glbinding  2.1.1.000000000000
A C++ binding for the OpenGL API, generated using the gl.xml specification.
gl33/functions.h
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1#pragma once
2
3#include <glbinding/nogl.h>
4#include <glbinding/gl/functions.h>
5
6
7namespace gl33
8{
9
10
11using gl::glAccum;
12using gl::glActiveTexture;
13using gl::glAlphaFunc;
14using gl::glAreTexturesResident;
15using gl::glArrayElement;
16using gl::glAttachShader;
17using gl::glBegin;
18using gl::glBeginConditionalRender;
19using gl::glBeginQuery;
20using gl::glBeginTransformFeedback;
21using gl::glBindAttribLocation;
22using gl::glBindBuffer;
23using gl::glBindBufferBase;
24using gl::glBindBufferRange;
25using gl::glBindFragDataLocation;
26using gl::glBindFragDataLocationIndexed;
27using gl::glBindFramebuffer;
28using gl::glBindRenderbuffer;
29using gl::glBindSampler;
30using gl::glBindTexture;
31using gl::glBindVertexArray;
32using gl::glBitmap;
33using gl::glBlendColor;
34using gl::glBlendEquation;
35using gl::glBlendEquationSeparate;
36using gl::glBlendFunc;
37using gl::glBlendFuncSeparate;
38using gl::glBlitFramebuffer;
39using gl::glBufferData;
40using gl::glBufferSubData;
41using gl::glCallList;
42using gl::glCallLists;
43using gl::glCheckFramebufferStatus;
44using gl::glClampColor;
45using gl::glClear;
46using gl::glClearAccum;
47using gl::glClearBufferfi;
48using gl::glClearBufferfv;
49using gl::glClearBufferiv;
50using gl::glClearBufferuiv;
51using gl::glClearColor;
52using gl::glClearDepth;
53using gl::glClearIndex;
54using gl::glClearStencil;
55using gl::glClientActiveTexture;
56using gl::glClientWaitSync;
57using gl::glClipPlane;
58using gl::glColor3b;
59using gl::glColor3bv;
60using gl::glColor3d;
61using gl::glColor3dv;
62using gl::glColor3f;
63using gl::glColor3fv;
64using gl::glColor3i;
65using gl::glColor3iv;
66using gl::glColor3s;
67using gl::glColor3sv;
68using gl::glColor3ub;
69using gl::glColor3ubv;
70using gl::glColor3ui;
71using gl::glColor3uiv;
72using gl::glColor3us;
73using gl::glColor3usv;
74using gl::glColor4b;
75using gl::glColor4bv;
76using gl::glColor4d;
77using gl::glColor4dv;
78using gl::glColor4f;
79using gl::glColor4fv;
80using gl::glColor4i;
81using gl::glColor4iv;
82using gl::glColor4s;
83using gl::glColor4sv;
84using gl::glColor4ub;
85using gl::glColor4ubv;
86using gl::glColor4ui;
87using gl::glColor4uiv;
88using gl::glColor4us;
89using gl::glColor4usv;
90using gl::glColorMask;
91using gl::glColorMaski;
92using gl::glColorMaterial;
93using gl::glColorP3ui;
94using gl::glColorP3uiv;
95using gl::glColorP4ui;
96using gl::glColorP4uiv;
97using gl::glColorPointer;
98using gl::glCompileShader;
99using gl::glCompressedTexImage1D;
100using gl::glCompressedTexImage2D;
101using gl::glCompressedTexImage3D;
102using gl::glCompressedTexSubImage1D;
103using gl::glCompressedTexSubImage2D;
104using gl::glCompressedTexSubImage3D;
105using gl::glCopyBufferSubData;
106using gl::glCopyPixels;
107using gl::glCopyTexImage1D;
108using gl::glCopyTexImage2D;
109using gl::glCopyTexSubImage1D;
110using gl::glCopyTexSubImage2D;
111using gl::glCopyTexSubImage3D;
112using gl::glCreateProgram;
113using gl::glCreateShader;
114using gl::glCullFace;
115using gl::glDeleteBuffers;
116using gl::glDeleteFramebuffers;
117using gl::glDeleteLists;
118using gl::glDeleteProgram;
119using gl::glDeleteQueries;
120using gl::glDeleteRenderbuffers;
121using gl::glDeleteSamplers;
122using gl::glDeleteShader;
123using gl::glDeleteSync;
124using gl::glDeleteTextures;
125using gl::glDeleteVertexArrays;
126using gl::glDepthFunc;
127using gl::glDepthMask;
128using gl::glDepthRange;
129using gl::glDetachShader;
130using gl::glDisable;
131using gl::glDisableClientState;
132using gl::glDisableVertexAttribArray;
133using gl::glDisablei;
134using gl::glDrawArrays;
135using gl::glDrawArraysInstanced;
136using gl::glDrawBuffer;
137using gl::glDrawBuffers;
138using gl::glDrawElements;
139using gl::glDrawElementsBaseVertex;
140using gl::glDrawElementsInstanced;
141using gl::glDrawElementsInstancedBaseVertex;
142using gl::glDrawPixels;
143using gl::glDrawRangeElements;
144using gl::glDrawRangeElementsBaseVertex;
145using gl::glEdgeFlag;
146using gl::glEdgeFlagPointer;
147using gl::glEdgeFlagv;
148using gl::glEnable;
149using gl::glEnableClientState;
150using gl::glEnableVertexAttribArray;
151using gl::glEnablei;
152using gl::glEnd;
153using gl::glEndConditionalRender;
154using gl::glEndList;
155using gl::glEndQuery;
156using gl::glEndTransformFeedback;
157using gl::glEvalCoord1d;
158using gl::glEvalCoord1dv;
159using gl::glEvalCoord1f;
160using gl::glEvalCoord1fv;
161using gl::glEvalCoord2d;
162using gl::glEvalCoord2dv;
163using gl::glEvalCoord2f;
164using gl::glEvalCoord2fv;
165using gl::glEvalMesh1;
166using gl::glEvalMesh2;
167using gl::glEvalPoint1;
168using gl::glEvalPoint2;
169using gl::glFeedbackBuffer;
170using gl::glFenceSync;
171using gl::glFinish;
172using gl::glFlush;
173using gl::glFlushMappedBufferRange;
174using gl::glFogCoordPointer;
175using gl::glFogCoordd;
176using gl::glFogCoorddv;
177using gl::glFogCoordf;
178using gl::glFogCoordfv;
179using gl::glFogf;
180using gl::glFogfv;
181using gl::glFogi;
182using gl::glFogiv;
183using gl::glFramebufferRenderbuffer;
184using gl::glFramebufferTexture;
185using gl::glFramebufferTexture1D;
186using gl::glFramebufferTexture2D;
187using gl::glFramebufferTexture3D;
188using gl::glFramebufferTextureLayer;
189using gl::glFrontFace;
190using gl::glFrustum;
191using gl::glGenBuffers;
192using gl::glGenFramebuffers;
193using gl::glGenLists;
194using gl::glGenQueries;
195using gl::glGenRenderbuffers;
196using gl::glGenSamplers;
197using gl::glGenTextures;
198using gl::glGenVertexArrays;
199using gl::glGenerateMipmap;
200using gl::glGetActiveAttrib;
201using gl::glGetActiveUniform;
202using gl::glGetActiveUniformBlockName;
203using gl::glGetActiveUniformBlockiv;
204using gl::glGetActiveUniformName;
205using gl::glGetActiveUniformsiv;
206using gl::glGetAttachedShaders;
207using gl::glGetAttribLocation;
208using gl::glGetBooleani_v;
209using gl::glGetBooleanv;
210using gl::glGetBufferParameteri64v;
211using gl::glGetBufferParameteriv;
212using gl::glGetBufferPointerv;
213using gl::glGetBufferSubData;
214using gl::glGetClipPlane;
215using gl::glGetCompressedTexImage;
216using gl::glGetDoublev;
217using gl::glGetError;
218using gl::glGetFloatv;
219using gl::glGetFragDataIndex;
220using gl::glGetFragDataLocation;
221using gl::glGetFramebufferAttachmentParameteriv;
222using gl::glGetInteger64i_v;
223using gl::glGetInteger64v;
224using gl::glGetIntegeri_v;
225using gl::glGetIntegerv;
226using gl::glGetLightfv;
227using gl::glGetLightiv;
228using gl::glGetMapdv;
229using gl::glGetMapfv;
230using gl::glGetMapiv;
231using gl::glGetMaterialfv;
232using gl::glGetMaterialiv;
233using gl::glGetMultisamplefv;
234using gl::glGetPixelMapfv;
235using gl::glGetPixelMapuiv;
236using gl::glGetPixelMapusv;
237using gl::glGetPointerv;
238using gl::glGetPolygonStipple;
239using gl::glGetProgramInfoLog;
240using gl::glGetProgramiv;
241using gl::glGetQueryObjecti64v;
242using gl::glGetQueryObjectiv;
243using gl::glGetQueryObjectui64v;
244using gl::glGetQueryObjectuiv;
245using gl::glGetQueryiv;
246using gl::glGetRenderbufferParameteriv;
247using gl::glGetSamplerParameterIiv;
248using gl::glGetSamplerParameterIuiv;
249using gl::glGetSamplerParameterfv;
250using gl::glGetSamplerParameteriv;
251using gl::glGetShaderInfoLog;
252using gl::glGetShaderSource;
253using gl::glGetShaderiv;
254using gl::glGetString;
255using gl::glGetStringi;
256using gl::glGetSynciv;
257using gl::glGetTexEnvfv;
258using gl::glGetTexEnviv;
259using gl::glGetTexGendv;
260using gl::glGetTexGenfv;
261using gl::glGetTexGeniv;
262using gl::glGetTexImage;
263using gl::glGetTexLevelParameterfv;
264using gl::glGetTexLevelParameteriv;
265using gl::glGetTexParameterIiv;
266using gl::glGetTexParameterIuiv;
267using gl::glGetTexParameterfv;
268using gl::glGetTexParameteriv;
269using gl::glGetTransformFeedbackVarying;
270using gl::glGetUniformBlockIndex;
271using gl::glGetUniformIndices;
272using gl::glGetUniformLocation;
273using gl::glGetUniformfv;
274using gl::glGetUniformiv;
275using gl::glGetUniformuiv;
276using gl::glGetVertexAttribIiv;
277using gl::glGetVertexAttribIuiv;
278using gl::glGetVertexAttribPointerv;
279using gl::glGetVertexAttribdv;
280using gl::glGetVertexAttribfv;
281using gl::glGetVertexAttribiv;
282using gl::glHint;
283using gl::glIndexMask;
284using gl::glIndexPointer;
285using gl::glIndexd;
286using gl::glIndexdv;
287using gl::glIndexf;
288using gl::glIndexfv;
289using gl::glIndexi;
290using gl::glIndexiv;
291using gl::glIndexs;
292using gl::glIndexsv;
293using gl::glIndexub;
294using gl::glIndexubv;
295using gl::glInitNames;
296using gl::glInterleavedArrays;
297using gl::glIsBuffer;
298using gl::glIsEnabled;
299using gl::glIsEnabledi;
300using gl::glIsFramebuffer;
301using gl::glIsList;
302using gl::glIsProgram;
303using gl::glIsQuery;
304using gl::glIsRenderbuffer;
305using gl::glIsSampler;
306using gl::glIsShader;
307using gl::glIsSync;
308using gl::glIsTexture;
309using gl::glIsVertexArray;
310using gl::glLightModelf;
311using gl::glLightModelfv;
312using gl::glLightModeli;
313using gl::glLightModeliv;
314using gl::glLightf;
315using gl::glLightfv;
316using gl::glLighti;
317using gl::glLightiv;
318using gl::glLineStipple;
319using gl::glLineWidth;
320using gl::glLinkProgram;
321using gl::glListBase;
322using gl::glLoadIdentity;
323using gl::glLoadMatrixd;
324using gl::glLoadMatrixf;
325using gl::glLoadName;
326using gl::glLoadTransposeMatrixd;
327using gl::glLoadTransposeMatrixf;
328using gl::glLogicOp;
329using gl::glMap1d;
330using gl::glMap1f;
331using gl::glMap2d;
332using gl::glMap2f;
333using gl::glMapBuffer;
334using gl::glMapBufferRange;
335using gl::glMapGrid1d;
336using gl::glMapGrid1f;
337using gl::glMapGrid2d;
338using gl::glMapGrid2f;
339using gl::glMaterialf;
340using gl::glMaterialfv;
341using gl::glMateriali;
342using gl::glMaterialiv;
343using gl::glMatrixMode;
344using gl::glMultMatrixd;
345using gl::glMultMatrixf;
346using gl::glMultTransposeMatrixd;
347using gl::glMultTransposeMatrixf;
348using gl::glMultiDrawArrays;
349using gl::glMultiDrawElements;
350using gl::glMultiDrawElementsBaseVertex;
351using gl::glMultiTexCoord1d;
352using gl::glMultiTexCoord1dv;
353using gl::glMultiTexCoord1f;
354using gl::glMultiTexCoord1fv;
355using gl::glMultiTexCoord1i;
356using gl::glMultiTexCoord1iv;
357using gl::glMultiTexCoord1s;
358using gl::glMultiTexCoord1sv;
359using gl::glMultiTexCoord2d;
360using gl::glMultiTexCoord2dv;
361using gl::glMultiTexCoord2f;
362using gl::glMultiTexCoord2fv;
363using gl::glMultiTexCoord2i;
364using gl::glMultiTexCoord2iv;
365using gl::glMultiTexCoord2s;
366using gl::glMultiTexCoord2sv;
367using gl::glMultiTexCoord3d;
368using gl::glMultiTexCoord3dv;
369using gl::glMultiTexCoord3f;
370using gl::glMultiTexCoord3fv;
371using gl::glMultiTexCoord3i;
372using gl::glMultiTexCoord3iv;
373using gl::glMultiTexCoord3s;
374using gl::glMultiTexCoord3sv;
375using gl::glMultiTexCoord4d;
376using gl::glMultiTexCoord4dv;
377using gl::glMultiTexCoord4f;
378using gl::glMultiTexCoord4fv;
379using gl::glMultiTexCoord4i;
380using gl::glMultiTexCoord4iv;
381using gl::glMultiTexCoord4s;
382using gl::glMultiTexCoord4sv;
383using gl::glMultiTexCoordP1ui;
384using gl::glMultiTexCoordP1uiv;
385using gl::glMultiTexCoordP2ui;
386using gl::glMultiTexCoordP2uiv;
387using gl::glMultiTexCoordP3ui;
388using gl::glMultiTexCoordP3uiv;
389using gl::glMultiTexCoordP4ui;
390using gl::glMultiTexCoordP4uiv;
391using gl::glNewList;
392using gl::glNormal3b;
393using gl::glNormal3bv;
394using gl::glNormal3d;
395using gl::glNormal3dv;
396using gl::glNormal3f;
397using gl::glNormal3fv;
398using gl::glNormal3i;
399using gl::glNormal3iv;
400using gl::glNormal3s;
401using gl::glNormal3sv;
402using gl::glNormalP3ui;
403using gl::glNormalP3uiv;
404using gl::glNormalPointer;
405using gl::glOrtho;
406using gl::glPassThrough;
407using gl::glPixelMapfv;
408using gl::glPixelMapuiv;
409using gl::glPixelMapusv;
410using gl::glPixelStoref;
411using gl::glPixelStorei;
412using gl::glPixelTransferf;
413using gl::glPixelTransferi;
414using gl::glPixelZoom;
415using gl::glPointParameterf;
416using gl::glPointParameterfv;
417using gl::glPointParameteri;
418using gl::glPointParameteriv;
419using gl::glPointSize;
420using gl::glPolygonMode;
421using gl::glPolygonOffset;
422using gl::glPolygonStipple;
423using gl::glPopAttrib;
424using gl::glPopClientAttrib;
425using gl::glPopMatrix;
426using gl::glPopName;
427using gl::glPrimitiveRestartIndex;
428using gl::glPrioritizeTextures;
429using gl::glProvokingVertex;
430using gl::glPushAttrib;
431using gl::glPushClientAttrib;
432using gl::glPushMatrix;
433using gl::glPushName;
434using gl::glQueryCounter;
435using gl::glRasterPos2d;
436using gl::glRasterPos2dv;
437using gl::glRasterPos2f;
438using gl::glRasterPos2fv;
439using gl::glRasterPos2i;
440using gl::glRasterPos2iv;
441using gl::glRasterPos2s;
442using gl::glRasterPos2sv;
443using gl::glRasterPos3d;
444using gl::glRasterPos3dv;
445using gl::glRasterPos3f;
446using gl::glRasterPos3fv;
447using gl::glRasterPos3i;
448using gl::glRasterPos3iv;
449using gl::glRasterPos3s;
450using gl::glRasterPos3sv;
451using gl::glRasterPos4d;
452using gl::glRasterPos4dv;
453using gl::glRasterPos4f;
454using gl::glRasterPos4fv;
455using gl::glRasterPos4i;
456using gl::glRasterPos4iv;
457using gl::glRasterPos4s;
458using gl::glRasterPos4sv;
459using gl::glReadBuffer;
460using gl::glReadPixels;
461using gl::glRectd;
462using gl::glRectdv;
463using gl::glRectf;
464using gl::glRectfv;
465using gl::glRecti;
466using gl::glRectiv;
467using gl::glRects;
468using gl::glRectsv;
469using gl::glRenderMode;
470using gl::glRenderbufferStorage;
471using gl::glRenderbufferStorageMultisample;
472using gl::glRotated;
473using gl::glRotatef;
474using gl::glSampleCoverage;
475using gl::glSampleMaski;
476using gl::glSamplerParameterIiv;
477using gl::glSamplerParameterIuiv;
478using gl::glSamplerParameterf;
479using gl::glSamplerParameterfv;
480using gl::glSamplerParameteri;
481using gl::glSamplerParameteriv;
482using gl::glScaled;
483using gl::glScalef;
484using gl::glScissor;
485using gl::glSecondaryColor3b;
486using gl::glSecondaryColor3bv;
487using gl::glSecondaryColor3d;
488using gl::glSecondaryColor3dv;
489using gl::glSecondaryColor3f;
490using gl::glSecondaryColor3fv;
491using gl::glSecondaryColor3i;
492using gl::glSecondaryColor3iv;
493using gl::glSecondaryColor3s;
494using gl::glSecondaryColor3sv;
495using gl::glSecondaryColor3ub;
496using gl::glSecondaryColor3ubv;
497using gl::glSecondaryColor3ui;
498using gl::glSecondaryColor3uiv;
499using gl::glSecondaryColor3us;
500using gl::glSecondaryColor3usv;
501using gl::glSecondaryColorP3ui;
502using gl::glSecondaryColorP3uiv;
503using gl::glSecondaryColorPointer;
504using gl::glSelectBuffer;
505using gl::glShadeModel;
506using gl::glShaderSource;
507using gl::glStencilFunc;
508using gl::glStencilFuncSeparate;
509using gl::glStencilMask;
510using gl::glStencilMaskSeparate;
511using gl::glStencilOp;
512using gl::glStencilOpSeparate;
513using gl::glTexBuffer;
514using gl::glTexCoord1d;
515using gl::glTexCoord1dv;
516using gl::glTexCoord1f;
517using gl::glTexCoord1fv;
518using gl::glTexCoord1i;
519using gl::glTexCoord1iv;
520using gl::glTexCoord1s;
521using gl::glTexCoord1sv;
522using gl::glTexCoord2d;
523using gl::glTexCoord2dv;
524using gl::glTexCoord2f;
525using gl::glTexCoord2fv;
526using gl::glTexCoord2i;
527using gl::glTexCoord2iv;
528using gl::glTexCoord2s;
529using gl::glTexCoord2sv;
530using gl::glTexCoord3d;
531using gl::glTexCoord3dv;
532using gl::glTexCoord3f;
533using gl::glTexCoord3fv;
534using gl::glTexCoord3i;
535using gl::glTexCoord3iv;
536using gl::glTexCoord3s;
537using gl::glTexCoord3sv;
538using gl::glTexCoord4d;
539using gl::glTexCoord4dv;
540using gl::glTexCoord4f;
541using gl::glTexCoord4fv;
542using gl::glTexCoord4i;
543using gl::glTexCoord4iv;
544using gl::glTexCoord4s;
545using gl::glTexCoord4sv;
546using gl::glTexCoordP1ui;
547using gl::glTexCoordP1uiv;
548using gl::glTexCoordP2ui;
549using gl::glTexCoordP2uiv;
550using gl::glTexCoordP3ui;
551using gl::glTexCoordP3uiv;
552using gl::glTexCoordP4ui;
553using gl::glTexCoordP4uiv;
554using gl::glTexCoordPointer;
555using gl::glTexEnvf;
556using gl::glTexEnvfv;
557using gl::glTexEnvi;
558using gl::glTexEnviv;
559using gl::glTexGend;
560using gl::glTexGendv;
561using gl::glTexGenf;
562using gl::glTexGenfv;
563using gl::glTexGeni;
564using gl::glTexGeniv;
565using gl::glTexImage1D;
566using gl::glTexImage2D;
567using gl::glTexImage2DMultisample;
568using gl::glTexImage3D;
569using gl::glTexImage3DMultisample;
570using gl::glTexParameterIiv;
571using gl::glTexParameterIuiv;
572using gl::glTexParameterf;
573using gl::glTexParameterfv;
574using gl::glTexParameteri;
575using gl::glTexParameteriv;
576using gl::glTexSubImage1D;
577using gl::glTexSubImage2D;
578using gl::glTexSubImage3D;
579using gl::glTransformFeedbackVaryings;
580using gl::glTranslated;
581using gl::glTranslatef;
582using gl::glUniform1f;
583using gl::glUniform1fv;
584using gl::glUniform1i;
585using gl::glUniform1iv;
586using gl::glUniform1ui;
587using gl::glUniform1uiv;
588using gl::glUniform2f;
589using gl::glUniform2fv;
590using gl::glUniform2i;
591using gl::glUniform2iv;
592using gl::glUniform2ui;
593using gl::glUniform2uiv;
594using gl::glUniform3f;
595using gl::glUniform3fv;
596using gl::glUniform3i;
597using gl::glUniform3iv;
598using gl::glUniform3ui;
599using gl::glUniform3uiv;
600using gl::glUniform4f;
601using gl::glUniform4fv;
602using gl::glUniform4i;
603using gl::glUniform4iv;
604using gl::glUniform4ui;
605using gl::glUniform4uiv;
606using gl::glUniformBlockBinding;
607using gl::glUniformMatrix2fv;
608using gl::glUniformMatrix2x3fv;
609using gl::glUniformMatrix2x4fv;
610using gl::glUniformMatrix3fv;
611using gl::glUniformMatrix3x2fv;
612using gl::glUniformMatrix3x4fv;
613using gl::glUniformMatrix4fv;
614using gl::glUniformMatrix4x2fv;
615using gl::glUniformMatrix4x3fv;
616using gl::glUnmapBuffer;
617using gl::glUseProgram;
618using gl::glValidateProgram;
619using gl::glVertex2d;
620using gl::glVertex2dv;
621using gl::glVertex2f;
622using gl::glVertex2fv;
623using gl::glVertex2i;
624using gl::glVertex2iv;
625using gl::glVertex2s;
626using gl::glVertex2sv;
627using gl::glVertex3d;
628using gl::glVertex3dv;
629using gl::glVertex3f;
630using gl::glVertex3fv;
631using gl::glVertex3i;
632using gl::glVertex3iv;
633using gl::glVertex3s;
634using gl::glVertex3sv;
635using gl::glVertex4d;
636using gl::glVertex4dv;
637using gl::glVertex4f;
638using gl::glVertex4fv;
639using gl::glVertex4i;
640using gl::glVertex4iv;
641using gl::glVertex4s;
642using gl::glVertex4sv;
643using gl::glVertexAttrib1d;
644using gl::glVertexAttrib1dv;
645using gl::glVertexAttrib1f;
646using gl::glVertexAttrib1fv;
647using gl::glVertexAttrib1s;
648using gl::glVertexAttrib1sv;
649using gl::glVertexAttrib2d;
650using gl::glVertexAttrib2dv;
651using gl::glVertexAttrib2f;
652using gl::glVertexAttrib2fv;
653using gl::glVertexAttrib2s;
654using gl::glVertexAttrib2sv;
655using gl::glVertexAttrib3d;
656using gl::glVertexAttrib3dv;
657using gl::glVertexAttrib3f;
658using gl::glVertexAttrib3fv;
659using gl::glVertexAttrib3s;
660using gl::glVertexAttrib3sv;
661using gl::glVertexAttrib4Nbv;
662using gl::glVertexAttrib4Niv;
663using gl::glVertexAttrib4Nsv;
664using gl::glVertexAttrib4Nub;
665using gl::glVertexAttrib4Nubv;
666using gl::glVertexAttrib4Nuiv;
667using gl::glVertexAttrib4Nusv;
668using gl::glVertexAttrib4bv;
669using gl::glVertexAttrib4d;
670using gl::glVertexAttrib4dv;
671using gl::glVertexAttrib4f;
672using gl::glVertexAttrib4fv;
673using gl::glVertexAttrib4iv;
674using gl::glVertexAttrib4s;
675using gl::glVertexAttrib4sv;
676using gl::glVertexAttrib4ubv;
677using gl::glVertexAttrib4uiv;
678using gl::glVertexAttrib4usv;
679using gl::glVertexAttribDivisor;
680using gl::glVertexAttribI1i;
681using gl::glVertexAttribI1iv;
682using gl::glVertexAttribI1ui;
683using gl::glVertexAttribI1uiv;
684using gl::glVertexAttribI2i;
685using gl::glVertexAttribI2iv;
686using gl::glVertexAttribI2ui;
687using gl::glVertexAttribI2uiv;
688using gl::glVertexAttribI3i;
689using gl::glVertexAttribI3iv;
690using gl::glVertexAttribI3ui;
691using gl::glVertexAttribI3uiv;
692using gl::glVertexAttribI4bv;
693using gl::glVertexAttribI4i;
694using gl::glVertexAttribI4iv;
695using gl::glVertexAttribI4sv;
696using gl::glVertexAttribI4ubv;
697using gl::glVertexAttribI4ui;
698using gl::glVertexAttribI4uiv;
699using gl::glVertexAttribI4usv;
700using gl::glVertexAttribIPointer;
701using gl::glVertexAttribP1ui;
702using gl::glVertexAttribP1uiv;
703using gl::glVertexAttribP2ui;
704using gl::glVertexAttribP2uiv;
705using gl::glVertexAttribP3ui;
706using gl::glVertexAttribP3uiv;
707using gl::glVertexAttribP4ui;
708using gl::glVertexAttribP4uiv;
709using gl::glVertexAttribPointer;
710using gl::glVertexP2ui;
711using gl::glVertexP2uiv;
712using gl::glVertexP3ui;
713using gl::glVertexP3uiv;
714using gl::glVertexP4ui;
715using gl::glVertexP4uiv;
716using gl::glVertexPointer;
717using gl::glViewport;
718using gl::glWaitSync;
719using gl::glWindowPos2d;
720using gl::glWindowPos2dv;
721using gl::glWindowPos2f;
722using gl::glWindowPos2fv;
723using gl::glWindowPos2i;
724using gl::glWindowPos2iv;
725using gl::glWindowPos2s;
726using gl::glWindowPos2sv;
727using gl::glWindowPos3d;
728using gl::glWindowPos3dv;
729using gl::glWindowPos3f;
730using gl::glWindowPos3fv;
731using gl::glWindowPos3i;
732using gl::glWindowPos3iv;
733using gl::glWindowPos3s;
734using gl::glWindowPos3sv;
735
736
737} // namespace gl33
Definition: gl33/bitfield.h:9