BALL 1.5.0
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#include <BALL/QSAR/ringPerceptionProcessor.h>
Public Member Functions | |
void | recieve () |
method to process the messages in the recieve buffer More... | |
void | send () |
method to process the messages in the send buffer More... | |
bool | haveZeroIntersection (BitVector &beep1, BitVector &beep2) |
bool | haveSingleIntersection (BitVector &beep1, BitVector &beep2) |
bool | nodeIsNew (BitVector &beep, NodeItem< Index, Index > *node) |
Public Attributes | |
std::vector< PathMessage_ > | recieve_buffer |
the recieve buffer, where messages are stored in More... | |
std::vector< PathMessage_ > | send_buffer |
the send buffer, where messages are stored in More... | |
Definition at line 97 of file ringPerceptionProcessor.h.
bool BALL::RingPerceptionProcessor::TNode_::haveSingleIntersection | ( | BitVector & | beep1, |
BitVector & | beep2 | ||
) |
bool BALL::RingPerceptionProcessor::TNode_::haveZeroIntersection | ( | BitVector & | beep1, |
BitVector & | beep2 | ||
) |
bool BALL::RingPerceptionProcessor::TNode_::nodeIsNew | ( | BitVector & | beep, |
NodeItem< Index, Index > * | node | ||
) |
void BALL::RingPerceptionProcessor::TNode_::recieve | ( | ) |
method to process the messages in the recieve buffer
void BALL::RingPerceptionProcessor::TNode_::send | ( | ) |
method to process the messages in the send buffer
std::vector<PathMessage_> BALL::RingPerceptionProcessor::TNode_::recieve_buffer |
the recieve buffer, where messages are stored in
Definition at line 112 of file ringPerceptionProcessor.h.
std::vector<PathMessage_> BALL::RingPerceptionProcessor::TNode_::send_buffer |
the send buffer, where messages are stored in
Definition at line 115 of file ringPerceptionProcessor.h.