5#include <glbinding/gl/bitfield.h>
14using gl::GL_CLIENT_PIXEL_STORE_BIT;
15using gl::GL_CONTEXT_CORE_PROFILE_BIT;
16using gl::GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
17using gl::GL_CURRENT_BIT;
18using gl::GL_SYNC_FLUSH_COMMANDS_BIT;
19using gl::GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT;
20using gl::GL_VERTEX_SHADER_BIT;
21using gl::GL_CLIENT_VERTEX_ARRAY_BIT;
22using gl::GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
23using gl::GL_CONTEXT_FLAG_DEBUG_BIT;
24using gl::GL_ELEMENT_ARRAY_BARRIER_BIT;
25using gl::GL_FRAGMENT_SHADER_BIT;
26using gl::GL_POINT_BIT;
27using gl::GL_GEOMETRY_SHADER_BIT;
29using gl::GL_UNIFORM_BARRIER_BIT;
30using gl::GL_POLYGON_BIT;
31using gl::GL_TESS_CONTROL_SHADER_BIT;
32using gl::GL_TEXTURE_FETCH_BARRIER_BIT;
33using gl::GL_POLYGON_STIPPLE_BIT;
34using gl::GL_TESS_EVALUATION_SHADER_BIT;
35using gl::GL_COMPUTE_SHADER_BIT;
36using gl::GL_PIXEL_MODE_BIT;
37using gl::GL_SHADER_IMAGE_ACCESS_BARRIER_BIT;
38using gl::GL_COMMAND_BARRIER_BIT;
39using gl::GL_LIGHTING_BIT;
41using gl::GL_PIXEL_BUFFER_BARRIER_BIT;
42using gl::GL_DEPTH_BUFFER_BIT;
43using gl::GL_TEXTURE_UPDATE_BARRIER_BIT;
44using gl::GL_ACCUM_BUFFER_BIT;
45using gl::GL_BUFFER_UPDATE_BARRIER_BIT;
46using gl::GL_FRAMEBUFFER_BARRIER_BIT;
47using gl::GL_STENCIL_BUFFER_BIT;
48using gl::GL_TRANSFORM_FEEDBACK_BARRIER_BIT;
49using gl::GL_VIEWPORT_BIT;
50using gl::GL_ATOMIC_COUNTER_BARRIER_BIT;
51using gl::GL_TRANSFORM_BIT;
52using gl::GL_ENABLE_BIT;
53using gl::GL_SHADER_STORAGE_BARRIER_BIT;
54using gl::GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT;
55using gl::GL_COLOR_BUFFER_BIT;
57using gl::GL_QUERY_BUFFER_BARRIER_BIT;
58using gl::GL_MAP_READ_BIT;
60using gl::GL_MAP_WRITE_BIT;
62using gl::GL_MAP_INVALIDATE_RANGE_BIT;
63using gl::GL_TEXTURE_BIT;
64using gl::GL_MAP_INVALIDATE_BUFFER_BIT;
65using gl::GL_SCISSOR_BIT;
66using gl::GL_MAP_FLUSH_EXPLICIT_BIT;
67using gl::GL_MAP_UNSYNCHRONIZED_BIT;
68using gl::GL_MAP_PERSISTENT_BIT;
69using gl::GL_MAP_COHERENT_BIT;
70using gl::GL_DYNAMIC_STORAGE_BIT;
71using gl::GL_CLIENT_STORAGE_BIT;
72using gl::GL_MULTISAMPLE_BIT;
73using gl::GL_ALL_ATTRIB_BITS;
74using gl::GL_ALL_BARRIER_BITS;
75using gl::GL_ALL_SHADER_BITS;
76using gl::GL_CLIENT_ALL_ATTRIB_BITS;
Definition: gl44/bitfield.h:9