextureINTEL

Function<void, gl::GLuint> glbinding::Binding::SyncTextureINTEL
static

◆ TagSampleBufferSGIX

Function<void> glbinding::Binding::TagSampleBufferSGIX
static

◆ Tangent3bEXT

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Tangent3bEXT
static

◆ Tangent3bvEXT

Function<void, const gl::GLbyte *> glbinding::Binding::Tangent3bvEXT
static

◆ Tangent3dEXT

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Tangent3dEXT
static

◆ Tangent3dvEXT

Function<void, const gl::GLdouble *> glbinding::Binding::Tangent3dvEXT
static

◆ Tangent3fEXT

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Tangent3fEXT
static

◆ Tangent3fvEXT

Function<void, const gl::GLfloat *> glbinding::Binding::Tangent3fvEXT
static

◆ Tangent3iEXT

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Tangent3iEXT
static

◆ Tangent3ivEXT

Function<void, const gl::GLint *> glbinding::Binding::Tangent3ivEXT
static

◆ Tangent3sEXT

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Tangent3sEXT
static

◆ Tangent3svEXT

Function<void, const gl::GLshort *> glbinding::Binding::Tangent3svEXT
static

◆ TangentPointerEXT

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::TangentPointerEXT
static

◆ TbufferMask3DFX

Function<void, gl::GLuint> glbinding::Binding::TbufferMask3DFX
static

◆ TessellationFactorAMD

Function<void, gl::GLfloat> glbinding::Binding::TessellationFactorAMD
static

◆ TessellationModeAMD

Function<void, gl::GLenum> glbinding::Binding::TessellationModeAMD
static

◆ TestFenceAPPLE

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::TestFenceAPPLE
static

◆ TestFenceNV

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::TestFenceNV
static

◆ TestObjectAPPLE

Function<gl::GLboolean, gl::GLenum, gl::GLuint> glbinding::Binding::TestObjectAPPLE
static

◆ TexBuffer

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TexBuffer
static

◆ TexBufferARB

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TexBufferARB
static

◆ TexBufferEXT

Function<void, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TexBufferEXT
static

◆ TexBufferRange

Function<void, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TexBufferRange
static

◆ TexBumpParameterfvATI

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexBumpParameterfvATI
static

◆ TexBumpParameterivATI

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::TexBumpParameterivATI
static

◆ TexCoord1bOES

Function<void, gl::GLbyte> glbinding::Binding::TexCoord1bOES
static

◆ TexCoord1bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord1bvOES
static

◆ TexCoord1d

Function<void, gl::GLdouble> glbinding::Binding::TexCoord1d
static

◆ TexCoord1dv

Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord1dv
static

◆ TexCoord1f

Function<void, gl::GLfloat> glbinding::Binding::TexCoord1f
static

◆ TexCoord1fv

Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord1fv
static

◆ TexCoord1hNV

Function<void, gl::GLhalfNV> glbinding::Binding::TexCoord1hNV
static

◆ TexCoord1hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord1hvNV
static

◆ TexCoord1i

Function<void, gl::GLint> glbinding::Binding::TexCoord1i
static

◆ TexCoord1iv

Function<void, const gl::GLint *> glbinding::Binding::TexCoord1iv
static

◆ TexCoord1s

Function<void, gl::GLshort> glbinding::Binding::TexCoord1s
static

◆ TexCoord1sv

Function<void, const gl::GLshort *> glbinding::Binding::TexCoord1sv
static

◆ TexCoord1xOES

Function<void, gl::GLfixed> glbinding::Binding::TexCoord1xOES
static

◆ TexCoord1xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord1xvOES
static

◆ TexCoord2bOES

Function<void, gl::GLbyte, gl::GLbyte> glbinding::Binding::TexCoord2bOES
static

◆ TexCoord2bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord2bvOES
static

◆ TexCoord2d

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::TexCoord2d
static

◆ TexCoord2dv

Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord2dv
static

◆ TexCoord2f

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2f
static

◆ TexCoord2fColor3fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fColor3fVertex3fSUN
static

◆ TexCoord2fColor3fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fColor3fVertex3fvSUN
static

◆ TexCoord2fColor4fNormal3fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fColor4fNormal3fVertex3fSUN
static

◆ TexCoord2fColor4fNormal3fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fColor4fNormal3fVertex3fvSUN
static

◆ TexCoord2fColor4ubVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fColor4ubVertex3fSUN
static

◆ TexCoord2fColor4ubVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLubyte *, const gl::GLfloat *> glbinding::Binding::TexCoord2fColor4ubVertex3fvSUN
static

◆ TexCoord2fNormal3fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fNormal3fVertex3fSUN
static

◆ TexCoord2fNormal3fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fNormal3fVertex3fvSUN
static

◆ TexCoord2fVertex3fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord2fVertex3fSUN
static

◆ TexCoord2fVertex3fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord2fVertex3fvSUN
static

◆ TexCoord2fv

Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord2fv
static

◆ TexCoord2hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::TexCoord2hNV
static

◆ TexCoord2hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord2hvNV
static

◆ TexCoord2i

Function<void, gl::GLint, gl::GLint> glbinding::Binding::TexCoord2i
static

◆ TexCoord2iv

Function<void, const gl::GLint *> glbinding::Binding::TexCoord2iv
static

◆ TexCoord2s

Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::TexCoord2s
static

◆ TexCoord2sv

Function<void, const gl::GLshort *> glbinding::Binding::TexCoord2sv
static

◆ TexCoord2xOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::TexCoord2xOES
static

◆ TexCoord2xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord2xvOES
static

◆ TexCoord3bOES

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::TexCoord3bOES
static

◆ TexCoord3bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord3bvOES
static

◆ TexCoord3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::TexCoord3d
static

◆ TexCoord3dv

Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord3dv
static

◆ TexCoord3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord3f
static

◆ TexCoord3fv

Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord3fv
static

◆ TexCoord3hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::TexCoord3hNV
static

◆ TexCoord3hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord3hvNV
static

◆ TexCoord3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::TexCoord3i
static

◆ TexCoord3iv

Function<void, const gl::GLint *> glbinding::Binding::TexCoord3iv
static

◆ TexCoord3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::TexCoord3s
static

◆ TexCoord3sv

Function<void, const gl::GLshort *> glbinding::Binding::TexCoord3sv
static

◆ TexCoord3xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::TexCoord3xOES
static

◆ TexCoord3xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord3xvOES
static

◆ TexCoord4bOES

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::TexCoord4bOES
static

◆ TexCoord4bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::TexCoord4bvOES
static

◆ TexCoord4d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::TexCoord4d
static

◆ TexCoord4dv

Function<void, const gl::GLdouble *> glbinding::Binding::TexCoord4dv
static

◆ TexCoord4f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord4f
static

◆ TexCoord4fColor4fNormal3fVertex4fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord4fColor4fNormal3fVertex4fSUN
static

◆ TexCoord4fColor4fNormal3fVertex4fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord4fColor4fNormal3fVertex4fvSUN
static

◆ TexCoord4fVertex4fSUN

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::TexCoord4fVertex4fSUN
static

◆ TexCoord4fVertex4fvSUN

Function<void, const gl::GLfloat *, const gl::GLfloat *> glbinding::Binding::TexCoord4fVertex4fvSUN
static

◆ TexCoord4fv

Function<void, const gl::GLfloat *> glbinding::Binding::TexCoord4fv
static

◆ TexCoord4hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::TexCoord4hNV
static

◆ TexCoord4hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::TexCoord4hvNV
static

◆ TexCoord4i

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::TexCoord4i
static

◆ TexCoord4iv

Function<void, const gl::GLint *> glbinding::Binding::TexCoord4iv
static

◆ TexCoord4s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::TexCoord4s
static

◆ TexCoord4sv

Function<void, const gl::GLshort *> glbinding::Binding::TexCoord4sv
static

◆ TexCoord4xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::TexCoord4xOES
static

◆ TexCoord4xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::TexCoord4xvOES
static

◆ TexCoordFormatNV

Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::TexCoordFormatNV
static

◆ TexCoordP1ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP1ui
static

◆ TexCoordP1uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP1uiv
static

◆ TexCoordP2ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP2ui
static

◆ TexCoordP2uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP2uiv
static

◆ TexCoordP3ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP3ui
static

◆ TexCoordP3uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP3uiv
static

◆ TexCoordP4ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexCoordP4ui
static

◆ TexCoordP4uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexCoordP4uiv
static

◆ TexCoordPointer

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::TexCoordPointer
static

◆ TexCoordPointerEXT

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::TexCoordPointerEXT
static

◆ TexCoordPointerListIBM

Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::TexCoordPointerListIBM
static

◆ TexCoordPointervINTEL

Function<void, gl::GLint, gl::GLenum, const void **> glbinding::Binding::TexCoordPointervINTEL
static

◆ TexEnvf

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TexEnvf
static

◆ TexEnvfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexEnvfv
static

◆ TexEnvi

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TexEnvi
static

◆ TexEnviv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexEnviv
static

◆ TexEnvxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::TexEnvxOES
static

◆ TexEnvxvOES

Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::TexEnvxvOES
static

◆ TexFilterFuncSGIS

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::TexFilterFuncSGIS
static

◆ TexGend

Function<void, gl::GLenum, gl::GLenum, gl::GLdouble> glbinding::Binding::TexGend
static

◆ TexGendv

Function<void, gl::GLenum, gl::GLenum, const gl::GLdouble *> glbinding::Binding::TexGendv
static

◆ TexGenf

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TexGenf
static

◆ TexGenfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexGenfv
static

◆ TexGeni

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TexGeni
static

◆ TexGeniv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexGeniv
static

◆ TexGenxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::TexGenxOES
static

◆ TexGenxvOES

Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::TexGenxvOES
static

◆ TexImage1D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage1D
static

◆ TexImage2D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage2D
static

◆ TexImage2DMultisample

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage2DMultisample
static

◆ TexImage2DMultisampleCoverageNV

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage2DMultisampleCoverageNV
static

◆ TexImage3D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage3D
static

◆ TexImage3DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage3DEXT
static

◆ TexImage3DMultisample

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage3DMultisample
static

◆ TexImage3DMultisampleCoverageNV

Function<void, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexImage3DMultisampleCoverageNV
static

◆ TexImage4DSGIS

Function<void, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexImage4DSGIS
static

◆ TexPageCommitmentARB

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexPageCommitmentARB
static

◆ TexParameterIiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexParameterIiv
static

◆ TexParameterIivEXT

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexParameterIivEXT
static

◆ TexParameterIuiv

Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexParameterIuiv
static

◆ TexParameterIuivEXT

Function<void, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::TexParameterIuivEXT
static

◆ TexParameterf

Function<void, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TexParameterf
static

◆ TexParameterfv

Function<void, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TexParameterfv
static

◆ TexParameteri

Function<void, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TexParameteri
static

◆ TexParameteriv

Function<void, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TexParameteriv
static

◆ TexParameterxOES

Function<void, gl::GLenum, gl::GLenum, gl::GLfixed> glbinding::Binding::TexParameterxOES
static

◆ TexParameterxvOES

Function<void, gl::GLenum, gl::GLenum, const gl::GLfixed *> glbinding::Binding::TexParameterxvOES
static

◆ TexRenderbufferNV

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::TexRenderbufferNV
static

◆ TexStorage1D

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei> glbinding::Binding::TexStorage1D
static

◆ TexStorage2D

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::TexStorage2D
static

◆ TexStorage2DMultisample

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexStorage2DMultisample
static

◆ TexStorage3D

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::TexStorage3D
static

◆ TexStorage3DMultisample

Function<void, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexStorage3DMultisample
static

◆ TexStorageSparseAMD

Function<void, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD> glbinding::Binding::TexStorageSparseAMD
static

◆ TexSubImage1D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage1D
static

◆ TexSubImage1DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage1DEXT
static

◆ TexSubImage2D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage2D
static

◆ TexSubImage2DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage2DEXT
static

◆ TexSubImage3D

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage3D
static

◆ TexSubImage3DEXT

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage3DEXT
static

◆ TexSubImage4DSGIS

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TexSubImage4DSGIS
static

◆ TextureBarrier

Function<void> glbinding::Binding::TextureBarrier
static

◆ TextureBarrierNV

Function<void> glbinding::Binding::TextureBarrierNV
static

◆ TextureBuffer

Function<void, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::TextureBuffer
static

◆ TextureBufferEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint> glbinding::Binding::TextureBufferEXT
static

◆ TextureBufferRange

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TextureBufferRange
static

◆ TextureBufferRangeEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TextureBufferRangeEXT
static

◆ TextureColorMaskSGIS

Function<void, gl::GLboolean, gl::GLboolean, gl::GLboolean, gl::GLboolean> glbinding::Binding::TextureColorMaskSGIS
static

◆ TextureImage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureImage1DEXT
static

◆ TextureImage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureImage2DEXT
static

◆ TextureImage2DMultisampleCoverageNV

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage2DMultisampleCoverageNV
static

◆ TextureImage2DMultisampleNV

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage2DMultisampleNV
static

◆ TextureImage3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureImage3DEXT
static

◆ TextureImage3DMultisampleCoverageNV

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage3DMultisampleCoverageNV
static

◆ TextureImage3DMultisampleNV

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureImage3DMultisampleNV
static

◆ TextureLightEXT

Function<void, gl::GLenum> glbinding::Binding::TextureLightEXT
static

◆ TextureMaterialEXT

Function<void, gl::GLenum, gl::GLenum> glbinding::Binding::TextureMaterialEXT
static

◆ TextureNormalEXT

Function<void, gl::GLenum> glbinding::Binding::TextureNormalEXT
static

◆ TexturePageCommitmentEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TexturePageCommitmentEXT
static

◆ TextureParameterIiv

Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameterIiv
static

◆ TextureParameterIivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameterIivEXT
static

◆ TextureParameterIuiv

Function<void, gl::GLuint, gl::GLenum, const gl::GLuint *> glbinding::Binding::TextureParameterIuiv
static

◆ TextureParameterIuivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLuint *> glbinding::Binding::TextureParameterIuivEXT
static

◆ TextureParameterf

Function<void, gl::GLuint, gl::GLenum, gl::GLfloat> glbinding::Binding::TextureParameterf
static

◆ TextureParameterfEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLfloat> glbinding::Binding::TextureParameterfEXT
static

◆ TextureParameterfv

Function<void, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TextureParameterfv
static

◆ TextureParameterfvEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TextureParameterfvEXT
static

◆ TextureParameteri

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::TextureParameteri
static

◆ TextureParameteriEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLint> glbinding::Binding::TextureParameteriEXT
static

◆ TextureParameteriv

Function<void, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameteriv
static

◆ TextureParameterivEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, const gl::GLint *> glbinding::Binding::TextureParameterivEXT
static

◆ TextureRangeAPPLE

Function<void, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::TextureRangeAPPLE
static

◆ TextureRenderbufferEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint> glbinding::Binding::TextureRenderbufferEXT
static

◆ TextureStorage1D

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei> glbinding::Binding::TextureStorage1D
static

◆ TextureStorage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei> glbinding::Binding::TextureStorage1DEXT
static

◆ TextureStorage2D

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage2D
static

◆ TextureStorage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage2DEXT
static

◆ TextureStorage2DMultisample

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage2DMultisample
static

◆ TextureStorage2DMultisampleEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage2DMultisampleEXT
static

◆ TextureStorage3D

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage3D
static

◆ TextureStorage3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei> glbinding::Binding::TextureStorage3DEXT
static

◆ TextureStorage3DMultisample

Function<void, gl::GLuint, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage3DMultisample
static

◆ TextureStorage3DMultisampleEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLboolean> glbinding::Binding::TextureStorage3DMultisampleEXT
static

◆ TextureStorageSparseAMD

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::TextureStorageMaskAMD> glbinding::Binding::TextureStorageSparseAMD
static

◆ TextureSubImage1D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage1D
static

◆ TextureSubImage1DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage1DEXT
static

◆ TextureSubImage2D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage2D
static

◆ TextureSubImage2DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage2DEXT
static

◆ TextureSubImage3D

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage3D
static

◆ TextureSubImage3DEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei, gl::GLsizei, gl::GLenum, gl::GLenum, const void *> glbinding::Binding::TextureSubImage3DEXT
static

◆ TextureView

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::TextureView
static

◆ TrackMatrixNV

Function<void, gl::GLenum, gl::GLuint, gl::GLenum, gl::GLenum> glbinding::Binding::TrackMatrixNV
static

◆ TransformFeedbackAttribsNV

Function<void, gl::GLsizei, const gl::GLint *, gl::GLenum> glbinding::Binding::TransformFeedbackAttribsNV
static

◆ TransformFeedbackBufferBase

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::TransformFeedbackBufferBase
static

◆ TransformFeedbackBufferRange

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizeiptr> glbinding::Binding::TransformFeedbackBufferRange
static

◆ TransformFeedbackStreamAttribsNV

Function<void, gl::GLsizei, const gl::GLint *, gl::GLsizei, const gl::GLint *, gl::GLenum> glbinding::Binding::TransformFeedbackStreamAttribsNV
static

◆ TransformFeedbackVaryings

Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, gl::GLenum> glbinding::Binding::TransformFeedbackVaryings
static

◆ TransformFeedbackVaryingsEXT

Function<void, gl::GLuint, gl::GLsizei, const gl::GLchar *const*, gl::GLenum> glbinding::Binding::TransformFeedbackVaryingsEXT
static

◆ TransformFeedbackVaryingsNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLint *, gl::GLenum> glbinding::Binding::TransformFeedbackVaryingsNV
static

◆ TransformPathNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::TransformPathNV
static

◆ Translated

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Translated
static

◆ Translatef

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Translatef
static

◆ TranslatexOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::TranslatexOES
static

◆ Uniform1d

Function<void, gl::GLint, gl::GLdouble> glbinding::Binding::Uniform1d
static

◆ Uniform1dv

Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform1dv
static

◆ Uniform1f

Function<void, gl::GLint, gl::GLfloat> glbinding::Binding::Uniform1f
static

◆ Uniform1fARB

Function<void, gl::GLint, gl::GLfloat> glbinding::Binding::Uniform1fARB
static

◆ Uniform1fv

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform1fv
static

◆ Uniform1fvARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform1fvARB
static

◆ Uniform1i

Function<void, gl::GLint, gl::GLint> glbinding::Binding::Uniform1i
static

◆ Uniform1i64ARB

Function<void, gl::GLint, gl::GLint64> glbinding::Binding::Uniform1i64ARB
static

◆ Uniform1i64NV

Function<void, gl::GLint, gl::GLint64EXT> glbinding::Binding::Uniform1i64NV
static

◆ Uniform1i64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform1i64vARB
static

◆ Uniform1i64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform1i64vNV
static

◆ Uniform1iARB

Function<void, gl::GLint, gl::GLint> glbinding::Binding::Uniform1iARB
static

◆ Uniform1iv

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform1iv
static

◆ Uniform1ivARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform1ivARB
static

◆ Uniform1ui

Function<void, gl::GLint, gl::GLuint> glbinding::Binding::Uniform1ui
static

◆ Uniform1ui64ARB

Function<void, gl::GLint, gl::GLuint64> glbinding::Binding::Uniform1ui64ARB
static

◆ Uniform1ui64NV

Function<void, gl::GLint, gl::GLuint64EXT> glbinding::Binding::Uniform1ui64NV
static

◆ Uniform1ui64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform1ui64vARB
static

◆ Uniform1ui64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform1ui64vNV
static

◆ Uniform1uiEXT

Function<void, gl::GLint, gl::GLuint> glbinding::Binding::Uniform1uiEXT
static

◆ Uniform1uiv

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform1uiv
static

◆ Uniform1uivEXT

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform1uivEXT
static

◆ Uniform2d

Function<void, gl::GLint, gl::GLdouble, gl::GLdouble> glbinding::Binding::Uniform2d
static

◆ Uniform2dv

Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform2dv
static

◆ Uniform2f

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform2f
static

◆ Uniform2fARB

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform2fARB
static

◆ Uniform2fv

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform2fv
static

◆ Uniform2fvARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform2fvARB
static

◆ Uniform2i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform2i
static

◆ Uniform2i64ARB

Function<void, gl::GLint, gl::GLint64, gl::GLint64> glbinding::Binding::Uniform2i64ARB
static

◆ Uniform2i64NV

Function<void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::Uniform2i64NV
static

◆ Uniform2i64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform2i64vARB
static

◆ Uniform2i64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform2i64vNV
static

◆ Uniform2iARB

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform2iARB
static

◆ Uniform2iv

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform2iv
static

◆ Uniform2ivARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform2ivARB
static

◆ Uniform2ui

Function<void, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform2ui
static

◆ Uniform2ui64ARB

Function<void, gl::GLint, gl::GLuint64, gl::GLuint64> glbinding::Binding::Uniform2ui64ARB
static

◆ Uniform2ui64NV

Function<void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::Uniform2ui64NV
static

◆ Uniform2ui64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform2ui64vARB
static

◆ Uniform2ui64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform2ui64vNV
static

◆ Uniform2uiEXT

Function<void, gl::GLint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform2uiEXT
static

◆ Uniform2uiv

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform2uiv
static

◆ Uniform2uivEXT

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform2uivEXT
static

◆ Uniform3d

Function<void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Uniform3d
static

◆ Uniform3dv

Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform3dv
static

◆ Uniform3f

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform3f
static

◆ Uniform3fARB

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform3fARB
static

◆ Uniform3fv

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform3fv
static

◆ Uniform3fvARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform3fvARB
static

◆ Uniform3i

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform3i
static

◆ Uniform3i64ARB

Function<void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::Uniform3i64ARB
static

◆ Uniform3i64NV

Function<void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::Uniform3i64NV
static

◆ Uniform3i64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform3i64vARB
static

◆ Uniform3i64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform3i64vNV
static

◆ Uniform3iARB

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform3iARB
static

◆ Uniform3iv

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform3iv
static

◆ Uniform3ivARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform3ivARB
static

◆ Uniform3ui

Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform3ui
static

◆ Uniform3ui64ARB

Function<void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::Uniform3ui64ARB
static

◆ Uniform3ui64NV

Function<void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::Uniform3ui64NV
static

◆ Uniform3ui64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform3ui64vARB
static

◆ Uniform3ui64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform3ui64vNV
static

◆ Uniform3uiEXT

Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform3uiEXT
static

◆ Uniform3uiv

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform3uiv
static

◆ Uniform3uivEXT

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform3uivEXT
static

◆ Uniform4d

Function<void, gl::GLint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Uniform4d
static

◆ Uniform4dv

Function<void, gl::GLint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::Uniform4dv
static

◆ Uniform4f

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform4f
static

◆ Uniform4fARB

Function<void, gl::GLint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Uniform4fARB
static

◆ Uniform4fv

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform4fv
static

◆ Uniform4fvARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::Uniform4fvARB
static

◆ Uniform4i

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform4i
static

◆ Uniform4i64ARB

Function<void, gl::GLint, gl::GLint64, gl::GLint64, gl::GLint64, gl::GLint64> glbinding::Binding::Uniform4i64ARB
static

◆ Uniform4i64NV

Function<void, gl::GLint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::Uniform4i64NV
static

◆ Uniform4i64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64 *> glbinding::Binding::Uniform4i64vARB
static

◆ Uniform4i64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLint64EXT *> glbinding::Binding::Uniform4i64vNV
static

◆ Uniform4iARB

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Uniform4iARB
static

◆ Uniform4iv

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform4iv
static

◆ Uniform4ivARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLint *> glbinding::Binding::Uniform4ivARB
static

◆ Uniform4ui

Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform4ui
static

◆ Uniform4ui64ARB

Function<void, gl::GLint, gl::GLuint64, gl::GLuint64, gl::GLuint64, gl::GLuint64> glbinding::Binding::Uniform4ui64ARB
static

◆ Uniform4ui64NV

Function<void, gl::GLint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::Uniform4ui64NV
static

◆ Uniform4ui64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::Uniform4ui64vARB
static

◆ Uniform4ui64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniform4ui64vNV
static

◆ Uniform4uiEXT

Function<void, gl::GLint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::Uniform4uiEXT
static

◆ Uniform4uiv

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform4uiv
static

◆ Uniform4uivEXT

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint *> glbinding::Binding::Uniform4uivEXT
static

◆ UniformBlockBinding

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::UniformBlockBinding
static

◆ UniformBufferEXT

Function<void, gl::GLuint, gl::GLint, gl::GLuint> glbinding::Binding::UniformBufferEXT
static

◆ UniformHandleui64ARB

Function<void, gl::GLint, gl::GLuint64> glbinding::Binding::UniformHandleui64ARB
static

◆ UniformHandleui64NV

Function<void, gl::GLint, gl::GLuint64> glbinding::Binding::UniformHandleui64NV
static

◆ UniformHandleui64vARB

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::UniformHandleui64vARB
static

◆ UniformHandleui64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64 *> glbinding::Binding::UniformHandleui64vNV
static

◆ UniformMatrix2dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix2dv
static

◆ UniformMatrix2fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2fv
static

◆ UniformMatrix2fvARB

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2fvARB
static

◆ UniformMatrix2x3dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix2x3dv
static

◆ UniformMatrix2x3fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2x3fv
static

◆ UniformMatrix2x4dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix2x4dv
static

◆ UniformMatrix2x4fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix2x4fv
static

◆ UniformMatrix3dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix3dv
static

◆ UniformMatrix3fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3fv
static

◆ UniformMatrix3fvARB

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3fvARB
static

◆ UniformMatrix3x2dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix3x2dv
static

◆ UniformMatrix3x2fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3x2fv
static

◆ UniformMatrix3x4dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix3x4dv
static

◆ UniformMatrix3x4fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix3x4fv
static

◆ UniformMatrix4dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix4dv
static

◆ UniformMatrix4fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4fv
static

◆ UniformMatrix4fvARB

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4fvARB
static

◆ UniformMatrix4x2dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix4x2dv
static

◆ UniformMatrix4x2fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4x2fv
static

◆ UniformMatrix4x3dv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLdouble *> glbinding::Binding::UniformMatrix4x3dv
static

◆ UniformMatrix4x3fv

Function<void, gl::GLint, gl::GLsizei, gl::GLboolean, const gl::GLfloat *> glbinding::Binding::UniformMatrix4x3fv
static

◆ UniformSubroutinesuiv

Function<void, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::UniformSubroutinesuiv
static

◆ Uniformui64NV

Function<void, gl::GLint, gl::GLuint64EXT> glbinding::Binding::Uniformui64NV
static

◆ Uniformui64vNV

Function<void, gl::GLint, gl::GLsizei, const gl::GLuint64EXT *> glbinding::Binding::Uniformui64vNV
static

◆ UnlockArraysEXT

Function<void> glbinding::Binding::UnlockArraysEXT
static

◆ UnmapBuffer

Function<gl::GLboolean, gl::GLenum> glbinding::Binding::UnmapBuffer
static

◆ UnmapBufferARB

Function<gl::GLboolean, gl::GLenum> glbinding::Binding::UnmapBufferARB
static

◆ UnmapNamedBuffer

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::UnmapNamedBuffer
static

◆ UnmapNamedBufferEXT

Function<gl::GLboolean, gl::GLuint> glbinding::Binding::UnmapNamedBufferEXT
static

◆ UnmapObjectBufferATI

Function<void, gl::GLuint> glbinding::Binding::UnmapObjectBufferATI
static

◆ UnmapTexture2DINTEL

Function<void, gl::GLuint, gl::GLint> glbinding::Binding::UnmapTexture2DINTEL
static

◆ UpdateObjectBufferATI

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const void *, gl::GLenum> glbinding::Binding::UpdateObjectBufferATI
static

◆ UseProgram

Function<void, gl::GLuint> glbinding::Binding::UseProgram
static

◆ UseProgramObjectARB

Function<void, gl::GLhandleARB> glbinding::Binding::UseProgramObjectARB
static

◆ UseProgramStages

Function<void, gl::GLuint, gl::UseProgramStageMask, gl::GLuint> glbinding::Binding::UseProgramStages
static

◆ UseShaderProgramEXT

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::UseShaderProgramEXT
static

◆ VDPAUFiniNV

Function<void> glbinding::Binding::VDPAUFiniNV
static

◆ VDPAUGetSurfaceivNV

Function<void, gl::GLvdpauSurfaceNV, gl::GLenum, gl::GLsizei, gl::GLsizei *, gl::GLint *> glbinding::Binding::VDPAUGetSurfaceivNV
static

◆ VDPAUInitNV

Function<void, const void *, const void *> glbinding::Binding::VDPAUInitNV
static

◆ VDPAUIsSurfaceNV

Function<gl::GLboolean, gl::GLvdpauSurfaceNV> glbinding::Binding::VDPAUIsSurfaceNV
static

◆ VDPAUMapSurfacesNV

Function<void, gl::GLsizei, const gl::GLvdpauSurfaceNV *> glbinding::Binding::VDPAUMapSurfacesNV
static

◆ VDPAURegisterOutputSurfaceNV

Function<gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::VDPAURegisterOutputSurfaceNV
static

◆ VDPAURegisterVideoSurfaceNV

Function<gl::GLvdpauSurfaceNV, const void *, gl::GLenum, gl::GLsizei, const gl::GLuint *> glbinding::Binding::VDPAURegisterVideoSurfaceNV
static

◆ VDPAUSurfaceAccessNV

Function<void, gl::GLvdpauSurfaceNV, gl::GLenum> glbinding::Binding::VDPAUSurfaceAccessNV
static

◆ VDPAUUnmapSurfacesNV

Function<void, gl::GLsizei, const gl::GLvdpauSurfaceNV *> glbinding::Binding::VDPAUUnmapSurfacesNV
static

◆ VDPAUUnregisterSurfaceNV

Function<void, gl::GLvdpauSurfaceNV> glbinding::Binding::VDPAUUnregisterSurfaceNV
static

◆ ValidateProgram

Function<void, gl::GLuint> glbinding::Binding::ValidateProgram
static

◆ ValidateProgramARB

Function<void, gl::GLhandleARB> glbinding::Binding::ValidateProgramARB
static

◆ ValidateProgramPipeline

Function<void, gl::GLuint> glbinding::Binding::ValidateProgramPipeline
static

◆ VariantArrayObjectATI

Function<void, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLuint, gl::GLuint> glbinding::Binding::VariantArrayObjectATI
static

◆ VariantPointerEXT

Function<void, gl::GLuint, gl::GLenum, gl::GLuint, const void *> glbinding::Binding::VariantPointerEXT
static

◆ VariantbvEXT

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VariantbvEXT
static

◆ VariantdvEXT

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VariantdvEXT
static

◆ VariantfvEXT

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VariantfvEXT
static

◆ VariantivEXT

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VariantivEXT
static

◆ VariantsvEXT

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VariantsvEXT
static

◆ VariantubvEXT

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VariantubvEXT
static

◆ VariantuivEXT

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VariantuivEXT
static

◆ VariantusvEXT

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VariantusvEXT
static

◆ Vertex2bOES

Function<void, gl::GLbyte, gl::GLbyte> glbinding::Binding::Vertex2bOES
static

◆ Vertex2bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::Vertex2bvOES
static

◆ Vertex2d

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::Vertex2d
static

◆ Vertex2dv

Function<void, const gl::GLdouble *> glbinding::Binding::Vertex2dv
static

◆ Vertex2f

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::Vertex2f
static

◆ Vertex2fv

Function<void, const gl::GLfloat *> glbinding::Binding::Vertex2fv
static

◆ Vertex2hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Vertex2hNV
static

◆ Vertex2hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::Vertex2hvNV
static

◆ Vertex2i

Function<void, gl::GLint, gl::GLint> glbinding::Binding::Vertex2i
static

◆ Vertex2iv

Function<void, const gl::GLint *> glbinding::Binding::Vertex2iv
static

◆ Vertex2s

Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::Vertex2s
static

◆ Vertex2sv

Function<void, const gl::GLshort *> glbinding::Binding::Vertex2sv
static

◆ Vertex2xOES

Function<void, gl::GLfixed> glbinding::Binding::Vertex2xOES
static

◆ Vertex2xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::Vertex2xvOES
static

◆ Vertex3bOES

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Vertex3bOES
static

◆ Vertex3bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::Vertex3bvOES
static

◆ Vertex3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Vertex3d
static

◆ Vertex3dv

Function<void, const gl::GLdouble *> glbinding::Binding::Vertex3dv
static

◆ Vertex3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Vertex3f
static

◆ Vertex3fv

Function<void, const gl::GLfloat *> glbinding::Binding::Vertex3fv
static

◆ Vertex3hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Vertex3hNV
static

◆ Vertex3hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::Vertex3hvNV
static

◆ Vertex3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Vertex3i
static

◆ Vertex3iv

Function<void, const gl::GLint *> glbinding::Binding::Vertex3iv
static

◆ Vertex3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Vertex3s
static

◆ Vertex3sv

Function<void, const gl::GLshort *> glbinding::Binding::Vertex3sv
static

◆ Vertex3xOES

Function<void, gl::GLfixed, gl::GLfixed> glbinding::Binding::Vertex3xOES
static

◆ Vertex3xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::Vertex3xvOES
static

◆ Vertex4bOES

Function<void, gl::GLbyte, gl::GLbyte, gl::GLbyte, gl::GLbyte> glbinding::Binding::Vertex4bOES
static

◆ Vertex4bvOES

Function<void, const gl::GLbyte *> glbinding::Binding::Vertex4bvOES
static

◆ Vertex4d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::Vertex4d
static

◆ Vertex4dv

Function<void, const gl::GLdouble *> glbinding::Binding::Vertex4dv
static

◆ Vertex4f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::Vertex4f
static

◆ Vertex4fv

Function<void, const gl::GLfloat *> glbinding::Binding::Vertex4fv
static

◆ Vertex4hNV

Function<void, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::Vertex4hNV
static

◆ Vertex4hvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::Vertex4hvNV
static

◆ Vertex4i

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::Vertex4i
static

◆ Vertex4iv

Function<void, const gl::GLint *> glbinding::Binding::Vertex4iv
static

◆ Vertex4s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::Vertex4s
static

◆ Vertex4sv

Function<void, const gl::GLshort *> glbinding::Binding::Vertex4sv
static

◆ Vertex4xOES

Function<void, gl::GLfixed, gl::GLfixed, gl::GLfixed> glbinding::Binding::Vertex4xOES
static

◆ Vertex4xvOES

Function<void, const gl::GLfixed *> glbinding::Binding::Vertex4xvOES
static

◆ VertexArrayAttribBinding

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayAttribBinding
static

◆ VertexArrayAttribFormat

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexArrayAttribFormat
static

◆ VertexArrayAttribIFormat

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayAttribIFormat
static

◆ VertexArrayAttribLFormat

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayAttribLFormat
static

◆ VertexArrayBindVertexBufferEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei> glbinding::Binding::VertexArrayBindVertexBufferEXT
static

◆ VertexArrayBindingDivisor

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayBindingDivisor
static

◆ VertexArrayColorOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayColorOffsetEXT
static

◆ VertexArrayEdgeFlagOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayEdgeFlagOffsetEXT
static

◆ VertexArrayElementBuffer

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayElementBuffer
static

◆ VertexArrayFogCoordOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayFogCoordOffsetEXT
static

◆ VertexArrayIndexOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayIndexOffsetEXT
static

◆ VertexArrayMultiTexCoordOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayMultiTexCoordOffsetEXT
static

◆ VertexArrayNormalOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayNormalOffsetEXT
static

◆ VertexArrayParameteriAPPLE

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::VertexArrayParameteriAPPLE
static

◆ VertexArrayRangeAPPLE

Function<void, gl::GLsizei, void *> glbinding::Binding::VertexArrayRangeAPPLE
static

◆ VertexArrayRangeNV

Function<void, gl::GLsizei, const void *> glbinding::Binding::VertexArrayRangeNV
static

◆ VertexArraySecondaryColorOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArraySecondaryColorOffsetEXT
static

◆ VertexArrayTexCoordOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayTexCoordOffsetEXT
static

◆ VertexArrayVertexAttribBindingEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribBindingEXT
static

◆ VertexArrayVertexAttribDivisorEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribDivisorEXT
static

◆ VertexArrayVertexAttribFormatEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribFormatEXT
static

◆ VertexArrayVertexAttribIFormatEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribIFormatEXT
static

◆ VertexArrayVertexAttribIOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexAttribIOffsetEXT
static

◆ VertexArrayVertexAttribLFormatEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexArrayVertexAttribLFormatEXT
static

◆ VertexArrayVertexAttribLOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexAttribLOffsetEXT
static

◆ VertexArrayVertexAttribOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexAttribOffsetEXT
static

◆ VertexArrayVertexBindingDivisorEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexArrayVertexBindingDivisorEXT
static

◆ VertexArrayVertexBuffer

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLintptr, gl::GLsizei> glbinding::Binding::VertexArrayVertexBuffer
static

◆ VertexArrayVertexBuffers

Function<void, gl::GLuint, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLintptr *, const gl::GLsizei *> glbinding::Binding::VertexArrayVertexBuffers
static

◆ VertexArrayVertexOffsetEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLintptr> glbinding::Binding::VertexArrayVertexOffsetEXT
static

◆ VertexAttrib1d

Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttrib1d
static

◆ VertexAttrib1dARB

Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttrib1dARB
static

◆ VertexAttrib1dNV

Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttrib1dNV
static

◆ VertexAttrib1dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib1dv
static

◆ VertexAttrib1dvARB

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib1dvARB
static

◆ VertexAttrib1dvNV

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib1dvNV
static

◆ VertexAttrib1f

Function<void, gl::GLuint, gl::GLfloat> glbinding::Binding::VertexAttrib1f
static

◆ VertexAttrib1fARB

Function<void, gl::GLuint, gl::GLfloat> glbinding::Binding::VertexAttrib1fARB
static

◆ VertexAttrib1fNV

Function<void, gl::GLuint, gl::GLfloat> glbinding::Binding::VertexAttrib1fNV
static

◆ VertexAttrib1fv

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib1fv
static

◆ VertexAttrib1fvARB

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib1fvARB
static

◆ VertexAttrib1fvNV

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib1fvNV
static

◆ VertexAttrib1hNV

Function<void, gl::GLuint, gl::GLhalfNV> glbinding::Binding::VertexAttrib1hNV
static

◆ VertexAttrib1hvNV

Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib1hvNV
static

◆ VertexAttrib1s

Function<void, gl::GLuint, gl::GLshort> glbinding::Binding::VertexAttrib1s
static

◆ VertexAttrib1sARB

Function<void, gl::GLuint, gl::GLshort> glbinding::Binding::VertexAttrib1sARB
static

◆ VertexAttrib1sNV

Function<void, gl::GLuint, gl::GLshort> glbinding::Binding::VertexAttrib1sNV
static

◆ VertexAttrib1sv

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib1sv
static

◆ VertexAttrib1svARB

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib1svARB
static

◆ VertexAttrib1svNV

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib1svNV
static

◆ VertexAttrib2d

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib2d
static

◆ VertexAttrib2dARB

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib2dARB
static

◆ VertexAttrib2dNV

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib2dNV
static

◆ VertexAttrib2dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib2dv
static

◆ VertexAttrib2dvARB

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib2dvARB
static

◆ VertexAttrib2dvNV

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib2dvNV
static

◆ VertexAttrib2f

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib2f
static

◆ VertexAttrib2fARB

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib2fARB
static

◆ VertexAttrib2fNV

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib2fNV
static

◆ VertexAttrib2fv

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib2fv
static

◆ VertexAttrib2fvARB

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib2fvARB
static

◆ VertexAttrib2fvNV

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib2fvNV
static

◆ VertexAttrib2hNV

Function<void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::VertexAttrib2hNV
static

◆ VertexAttrib2hvNV

Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib2hvNV
static

◆ VertexAttrib2s

Function<void, gl::GLuint, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib2s
static

◆ VertexAttrib2sARB

Function<void, gl::GLuint, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib2sARB
static

◆ VertexAttrib2sNV

Function<void, gl::GLuint, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib2sNV
static

◆ VertexAttrib2sv

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib2sv
static

◆ VertexAttrib2svARB

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib2svARB
static

◆ VertexAttrib2svNV

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib2svNV
static

◆ VertexAttrib3d

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib3d
static

◆ VertexAttrib3dARB

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib3dARB
static

◆ VertexAttrib3dNV

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib3dNV
static

◆ VertexAttrib3dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib3dv
static

◆ VertexAttrib3dvARB

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib3dvARB
static

◆ VertexAttrib3dvNV

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib3dvNV
static

◆ VertexAttrib3f

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib3f
static

◆ VertexAttrib3fARB

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib3fARB
static

◆ VertexAttrib3fNV

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib3fNV
static

◆ VertexAttrib3fv

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib3fv
static

◆ VertexAttrib3fvARB

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib3fvARB
static

◆ VertexAttrib3fvNV

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib3fvNV
static

◆ VertexAttrib3hNV

Function<void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::VertexAttrib3hNV
static

◆ VertexAttrib3hvNV

Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib3hvNV
static

◆ VertexAttrib3s

Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib3s
static

◆ VertexAttrib3sARB

Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib3sARB
static

◆ VertexAttrib3sNV

Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib3sNV
static

◆ VertexAttrib3sv

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib3sv
static

◆ VertexAttrib3svARB

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib3svARB
static

◆ VertexAttrib3svNV

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib3svNV
static

◆ VertexAttrib4Nbv

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4Nbv
static

◆ VertexAttrib4NbvARB

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4NbvARB
static

◆ VertexAttrib4Niv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4Niv
static

◆ VertexAttrib4NivARB

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4NivARB
static

◆ VertexAttrib4Nsv

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4Nsv
static

◆ VertexAttrib4NsvARB

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4NsvARB
static

◆ VertexAttrib4Nub

Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::VertexAttrib4Nub
static

◆ VertexAttrib4NubARB

Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::VertexAttrib4NubARB
static

◆ VertexAttrib4Nubv

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4Nubv
static

◆ VertexAttrib4NubvARB

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4NubvARB
static

◆ VertexAttrib4Nuiv

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4Nuiv
static

◆ VertexAttrib4NuivARB

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4NuivARB
static

◆ VertexAttrib4Nusv

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4Nusv
static

◆ VertexAttrib4NusvARB

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4NusvARB
static

◆ VertexAttrib4bv

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4bv
static

◆ VertexAttrib4bvARB

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttrib4bvARB
static

◆ VertexAttrib4d

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib4d
static

◆ VertexAttrib4dARB

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib4dARB
static

◆ VertexAttrib4dNV

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttrib4dNV
static

◆ VertexAttrib4dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib4dv
static

◆ VertexAttrib4dvARB

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib4dvARB
static

◆ VertexAttrib4dvNV

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttrib4dvNV
static

◆ VertexAttrib4f

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib4f
static

◆ VertexAttrib4fARB

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib4fARB
static

◆ VertexAttrib4fNV

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexAttrib4fNV
static

◆ VertexAttrib4fv

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib4fv
static

◆ VertexAttrib4fvARB

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib4fvARB
static

◆ VertexAttrib4fvNV

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::VertexAttrib4fvNV
static

◆ VertexAttrib4hNV

Function<void, gl::GLuint, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV, gl::GLhalfNV> glbinding::Binding::VertexAttrib4hNV
static

◆ VertexAttrib4hvNV

Function<void, gl::GLuint, const gl::GLhalfNV *> glbinding::Binding::VertexAttrib4hvNV
static

◆ VertexAttrib4iv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4iv
static

◆ VertexAttrib4ivARB

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttrib4ivARB
static

◆ VertexAttrib4s

Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib4s
static

◆ VertexAttrib4sARB

Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib4sARB
static

◆ VertexAttrib4sNV

Function<void, gl::GLuint, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexAttrib4sNV
static

◆ VertexAttrib4sv

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4sv
static

◆ VertexAttrib4svARB

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4svARB
static

◆ VertexAttrib4svNV

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttrib4svNV
static

◆ VertexAttrib4ubNV

Function<void, gl::GLuint, gl::GLubyte, gl::GLubyte, gl::GLubyte, gl::GLubyte> glbinding::Binding::VertexAttrib4ubNV
static

◆ VertexAttrib4ubv

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4ubv
static

◆ VertexAttrib4ubvARB

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4ubvARB
static

◆ VertexAttrib4ubvNV

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttrib4ubvNV
static

◆ VertexAttrib4uiv

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4uiv
static

◆ VertexAttrib4uivARB

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttrib4uivARB
static

◆ VertexAttrib4usv

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4usv
static

◆ VertexAttrib4usvARB

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttrib4usvARB
static

◆ VertexAttribArrayObjectATI

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribArrayObjectATI
static

◆ VertexAttribBinding

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribBinding
static

◆ VertexAttribDivisor

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribDivisor
static

◆ VertexAttribDivisorARB

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribDivisorARB
static

◆ VertexAttribFormat

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribFormat
static

◆ VertexAttribFormatNV

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei> glbinding::Binding::VertexAttribFormatNV
static

◆ VertexAttribI1i

Function<void, gl::GLuint, gl::GLint> glbinding::Binding::VertexAttribI1i
static

◆ VertexAttribI1iEXT

Function<void, gl::GLuint, gl::GLint> glbinding::Binding::VertexAttribI1iEXT
static

◆ VertexAttribI1iv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI1iv
static

◆ VertexAttribI1ivEXT

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI1ivEXT
static

◆ VertexAttribI1ui

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI1ui
static

◆ VertexAttribI1uiEXT

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI1uiEXT
static

◆ VertexAttribI1uiv

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI1uiv
static

◆ VertexAttribI1uivEXT

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI1uivEXT
static

◆ VertexAttribI2i

Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI2i
static

◆ VertexAttribI2iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI2iEXT
static

◆ VertexAttribI2iv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI2iv
static

◆ VertexAttribI2ivEXT

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI2ivEXT
static

◆ VertexAttribI2ui

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI2ui
static

◆ VertexAttribI2uiEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI2uiEXT
static

◆ VertexAttribI2uiv

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI2uiv
static

◆ VertexAttribI2uivEXT

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI2uivEXT
static

◆ VertexAttribI3i

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI3i
static

◆ VertexAttribI3iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI3iEXT
static

◆ VertexAttribI3iv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI3iv
static

◆ VertexAttribI3ivEXT

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI3ivEXT
static

◆ VertexAttribI3ui

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI3ui
static

◆ VertexAttribI3uiEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI3uiEXT
static

◆ VertexAttribI3uiv

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI3uiv
static

◆ VertexAttribI3uivEXT

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI3uivEXT
static

◆ VertexAttribI4bv

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttribI4bv
static

◆ VertexAttribI4bvEXT

Function<void, gl::GLuint, const gl::GLbyte *> glbinding::Binding::VertexAttribI4bvEXT
static

◆ VertexAttribI4i

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI4i
static

◆ VertexAttribI4iEXT

Function<void, gl::GLuint, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexAttribI4iEXT
static

◆ VertexAttribI4iv

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI4iv
static

◆ VertexAttribI4ivEXT

Function<void, gl::GLuint, const gl::GLint *> glbinding::Binding::VertexAttribI4ivEXT
static

◆ VertexAttribI4sv

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttribI4sv
static

◆ VertexAttribI4svEXT

Function<void, gl::GLuint, const gl::GLshort *> glbinding::Binding::VertexAttribI4svEXT
static

◆ VertexAttribI4ubv

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttribI4ubv
static

◆ VertexAttribI4ubvEXT

Function<void, gl::GLuint, const gl::GLubyte *> glbinding::Binding::VertexAttribI4ubvEXT
static

◆ VertexAttribI4ui

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI4ui
static

◆ VertexAttribI4uiEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint, gl::GLuint> glbinding::Binding::VertexAttribI4uiEXT
static

◆ VertexAttribI4uiv

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI4uiv
static

◆ VertexAttribI4uivEXT

Function<void, gl::GLuint, const gl::GLuint *> glbinding::Binding::VertexAttribI4uivEXT
static

◆ VertexAttribI4usv

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttribI4usv
static

◆ VertexAttribI4usvEXT

Function<void, gl::GLuint, const gl::GLushort *> glbinding::Binding::VertexAttribI4usvEXT
static

◆ VertexAttribIFormat

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexAttribIFormat
static

◆ VertexAttribIFormatNV

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::VertexAttribIFormatNV
static

◆ VertexAttribIPointer

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribIPointer
static

◆ VertexAttribIPointerEXT

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribIPointerEXT
static

◆ VertexAttribL1d

Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttribL1d
static

◆ VertexAttribL1dEXT

Function<void, gl::GLuint, gl::GLdouble> glbinding::Binding::VertexAttribL1dEXT
static

◆ VertexAttribL1dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL1dv
static

◆ VertexAttribL1dvEXT

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL1dvEXT
static

◆ VertexAttribL1i64NV

Function<void, gl::GLuint, gl::GLint64EXT> glbinding::Binding::VertexAttribL1i64NV
static

◆ VertexAttribL1i64vNV

Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL1i64vNV
static

◆ VertexAttribL1ui64ARB

Function<void, gl::GLuint, gl::GLuint64EXT> glbinding::Binding::VertexAttribL1ui64ARB
static

◆ VertexAttribL1ui64NV

Function<void, gl::GLuint, gl::GLuint64EXT> glbinding::Binding::VertexAttribL1ui64NV
static

◆ VertexAttribL1ui64vARB

Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL1ui64vARB
static

◆ VertexAttribL1ui64vNV

Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL1ui64vNV
static

◆ VertexAttribL2d

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL2d
static

◆ VertexAttribL2dEXT

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL2dEXT
static

◆ VertexAttribL2dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL2dv
static

◆ VertexAttribL2dvEXT

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL2dvEXT
static

◆ VertexAttribL2i64NV

Function<void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::VertexAttribL2i64NV
static

◆ VertexAttribL2i64vNV

Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL2i64vNV
static

◆ VertexAttribL2ui64NV

Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::VertexAttribL2ui64NV
static

◆ VertexAttribL2ui64vNV

Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL2ui64vNV
static

◆ VertexAttribL3d

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL3d
static

◆ VertexAttribL3dEXT

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL3dEXT
static

◆ VertexAttribL3dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL3dv
static

◆ VertexAttribL3dvEXT

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL3dvEXT
static

◆ VertexAttribL3i64NV

Function<void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::VertexAttribL3i64NV
static

◆ VertexAttribL3i64vNV

Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL3i64vNV
static

◆ VertexAttribL3ui64NV

Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::VertexAttribL3ui64NV
static

◆ VertexAttribL3ui64vNV

Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL3ui64vNV
static

◆ VertexAttribL4d

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL4d
static

◆ VertexAttribL4dEXT

Function<void, gl::GLuint, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexAttribL4dEXT
static

◆ VertexAttribL4dv

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL4dv
static

◆ VertexAttribL4dvEXT

Function<void, gl::GLuint, const gl::GLdouble *> glbinding::Binding::VertexAttribL4dvEXT
static

◆ VertexAttribL4i64NV

Function<void, gl::GLuint, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT, gl::GLint64EXT> glbinding::Binding::VertexAttribL4i64NV
static

◆ VertexAttribL4i64vNV

Function<void, gl::GLuint, const gl::GLint64EXT *> glbinding::Binding::VertexAttribL4i64vNV
static

◆ VertexAttribL4ui64NV

Function<void, gl::GLuint, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT, gl::GLuint64EXT> glbinding::Binding::VertexAttribL4ui64NV
static

◆ VertexAttribL4ui64vNV

Function<void, gl::GLuint, const gl::GLuint64EXT *> glbinding::Binding::VertexAttribL4ui64vNV
static

◆ VertexAttribLFormat

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLuint> glbinding::Binding::VertexAttribLFormat
static

◆ VertexAttribLFormatNV

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::VertexAttribLFormatNV
static

◆ VertexAttribLPointer

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribLPointer
static

◆ VertexAttribLPointerEXT

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribLPointerEXT
static

◆ VertexAttribP1ui

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP1ui
static

◆ VertexAttribP1uiv

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP1uiv
static

◆ VertexAttribP2ui

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP2ui
static

◆ VertexAttribP2uiv

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP2uiv
static

◆ VertexAttribP3ui

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP3ui
static

◆ VertexAttribP3uiv

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP3uiv
static

◆ VertexAttribP4ui

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, gl::GLuint> glbinding::Binding::VertexAttribP4ui
static

◆ VertexAttribP4uiv

Function<void, gl::GLuint, gl::GLenum, gl::GLboolean, const gl::GLuint *> glbinding::Binding::VertexAttribP4uiv
static

◆ VertexAttribParameteriAMD

Function<void, gl::GLuint, gl::GLenum, gl::GLint> glbinding::Binding::VertexAttribParameteriAMD
static

◆ VertexAttribPointer

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void *> glbinding::Binding::VertexAttribPointer
static

◆ VertexAttribPointerARB

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLboolean, gl::GLsizei, const void *> glbinding::Binding::VertexAttribPointerARB
static

◆ VertexAttribPointerNV

Function<void, gl::GLuint, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexAttribPointerNV
static

◆ VertexAttribs1dvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs1dvNV
static

◆ VertexAttribs1fvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs1fvNV
static

◆ VertexAttribs1hvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs1hvNV
static

◆ VertexAttribs1svNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs1svNV
static

◆ VertexAttribs2dvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs2dvNV
static

◆ VertexAttribs2fvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs2fvNV
static

◆ VertexAttribs2hvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs2hvNV
static

◆ VertexAttribs2svNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs2svNV
static

◆ VertexAttribs3dvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs3dvNV
static

◆ VertexAttribs3fvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs3fvNV
static

◆ VertexAttribs3hvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs3hvNV
static

◆ VertexAttribs3svNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs3svNV
static

◆ VertexAttribs4dvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLdouble *> glbinding::Binding::VertexAttribs4dvNV
static

◆ VertexAttribs4fvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::VertexAttribs4fvNV
static

◆ VertexAttribs4hvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLhalfNV *> glbinding::Binding::VertexAttribs4hvNV
static

◆ VertexAttribs4svNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLshort *> glbinding::Binding::VertexAttribs4svNV
static

◆ VertexAttribs4ubvNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLubyte *> glbinding::Binding::VertexAttribs4ubvNV
static

◆ VertexBindingDivisor

Function<void, gl::GLuint, gl::GLuint> glbinding::Binding::VertexBindingDivisor
static

◆ VertexBlendARB

Function<void, gl::GLint> glbinding::Binding::VertexBlendARB
static

◆ VertexBlendEnvfATI

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::VertexBlendEnvfATI
static

◆ VertexBlendEnviATI

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::VertexBlendEnviATI
static

◆ VertexFormatNV

Function<void, gl::GLint, gl::GLenum, gl::GLsizei> glbinding::Binding::VertexFormatNV
static

◆ VertexP2ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::VertexP2ui
static

◆ VertexP2uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::VertexP2uiv
static

◆ VertexP3ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::VertexP3ui
static

◆ VertexP3uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::VertexP3uiv
static

◆ VertexP4ui

Function<void, gl::GLenum, gl::GLuint> glbinding::Binding::VertexP4ui
static

◆ VertexP4uiv

Function<void, gl::GLenum, const gl::GLuint *> glbinding::Binding::VertexP4uiv
static

◆ VertexPointer

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexPointer
static

◆ VertexPointerEXT

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, gl::GLsizei, const void *> glbinding::Binding::VertexPointerEXT
static

◆ VertexPointerListIBM

Function<void, gl::GLint, gl::GLenum, gl::GLint, const void **, gl::GLint> glbinding::Binding::VertexPointerListIBM
static

◆ VertexPointervINTEL

Function<void, gl::GLint, gl::GLenum, const void **> glbinding::Binding::VertexPointervINTEL
static

◆ VertexStream1dATI

Function<void, gl::GLenum, gl::GLdouble> glbinding::Binding::VertexStream1dATI
static

◆ VertexStream1dvATI

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream1dvATI
static

◆ VertexStream1fATI

Function<void, gl::GLenum, gl::GLfloat> glbinding::Binding::VertexStream1fATI
static

◆ VertexStream1fvATI

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream1fvATI
static

◆ VertexStream1iATI

Function<void, gl::GLenum, gl::GLint> glbinding::Binding::VertexStream1iATI
static

◆ VertexStream1ivATI

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream1ivATI
static

◆ VertexStream1sATI

Function<void, gl::GLenum, gl::GLshort> glbinding::Binding::VertexStream1sATI
static

◆ VertexStream1svATI

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream1svATI
static

◆ VertexStream2dATI

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexStream2dATI
static

◆ VertexStream2dvATI

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream2dvATI
static

◆ VertexStream2fATI

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexStream2fATI
static

◆ VertexStream2fvATI

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream2fvATI
static

◆ VertexStream2iATI

Function<void, gl::GLenum, gl::GLint, gl::GLint> glbinding::Binding::VertexStream2iATI
static

◆ VertexStream2ivATI

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream2ivATI
static

◆ VertexStream2sATI

Function<void, gl::GLenum, gl::GLshort, gl::GLshort> glbinding::Binding::VertexStream2sATI
static

◆ VertexStream2svATI

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream2svATI
static

◆ VertexStream3dATI

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexStream3dATI
static

◆ VertexStream3dvATI

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream3dvATI
static

◆ VertexStream3fATI

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexStream3fATI
static

◆ VertexStream3fvATI

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream3fvATI
static

◆ VertexStream3iATI

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexStream3iATI
static

◆ VertexStream3ivATI

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream3ivATI
static

◆ VertexStream3sATI

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexStream3sATI
static

◆ VertexStream3svATI

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream3svATI
static

◆ VertexStream4dATI

Function<void, gl::GLenum, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::VertexStream4dATI
static

◆ VertexStream4dvATI

Function<void, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VertexStream4dvATI
static

◆ VertexStream4fATI

Function<void, gl::GLenum, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::VertexStream4fATI
static

◆ VertexStream4fvATI

Function<void, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VertexStream4fvATI
static

◆ VertexStream4iATI

Function<void, gl::GLenum, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::VertexStream4iATI
static

◆ VertexStream4ivATI

Function<void, gl::GLenum, const gl::GLint *> glbinding::Binding::VertexStream4ivATI
static

◆ VertexStream4sATI

Function<void, gl::GLenum, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::VertexStream4sATI
static

◆ VertexStream4svATI

Function<void, gl::GLenum, const gl::GLshort *> glbinding::Binding::VertexStream4svATI
static

◆ VertexWeightPointerEXT

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::VertexWeightPointerEXT
static

◆ VertexWeightfEXT

Function<void, gl::GLfloat> glbinding::Binding::VertexWeightfEXT
static

◆ VertexWeightfvEXT

Function<void, const gl::GLfloat *> glbinding::Binding::VertexWeightfvEXT
static

◆ VertexWeighthNV

Function<void, gl::GLhalfNV> glbinding::Binding::VertexWeighthNV
static

◆ VertexWeighthvNV

Function<void, const gl::GLhalfNV *> glbinding::Binding::VertexWeighthvNV
static

◆ VideoCaptureNV

Function<gl::GLenum, gl::GLuint, gl::GLuint *, gl::GLuint64EXT *> glbinding::Binding::VideoCaptureNV
static

◆ VideoCaptureStreamParameterdvNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLdouble *> glbinding::Binding::VideoCaptureStreamParameterdvNV
static

◆ VideoCaptureStreamParameterfvNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLfloat *> glbinding::Binding::VideoCaptureStreamParameterfvNV
static

◆ VideoCaptureStreamParameterivNV

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, const gl::GLint *> glbinding::Binding::VideoCaptureStreamParameterivNV
static

◆ Viewport

Function<void, gl::GLint, gl::GLint, gl::GLsizei, gl::GLsizei> glbinding::Binding::Viewport
static

◆ ViewportArrayv

Function<void, gl::GLuint, gl::GLsizei, const gl::GLfloat *> glbinding::Binding::ViewportArrayv
static

◆ ViewportIndexedf

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::ViewportIndexedf
static

◆ ViewportIndexedfv

Function<void, gl::GLuint, const gl::GLfloat *> glbinding::Binding::ViewportIndexedfv
static

◆ ViewportPositionWScaleNV

Function<void, gl::GLuint, gl::GLfloat, gl::GLfloat> glbinding::Binding::ViewportPositionWScaleNV
static

◆ ViewportSwizzleNV

Function<void, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::ViewportSwizzleNV
static

◆ WaitSync

Function<void, gl::GLsync, gl::UnusedMask, gl::GLuint64> glbinding::Binding::WaitSync
static

◆ WeightPathsNV

Function<void, gl::GLuint, gl::GLsizei, const gl::GLuint *, const gl::GLfloat *> glbinding::Binding::WeightPathsNV
static

◆ WeightPointerARB

Function<void, gl::GLint, gl::GLenum, gl::GLsizei, const void *> glbinding::Binding::WeightPointerARB
static

◆ WeightbvARB

Function<void, gl::GLint, const gl::GLbyte *> glbinding::Binding::WeightbvARB
static

◆ WeightdvARB

Function<void, gl::GLint, const gl::GLdouble *> glbinding::Binding::WeightdvARB
static

◆ WeightfvARB

Function<void, gl::GLint, const gl::GLfloat *> glbinding::Binding::WeightfvARB
static

◆ WeightivARB

Function<void, gl::GLint, const gl::GLint *> glbinding::Binding::WeightivARB
static

◆ WeightsvARB

Function<void, gl::GLint, const gl::GLshort *> glbinding::Binding::WeightsvARB
static

◆ WeightubvARB

Function<void, gl::GLint, const gl::GLubyte *> glbinding::Binding::WeightubvARB
static

◆ WeightuivARB

Function<void, gl::GLint, const gl::GLuint *> glbinding::Binding::WeightuivARB
static

◆ WeightusvARB

Function<void, gl::GLint, const gl::GLushort *> glbinding::Binding::WeightusvARB
static

◆ WindowPos2d

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos2d
static

◆ WindowPos2dARB

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos2dARB
static

◆ WindowPos2dMESA

Function<void, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos2dMESA
static

◆ WindowPos2dv

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos2dv
static

◆ WindowPos2dvARB

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos2dvARB
static

◆ WindowPos2dvMESA

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos2dvMESA
static

◆ WindowPos2f

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos2f
static

◆ WindowPos2fARB

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos2fARB
static

◆ WindowPos2fMESA

Function<void, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos2fMESA
static

◆ WindowPos2fv

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos2fv
static

◆ WindowPos2fvARB

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos2fvARB
static

◆ WindowPos2fvMESA

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos2fvMESA
static

◆ WindowPos2i

Function<void, gl::GLint, gl::GLint> glbinding::Binding::WindowPos2i
static

◆ WindowPos2iARB

Function<void, gl::GLint, gl::GLint> glbinding::Binding::WindowPos2iARB
static

◆ WindowPos2iMESA

Function<void, gl::GLint, gl::GLint> glbinding::Binding::WindowPos2iMESA
static

◆ WindowPos2iv

Function<void, const gl::GLint *> glbinding::Binding::WindowPos2iv
static

◆ WindowPos2ivARB

Function<void, const gl::GLint *> glbinding::Binding::WindowPos2ivARB
static

◆ WindowPos2ivMESA

Function<void, const gl::GLint *> glbinding::Binding::WindowPos2ivMESA
static

◆ WindowPos2s

Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos2s
static

◆ WindowPos2sARB

Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos2sARB
static

◆ WindowPos2sMESA

Function<void, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos2sMESA
static

◆ WindowPos2sv

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos2sv
static

◆ WindowPos2svARB

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos2svARB
static

◆ WindowPos2svMESA

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos2svMESA
static

◆ WindowPos3d

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos3d
static

◆ WindowPos3dARB

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos3dARB
static

◆ WindowPos3dMESA

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos3dMESA
static

◆ WindowPos3dv

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos3dv
static

◆ WindowPos3dvARB

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos3dvARB
static

◆ WindowPos3dvMESA

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos3dvMESA
static

◆ WindowPos3f

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos3f
static

◆ WindowPos3fARB

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos3fARB
static

◆ WindowPos3fMESA

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos3fMESA
static

◆ WindowPos3fv

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos3fv
static

◆ WindowPos3fvARB

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos3fvARB
static

◆ WindowPos3fvMESA

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos3fvMESA
static

◆ WindowPos3i

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos3i
static

◆ WindowPos3iARB

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos3iARB
static

◆ WindowPos3iMESA

Function<void, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos3iMESA
static

◆ WindowPos3iv

Function<void, const gl::GLint *> glbinding::Binding::WindowPos3iv
static

◆ WindowPos3ivARB

Function<void, const gl::GLint *> glbinding::Binding::WindowPos3ivARB
static

◆ WindowPos3ivMESA

Function<void, const gl::GLint *> glbinding::Binding::WindowPos3ivMESA
static

◆ WindowPos3s

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos3s
static

◆ WindowPos3sARB

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos3sARB
static

◆ WindowPos3sMESA

Function<void, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos3sMESA
static

◆ WindowPos3sv

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos3sv
static

◆ WindowPos3svARB

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos3svARB
static

◆ WindowPos3svMESA

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos3svMESA
static

◆ WindowPos4dMESA

Function<void, gl::GLdouble, gl::GLdouble, gl::GLdouble, gl::GLdouble> glbinding::Binding::WindowPos4dMESA
static

◆ WindowPos4dvMESA

Function<void, const gl::GLdouble *> glbinding::Binding::WindowPos4dvMESA
static

◆ WindowPos4fMESA

Function<void, gl::GLfloat, gl::GLfloat, gl::GLfloat, gl::GLfloat> glbinding::Binding::WindowPos4fMESA
static

◆ WindowPos4fvMESA

Function<void, const gl::GLfloat *> glbinding::Binding::WindowPos4fvMESA
static

◆ WindowPos4iMESA

Function<void, gl::GLint, gl::GLint, gl::GLint, gl::GLint> glbinding::Binding::WindowPos4iMESA
static

◆ WindowPos4ivMESA

Function<void, const gl::GLint *> glbinding::Binding::WindowPos4ivMESA
static

◆ WindowPos4sMESA

Function<void, gl::GLshort, gl::GLshort, gl::GLshort, gl::GLshort> glbinding::Binding::WindowPos4sMESA
static

◆ WindowPos4svMESA

Function<void, const gl::GLshort *> glbinding::Binding::WindowPos4svMESA
static

◆ WindowRectanglesEXT

Function<void, gl::GLenum, gl::GLsizei, const gl::GLint *> glbinding::Binding::WindowRectanglesEXT
static

◆ WriteMaskEXT

Function<void, gl::GLuint, gl::GLuint, gl::GLenum, gl::GLenum, gl::GLenum, gl::GLenum> glbinding::Binding::WriteMaskEXT
static

◆ s_functions

const array_t glbinding::Binding::s_functions
staticprotected

The list of all build-in functions.

◆ s_additionalFunctions

std::vector<AbstractFunction *> glbinding::Binding::s_additionalFunctions
staticprotected

The list of all additional functions;.

◆ s_callbacks

std::vector<ContextSwitchCallback> glbinding::Binding::s_callbacks
staticprotected

The list of all currently registered context switch callbacks.


The documentation for this class was generated from the following file: