glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl12ext/types.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/types.h>
5
6
7namespace gl12ext
8{
9
10
11using gl::GLextension;
12using gl::GLenum;
13using gl::GLboolean;
14using gl::GLbitfield;
15using gl::GLvoid;
16using gl::GLbyte;
17using gl::GLshort;
18using gl::GLint;
19using gl::GLclampx;
20using gl::GLubyte;
21using gl::GLushort;
22using gl::GLuint;
23using gl::GLsizei;
24using gl::GLfloat;
25using gl::GLclampf;
26using gl::GLdouble;
27using gl::GLclampd;
28using gl::GLeglImageOES;
29using gl::GLchar;
30using gl::GLcharARB;
31using gl::GLhandleARB;
32using gl::GLhalfARB;
33using gl::GLhalf;
34using gl::GLfixed;
35using gl::GLintptr;
36using gl::GLsizeiptr;
37using gl::GLint64;
38using gl::GLuint64;
39using gl::GLintptrARB;
40using gl::GLsizeiptrARB;
41using gl::GLint64EXT;
42using gl::GLuint64EXT;
43using gl::GLsync;
44using gl::_cl_context;
45using gl::_cl_event;
46using gl::GLDEBUGPROC;
47using gl::GLDEBUGPROCARB;
48using gl::GLDEBUGPROCKHR;
49using gl::GLDEBUGPROCAMD;
50using gl::GLhalfNV;
51using gl::GLvdpauSurfaceNV;
52using gl::GLuint_array_2;
53using gl::AttribMask;
54using gl::ClearBufferMask;
55using gl::ClientAttribMask;
56using gl::ContextFlagMask;
57using gl::ContextProfileMask;
58using gl::FfdMaskSGIX;
59using gl::FragmentShaderColorModMaskATI;
60using gl::FragmentShaderDestMaskATI;
61using gl::FragmentShaderDestModMaskATI;
62using gl::MapBufferUsageMask;
63using gl::MemoryBarrierMask;
64using gl::PathRenderingMaskNV;
65using gl::PerformanceQueryCapsMaskINTEL;
66using gl::SyncObjectMask;
67using gl::TextureStorageMaskAMD;
68using gl::UseProgramStageMask;
69using gl::VertexHintsMaskPGI;
70using gl::UnusedMask;
71using gl::BufferAccessMask;
72using gl::BufferStorageMask;
73using gl::PathFontStyle;
74
75
76} // namespace gl12ext
Definition: gl12ext/bitfield.h:9